PTV OwenToo vs max334 (Axis)

  • '21 '20 '19 '18 '17

    @max334 Never fear! I have only begun to fight!

    Actually it will be a very good learning experience in PTV to see if the Russian Bear can deal Germany a death blow in retribution for SeaLion. I feel I am very much in this game. Fight on!

  • 2024 '22 '21 '19 '18

    @owentoo ok we will press on. I wasn’t actually worried about the European theater I just saw that your Pacific fleet is exposed without any blockers. Haven’t looked at it carefully, but it’s in danger of annihilation

  • '21 '20 '19 '18 '17

    @max334 It all depends on the dice… are you feeling lucky today?

  • 2024 '22 '21 '19 '18

    @owentoo lol… Your kind of funny, but i think your game involves a little more than just luck of the dice

  • '21 '20 '19 '18 '17

    @max334 Well, my exposed fleet, if attacked, could be a disaster for the Americans, or it could be a disaster for the Japanese, depending on the first round dice. SZ 55 is friendly to the Allies, so I will have a place to land surviving aircraft, and you will not.

  • '21 '20 '19 '18 '17

    @max334 If you decide to attack the fleet, save the game after your first round, so I can pick the hits and name my OOL

  • 2024 '22 '21 '19 '18

    @owentoo I guess that’s the nice thing about being the attacker If the first round doesn’t go well you can always retreat.

  • '21 '20 '19 '18 '17

    @max334 That is very true, but if your dice go badly and the defender’s dice go well, you can’t retreat far enough to escape the inevitable counterattack.

  • 2024 '22 '21 '19 '18

    @owentoo nah that never happens to me The dice love me

  • '21 '20 '19 '18 '17

    @max334 :face_with_head_bandage:

  • 2024 '22 '21 '19 '18

    @owentoo I had a little difficulty with the set up. For some reason the AI wouldn’t let me land my sz35 planes. Shouldn’t they still have 2 moves left if they survive? 12 Jan 21.tsvg

  • '21 '20 '19 '18 '17

    @max334 The problem is you have 8 aircraft attacking and only 3 CVs within range to land them. So that is illegal.

  • '21 '20 '19 '18 '17

    You have already brought in 2 aircraft from elsewhere that must land on that CV in 35, therefore the planes from 35 must go somewhere else and not participate in the battle in 55

  • 2024 '22 '21 '19 '18

    @owentoo I have the carrier in Japan that can reach Caroline islands and pick up two planes that have two movements left

  • '21 '20 '19 '18 '17

    yes, but the CV in 35 must come closer to the battle or participate in the battle to receive the aircraft with 1 or 0 movement left. It should be able to do that in NCM. What is the program not allowing you to do?

  • '21 '20 '19 '18 '17

    I loaded the game, and it seems to work. Just click “Done” on the combat move. Scramble the 2 fighters in Queensland, and let 'er rip. OOL is damage all capital ships, then sub, CVs DDs, CAs, BB

  • '21 '20 '19 '18 '17

    o yeh, take tac and Fighters after the CAs, before the BB

  • 2024 '22 '21 '19 '18

    @owentoo just to be clear the ftr and tac from sz35 can land on the sz7 carrier and the sz35 carrier can pick up any other surviving planes?

  • '21 '20 '19 '18 '17

    @max334 Yes, it appears to be that way to me, as long as the SZ35 carrier can move during NCM

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 battleship and 1 marine moved from 38 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Solomon Islands
            1 carrier and 1 cruiser moved from 132 Sea Zone to 55 Sea Zone
            1 carrier and 1 cruiser moved from 36 Sea Zone to 55 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 destroyer moved from 17 Sea Zone to 27 Sea Zone
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Szechwan to Yunnan
                  Japanese take Yunnan from Chinese
            1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
            1 artillery moved from Szechwan to Kweichow
    
        Combat - Japanese
            Americans scrambles 2 units out of Queensland to defend against the attack in 55 Sea Zone
            Battle in Guam
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 9/15 hits, 8.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 2 : 7/15 hits, 7.17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 2 battleships, 3 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 3 : 5/10 hits, 6.00 expected hits
                    3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 2 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 2 battleships, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits
                    Americans roll dice for 1 battleship, 3 fighters and 2 transports in 55 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone
                Japanese win, taking Guam from Americans with 2 battleships, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 70
                Casualties for Japanese: 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            1 fighter could not land in 55 Sea Zone and was removed
            1 carrier moved from 7 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 59 Sea Zone
            1 transport moved from 36 Sea Zone to 7 Sea Zone
            1 transport moved from 21 Sea Zone to 7 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            1 destroyer moved from 7 Sea Zone to 27 Sea Zone
            1 submarine moved from 7 Sea Zone to 27 Sea Zone
            1 transport moved from 132 Sea Zone to 36 Sea Zone
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            1 infantry moved from Japan to Kyushu
            1 artillery moved from Japan to Kyushu
            1 armour moved from Malaya to Siam
            1 aaGun moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 3 infantry moved from Szechwan to Tsinghai
            2 artilleries and 1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
            1 bomber moved from Siam to Japan
            1 fighter moved from 7 Sea Zone to Marshall Islands
            1 fighter moved from Kwangtung to Japan
            1 bomber moved from Siam to Malaya
            1 tactical_bomber moved from Kwangtung to Davao
            1 fighter moved from Hunan to Jehol
            1 fighter moved from Jehol to Southern Manchuria
            1 infantry moved from Kiangsi to Hopei
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Hopei to Shansi
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Fukien to Kiangsi
            1 carrier moved from 35 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.00
    Japanese regular : 0.00
    

    Savegame

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