We shall see.
wheatbeer (Axis) vs OwenToo (Allies +18) BM3
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 airfields, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from Philippines to Manchuria 1 armour and 1 mech_infantry moved from India to Yunnan 6 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 fighter moved from 39 Sea Zone to Yunnan 2 bombers moved from Bulgaria to Tambov 1 fighter and 2 tactical_bombers moved from Caucasus to Tambov Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 4 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys Chinese defend with 1 airfield and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/13 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tambov Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 3.00 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Tambov Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Tambov Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter moved from Korea to Shantung 1 fighter moved from Manchuria to Shantung 1 fighter moved from Korea to Shantung 2 fighters moved from Korea to 19 Sea Zone 2 fighters moved from 19 Sea Zone to Okinawa 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from Philippines to Okinawa 1 fighter moved from Philippines to 19 Sea Zone 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 aaGun moved from Shan State to Yunnan 1 fighter moved from Yunnan to Shan State 2 tactical_bombers moved from Philippines to Japan 1 aaGun moved from India to West India 2 battleships moved from 39 Sea Zone to 37 Sea Zone 4 carriers moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Tambov to Volgograd 2 bombers moved from Tambov to Novgorod 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from India to 39 Sea Zone 2 cruisers and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 5 artilleries and 3 infantry moved from India to West India Place Units - Japanese 1 airfield placed in Okinawa 1 airfield placed in Shantung 1 factory_minor placed in Shantung 1 artillery and 7 infantry placed in Japan 2 artilleries placed in India Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50 Russians regular : 1.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Volgograd 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java 1 fighter moved from Queensland to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 2 cruisers moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Queensland 1 mech_infantry moved from Queensland to Western Australia 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 5 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from Alexandria to Egypt 5 infantry moved from Alexandria to Egypt 3 fighters moved from Iraq to Egypt 1 bomber moved from Volgograd to Russia Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 1 infantry moved from Kweichow to Szechwan 11 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Hopei 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Volgograd 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java 1 fighter moved from Queensland to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 2 cruisers moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Queensland 1 mech_infantry moved from Queensland to Western Australia 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 5 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from Alexandria to Egypt 5 infantry moved from Alexandria to Egypt 3 fighters moved from Iraq to Egypt 1 bomber moved from Volgograd to Russia Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 1 infantry moved from Kweichow to Szechwan 11 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Hopei 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Germans 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 carrier moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 4 fighters moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Shensi to Volgograd 1 transport moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in Persia Battle in Volgograd British attack with 5 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor; Japanese defend with 1 tactical_bomber British roll dice for 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Volgograd British win, taking Persia from Germans with 5 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 armour Casualties for Japanese: 1 tactical_bomber Non Combat Move - British 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Samara 1 fighter moved from Russia to Smolensk 4 artilleries, 5 infantry and 1 marine moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Egypt to Iraq 1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 transport placed in 109 Sea Zone 1 fighter and 1 marine placed in United Kingdom 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 1.00 Germans AA : -0.17 Germans regular : -0.50 British regular : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Caucasus to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Rostov Italians attack with 2 fighters and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 80 Sea Zone to India 2 fighters and 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Romania to Eastern Poland 1 aaGun, 1 artillery and 5 infantry moved from Bulgaria to Romania 1 armour and 2 mech_infantrys moved from Northern Italy to Denmark 2 mech_infantrys moved from Southern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 2 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,2,6,6,1,4,3,6 Italians collect 5 PUs (11 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 armour EDIT: Adding units owned by ANZAC to New South Wales: 1 armour EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 armour EDIT: Adding units owned by ANZAC to New South Wales: 1 armour EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter moved from Russia to Smolensk Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 84 PUs; Germans buy 5 armour, 3 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine 1 tactical_bomber moved from Archangel to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Germany 6 artilleries and 14 infantry moved from Archangel to Belarus 6 artilleries moved from Novgorod to Belarus 10 artilleries moved from Poland to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 3 artilleries moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Caucasus to Volgograd 2 infantry moved from Eastern Poland to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to Denmark 1 mech_infantry moved from Germany to Denmark 4 mech_infantrys moved from Poland to Belarus 5 infantry moved from Karelia to Finland 2 armour moved from Germany to Eastern Poland 2 tactical_bombers moved from Caucasus to Volgograd 1 mech_infantry moved from Poland to Belarus 1 aaGun moved from Bessarabia to Eastern Poland 2 tactical_bombers moved from Caucasus to Volgograd 2 tactical_bombers moved from Caucasus to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 mech_infantry moved from Germany to Denmark 2 armour moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 infantry placed in Volgograd 3 artilleries placed in Novgorod Germans undo move 3. 1 artillery and 2 infantry placed in France 2 artilleries and 1 infantry placed in Novgorod Germans undo move 4. Germans undo move 3. Germans undo move 2. 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 armour and 2 mech_infantrys placed in Western Germany 1 armour placed in Western Germany 1 armour placed in Western Germany Germans undo move 7. 2 mech_infantrys placed in Western Germany 3 armour placed in Germany Germans undo move 8. Germans undo move 7. 3 armour and 1 mech_infantry placed in Germany 1 mech_infantry placed in Western Germany Germans undo move 7. 2 armour and 1 mech_infantry placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Amur to Buryatia 2 infantry moved from Novosibirsk to Samara 1 aaGun, 1 armour, 3 artilleries, 29 infantry and 1 mech_infantry moved from Smolensk to Russia 1 infantry moved from Ukraine to Bryansk 1 aaGun, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Russia to Samara Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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Are the ANZAC fighters in SZ42 both meant to be on the ANZAC carrier?
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@wheatbeer Yes, they are. They moved with the ANZAC carrier during the last ANZAC NCM
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Novgorod to Szechwan 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Novgorod to Kweichow 1 fighter moved from Shan State to Hunan 1 tactical_bomber moved from 19 Sea Zone to Hunan 1 infantry moved from Yunnan to Hunan 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Amur 1 fighter moved from 37 Sea Zone to Szechwan 1 fighter moved from Shantung to Kweichow 2 fighters moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Yunnan 1 bomber moved from Kweichow to Yunnan 1 armour and 4 mech_infantrys moved from Yunnan to Malaya 2 artilleries, 2 infantry and 1 marine moved from Shan State to Malaya 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun, 5 artilleries and 4 infantry moved from West India to India 2 carriers, 1 destroyer and 6 submarines moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 fighter moved from Kweichow to India 1 fighter moved from Hunan to Yunnan 1 fighter moved from 37 Sea Zone to India 2 fighters moved from Shantung to Malaya 1 tactical_bomber moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 19 Sea Zone to 35 Sea Zone 3 fighters moved from Okinawa to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 1 aaGun, 1 fighter and 1 infantry placed in Malaya 2 infantry and 1 tactical_bomber placed in India 1 transport placed in 19 Sea Zone 1 artillery and 1 infantry placed in Shantung Japanese undo move 4. 2 infantry placed in Shantung 1 submarine placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Italians 1 bomber moved from Russia to Cyprus 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Borneo Battle in Cyprus Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Cyprus to Syria 1 bomber moved from France to United Kingdom 1 carrier moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from Algeria to Morocco 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Gibraltar 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 armour moved from Iraq to Northwest Persia 3 fighters moved from Egypt to Iraq 1 artillery, 5 infantry and 1 marine moved from Egypt to Trans-Jordan 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 airfield and 1 factory_minor placed in Iraq 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Americans collect 64 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.33 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Italians 1 bomber moved from Russia to Cyprus 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Borneo Battle in Cyprus Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Cyprus to Syria 1 bomber moved from France to United Kingdom 1 carrier moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from Algeria to Morocco 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Gibraltar 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 armour moved from Iraq to Northwest Persia 3 fighters moved from Egypt to Iraq 1 artillery, 5 infantry and 1 marine moved from Egypt to Trans-Jordan 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 airfield and 1 factory_minor placed in Iraq 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Americans collect 64 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 4 infantry moved from Rhodesia to Belgian Congo Combat - British Battle in 110 Sea Zone British attack with 4 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters in 110 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 marine moved from Iraq to Northwest Persia 2 fighters moved from Northwest Persia to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Syria 5 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 2 infantry moved from Persia to Northwest Persia Place Units - British 1 armour placed in Egypt 1 infantry placed in United Kingdom 1 destroyer and 2 transports placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Japanese regular : -0.33 Italians regular : -0.33 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk 1 bomber moved from India to 43 Sea Zone Combat - Italians Battle in 43 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Smolensk Italians attack with 2 fighters and 1 tactical_bomber French defend with 1 fighter; Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Smolensk Italians roll dice for 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Italians and 1 fighter owned by the French lost in Smolensk Italians win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 fighter and 1 tactical_bomber Casualties for Russians: 1 infantry Casualties for French: 1 fighter Non Combat Move - Italians 1 fighter moved from Smolensk to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Romania to Bessarabia 1 aaGun, 1 artillery and 4 infantry moved from Romania to Yugoslavia 1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Denmark 1 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 bomber moved from 43 Sea Zone to Yunnan Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,2,2,2,4,1,2,1,2 Italians collect 1 PU (12 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 marines placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 marines placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan Combat - French Battle in 80 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 80 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 French regular : -1.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Rostov Germans take Rostov from Russians 1 artillery and 1 infantry moved from Volgograd to Caucasus 15 artilleries and 20 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Novgorod to Archangel Combat - Germans Battle in Bryansk Germans attack with 15 artilleries and 21 infantry Russians defend with 1 infantry Germans roll dice for 15 artilleries and 21 infantry in Bryansk, round 2 : 11/36 hits, 11.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 15 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 artillery and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 aaGun, 4 artilleries and 6 infantry moved from France to Normandy Bordeaux 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Eastern Poland to Western Germany 1 aaGun moved from Novgorod to Archangel 1 fighter moved from Germany to Western Germany 3 bombers moved from Western Germany to Southern Italy 1 aaGun moved from Denmark to Western Germany 3 armour moved from Eastern Poland to Bryansk 1 aaGun moved from Eastern Poland to Belarus 10 artilleries moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Eastern Poland to Germany 1 armour and 1 mech_infantry moved from Eastern Poland to Germany 5 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Caucasus to Yugoslavia 1 mech_infantry moved from Denmark to Germany 1 mech_infantry moved from Denmark to Western Germany 1 submarine moved from 125 Sea Zone to 127 Sea Zone 1 tactical_bomber moved from Western Germany to Germany 2 tactical_bombers moved from Eastern Poland to Germany 3 tactical_bombers moved from Volgograd to Western Ukraine 1 aaGun moved from Volgograd to Rostov Place Units - Germans 1 airfield placed in Normandy Bordeaux 3 infantry placed in Normandy Bordeaux 3 artilleries, 1 fighter and 6 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 3. 3 artilleries and 1 fighter placed in Western Germany 1 infantry placed in Germany 5 infantry placed in Western Germany Germans undo move 2. 2 infantry placed in Normandy Bordeaux 1 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans Combat - Russians Non Combat Move - Russians 1 aaGun moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Samara to Tambov 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Samara to Russia Place Units - Russians 1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :