@VictoryFirst Sadly, you are correct. What is missing besides Heavy Bombers?
A simple solution would be to use a dice server to decide which additional Japan gets.
I can not help you with the edit situation.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Vologda to Gorky
1 fighter and 1 tactical_bomber moved from Archangel to Gorky
2 infantry moved from Kursk to Rostov
2 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Yaroslavl
8 infantry moved from Russia to Smolensk
3 infantry moved from Siberia to Amur
2 artilleries and 2 infantry moved from Kursk to Tambov
2 artilleries and 8 infantry moved from Kursk to Tula
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Russians undo move 1.
2 infantry placed in Stalingrad
1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Szechwan to Tsinghai
1 fighter moved from Kwangsi to Tsinghai
2 bombers moved from Kwangsi to Tsinghai
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
Combat - Japanese
Battle in Sumatra
Battle in Wake Island
Battle in Tsinghai
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Sumatra from UK_Pacific, taking Wake Island from Americans, taking Tsinghai from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Shansi to Chahar
1 artillery moved from Chahar to Jehol
1 infantry moved from Anhwe to Shansi
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 aaGun, 1 artillery and 7 infantry moved from Southern Manchuria to Korea
2 infantry moved from Manilla to Davao
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 18 Sea Zone
1 aaGun and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Anhwe to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 24 Sea Zone
2 submarines moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 marine moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Davao
2 bombers moved from Tsinghai to Kwangsi
1 tactical_bomber moved from Kwangsi to Shan State
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
2 tactical_bombers moved from Tsinghai to Szechwan
2 fighters moved from Tsinghai to Szechwan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter and 6 infantry placed in Japan
1 carrier and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Marshall Islands
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Marshall Islands
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Caroline Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Marshall Islands to 33 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 carrier moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
Place Units - Americans
2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
1 destroyer, 1 fighter and 1 submarine placed in 11 Sea Zone
Americans undo move 4.
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 armour moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Marshall Islands
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Caroline Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Marshall Islands to 33 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 carrier moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
Place Units - Americans
2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
1 destroyer, 1 fighter and 1 submarine placed in 11 Sea Zone
Americans undo move 4.
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 armour moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
1 infantry moved from British Somaliland to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
British take Crete from Neutral_Allies
2 infantry moved from Egypt to Alexandria
2 artilleries and 1 infantry moved from British Somaliland to 78 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to Egypt
1 fighter moved from Egypt to 100 Sea Zone
2 artilleries and 1 infantry moved from 100 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 73 Sea Zone
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 carrier and 2 submarines placed in 100 Sea Zone
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,6
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.50
Japanese regular : -1.00
British regular : 0.67
@surfer I certainly didnt get my dealing with the med and italy strategy right this game! Felt i had to choose between losing egypt or gib but you are certainly making it hard to get it back again!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Libya to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 artillery and 1 infantry moved from Libya to Tunisia
1 battleship and 2 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Albania to Yugoslavia
1 armour moved from Baltic States to Leningrad
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
Italians undo move 1.
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.67
Well, I guess that goes with the fact that this was probably the hardest move I’ve made before as Italy.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 destroyer and 3 submarines moved from 55 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Archangel
1 armour and 1 mech_infantry moved from Leningrad to Archangel
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Western Ukraine
2 artilleries and 5 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Slovakia Hungary to Kursk
1 infantry moved from Ukraine to Kursk
1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone
1 bomber moved from Slovakia Hungary to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 118 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Kursk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 7 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 7 infantry and 1 mech_infantry in Archangel, round 2 : 3/9 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Rostov, round 2 : 3/12 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 bomber moved from Kursk to Ukraine
3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
6 infantry moved from Ukraine to Rostov
2 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine
2 aaGuns moved from Baltic States to Leningrad
1 armour and 2 mech_infantrys moved from Germany to Romania
1 bomber moved from 118 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Vyborg to Leningrad
1 fighter moved from Western Germany to Leningrad
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 submarines moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Karelia to Archangel
Place Units - Germans
1 factory_minor placed in Ukraine
2 infantry and 1 tactical_bomber placed in Southern France
1 transport placed in 117 Sea Zone
1 artillery and 3 infantry placed in Germany
1 artillery and 3 infantry placed in Germany
Germans undo move 5.
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 6.
1 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.83
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Kursk
2 artilleries moved from Tambov to Saratov
2 artilleries and 8 infantry moved from Tula to Saratov
2 artilleries moved from Gorky to Samara
2 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
1 armour moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Gorky to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Saratov
2 aaGuns, 2 artilleries and 19 infantry moved from Amur to Buryatia
Place Units - Russians
2 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Smolensk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Kursk
2 artilleries moved from Tambov to Saratov
2 artilleries and 8 infantry moved from Tula to Saratov
2 artilleries moved from Gorky to Samara
2 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
1 armour moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Gorky to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Saratov
2 aaGuns, 2 artilleries and 19 infantry moved from Amur to Buryatia
Place Units - Russians
2 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Smolensk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 126 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
2 fighters and 2 tactical_bombers moved from Szechwan to Tsinghai
1 artillery and 1 infantry moved from Shan State to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Davao
1 tactical_bomber moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Tsinghai to Honan
1 infantry moved from Shansi to Honan
3 infantry moved from Anhwe to Honan
2 artilleries and 2 infantry moved from Hopei to Honan
1 artillery moved from Hunan to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Honan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Kweichow
1 marine moved from Sumatra to 38 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 infantry moved from Wake Island to 24 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 24 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
1 transport moved from 18 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Jehol to Shansi
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 7 Sea Zone
2 fighters moved from Korea to 7 Sea Zone
1 fighter moved from Korea to 7 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from 37 Sea Zone to French Indo China
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 marine moved from Shan State to 132 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 fighters, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 armour and 1 mech_infantry moved from Jehol to Korea
Place Units - Japanese
1 carrier, 1 fighter and 2 submarines placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.83
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 marine moved from Marshall Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 marine moved from Marshall Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in Paulau
Battle in Marianas
Battle in Wake Island
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 marine moved from Central United States to 104 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 104 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
Place Units - Americans
1 armour placed in Central United States
3 transports placed in 104 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
8 infantry moved from Inner Mongolia to Kansu
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.00