@dawgoneit our 41571 is over. I am happy to play another.
Classic League again?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Burma to India
1 artillery and 2 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 aaGun and 2 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 8 armour, 11 artilleries, 21 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 bombers moved from Belarus to Germany
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Egypt to Southern Italy
2 fighters and 5 tactical_bombers moved from Egypt to Northern Italy
2 infantry moved from Finland to Karelia
Place Units - Germans
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery moved from Archangel to Belarus
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Vologda
14 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Kiangsi to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
2 bombers moved from Anhwe to Kansu
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Tsinghai
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 54 Sea Zone
British win, taking Sumatra from ANZAC, taking Guam from Americans, taking Malaya from UK_Pacific with no units remaining. Battle score for attacker is -19
Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
4 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
2 bombers moved from Kansu to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -2.33
UK_Pacific regular : 0.33
British regular : 2.00
what a disaster lol … I had 5 misses in 3 rounds, and you got a perfect 3 hits in 3 rounds…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
4 infantry moved from Central United States to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 3 armour, 4 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 3 armour, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 bombers moved from Eastern United States to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Midway
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
1 infantry placed in Central United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Neutral_Axis regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
4 infantry moved from Central United States to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 3 armour, 4 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 3 armour, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 bombers moved from Eastern United States to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Midway
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
1 infantry placed in Central United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 infantry
Germans defend with 1 infantry; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 3 marines and 1 mech_infantry
British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry, 3 marines and 1 mech_infantry in Egypt, round 2 : 2/13 hits, 5.17 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win with 1 armour, 3 artilleries, 2 fighters, 1 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Syria to Iraq
1 infantry moved from French West Africa to French Central Africa
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Italian Somaliland to Ethiopia
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to French Equatorial Africa
1 carrier, 1 cruiser and 1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from France to Gibraltar
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,4
British collect 35 PUs (2 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -3.50
Germans AA : -0.17
Neutral_Axis regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
2 armour moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Egypt
British win with 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
2 aaGuns moved from Northern Italy to Southern Italy
5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 infantry moved from India to Burma
Combat - ANZAC
Battle in Burma
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Burma to India
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 infantry moved from India to Burma
Combat - ANZAC
Battle in Burma
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Burma to India
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 armour and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns, 8 armour, 11 artilleries, 23 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Northern Italy to 112 Sea Zone
1 tactical_bomber moved from Northern Italy to 112 Sea Zone
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 bombers moved from Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns, 2 artilleries, 2 infantry and 2 marines moved from Normandy Bordeaux to France
2 infantry moved from France to Western Germany
1 aaGun and 3 infantry moved from Finland to Norway
2 infantry moved from Karelia to Finland
Place Units - Germans
1 carrier placed in 112 Sea Zone
4 fighters placed in Western Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
2 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Bryansk to Russia
2 aaGuns, 2 armour, 11 artilleries, 41 infantry and 2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Samara
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 3 fighters, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun and 7 infantry moved from Manchuria to Korea
1 fighter moved from 35 Sea Zone to Korea
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 carrier moved from 41 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
1 carrier moved from 37 Sea Zone to 75 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
1 destroyer moved from 37 Sea Zone to 75 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Kansu to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Chahar
1 infantry moved from Borneo to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
2 bombers moved from Burma to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kiangsu
1 tactical_bomber moved from Shensi to Anhwe
1 tactical_bomber moved from Anhwe to Kiangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
3 fighters and 1 tactical_bomber placed in Japan
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
3 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
3 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
3 armour, 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry, 1 marine, 2 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
3 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 carriers; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 infantry moved from India to Burma
25 infantry moved from India to Burma
4 artilleries moved from India to Burma
Combat - British
Battle in Algeria
British attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Algeria, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Algeria, round 5 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Algeria, round 6 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 4 artilleries and 26 infantry
Japanese defend with 1 infantry
British roll dice for 4 artilleries and 26 infantry in Burma, round 2 : 7/30 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Syria to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship, 1 cruiser, 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from Ethiopia to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
1 fighter moved from Iraq to India
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Belgian Congo
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Algeria to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 carriers placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 aaGun
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -1.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 infantry moved from Ukraine to Bryansk
1 bomber moved from Egypt to Bryansk
1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Syria from British, taking Trans-Jordan from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Belarus
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Southern Italy
4 infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Ukraine to Bryansk
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 3 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Egypt: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
3 infantry placed in Ukraine
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.67
British regular : -0.33
@axis-dominion said in axis-dominion vs ghost (allies+20) bm3:
Italians buy 11 infantry; Remaining resources: 0 PUs;
Pah, Italian infantry spammer, Allies are disgusted:D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 63 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@JDOW said in axis-dominion vs ghost (allies+20) bm3:
@axis-dominion said in axis-dominion vs ghost (allies+20) bm3:
Italians buy 11 infantry; Remaining resources: 0 PUs;
Pah, Italian infantry spammer, Allies are disgusted:D
too many factories to fill :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Smolensk
2 bombers moved from Southern Italy to Smolensk
4 fighters moved from Western Germany to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 marine
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.83 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 6 fighters and 1 infantry in Western Ukraine, round 2 : 5/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 aaGuns, 8 armour, 11 artilleries, 23 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
6 fighters moved from Western Ukraine to Bryansk
2 bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Southern Italy to Bryansk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Archangel to Belarus
1 fighter moved from Southern Italy to Bryansk
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 aaGuns, 2 artilleries and 2 marines moved from France to Western Germany
1 aaGun and 3 infantry moved from Norway to Finland
3 fighters and 3 tactical_bombers moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Southern Italy to Western Germany
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 infantry placed in Novgorod
2 fighters placed in 112 Sea Zone
2 fighters placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.33
Germans regular : 1.50