@AldoRaine Pretty big thing to forget lol, it probably would’ve altered my Italian turn, however I will allow it.
axis-dominion (allies+20) vs ghost bm3
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Norway 4 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Western Germany to Bessarabia Combat - Italians Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Norway causes 4 damage total. Battle in Bessarabia Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in 97 Sea Zone Italians attack with 5 fighters British defend with 2 destroyers and 4 submarines 4 submarines owned by the British Submerged Italians roll dice for 5 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the British lost in 97 Sea Zone Italians win with 5 fighters remaining. Battle score for attacker is 16 Casualties for British: 2 destroyers Non Combat Move - Italians 1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Poland to Eastern Poland 1 infantry moved from France to Western Germany 1 artillery moved from Bulgaria to Albania 1 infantry moved from Bulgaria to Albania 2 infantry moved from Yugoslavia to Albania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from France to Northern Italy 1 fighter moved from 97 Sea Zone to Western Germany 3 fighters moved from 97 Sea Zone to Southern Italy 1 fighter moved from Bessarabia to Romania 1 armour moved from Eastern Poland to Baltic States 5 infantry moved from Northern Italy to Yugoslavia 2 marines moved from Northern Italy to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 97 Sea Zone to Western Germany 1 bomber moved from Norway to Western Germany Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,4,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4,1,6,3,2 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 Americans AA : -0.17 Russians regular : -0.67 British regular : -0.67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 fighter moved from 26 Sea Zone to Queensland 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Persia to Egypt 1 infantry moved from Northwest Persia to Persia Place Units - ANZAC 3 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 fighter moved from 26 Sea Zone to Queensland 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Persia to Egypt 1 infantry moved from Northwest Persia to Persia Place Units - ANZAC 3 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 aaGun, 6 artilleries and 43 infantry moved from Novgorod to Baltic States 1 aaGun, 1 armour and 13 mech_infantrys moved from Eastern Poland to Baltic States 5 mech_infantrys moved from Romania to Baltic States 6 mech_infantrys moved from Poland to Baltic States 9 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 4 artilleries moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 4 infantry placed in Germany 6 transports placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,4,6,2,1 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Germans 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 3 artilleries moved from Bryansk to Western Ukraine 8 artilleries moved from Belarus to Eastern Poland 8 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Russia to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 8 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 8 infantry in Eastern Poland, round 2 : 7/16 hits, 5.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 9 infantry moved from Vologda to Smolensk 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 aaGun, 1 armour, 6 artilleries, 30 infantry and 11 mech_infantrys moved from Belarus to Eastern Poland 2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 1 aaGun moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter moved from Russia to Norway 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Russia to Smolensk 8 mech_infantrys moved from Russia to Smolensk 1 aaGun moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Smolensk 4 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Urals to Timguska Place Units - Russians 10 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 artilleries and 9 infantry moved from Burma to India 1 fighter and 2 tactical_bombers moved from Caroline Islands to 30 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 3 fighters moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 9 artilleries and 9 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 9 artilleries and 9 infantry in India, round 2 : 5/18 hits, 6.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 31 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to Caroline Islands 2 bombers moved from Yunnan to Caroline Islands 2 fighters moved from 6 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone 4 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to India 3 armour moved from Yunnan to India 1 mech_infantry moved from Hunan to Yunnan Place Units - Japanese 2 carriers and 1 tactical_bomber placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -2.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 artilleries and 9 infantry moved from Burma to India 1 fighter and 2 tactical_bombers moved from Caroline Islands to 30 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 3 fighters moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 9 artilleries and 9 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 9 artilleries and 9 infantry in India, round 2 : 5/18 hits, 6.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 31 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to Caroline Islands 2 bombers moved from Yunnan to Caroline Islands 2 fighters moved from 6 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 39 Sea Zone 4 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to India 3 armour moved from Yunnan to India 1 mech_infantry moved from Hunan to Yunnan Place Units - Japanese 2 carriers and 1 tactical_bomber placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -2.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 64 PUs; Americans buy 1 aaGun, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from Germany to Norway 2 transports moved from 125 Sea Zone to 110 Sea Zone 2 carriers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Gibraltar to Norway 2 cruisers, 2 destroyers and 3 fighters moved from 125 Sea Zone to 110 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 8 fighters moved from Queensland to 54 Sea Zone 1 destroyer moved from 52 Sea Zone to 54 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 aaGun and 2 infantry placed in Norway 5 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 48 PUs; British buy 1 carrier and 3 fighters; Remaining resources: 2 PUs; Combat Move - British 2 artilleries and 3 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Tunisia 1 fighter moved from Syria to Tunisia Combat - British Battle in Tunisia British attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 3 infantry and 1 mech_infantry British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Tunisia, round 4 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Tunisia to Algeria 1 carrier and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone 2 fighters moved from Syria to Eastern Poland 1 armour and 1 infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Eastern Persia to Iraq 2 aaGuns, 3 artilleries and 29 infantry moved from West India to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 5 infantry moved from Eastern Persia to Persia 2 mech_infantrys moved from Egypt to Iraq Place Units - British 1 carrier and 3 fighters placed in 110 Sea Zone British undo move 1. 1 carrier placed in 110 Sea Zone 3 fighters placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 0.17 Germans AA : -0.17 British regular : -1.17
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 bomber and 4 fighters moved from Western Germany to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 4 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium
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Intercept London?
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 bomber and 4 fighters moved from Western Germany to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 4 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Italians Air Battle in United Kingdom Italians attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in Holland Belgium Italians attack with 4 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Italians 4 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from Holland Belgium to Western Germany 1 aaGun and 3 infantry moved from Northern Italy to Western Germany 1 artillery moved from Romania to Yugoslavia 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Bessarabia to Romania 1 mech_infantry moved from Bessarabia to Yugoslavia 1 fighter moved from Romania to Germany 1 artillery and 3 infantry moved from Albania to Greece 1 bomber moved from United Kingdom to Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1 Italians collect 11 PUs (5 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.17 British AA : -0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Gibraltar 1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 7 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Gibraltar 1 cruiser, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 7 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 46 PUs; Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 transports moved from 112 Sea Zone to 113 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 7 infantry moved from Germany to 113 Sea Zone 1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone 6 infantry moved from Poland to 114 Sea Zone 1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 13 infantry moved from 115 Sea Zone to Finland 2 fighters moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Karelia to Finland 2 infantry moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Southern Italy to Norway 6 fighters moved from 112 Sea Zone to Norway
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Intercept Norway?
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Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?
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@Ghostglider said in axis-dominion (allies+20) vs ghost bm3:
Is it OK I include late attack on Yenisey (4 m.INF+7 ARM vs. 1 INF)?
sure
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 46 PUs; Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Yakut S.S.R.: 7 armour and 4 mech_infantrys EDIT: Adding units owned by Germans to Yenisey: 7 armour and 4 mech_infantrys EDIT: Turning off Edit Mode 7 transports moved from 112 Sea Zone to 113 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 7 infantry moved from Germany to 113 Sea Zone 1 artillery, 7 infantry and 7 transports moved from 113 Sea Zone to 114 Sea Zone 6 infantry moved from Poland to 114 Sea Zone 1 artillery, 13 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 13 infantry moved from 115 Sea Zone to Finland 2 fighters moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Karelia to Finland 2 infantry moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Southern Italy to Norway 6 fighters moved from 112 Sea Zone to Norway Combat - Germans Germans creates battle in territory Yenisey Air Battle in Norway Germans attacks with 7 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in 115 Sea Zone Germans attack with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 4 carriers, 1 destroyer, 2 fighters and 7 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery and 15 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 15 infantry in Finland, round 2 : 4/16 hits, 3.00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yenisey Germans attack with 7 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour and 4 mech_infantrys in Yenisey, round 2 : 3/11 hits, 4.17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 aaGuns, 7 artilleries and 7 infantry moved from Western Germany to Denmark 2 aaGuns, 1 armour, 6 artilleries, 41 infantry and 24 mech_infantrys moved from Baltic States to Poland 1 fighter moved from Norway to Denmark 1 bomber moved from Novgorod to Poland 5 fighters moved from Norway to Denmark 1 bomber moved from Norway to Poland 1 aaGun moved from Germany to Western Germany 3 artilleries moved from Germany to Poland Place Units - Germans 10 infantry placed in Western Germany 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,2,3 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Americans AA : -0.17 Russians regular : -0.17 Germans regular : 2.17