OwenToo (Axis) vs tanios (Allies) PTV

  • '21 '20 '19 '18 '17

    Edit was to adjust NCM for fighter

  • '20

    TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Fighter scramble from carrier in sz 43 to sz 45?
    d2d6adb7-4f72-461b-ab8e-83eac4074932-image.png

  • '21 '20 '19 '18 '17

    @tanios No scramble, thanks!

  • '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            ANZAC undo move 1.
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 55 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.00
    

    Savegame

  • '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 cruiser moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            ANZAC undo move 1.
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 55 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Smolensk
            6 armour and 5 mech_infantrys moved from Baltic States to Smolensk
            5 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            1 cruiser moved from 115 Sea Zone to 93 Sea Zone
            2 bombers, 2 fighters and 4 tactical_bombers moved from Malta to 93 Sea Zone
            1 bomber moved from Western Germany to 93 Sea Zone
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 12 armour and 9 mech_infantrys
                Russians defend with 13 infantry
                    Germans roll dice for 12 armour and 9 mech_infantrys in Smolensk, round 2 : 7/21 hits, 9.00 expected hits
                    Russians roll dice for 13 infantry in Smolensk, round 2 : 5/13 hits, 4.33 expected hits
                    7 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk
                12 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Northern Belarus
                Russians win with 6 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 5 mech_infantrys
                Casualties for Russians: 7 infantry
            Battle in 93 Sea Zone
                Germans attack with 3 bombers, 1 cruiser, 2 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 93 Sea Zone
                    Germans roll dice for 3 bombers, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Germans: 1 cruiser, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                Casualties for British: 1 fighter
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            3 tactical_bombers moved from 93 Sea Zone to Algeria
            2 fighters moved from 93 Sea Zone to Algeria
            2 bombers moved from 93 Sea Zone to Western Germany
            1 bomber moved from 93 Sea Zone to Algeria
            1 fighter moved from France to 97 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 destroyer moved from 128 Sea Zone to 115 Sea Zone
            2 aaGuns, 5 artilleries and 16 infantry moved from Baltic States to Northern Belarus
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            6 artilleries and 15 infantry moved from Eastern Poland to Northern Belarus
            1 artillery moved from France to Western Germany
            2 artilleries moved from France to Southern France
            1 infantry moved from France to Southern France
            3 infantry moved from Finland to Karelia
            1 aaGun moved from France to Southern France
            1 tactical_bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 bomber and 2 fighters placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.00
    Russians regular : 0.67
    Germans regular : -3.50
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Buryatia to Sakha
            1 infantry moved from Bessarabia to Romania
            1 tactical_bomber moved from Kursk to Romania
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Vologda to Leningrad
            1 artillery moved from Vologda to Leningrad
            1 infantry moved from Vologda to Archangel
            1 artillery moved from Vologda to Archangel
            1 infantry moved from Vologda to Leningrad
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Romania
                1 tactical_bomber owned by the Russians retreated
                Germans win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Sakha
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Urals to Samara
            2 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Russia
            1 infantry moved from Smolensk to Novgorod
            4 infantry moved from Smolensk to Russia
            1 infantry moved from Kursk to Bryansk
            4 artilleries and 11 infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Kursk to Bessarabia
            2 fighters moved from Kursk to Russia
            1 infantry moved from Kursk to Ukraine
            2 aaGuns and 1 infantry moved from Vologda to Yaroslavl
            2 infantry moved from Russia to Yaroslavl
            1 artillery moved from Kursk to Ukraine
            2 artilleries moved from Kursk to Tula
            1 armour and 1 mech_infantry moved from Kursk to Tula
            1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.83
    Russians regular : 1.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 infantry moved from Amur to Sakha
            1 armour moved from Amur to Sakha
            1 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 tactical_bomber moved from Japan to Sakha
            1 marine moved from Guam to 22 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            1 marine moved from Manilla to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Davao
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 armour moved from Sumatra to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 infantry moved from 132 Sea Zone to Malaya
            1 armour moved from 132 Sea Zone to Malaya
            1 marine moved from Sumatra to 38 Sea Zone
            1 marine and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 infantry moved from 132 Sea Zone to Malaya
            1 marine moved from 132 Sea Zone to Malaya
            1 infantry moved from Borneo to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Malaya
            1 infantry moved from 132 Sea Zone to Malaya
            1 fighter moved from 38 Sea Zone to Malaya
            1 tactical_bomber moved from 38 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 carrier moved from 38 Sea Zone to 132 Sea Zone
            1 destroyer moved from 38 Sea Zone to 132 Sea Zone
            1 destroyer moved from 38 Sea Zone to 46 Sea Zone
            1 cruiser moved from 38 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hainan to 45 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 artillery moved from Manilla to 21 Sea Zone
            1 infantry moved from Manilla to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 infantry moved from 45 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Davao
            1 artillery moved from Inner Mongolia to Kansu
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Kiangsi to Hopei
            2 bombers moved from Kiangsu to Szechwan
            1 fighter moved from Jehol to Kansu
            1 tactical_bomber moved from Jehol to Kansu
            1 fighter moved from Jehol to Hopei
            1 tactical_bomber moved from Kiangsi to Hopei
            1 fighter moved from Kiangsi to Szechwan
            1 infantry moved from Inner Mongolia to Kansu
            1 artillery moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Fukien to Kwangsi
    
        Combat - Japanese
            Battle in Davao
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                British defend with 5 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 7/10 hits, 4.17 expected hits
                    UK_Pacific roll dice for 6 infantry in Malaya, round 2 : 4/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 5 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour, 5 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Sakha, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                    Japanese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Sakha, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 aaGun, 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia
            1 tactical_bomber moved from Sakha to Amur
            2 infantry moved from Hokkaido to Japan
            1 mech_infantry moved from Shansi to Inner Mongolia
            1 mech_infantry moved from Kiangsu to Shansi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Fukien to Kiangsu
            1 infantry moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 cruiser moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 fighter moved from Davao to 36 Sea Zone
            1 tactical_bomber moved from Davao to 36 Sea Zone
            1 tactical_bomber moved from Malaya to 36 Sea Zone
            1 fighter moved from Malaya to 36 Sea Zone
            1 tactical_bomber moved from Malaya to 132 Sea Zone
            1 fighter moved from Malaya to 132 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            2 bombers moved from Szechwan to Kiangsu
            1 fighter moved from Szechwan to Kiangsi
            1 carrier moved from 21 Sea Zone to 36 Sea Zone
            1 submarine moved from 22 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Hopei to Kiangsu
            1 fighter moved from Hopei to Kiangsu
            1 tactical_bomber moved from Kansu to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
            1 fighter moved from Japan to Kiangsu
            1 artillery moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            1 fighter and 3 infantry placed in Japan
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Japanese regular : 1.00
    UK_Pacific regular : 2.00
    ANZAC regular : 0.83
    Russians regular : 0.00
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 22 Sea Zone
                  Americans take 23 Sea Zone from Japanese
            4 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 bomber moved from Gibraltar to Malta
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Any carrier scramble into sz 22?

    6f93c171-021a-4748-8c8a-6b545125f2b4-image.png

  • '21 '20 '19 '18 '17

    Scramble 3 fighters!

  • '20

    @OwenToo will do.

    I assume the engine is asking for a scramble in sz 45 by error? From my understanding of the rules you can’t scramble fighters vs a sub without a destroyer present. If I’m wrong about this, then I’d like to withdraw my sub. Let me know if my rules understanding is correct or not.

    dff0f44e-1514-4cf1-b55e-eb45a48ed73b-image.png

  • '21 '20 '19 '18 '17

    I think you are right. I’ll inquire about the assumed bug. I won’t scramble to 45

  • '21 '20 '19 '18 '17

    Actually I think Triple A has always asked if you want to scramble from an airbase against a sub only attack with no DD present. Since they can’t ever hit the sub, it is always just a useless scramble

  • '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 22 Sea Zone
                  Americans take 23 Sea Zone from Japanese
            4 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 bomber moved from Gibraltar to Malta
    
        Combat - Americans
            Japanese scrambles 3 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone
            Strategic bombing raid in Malta
                    Italians roll AA dice in Malta : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Malta causes 0 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer and 3 fighters
            Battle in Guam
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 battleship, 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking Guam from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 22 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 tactical_bomber moved from Queensland to Caroline Islands
            2 fighters moved from Queensland to 34 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            2 fighters and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery placed in Eastern United States
            Americans undo move 4.
            1 artillery placed in Central United States
            Americans undo move 2.
            2 fighters placed in Eastern United States
            1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.50
    Italians AA : 0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            2 artilleries placed in Kweichow
            1 infantry placed in Northern Sinkiang
            1 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 submarine moved from 34 Sea Zone to 22 Sea Zone
                  Americans take 23 Sea Zone from Japanese
            4 fighters moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 bomber moved from Gibraltar to Malta
    
        Combat - Americans
            Japanese scrambles 3 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone
            Strategic bombing raid in Malta
                    Italians roll AA dice in Malta : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Malta causes 0 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone
                Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 2 fighters and 1 submarine
                Casualties for Japanese: 1 destroyer and 3 fighters
            Battle in Guam
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 battleship, 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking Guam from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 22 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            1 tactical_bomber moved from Queensland to Caroline Islands
            2 fighters moved from Queensland to 34 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            2 fighters and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery placed in Eastern United States
            Americans undo move 4.
            1 artillery placed in Central United States
            Americans undo move 2.
            2 fighters placed in Eastern United States
            1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            2 artilleries placed in Kweichow
            1 infantry placed in Northern Sinkiang
            1 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 96 Sea Zone
            2 fighters moved from 100 Sea Zone to 96 Sea Zone
            1 bomber moved from Egypt to 96 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 armour moved from Anglo-Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 2 bombers and 2 fighters
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Kwangsi
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    British roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Yunnan to Kweichow
            3 artilleries and 2 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            1 artillery moved from Northwest Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 bomber moved from 96 Sea Zone to Egypt
            2 fighters moved from 96 Sea Zone to 100 Sea Zone
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 submarine moved from 112 Sea Zone to 92 Sea Zone
            1 fighter moved from French West Africa to Egypt
            1 bomber moved from 96 Sea Zone to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,1,1,6
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.33
    Japanese regular : 1.83
    British regular : -0.83
    Italians AA : 0.83
    

    Savegame

  • '20

    FYI I did an assumed no scramble on sz 96 where you could’ve brought 1 fighter against 2 bombers and 2 fighters.

  • '21 '20 '19 '18 '17

    @tanios that was a correct call

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