Yes scramble
OwenToo (Axis) vs tanios (Allies) PTV
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Edit was to correct an evident bug in the program. I took a fighter as a loss in the battle in 98, and it chose one of the fighters that originated in So. Italy. It should have taken one with the least amount of movement left, but it did not.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Leningrad to Bessarabia 1 fighter moved from Leningrad to Bessarabia 1 fighter moved from Leningrad to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Northern Manchuria to Buryatia 7 infantry moved from Northern Belarus to Smolensk 9 infantry moved from Russia to Bryansk 2 aaGuns, 2 artilleries and 4 infantry moved from Leningrad to Vologda 4 artilleries and 6 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Kursk 2 fighters and 1 tactical_bomber moved from Bessarabia to Kursk 3 artilleries and 2 infantry moved from Rostov to Kursk Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 1 armour moved from Kwangsi to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 armour moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Manilla 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Manilla 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Manilla 1 infantry moved from 21 Sea Zone to Manilla 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 tactical_bomber moved from Anhwe to Inner Mongolia 1 fighter moved from Anhwe to Inner Mongolia 2 bombers moved from Southern Manchuria to Kwangtung 1 infantry moved from Hopei to Szechwan 1 artillery moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Borneo 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Kiangsi to Kwangtung 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangtung 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone Combat - Japanese Battle in Celebes Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Celebes from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Amur 4 infantry moved from Korea to Amur 1 aaGun, 1 artillery and 2 infantry moved from Southern Manchuria to Northern Manchuria 1 mech_infantry moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 carrier moved from 37 Sea Zone to 21 Sea Zone 1 fighter moved from Manilla to 21 Sea Zone 1 tactical_bomber moved from Manilla to 21 Sea Zone 2 bombers moved from Kwangtung to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangtung to Fukien 1 fighter and 1 tactical_bomber moved from Borneo to Hainan 1 fighter moved from Kwangsi to Anhwe 1 fighter moved from Anhwe to Jehol 1 tactical_bomber moved from Java to 43 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 tactical_bomber moved from Szechwan to Kiangsi 1 fighter moved from Szechwan to Kiangsi 1 tactical_bomber moved from Inner Mongolia to Jehol 1 fighter moved from Inner Mongolia to Jehol 2 infantry moved from Japan to Hokkaido 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 destroyers moved from 37 Sea Zone to 38 Sea Zone 2 aaGuns moved from Kyushu to Japan Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 2.83 UK_Pacific regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 27 Sea Zone to 34 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 infantry and 2 marines in Caroline Islands, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 2 marines remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 mech_infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone Americans undo move 1. 2 destroyers and 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier placed in 104 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : -0.67
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from 100 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 battleship moved from 78 Sea Zone to 100 Sea Zone 1 armour moved from Egypt to Anglo-Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Ethiopia Combat - British
Combat Hit Differential Summary :
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@OwenToo any scramble for sz 96?
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No scramble, thanks!
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 27 Sea Zone to 34 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 infantry and 2 marines in Caroline Islands, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 2 marines remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 submarine moved from 27 Sea Zone to 55 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 mech_infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 93 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone Americans undo move 1. 2 destroyers and 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier placed in 104 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from 100 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 battleship moved from 78 Sea Zone to 100 Sea Zone 1 armour moved from Egypt to Anglo-Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Ethiopia Combat - British Battle in 96 Sea Zone British attack with 2 bombers, 2 destroyers and 3 fighters Germans defend with 1 submarine; Italians defend with 1 destroyer and 1 transport British roll dice for 2 bombers, 2 destroyers and 3 fighters in 96 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 transport owned by the Italians and 1 submarine owned by the Germans lost in 96 Sea Zone British win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Anglo-Egyptian Sudan British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Ethiopia British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Ethiopia, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Ethiopia to Egypt 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 fighter moved from Southern Persia to Egypt 2 fighters moved from 96 Sea Zone to 100 Sea Zone 1 bomber moved from 96 Sea Zone to Egypt 1 bomber moved from 96 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to French West Africa 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 destroyer moved from 81 Sea Zone to 78 Sea Zone 1 fighter moved from 96 Sea Zone to 93 Sea Zone Place Units - British 1 airfield placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 submarine placed in 73 Sea Zone British undo move 3. 1 submarine placed in 112 Sea Zone 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3 British collect 28 PUs (4 lost to blockades); end with 28 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 aaGuns EDIT: Adding units owned by British to Yunnan: 2 aaGuns EDIT: Removing units owned by British from Burma: 3 infantry EDIT: Adding units owned by British to Yunnan: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun, 2 artilleries and 6 infantry EDIT: Adding units owned by British to Eastern India: 1 aaGun, 1 artillery and 6 infantry EDIT: Adding units owned by British to Yunnan: 1 artillery EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : 2.00 Italians regular : 1.50 Japanese regular : -1.33 British regular : 2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Northern Belarus Italians take Northern Belarus from Russians 1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria 1 armour moved from Yugoslavia to Romania Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Algeria Non Combat Move - Italians 1 mech_infantry moved from Libya to Algeria 1 battleship, 2 cruisers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -1.83 British regular : -0.67
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Edit was to adjust NCM for fighter
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC
Combat Hit Differential Summary :
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Fighter scramble from carrier in sz 43 to sz 45?
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@tanios No scramble, thanks!
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in Queensland ANZAC undo move 1. 1 infantry placed in Queensland 1 submarine and 1 transport placed in 55 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in Queensland ANZAC undo move 1. 1 infantry placed in Queensland 1 submarine and 1 transport placed in 55 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Smolensk 6 armour and 5 mech_infantrys moved from Baltic States to Smolensk 5 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 cruiser moved from 115 Sea Zone to 93 Sea Zone 2 bombers, 2 fighters and 4 tactical_bombers moved from Malta to 93 Sea Zone 1 bomber moved from Western Germany to 93 Sea Zone Combat - Germans Battle in Smolensk Germans attack with 12 armour and 9 mech_infantrys Russians defend with 13 infantry Germans roll dice for 12 armour and 9 mech_infantrys in Smolensk, round 2 : 7/21 hits, 9.00 expected hits Russians roll dice for 13 infantry in Smolensk, round 2 : 5/13 hits, 4.33 expected hits 7 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk 12 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Northern Belarus Russians win with 6 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 7 infantry Battle in 93 Sea Zone Germans attack with 3 bombers, 1 cruiser, 2 fighters, 1 submarine and 4 tactical_bombers British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 93 Sea Zone Germans roll dice for 3 bombers, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits Americans roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Germans: 1 cruiser, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports Casualties for British: 1 fighter Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 3 tactical_bombers moved from 93 Sea Zone to Algeria 2 fighters moved from 93 Sea Zone to Algeria 2 bombers moved from 93 Sea Zone to Western Germany 1 bomber moved from 93 Sea Zone to Algeria 1 fighter moved from France to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 2 aaGuns, 5 artilleries and 16 infantry moved from Baltic States to Northern Belarus 1 armour and 2 mech_infantrys moved from Western Germany to Poland 6 artilleries and 15 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from France to Western Germany 2 artilleries moved from France to Southern France 1 infantry moved from France to Southern France 3 infantry moved from Finland to Karelia 1 aaGun moved from France to Southern France 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Russians regular : 0.67 Germans regular : -3.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Buryatia to Sakha 1 infantry moved from Bessarabia to Romania 1 tactical_bomber moved from Kursk to Romania 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Vologda to Leningrad 1 artillery moved from Vologda to Leningrad 1 infantry moved from Vologda to Archangel 1 artillery moved from Vologda to Archangel 1 infantry moved from Vologda to Leningrad Combat - Russians Battle in Romania Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Romania 1 tactical_bomber owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Leningrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 infantry moved from Urals to Samara 2 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Russia 1 infantry moved from Smolensk to Novgorod 4 infantry moved from Smolensk to Russia 1 infantry moved from Kursk to Bryansk 4 artilleries and 11 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 2 fighters moved from Kursk to Russia 1 infantry moved from Kursk to Ukraine 2 aaGuns and 1 infantry moved from Vologda to Yaroslavl 2 infantry moved from Russia to Yaroslavl 1 artillery moved from Kursk to Ukraine 2 artilleries moved from Kursk to Tula 1 armour and 1 mech_infantry moved from Kursk to Tula 1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.83 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 infantry moved from Amur to Sakha 1 armour moved from Amur to Sakha 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 tactical_bomber moved from Japan to Sakha 1 marine moved from Guam to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 marine moved from Manilla to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 armour moved from Sumatra to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 armour moved from 132 Sea Zone to Malaya 1 marine moved from Sumatra to 38 Sea Zone 1 marine and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 marine moved from 132 Sea Zone to Malaya 1 infantry moved from Borneo to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya 1 fighter moved from 38 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 carrier moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 38 Sea Zone to 46 Sea Zone 1 cruiser moved from 38 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Hainan to 45 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery moved from Manilla to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Celebes 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Davao 1 artillery moved from Inner Mongolia to Kansu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hopei 2 bombers moved from Kiangsu to Szechwan 1 fighter moved from Jehol to Kansu 1 tactical_bomber moved from Jehol to Kansu 1 fighter moved from Jehol to Hopei 1 tactical_bomber moved from Kiangsi to Hopei 1 fighter moved from Kiangsi to Szechwan 1 infantry moved from Inner Mongolia to Kansu 1 artillery moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Fukien to Kwangsi Combat - Japanese Battle in Davao Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Malaya Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers British defend with 5 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 7/10 hits, 4.17 expected hits UK_Pacific roll dice for 6 infantry in Malaya, round 2 : 4/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 infantry Casualties for British: 5 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 1 armour, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Sakha, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Sakha, round 3 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 aaGun, 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia 1 tactical_bomber moved from Sakha to Amur 2 infantry moved from Hokkaido to Japan 1 mech_infantry moved from Shansi to Inner Mongolia 1 mech_infantry moved from Kiangsu to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Fukien to Kiangsu 1 infantry moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 2 bombers moved from Szechwan to Kiangsu 1 fighter moved from Szechwan to Kiangsi 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter moved from Hopei to Kiangsu 1 tactical_bomber moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia 1 fighter moved from Japan to Kiangsu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 1 fighter and 3 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : 2.00 ANZAC regular : 0.83 Russians regular : 0.00
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 4 fighters moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Gibraltar to Malta Combat - Americans
Combat Hit Differential Summary :