TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
2 marines moved from Queensland to 55 Sea Zone
2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone
2 marines moved from 64 Sea Zone to New South Wales
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 artillery moved from Queensland to New South Wales
4 tactical_bombers moved from 55 Sea Zone to New South Wales
5 fighters moved from 55 Sea Zone to New South Wales
4 infantry moved from Guam to 22 Sea Zone
4 infantry and 2 transports moved from 22 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to Dutch New Guinea
1 bomber moved from Davao to Java
1 infantry moved from Hunan to Szechwan
1 fighter moved from Honan to Szechwan
1 tactical_bomber moved from Honan to Szechwan
1 mech_infantry moved from Inner Mongolia to Kansu
1 armour moved from Hopei to Kansu
1 artillery moved from Yenisey to Evenkiyskiy
2 infantry moved from Yenisey to Evenkiyskiy
1 submarine moved from 7 Sea Zone to 34 Sea Zone
2 fighters moved from 22 Sea Zone to Dutch New Guinea
1 bomber moved from Davao to Java
1 carrier moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 77 Sea Zone to 76 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 marines and 4 tactical_bombers
ANZAC defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 5/13 hits, 6.67 expected hits
ANZAC roll dice for 3 armour and 2 infantry in New South Wales, round 2 : 2/5 hits, 2.17 expected hits
3 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 1 marine
Casualties for ANZAC: 3 armour and 2 infantry
Battle in Java
Japanese attack with 2 bombers and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 1 marine in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 marine remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters and 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Dutch New Guinea, round 2 : 1/6 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
1 armour owned by the Japanese retreated to Inner Mongolia
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Honan to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
2 infantry moved from Japan to Kyushu
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
2 fighters moved from Dutch New Guinea to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 submarine moved from 46 Sea Zone to 23 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from New South Wales to 55 Sea Zone
5 fighters moved from New South Wales to 55 Sea Zone
1 bomber moved from Java to Sumatra
2 fighters moved from Japan to Davao
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Honan
1 fighter moved from Szechwan to Kwangtung
1 tactical_bomber moved from Szechwan to Kwangtung
1 aaGun moved from Kyushu to Japan
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in Queensland
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -3.17
ANZAC regular : 0.17
Russians regular : -0.67
Savegame