@surfer Sure, no problem
OwenToo (Axis) vs Simon33 (Allies) PTV
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Gorky to Nenetsia 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Tula to Kursk Russians take Kursk from Germans 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Urals 8 infantry moved from Samara to Urals 2 aaGuns, 1 artillery and 8 infantry moved from Gorky to Russia 1 aaGun, 1 artillery and 22 infantry moved from Tula to Kursk 1 infantry moved from Northeast Persia to Turkmenistan 1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia 3 artilleries and 9 infantry moved from Northern Manchuria to Buryatia Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Urals 1 fighter and 9 infantry placed in Russia 1 artillery and 2 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,5,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 1 marine moved from 42 Sea Zone to Sumatra 1 armour moved from Kwangtung to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 fighter moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Caroline Islands 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 2 carriers moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Siberia 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Hopei Combat - Japanese
Combat Hit Differential Summary :
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Scramble fighters from 34 into Caroline Islands?
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No way…
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 1 marine moved from 42 Sea Zone to Sumatra 1 armour moved from Kwangtung to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 fighter moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Caroline Islands 1 artillery moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 2 carriers moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 21 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Siberia 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Hopei Combat - Japanese Strategic bombing raid in Siberia Russians roll AA dice in Siberia : 0/1 hits, 0.17 expected hits Bombing raid in Siberia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Siberia causes 6 damage total. Battle in French Indo China Japanese attack with 1 armour, 1 fighter and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 marine ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Caroline Islands Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour, 2 marines and 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 1/9 hits, 4.00 expected hits Americans roll dice for 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 marines and 1 mech_infantry Non Combat Move - Japanese 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 2 fighters moved from Caroline Islands to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Siberia to Japan 1 infantry moved from Kyushu to 20 Sea Zone 1 aaGun moved from Kyushu to 20 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 aaGun moved from 35 Sea Zone to Caroline Islands 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Jehol 2 infantry moved from 20 Sea Zone to Jehol 1 artillery moved from 20 Sea Zone to Jehol 1 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Southern Manchuria to Japan 1 fighter moved from Southern Manchuria to 35 Sea Zone 1 fighter moved from Southern Manchuria to 35 Sea Zone 3 fighters moved from Southern Manchuria to Japan 1 aaGun moved from Southern Manchuria to Jehol Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,6 Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : -2.67 ANZAC regular : 0.33 Russians AA : -0.17
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5 Combat Move - British 2 submarines moved from 112 Sea Zone to 128 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 128 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to French Indo China 2 artilleries and 8 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Eastern India to French Indo China 1 bomber moved from Western India to French Indo China Combat - British
Combat Hit Differential Summary :
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Scramble and submerge SZ115?
First sub hit (if I get one first round) goes on sub or CV?
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@simon33 Scramble fighter. Sub stays and fights. First sub hit goes on sub.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from 126 Sea Zone to Iceland 2 fighters moved from Eastern United States to Iceland 2 bombers moved from Eastern United States to Norway Place Units - Americans 1 transport placed in 104 Sea Zone 1 infantry placed in Central United States 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Szechwan 1 infantry moved from Honan to Anhwe 10 infantry moved from Honan to Hopei 1 fighter moved from Tsinghai to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 10 infantry Japanese defend with 2 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 10 infantry in Hopei, round 3 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai 5 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 112 Sea Zone to 128 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 128 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to French Indo China 2 artilleries and 8 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Eastern India to French Indo China 1 bomber moved from Western India to French Indo China Combat - British Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 128 Sea Zone Battle in 128 Sea Zone British attack with 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 fighter and 1 submarine British roll dice for 2 submarines in 128 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 carrier in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 fighter in 128 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 carrier owned by the Germans and 1 submarine owned by the British lost in 128 Sea Zone British roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 128 Sea Zone British roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 fighter in 128 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 128 Sea Zone Germans and British reach a stalemate . Battle score for attacker is 22 Casualties for British: 1 fighter and 2 submarines Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Battle in Yunnan British attack with 2 artilleries and 8 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 4/10 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 aaGun and 7 infantry moved from Malaya to Shan State 2 aaGuns moved from Burma to Yunnan 1 bomber and 1 tactical_bomber moved from French Indo China to Shan State 8 infantry moved from Eastern India to Burma 1 bomber and 1 tactical_bomber moved from Shan State to Burma 1 artillery and 1 infantry moved from Western India to Eastern India 1 armour, 2 artilleries and 6 infantry moved from Southern Persia to Iraq 1 fighter moved from Eastern India to Southern Persia 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 3 infantry moved from Kenya to Belgian Congo 1 artillery moved from Tanganyika Territory to Belgian Congo 1 cruiser moved from 74 Sea Zone to 82 Sea Zone 1 fighter moved from Southern Persia to Iraq 1 cruiser moved from 74 Sea Zone to 81 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Norway 1 fighter moved from United Kingdom to Iceland 1 artillery and 1 infantry moved from Ontario to Eastern United States Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,4 British collect 29 PUs (1 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,3,4,1 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.17 Japanese regular : -0.50 Germans regular : -0.17 British regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Southern Caucasus Italians take Southern Caucasus from Russians Combat - Italians Non Combat Move - Italians 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 85 Sea Zone 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa Italians take French West Africa from Neutral_Axis 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 1 marine moved from Syria to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 2 fighters moved from Malta to 100 Sea Zone 1 cruiser moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 100 Sea Zone 3 infantry moved from 100 Sea Zone to Trans-Jordan 1 artillery moved from 100 Sea Zone to Trans-Jordan 2 armour moved from Syria to Trans-Jordan 1 infantry moved from Bessarabia to Eastern Poland 1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Southern France to Yugoslavia 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 battleship moved from 94 Sea Zone to 93 Sea Zone 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone Place Units - Italians 1 carrier placed in 100 Sea Zone 1 mech_infantry placed in Egypt 1 submarine placed in 100 Sea Zone 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Italians undo move 5. Italians undo move 3. 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Marshall Islands Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Stalingrad to Samara Germans take Samara from Russians 1 armour moved from Samara to Stalingrad 1 armour moved from Stalingrad to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Stalingrad 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 armour moved from Stalingrad to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Stalingrad 1 infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Leningrad to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 mech_infantry moved from Northern Caucasus to Northwest Persia Germans take Northwest Persia from Russians Combat - Germans Non Combat Move - Germans 9 artilleries and 17 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Baltic States to Vyborg 1 armour moved from Novgorod to Vyborg 1 artillery moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Baltic States 1 artillery moved from Germany to Poland 4 infantry moved from Germany to Poland 1 artillery and 2 infantry moved from Romania to Eastern Poland 4 armour moved from Stalingrad to Southern Caucasus 3 mech_infantrys moved from Stalingrad to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 armour moved from Stalingrad to Southern Caucasus 1 armour moved from Northern Caucasus to Southern Caucasus 5 infantry moved from Rostov to Stalingrad 1 carrier, 1 destroyer and 1 submarine moved from 115 Sea Zone to 93 Sea Zone 1 fighter moved from Western Germany to Germany 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Southern Caucasus Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Romania 2 artilleries and 8 infantry placed in Germany 2 infantry placed in France 2 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany 2 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 38 PUs; Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 artilleries and 9 infantry moved from Buryatia to Amur 1 artillery moved from Siberia to Amur 1 armour moved from Urals to Samara Russians take Kazakhstan from Germans Russians take Samara from Germans 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 6 infantry moved from Kursk to Ukraine 1 infantry moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 artillery and 4 infantry moved from Russia to Yaroslavl 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Kursk to Tambov Russians take Tambov from Germans 2 fighters moved from Russia to Vologda 6 infantry moved from Russia to Smolensk 1 artillery and 15 infantry moved from Kursk to Rostov Russians take Rostov from Italians 1 artillery moved from Siberia to Amur Combat - Russians
Combat Hit Differential Summary :
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Scramble to Vologda?
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No scramble, thanks!
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Oh no! Looks like I didn’t post this. I’ll have to recreate it.
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Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 38 PUs; Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 artilleries and 9 infantry moved from Buryatia to Amur 1 artillery moved from Siberia to Amur 1 armour moved from Urals to Samara Russians take Kazakhstan from Germans Russians take Samara from Germans 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Germans 6 infantry moved from Kursk to Ukraine 1 infantry moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 artillery and 4 infantry moved from Russia to Yaroslavl 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Kursk to Tambov Russians take Tambov from Germans 2 fighters moved from Russia to Vologda 6 infantry moved from Russia to Smolensk 1 artillery and 15 infantry moved from Kursk to Rostov Russians take Rostov from Italians 1 artillery moved from Siberia to Amur Combat - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 1 infantry EDIT: Removing units owned by Germans from Yaroslavl: 1 infantry EDIT: Removing units owned by Russians from Amur: 1 infantry EDIT: Removing units owned by Japanese from Amur: 1 infantry EDIT: Turning off Edit Mode Battle in Amur Russians attack with 5 artilleries and 8 infantry Battle in Yaroslavl Russians attack with 1 artillery and 4 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 infantry moved from Turkmenistan to Uzbekistan 1 fighter and 1 tactical_bomber moved from Urals to Southern Persia 1 aaGun moved from Kursk to Rostov 1 aaGun, 5 artilleries and 11 infantry moved from Russia to Samara 2 artilleries moved from Siberia to Amur 6 infantry moved from Urals to Samara Place Units - Russians 3 infantry placed in Urals 3 infantry placed in Siberia 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6 Russians collect 33 PUs (1 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 43 to 40 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 Couldn’t post in the usual way, but here is my J6J6owentoo_simon33.tsvg
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Is it possible to change my USSR NCM in Europe? Seems I made a miscue.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 aaGun EDIT: Adding units owned by Russians to Tambov: 1 aaGun EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone 3 bombers moved from Norway to Germany 2 fighters moved from Iceland to 128 Sea Zone 1 destroyer moved from 126 Sea Zone to 128 Sea Zone EDIT: 1 artillery and 15 infantry moved from Rostov to Tambov EDIT: Americans undo move 5. EDIT: 1 artillery and 14 infantry moved from Rostov to Tambov Combat - Americans
Combat Hit Differential Summary :