@pacifiersboard said in pacifiersboard (X) -vs- oysteilo (L +47) OOB:
scramble / submerge sz110?
submerge sz106?
HF
Orders coming up on Sunday
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Northern Belarus to Russia
4 fighters moved from Northern Belarus to Russia
1 mech_infantry moved from Ukraine to Stalingrad
Germans take Stalingrad from Russians
6 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
3 fighters moved from Yugoslavia to 101 Sea Zone
1 destroyer moved from 128 Sea Zone to 113 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept bombing run in Russia?
no intercept
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Northern Belarus to Russia
4 fighters moved from Northern Belarus to Russia
1 mech_infantry moved from Ukraine to Stalingrad
Germans take Stalingrad from Russians
6 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
3 fighters moved from Yugoslavia to 101 Sea Zone
1 destroyer moved from 128 Sea Zone to 113 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,5,4 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Cleaning up after air battles
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
3 bombers moved from Russia to Northern Belarus
4 fighters moved from Russia to Northern Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
3 fighters moved from 101 Sea Zone to Yugoslavia
1 infantry moved from Austria to Yugoslavia
2 artilleries moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Place Units - Germans
1 submarine placed in 115 Sea Zone
1 destroyer and 1 submarine placed in 99 Sea Zone
1 bomber placed in Yugoslavia
1 artillery and 2 infantry placed in France
1 infantry and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 24 PUs;
Russians buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Samara to Stalingrad
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Stalingrad
2 fighters moved from Russia to Stalingrad
1 fighter moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Stalingrad, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Stalingrad, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Stalingrad to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
1 aaGun and 1 infantry moved from Timguska to Urals
1 infantry moved from Samara to Urals
1 armour and 1 mech_infantry moved from Samara to Urals
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Urals
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 armour and 1 mech_infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Russia to Samara
1 artillery moved from Tula to Tambov
2 artilleries moved from Tula to Russia
1 infantry moved from Russia to Tula
Place Units - Russians
2 fighters placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.67
I think I am done for the weekend! I’ll post Japan’s move Monday morning. It looks like a standoff in the Med, and in Russia, but the Pacific is looking pretty well for the Japanese. The new map which allows approach from two different sides of an island makes this a whole new game. But I like it as long as I can remember all the scramble possibilities.
Sounds good. I’m 99% sure you won, but since I’m new to PTV I want to play it out a bit more and see what happens.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
2 marines moved from Queensland to 55 Sea Zone
2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone
2 marines moved from 64 Sea Zone to New South Wales
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery moved from Queensland to New South Wales
4 tactical_bombers moved from 55 Sea Zone to New South Wales
5 fighters moved from 55 Sea Zone to New South Wales
4 infantry moved from Guam to 22 Sea Zone
4 infantry and 2 transports moved from 22 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to Dutch New Guinea
1 bomber moved from Davao to Java
1 infantry moved from Hunan to Szechwan
1 fighter moved from Honan to Szechwan
1 tactical_bomber moved from Honan to Szechwan
1 mech_infantry moved from Inner Mongolia to Kansu
1 armour moved from Hopei to Kansu
1 artillery moved from Yenisey to Evenkiyskiy
2 infantry moved from Yenisey to Evenkiyskiy
1 submarine moved from 7 Sea Zone to 34 Sea Zone
2 fighters moved from 22 Sea Zone to Dutch New Guinea
1 bomber moved from Davao to Java
1 carrier moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 77 Sea Zone to 76 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 marines and 4 tactical_bombers
ANZAC defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 5/13 hits, 6.67 expected hits
ANZAC roll dice for 3 armour and 2 infantry in New South Wales, round 2 : 2/5 hits, 2.17 expected hits
3 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 1 marine
Casualties for ANZAC: 3 armour and 2 infantry
Battle in Java
Japanese attack with 2 bombers and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 1 marine in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters and 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Dutch New Guinea, round 2 : 1/6 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
1 armour owned by the Japanese retreated to Inner Mongolia
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Honan to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
2 infantry moved from Japan to Kyushu
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
2 fighters moved from Dutch New Guinea to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 submarine moved from 46 Sea Zone to 23 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from New South Wales to 55 Sea Zone
5 fighters moved from New South Wales to 55 Sea Zone
1 bomber moved from Java to Sumatra
2 fighters moved from Japan to Davao
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Honan
1 fighter moved from Szechwan to Kwangtung
1 tactical_bomber moved from Szechwan to Kwangtung
1 aaGun moved from Kyushu to Japan
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in Queensland
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -3.17
ANZAC regular : 0.17
Russians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Malta
Combat - Americans
Combat Hit Differential Summary :
Scramble orders to sz 98, and if so what is your OOL?
No scramble, thanks!
Lets change that… please scramble the Italian fight
fight…errrr
OK, final post: NO SCRAMBLE!
hard choice…
Alright… no scramble it is.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Malta
Combat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 carriers moved from 93 Sea Zone to 96 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
4 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Alaska to 27 Sea Zone
Place Units - Americans
4 bombers placed in Eastern United States
1 bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 2.83
Italians regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 98 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Malta
Combat - Americans
Battle in Malta
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 98 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 carriers moved from 93 Sea Zone to 96 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
4 fighters moved from Western United States to 27 Sea Zone
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Alaska to 27 Sea Zone
Place Units - Americans
4 bombers placed in Eastern United States
1 bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Crete to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
2 bombers moved from Egypt to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 artillery, 2 bombers and 1 infantry in Tunisia, round 3 : 3/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from Tunisia to Malta
2 fighters moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Yunnan to Eastern India
2 aaGuns, 2 artilleries and 4 infantry moved from Yunnan to Kweichow
1 artillery moved from Malaya to Shan State
2 infantry moved from Shan State to Yunnan
1 artillery moved from Siam to Shan State
1 infantry moved from French Indo China to Kwangsi
2 armour moved from Eastern India to Yunnan
1 infantry moved from Burma to Eastern India
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 fighter moved from 100 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 100 Sea Zone to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
3 tactical_bombers moved from Egypt to Malta
1 fighter moved from 100 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
2 carriers moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 carrier, 1 destroyer and 1 fighter placed in 100 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
British undo move 1.
1 fighter placed in Egypt
1 carrier and 1 destroyer placed in 100 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.83
Japanese regular : 0.67
Italians regular : -0.67
Germans regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 submarine moved from 99 Sea Zone to 96 Sea Zone
2 armour moved from Rostov to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Tunisia, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Tunisia
British win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
British regular : 1.67