@zarhunter no scramble sz6.
Full scramble sz97.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport
ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Units damaged: 3 carriers owned by the Japanese
ANZAC roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 1,33
I clicked a bit hasty and assigned the three hits of my subs to your carriers, then scored four more hits: OoL? All ships? If necessary I will continue by forum dicebot
It’s good, kill all ships first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport
ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Units damaged: 3 carriers owned by the Japanese
ANZAC roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Japanese roll dice for 5 fighters in 42 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 42 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
3 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 5 submarines in 42 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/6 hits, 3,17 expected hits
Japanese roll dice for 5 fighters in 42 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits
3 fighters owned by the ANZAC lost in 42 Sea Zone
5 fighters owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 80
Casualties for ANZAC: 1 destroyer and 4 fighters
Casualties for Japanese: 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Algeria to Tunisia
1 fighter moved from Crete to Belarus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -3,67
ANZAC regular : 3,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
12 mech_infantrys moved from Northwest Persia to Iraq
12 armour moved from Northwest Persia to Iraq
5 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in Iraq
Germans attack with 14 armour and 17 mech_infantrys
British defend with 1 aaGun and 5 infantry
Germans roll dice for 14 armour and 17 mech_infantrys in Iraq, round 2 : 7/31 hits, 9.83 expected hits
British roll dice for 1 aaGun and 5 infantry in Iraq, round 2 : 0/5 hits, 1.67 expected hits
1 aaGun owned by the British and 5 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 14 armour and 17 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun and 5 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Smolensk to Northwest Persia
15 artilleries and 20 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 armour and 7 mech_infantrys moved from Eastern Poland to Romania
2 mech_infantrys moved from Poland to Romania
1 mech_infantry moved from Germany to Romania
1 aaGun moved from Western Germany to Germany
2 bombers moved from Novgorod to Romania
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 artillery and 8 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 4 tactical_bombers moved from Eastern Poland to Southern Italy
4 armour and 14 mech_infantrys moved from Smolensk to Rostov
1 armour and 5 mech_infantrys moved from Smolensk to Rostov
1 bomber moved from Kwangtung to Yenisey
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in Russia
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Vologda: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,4,5,3,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -3.83
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Shensi to Kansu
1 fighter moved from Shensi to Tsinghai
1 fighter moved from French Indo China to 21 Sea Zone
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 artillery and 8 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in 21 Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese submerged
Russians roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter in 21 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter in 21 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in 21 Sea Zone
1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Novgorod
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 1/9 hits, 1,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Novgorod
1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 3 : 1/8 hits, 1,67 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tsinghai to Turkmenistan
1 fighter moved from Kansu to Turkmenistan
1 fighter moved from Hunan to India
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun moved from Belarus to Novgorod
4 aaGuns, 3 artilleries and 62 infantry moved from Belarus to Eastern Poland
1 fighter moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -0,33
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
5 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Hopei to Chahar
1 infantry moved from Hopei to Suiyuyan
4 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Buyant-Uhaa
2 infantry moved from Korea to Amur
2 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 carrier placed in 20 Sea Zone
1 infantry placed in Kwangtung
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
2 fighters moved from United Kingdom to France
2 fighters moved from 110 Sea Zone to France
1 bomber moved from United Kingdom to Northern Italy
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Burma to Kwangsi
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in France
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 4 fighters and 1 infantry in France, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking French Indo China from Americans, taking Southern France from Americans, taking Tunisia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Kwangsi
Americans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Kwangsi
2 infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from France: 2 infantry
EDIT: Adding units owned by French to France: 1 armour
EDIT: Turning off Edit Mode
1 aaGun moved from French Indo China to Kwangsi
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Northern Italy to Crete
4 fighters moved from France to Southern France
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Central United States
Americans undo move 2.
1 armour, 1 artillery and 2 infantry placed in Central United States
2 mech_infantrys placed in Western United States
3 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 fighter moved from Shensi to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery and 3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
3 artilleries and 6 infantry moved from Hunan to Kwangsi
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Hunan to Anhwe
1 fighter moved from India to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from West India to Turkmenistan
1 armour moved from India to Eastern Persia
1 artillery moved from India to West India
Combat - British
Battle in Anhwe
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 fighter in Anhwe, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 fighter in Anhwe, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Anhwe
British roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 2 artilleries and 14 infantry moved from West India to Eastern Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Alexandria to Egypt
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
1 fighter moved from Greece to 92 Sea Zone
6 fighters moved from Belarus to Eastern Poland
1 fighter moved from 98 Sea Zone to Crete
1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Eastern Poland
3 aaGuns, 1 artillery and 11 infantry moved from French Indo China to Kwangsi
Place Units - British
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : 1,33
Japanese regular : 1,00
Italians regular : -0,33
Germans regular : 0,00
British regular : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
2 fighters moved from United Kingdom to France
2 fighters moved from 110 Sea Zone to France
1 bomber moved from United Kingdom to Northern Italy
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Burma to Kwangsi
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in France
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 4 fighters and 1 infantry in France, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking French Indo China from Americans, taking Southern France from Americans, taking Tunisia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Kwangsi
Americans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Kwangsi
2 infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from France: 2 infantry
EDIT: Adding units owned by French to France: 1 armour
EDIT: Turning off Edit Mode
1 aaGun moved from French Indo China to Kwangsi
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Northern Italy to Crete
4 fighters moved from France to Southern France
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Central United States
Americans undo move 2.
1 armour, 1 artillery and 2 infantry placed in Central United States
2 mech_infantrys placed in Western United States
3 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 fighter moved from Shensi to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery and 3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
3 artilleries and 6 infantry moved from Hunan to Kwangsi
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Hunan to Anhwe
1 fighter moved from India to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from West India to Turkmenistan
1 armour moved from India to Eastern Persia
1 artillery moved from India to West India
Combat - British
Battle in Anhwe
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 fighter in Anhwe, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 fighter in Anhwe, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Anhwe
British roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 2 artilleries and 14 infantry moved from West India to Eastern Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Alexandria to Egypt
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
1 fighter moved from Greece to 92 Sea Zone
6 fighters moved from Belarus to Eastern Poland
1 fighter moved from 98 Sea Zone to Crete
1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Eastern Poland
3 aaGuns, 1 artillery and 11 infantry moved from French Indo China to Kwangsi
Place Units - British
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by British to Crete: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : 1,33
Japanese regular : 1,00
Italians regular : -0,33
Germans regular : 0,00
British regular : -2,50
use second file, please (or whatever to come))
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
3 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Bulgaria
1 infantry moved from Romania to Bulgaria
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
1 infantry owned by the Americans lost in Bulgaria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Slovakia Hungary to Germany
1 aaGun and 1 infantry moved from Romania to Yugoslavia
1 bomber moved from Bulgaria to Southern Italy
3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6,2,5,6,4
Italians collect 9 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from Shan State to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 armour moved from France to Holland Belgium
French take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
French take Normandy Bordeaux from Germans
2 infantry moved from France to Southern France
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
French collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
16 armour and 24 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Vologda to Novgorod
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Novgorod
2 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Rostov to Belarus
Germans take Belarus from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 bomber moved from Yenisey to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 5 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 5.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 5 bombers and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 4/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win with 4 bombers remaining. Battle score for attacker is -28
Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Trans-Jordan
Germans attack with 18 armour and 24 mech_infantrys
British defend with 1 aaGun and 5 infantry; Americans defend with 3 mech_infantrys
Germans roll dice for 18 armour and 24 mech_infantrys in Trans-Jordan, round 2 : 14/42 hits, 13.00 expected hits
British roll dice for 1 aaGun, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
4 mech_infantrys owned by the Germans lost in Trans-Jordan
1 aaGun owned by the British, 5 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 18 armour and 20 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 aaGun and 5 infantry
Casualties for Americans: 3 mech_infantrys
Battle in France
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 4/8 hits, 3.83 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Germans destroys 20PUs while taking French capital
Germans win, taking France from French with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Bessarabia
15 artilleries and 21 infantry moved from Vologda to Archangel
4 bombers moved from Novgorod to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
1 mech_infantry moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Ukraine
1 tactical_bomber moved from France to Southern Italy
1 aaGun moved from Germany to Western Germany
3 fighters and 2 tactical_bombers moved from France to Western Germany
1 armour and 9 mech_infantrys moved from Romania to Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
2 artilleries, 7 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Ukraine
Germans undo move 2.
2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 4.00
Germans regular : 0.67
British regular : 2.00
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
16 armour and 24 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Vologda to Novgorod
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Novgorod
2 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Rostov to Belarus
Germans take Belarus from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 bomber moved from Yenisey to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 5 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 5.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 5 bombers and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 4/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win with 4 bombers remaining. Battle score for attacker is -28
Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Trans-Jordan
Germans attack with 18 armour and 24 mech_infantrys
British defend with 1 aaGun and 5 infantry; Americans defend with 3 mech_infantrys
Germans roll dice for 18 armour and 24 mech_infantrys in Trans-Jordan, round 2 : 14/42 hits, 13.00 expected hits
British roll dice for 1 aaGun, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
4 mech_infantrys owned by the Germans lost in Trans-Jordan
1 aaGun owned by the British, 5 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 18 armour and 20 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 aaGun and 5 infantry
Casualties for Americans: 3 mech_infantrys
Battle in France
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 4/8 hits, 3.83 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Germans destroys 20PUs while taking French capital
Germans win, taking France from French with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Bessarabia
15 artilleries and 21 infantry moved from Vologda to Archangel
4 bombers moved from Novgorod to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
1 mech_infantry moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Ukraine
1 tactical_bomber moved from France to Southern Italy
1 aaGun moved from Germany to Western Germany
3 fighters and 2 tactical_bombers moved from France to Western Germany
1 armour and 9 mech_infantrys moved from Romania to Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
2 artilleries, 7 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Ukraine
Germans undo move 2.
2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 4.00
Germans regular : 0.67
British regular : 2.00
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
16 armour and 24 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Vologda to Novgorod
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Novgorod
2 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Rostov to Belarus
Germans take Belarus from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 bomber moved from Yenisey to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 5 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 5.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 5 bombers and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 4/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win with 4 bombers remaining. Battle score for attacker is -28
Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Trans-Jordan
Germans attack with 18 armour and 24 mech_infantrys
British defend with 1 aaGun and 5 infantry; Americans defend with 3 mech_infantrys
Germans roll dice for 18 armour and 24 mech_infantrys in Trans-Jordan, round 2 : 14/42 hits, 13.00 expected hits
British roll dice for 1 aaGun, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
4 mech_infantrys owned by the Germans lost in Trans-Jordan
1 aaGun owned by the British, 5 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 18 armour and 20 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 aaGun and 5 infantry
Casualties for Americans: 3 mech_infantrys
Battle in France
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 4/8 hits, 3.83 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Germans destroys 20PUs while taking French capital
Germans win, taking France from French with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Bessarabia
15 artilleries and 21 infantry moved from Vologda to Archangel
4 bombers moved from Novgorod to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Norway to Finland
1 mech_infantry moved from Rostov to Russia
2 mech_infantrys moved from Rostov to Ukraine
1 tactical_bomber moved from France to Southern Italy
1 aaGun moved from Germany to Western Germany
3 fighters and 2 tactical_bombers moved from France to Western Germany
1 armour and 9 mech_infantrys moved from Romania to Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
2 artilleries, 7 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Ukraine
Germans undo move 2.
2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 1 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 1 armour and 4 mech_infantrys
EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 4.00
Germans regular : 0.67
British regular : 2.00
Russians AA : 0.50
Use latest map please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
1 fighter moved from Turkmenistan to Ethiopia
1 fighter moved from India to 42 Sea Zone
4 aaGuns, 3 artilleries and 62 infantry moved from Eastern Poland to Slovakia Hungary
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Russian Ftr on US carrier
@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
Russian Ftr on US carrier
sz42
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
4 infantry moved from Jehol to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 fighters moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Japan to Kiangsu
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Kiangsu
Japanese attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters and 2 infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsu
Japanese win, taking 37 Sea Zone from Americans, taking Kiangsu from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 aaGun moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Buyant-Uhaa
1 carrier moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 75 Sea Zone
2 fighters moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Amur
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -1.50