wheatbeer (Axis) vs OwenToo (Allies +18) BM3

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Alexandria to Iraq
            3 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Egypt to Iraq
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Iraq
                Americans attack with 1 bomber and 4 fighters
                Germans defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria
            3 fighters moved from Iraq to Trans-Jordan
            1 bomber moved from Iraq to Trans-Jordan
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            2 carriers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 2 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.50
    Germans regular : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            14 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Alexandria to Iraq
            3 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Egypt to Iraq
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Iraq
                Americans attack with 1 bomber and 4 fighters
                Germans defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria
            3 fighters moved from Iraq to Trans-Jordan
            1 bomber moved from Iraq to Trans-Jordan
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            2 carriers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 2 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            14 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 battleship, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - British
            British creates battle in territory 125 Sea Zone
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Tobruk to Gibraltar
            1 mech_infantry moved from Libya to Alexandria
            1 armour moved from Tobruk to Egypt
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
            1 fighter moved from Union of South Africa to Egypt
            1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 fighter and 1 tactical_bomber moved from Russia to Shensi
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 submarine placed in 81 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 1.33
    Japanese regular : -0.50
    Germans regular : -0.17
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 6/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Bulgaria to Romania
            1 bomber moved from Rostov to Caucasus
            1 aaGun moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            Italians undo move 1.
            1 armour and 2 mech_infantrys placed in Northern Italy
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,1,3
            Italians collect 14 PUs (6 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.00
    Russians regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Sikang to Russia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Sikang to Russia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 armour moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 armour moved from Eastern Persia to Iraq
            4 tactical_bombers moved from Caucasus to Iraq
            3 bombers moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Iraq
                Germans attack with 1 armour and 4 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 4 tactical_bombers in Iraq, round 2 : 4/5 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
            6 artilleries and 14 infantry moved from Belarus to Archangel
            3 artilleries and 7 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Ukraine to Bessarabia
            10 artilleries moved from Germany to Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 tactical_bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            3 bombers moved from 110 Sea Zone to Western Germany
            1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            5 infantry moved from Finland to Karelia
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 fighters placed in Western Germany
            4 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
            Germans collect 60 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.33
    British regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            3 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Vologda to Samara
            1 artillery moved from Vologda to Samara
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            3 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 artilleries moved from Bryansk to Smolensk
            12 infantry moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 5 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 5 infantry in Tambov, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Samara
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 15 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 15 infantry in Smolensk, round 2 : 4/17 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 aaGun moved from Vologda to Samara
            1 aaGun and 16 infantry moved from Bryansk to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,3,1,4,1,5,2,5,5,2
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : 2.17
    

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 airfields, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to Korea
            1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            4 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter moved from 6 Sea Zone to Manchuria
            1 fighter moved from Philippines to Manchuria
            1 armour and 1 mech_infantry moved from India to Yunnan
            6 infantry moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 fighter moved from 39 Sea Zone to Yunnan
            2 bombers moved from Bulgaria to Tambov
            1 fighter and 2 tactical_bombers moved from Caucasus to Tambov
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Korea
                Japanese attack with 4 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/13 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tambov
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                Russians defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Tambov
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Tambov
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
            2 fighters moved from Manchuria to 19 Sea Zone
            1 fighter moved from Korea to Shantung
            1 fighter moved from Manchuria to Shantung
            1 fighter moved from Korea to Shantung
            2 fighters moved from Korea to 19 Sea Zone
            2 fighters moved from 19 Sea Zone to Okinawa
            1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 fighter moved from Philippines to Okinawa
            1 fighter moved from Philippines to 19 Sea Zone
            1 aaGun moved from Hunan to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            1 aaGun moved from Shan State to Yunnan
            1 fighter moved from Yunnan to Shan State
            2 tactical_bombers moved from Philippines to Japan
            1 aaGun moved from India to West India
            2 battleships moved from 39 Sea Zone to 37 Sea Zone
            4 carriers moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Tambov to Volgograd
            2 bombers moved from Tambov to Novgorod
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from India to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 marine moved from India to 39 Sea Zone
            2 cruisers and 1 marine moved from 39 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            5 artilleries and 3 infantry moved from India to West India
    
        Place Units - Japanese
            1 airfield placed in Okinawa
            1 airfield placed in Shantung
            1 factory_minor placed in Shantung
            1 artillery and 7 infantry placed in Japan
            2 artilleries placed in India
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.50
    Russians regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Volgograd
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            2 cruisers moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in Java
                Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                Americans attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to Queensland
            1 mech_infantry moved from Queensland to Western Australia
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            5 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 marine moved from Alexandria to Egypt
            5 infantry moved from Alexandria to Egypt
            3 fighters moved from Iraq to Egypt
            1 bomber moved from Volgograd to Russia
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Chahar
            3 infantry moved from Kweichow to Anhwe
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            1 infantry moved from Kweichow to Szechwan
            11 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
            Chinese undo move 1.
            1 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Volgograd
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            2 cruisers moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in Java
                Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                Americans attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Wake Island to Queensland
            1 mech_infantry moved from Queensland to Western Australia
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            5 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 marine moved from Alexandria to Egypt
            5 infantry moved from Alexandria to Egypt
            3 fighters moved from Iraq to Egypt
            1 bomber moved from Volgograd to Russia
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Chahar
            3 infantry moved from Kweichow to Anhwe
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            1 infantry moved from Kweichow to Szechwan
            11 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
            Chinese undo move 1.
            1 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  British take Northwest Persia from Germans
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 battleship, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 carrier moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Gibraltar to 109 Sea Zone
            4 fighters moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Shensi to Volgograd
            1 transport moved from 83 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Persia
            Battle in Volgograd
                British attack with 5 fighters and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor; Japanese defend with 1 tactical_bomber
                    British roll dice for 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Volgograd
                British win, taking Persia from Germans with 5 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 armour
                Casualties for Japanese: 1 tactical_bomber
    
        Non Combat Move - British
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Volgograd to Samara
            1 fighter moved from Russia to Smolensk
            4 artilleries, 5 infantry and 1 marine moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 fighter and 1 marine placed in United Kingdom
            1 submarine placed in 81 Sea Zone
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : 1.00
    Germans AA : -0.17
    Germans regular : -0.50
    British regular : -0.17
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Caucasus to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 fighters and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 80 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
            1 infantry moved from Romania to Eastern Poland
            1 aaGun, 1 artillery and 5 infantry moved from Bulgaria to Romania
            1 armour and 2 mech_infantrys moved from Northern Italy to Denmark
            2 mech_infantrys moved from Southern Italy to Western Germany
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            2 artilleries moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,2,6,6,1,4,3,6
            Italians collect 5 PUs (11 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 armour
            EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 armour
            EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Russia to Smolensk
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 5 armour, 3 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine
            1 tactical_bomber moved from Archangel to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Germany
            6 artilleries and 14 infantry moved from Archangel to Belarus
            6 artilleries moved from Novgorod to Belarus
            10 artilleries moved from Poland to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            3 artilleries moved from Eastern Poland to Belarus
            4 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Caucasus to Volgograd
            2 infantry moved from Eastern Poland to Belarus
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
            4 mech_infantrys moved from Poland to Belarus
            5 infantry moved from Karelia to Finland
            2 armour moved from Germany to Eastern Poland
            2 tactical_bombers moved from Caucasus to Volgograd
            1 mech_infantry moved from Poland to Belarus
            1 aaGun moved from Bessarabia to Eastern Poland
            2 tactical_bombers moved from Caucasus to Volgograd
            2 tactical_bombers moved from Caucasus to Southern Italy
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 mech_infantry moved from Germany to Denmark
            2 armour moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Volgograd
            3 artilleries placed in Novgorod
            Germans undo move 3.
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Novgorod
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 armour and 2 mech_infantrys placed in Western Germany
            1 armour placed in Western Germany
            1 armour placed in Western Germany
            Germans undo move 7.
            2 mech_infantrys placed in Western Germany
            3 armour placed in Germany
            Germans undo move 8.
            Germans undo move 7.
            3 armour and 1 mech_infantry placed in Germany
            1 mech_infantry placed in Western Germany
            Germans undo move 7.
            2 armour and 1 mech_infantry placed in Germany
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 2.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Buryatia
            2 infantry moved from Novosibirsk to Samara
            1 aaGun, 1 armour, 3 artilleries, 29 infantry and 1 mech_infantry moved from Smolensk to Russia
            1 infantry moved from Ukraine to Bryansk
            1 aaGun, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Russia to Samara
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    Are the ANZAC fighters in SZ42 both meant to be on the ANZAC carrier?

  • '21 '20 '19 '18 '17

    @wheatbeer Yes, they are. They moved with the ANZAC carrier during the last ANZAC NCM

  • '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 artillery, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 bomber moved from Novgorod to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Novgorod to Kweichow
            1 fighter moved from Shan State to Hunan
            1 tactical_bomber moved from 19 Sea Zone to Hunan
            1 infantry moved from Yunnan to Hunan
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Amur
            1 fighter moved from 37 Sea Zone to Szechwan
            1 fighter moved from Shantung to Kweichow
            2 fighters moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Szechwan to Yunnan
            1 bomber moved from Kweichow to Yunnan
            1 armour and 4 mech_infantrys moved from Yunnan to Malaya
            2 artilleries, 2 infantry and 1 marine moved from Shan State to Malaya
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 aaGun, 5 artilleries and 4 infantry moved from West India to India
            2 carriers, 1 destroyer and 6 submarines moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Hunan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to India
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from 37 Sea Zone to India
            2 fighters moved from Shantung to Malaya
            1 tactical_bomber moved from 37 Sea Zone to India
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from 19 Sea Zone to 35 Sea Zone
            3 fighters moved from Okinawa to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 aaGun, 1 fighter and 1 infantry placed in Malaya
            2 infantry and 1 tactical_bomber placed in India
            1 transport placed in 19 Sea Zone
            1 artillery and 1 infantry placed in Shantung
            Japanese undo move 4.
            2 infantry placed in Shantung
            1 submarine placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Savegame

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