Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 mech_infantry moved from Smolensk to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Romania
2 armour moved from Eastern Poland to Romania
12 mech_infantrys moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Smolensk to Baltic States
1 fighter moved from Norway to Novgorod
1 artillery moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Eastern Poland to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 3 armour, 2 infantry and 12 mech_infantrys
Italians defend with 1 artillery
Russians roll dice for 3 armour, 2 infantry and 12 mech_infantrys in Romania, round 2 : 6/17 hits, 3.83 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 13 artilleries and 31 infantry moved from Eastern Poland to Romania
1 infantry moved from Western Ukraine to Eastern Poland
5 mech_infantrys moved from Western Ukraine to Romania
1 aaGun and 2 infantry moved from Ukraine to Bessarabia
1 aaGun and 3 artilleries moved from Western Ukraine to Bessarabia
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Novosibirsk
2 artilleries and 9 infantry moved from Smolensk to Belarus
1 armour and 8 mech_infantrys moved from Smolensk to Western Ukraine
6 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Ceylon to 39 Sea Zone
3 armour and 4 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 31 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Midway
Combat - Japanese
Battle in French Madagascar
Battle in Kenya
Battle in Ethiopia
Battle in Tanganyika Territory
Battle in Wake Island
Battle in Midway
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Midway, round 2 : 2/8 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking French Madagascar from ANZAC, taking Kenya from British, taking Ethiopia from ANZAC, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Midway from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
2 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 58 Sea Zone to 77 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
13 infantry moved from India to West India
11 artilleries moved from India to West India
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
2 bombers moved from Caroline Islands to India
1 mech_infantry moved from Yunnan to India
1 armour and 3 mech_infantrys moved from India to West India
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from India to Yunnan
Place Units - Japanese
3 submarines placed in 39 Sea Zone
1 factory_minor placed in Korea
3 infantry placed in Kwangtung
1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 3.
1 submarine placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 infantry placed in Japan
2 transports placed in 6 Sea Zone
Japanese undo move 2.
1 factory_minor placed in French Indo China
Japanese undo move 7.
1 factory_minor placed in Korea
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Americans buy 1 carrier, 4 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Hawaiian Islands to 31 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
1 tactical_bomber moved from 54 Sea Zone to Queensland
3 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Norway
1 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Americans from Norway: 1 bomber
EDIT: Adding units owned by Americans to Syria: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 10 PUs;
Combat Move - British
1 artillery moved from Tunisia to Libya
British take Libya from Italians
Combat - British
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Egypt
2 fighters moved from Algeria to Egypt
1 tactical_bomber moved from Algeria to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
2 aaGuns and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 2 carriers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to Norway
2 destroyers moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Poland to Syria
1 fighter moved from Eastern Poland to Norway
1 infantry moved from Iraq to Syria
2 aaGuns, 3 artilleries and 29 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Iraq to Persia
2 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 14 PUs;
Combat Move - Italians
1 artillery, 3 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
4 fighters moved from Western Germany to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 5/11 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
5 fighters moved from Slovakia Hungary to Southern Italy
1 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Greece to Albania
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
2 aaGuns and 4 infantry moved from Western Germany to Northern Italy
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,5,4
Italians collect 6 PUs (10 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
3 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Norway
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
3 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Norway
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
btw 5 anz figs on US carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Eastern Poland
1 bomber moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 infantry moved from Finland to 115 Sea Zone
2 infantry moved from Finland to Vyborg
4 carriers, 1 destroyer, 10 infantry, 1 submarine and 5 transports moved from 115 Sea Zone to 113 Sea Zone
10 infantry moved from 113 Sea Zone to Denmark
2 aaGuns, 1 armour, 8 artilleries, 42 infantry and 24 mech_infantrys moved from Poland to Slovakia Hungary
1 bomber moved from Baltic States to Southern Italy
1 bomber moved from Eastern Poland to Southern Italy
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
6 artilleries moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to 113 Sea Zone
5 mech_infantrys moved from Slovakia Hungary to Germany
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Eastern Poland to Germany
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Germany
Place Units - Germans
5 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1
Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Belarus to Novgorod
2 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
12 artilleries moved from Romania to Eastern Poland
4 infantry moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
3 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Romania to Eastern Poland
3 artilleries moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bulgaria
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 15 artilleries and 15 infantry
Germans defend with 2 infantry
Russians roll dice for 15 artilleries and 15 infantry in Eastern Poland, round 2 : 8/30 hits, 10.00 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 15 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun, 3 armour, 16 infantry and 17 mech_infantrys moved from Romania to Eastern Poland
2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour and 14 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
8 mech_infantrys moved from Russia to Belarus
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 8 infantry, 7 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Ethiopia to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 armour moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 71 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships and 2 marines moved from 33 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
2 bombers moved from India to Java
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea Zone
2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter and 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships and 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in South West Africa
Battle in 71 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 71 Sea Zone
Japanese win, taking South West Africa from British, taking 71 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Java
Japanese attack with 2 bombers and 2 marines
ANZAC defend with 2 infantry
Japanese roll dice for 2 bombers and 2 marines in Java, round 2 : 0/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 marines in Java, round 3 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 marine
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
2 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 74 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
1 transport moved from 72 Sea Zone to 58 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 carrier moved from 76 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 75 Sea Zone
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 submarine moved from 76 Sea Zone to 73 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kwangtung to Kwangsi
2 carriers moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from 33 Sea Zone to 20 Sea Zone
5 carriers moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 carriers, 2 cruisers and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 42 Sea Zone
4 fighters and 5 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Korea
2 transports placed in 20 Sea Zone
1 infantry placed in Kwangtung
3 submarines placed in 39 Sea Zone
4 submarines placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
ANZAC regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 8 infantry, 7 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Ethiopia to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 armour moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 71 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships and 2 marines moved from 33 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
2 bombers moved from India to Java
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea Zone
2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter and 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships and 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in South West Africa
Battle in 71 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 71 Sea Zone
Japanese win, taking South West Africa from British, taking 71 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Java
Japanese attack with 2 bombers and 2 marines
ANZAC defend with 2 infantry
Japanese roll dice for 2 bombers and 2 marines in Java, round 2 : 0/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 marines in Java, round 3 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 marine
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
2 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 74 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
1 transport moved from 72 Sea Zone to 58 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 carrier moved from 76 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 75 Sea Zone
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 submarine moved from 76 Sea Zone to 73 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kwangtung to Kwangsi
2 carriers moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from 33 Sea Zone to 20 Sea Zone
5 carriers moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 carriers, 2 cruisers and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 42 Sea Zone
4 fighters and 5 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Korea
2 transports placed in 20 Sea Zone
1 infantry placed in Kwangtung
3 submarines placed in 39 Sea Zone
4 submarines placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.50
ANZAC regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
10 fighters moved from Hawaiian Islands to Wake Island
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 bomber moved from Syria to 70 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 70 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 70 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Wake Island
Americans attack with 10 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 10 fighters and 2 infantry in Wake Island, round 2 : 5/12 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 31 Sea Zone
4 carriers moved from 54 Sea Zone to 31 Sea Zone
10 fighters moved from Wake Island to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 60 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
3 fighters moved from Norway to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 83 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from 70 Sea Zone to French West Africa
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
2 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
4 submarines moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
8 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Norway
2 artilleries and 1 infantry placed in Western United States
3 carriers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5,2,3
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 42 PUs;
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 submarine moved from 98 Sea Zone to 72 Sea Zone
3 fighters moved from Egypt to 72 Sea Zone
1 fighter moved from Syria to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 71 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Norway to Vyborg
2 fighters moved from Norway to Vyborg
Combat - British
Battle in 71 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 71 Sea Zone
1 transport owned by the Japanese lost in 71 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Vyborg
British attack with 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 1 mech_infantry in Vyborg, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the British lost in Vyborg
retreated to Vyborg
Germans win with 2 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 fighter and 1 mech_infantry
Battle in 72 Sea Zone
British attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 carrier in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in French Madagascar
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 72 Sea Zone to Italian Somaliland
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
2 armour and 4 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Libya to Tobruk
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 aaGun moved from 83 Sea Zone to French West Africa
1 fighter moved from Vyborg to Norway
4 fighters moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from Norway to 112 Sea Zone
3 aaGuns, 2 carriers, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.17
Germans regular : 1.33
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
10 fighters moved from Hawaiian Islands to Wake Island
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 bomber moved from Syria to 70 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 70 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 70 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Wake Island
Americans attack with 10 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 10 fighters and 2 infantry in Wake Island, round 2 : 5/12 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 31 Sea Zone
4 carriers moved from 54 Sea Zone to 31 Sea Zone
10 fighters moved from Wake Island to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 60 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
3 fighters moved from Norway to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 83 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from 70 Sea Zone to French West Africa
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
2 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
4 submarines moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
8 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Norway
2 artilleries and 1 infantry placed in Western United States
3 carriers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5,2,3
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 42 PUs;
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 submarine moved from 98 Sea Zone to 72 Sea Zone
3 fighters moved from Egypt to 72 Sea Zone
1 fighter moved from Syria to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 71 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Norway to Vyborg
2 fighters moved from Norway to Vyborg
Combat - British
Battle in 71 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 71 Sea Zone
1 transport owned by the Japanese lost in 71 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Vyborg
British attack with 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 1 mech_infantry in Vyborg, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the British lost in Vyborg
retreated to Vyborg
Germans win with 2 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 fighter and 1 mech_infantry
Battle in 72 Sea Zone
British attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 carrier in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in French Madagascar
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 72 Sea Zone to Italian Somaliland
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
2 armour and 4 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Libya to Tobruk
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 aaGun moved from 83 Sea Zone to French West Africa
1 fighter moved from Vyborg to Norway
4 fighters moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from Norway to 112 Sea Zone
3 aaGuns, 2 carriers, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Italian Somaliland: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.17
Germans regular : 1.33
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
10 fighters moved from Hawaiian Islands to Wake Island
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 bomber moved from Syria to 70 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 70 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 70 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Wake Island
Americans attack with 10 fighters and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 10 fighters and 2 infantry in Wake Island, round 2 : 5/12 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 31 Sea Zone
4 carriers moved from 54 Sea Zone to 31 Sea Zone
10 fighters moved from Wake Island to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 60 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
3 fighters moved from Norway to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 83 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from 70 Sea Zone to French West Africa
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
2 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
4 submarines moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
8 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Norway
2 artilleries and 1 infantry placed in Western United States
3 carriers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5,2,3
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 42 PUs;
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 submarine moved from 98 Sea Zone to 72 Sea Zone
3 fighters moved from Egypt to 72 Sea Zone
1 fighter moved from Syria to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 71 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Norway to Vyborg
2 fighters moved from Norway to Vyborg
Combat - British
Battle in 71 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 71 Sea Zone
1 transport owned by the Japanese lost in 71 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Vyborg
British attack with 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 1 mech_infantry in Vyborg, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the British lost in Vyborg
retreated to Vyborg
Germans win with 2 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 fighter and 1 mech_infantry
Battle in 72 Sea Zone
British attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 carrier in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in French Madagascar
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 72 Sea Zone to Italian Somaliland
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
2 armour and 4 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Libya to Tobruk
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 aaGun moved from 83 Sea Zone to French West Africa
1 fighter moved from Vyborg to Norway
4 fighters moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from Norway to 112 Sea Zone
3 aaGuns, 2 carriers, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Italian Somaliland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 marines
EDIT: Adding units owned by Americans to United Kingdom: 2 marines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.17
Germans regular : 1.33
British regular : 1.83
meant to pull back my two marines to london. let me know if you’re ok with the edit. thanks
Sure OK, np
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to Bulgaria
1 artillery and 1 infantry moved from Albania to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bulgaria
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Bulgaria, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 infantry moved from Albania to Greece
1 bomber moved from Bulgaria to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 fighters moved from Bulgaria to Slovakia Hungary
2 fighters moved from Southern Italy to Slovakia Hungary
4 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1,3,5
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 60 Sea Zone to 58 Sea Zone
1 fighter moved from 60 Sea Zone to 74 Sea Zone
Combat - ANZAC
Battle in 58 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 58 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 74 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 74 Sea Zone to 72 Sea Zone
1 fighter moved from 58 Sea Zone to 72 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 fighter moved from Norway to United Kingdom
1 submarine moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 60 Sea Zone to 58 Sea Zone
1 fighter moved from 60 Sea Zone to 74 Sea Zone
Combat - ANZAC
Battle in 58 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 58 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 74 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 74 Sea Zone to 72 Sea Zone
1 fighter moved from 58 Sea Zone to 72 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 fighter moved from Norway to United Kingdom
1 submarine moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 60 Sea Zone to 58 Sea Zone
1 fighter moved from 60 Sea Zone to 74 Sea Zone
Combat - ANZAC
Battle in 58 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 58 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 74 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 74 Sea Zone to 72 Sea Zone
1 fighter moved from 58 Sea Zone to 72 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 fighter moved from Norway to United Kingdom
1 submarine moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 marine
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :