@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from British
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Albania to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry; French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Greece, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Greece, round 6 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Greece, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Greece
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in Romania
Italians attack with 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Romania, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Romania, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Romania, round 5 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Romania, round 6 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 mech_infantrys in Romania, round 7 : 1/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Romania, round 7 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Romania
Italians win, taking Romania from British with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1,67
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 9 PUs;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Samara
Russians take Samara from Japanese
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Tambov
1 artillery and 8 infantry moved from Bryansk to Russia
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 1 factory_minor, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Urals to Samara
2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangtung to French Indo China
4 fighters moved from 35 Sea Zone to French Indo China
1 mech_infantry moved from Evenkiyskiy to Vologda
Japanese take Vologda from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Samara
Japanese attack with 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 bomber, 4 fighters and 3 infantry
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 bomber, 4 fighters and 3 infantry in French Indo China, round 2 : 1/8 hits, 3,17 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in French Indo China, round 3 : 6/7 hits, 3,00 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from French Indo China to Chahar
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from French Indo China to 36 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Chahar
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Australia: 1 infantry
EDIT: Changing ownership of Northern Territory from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Malaya
Japanese undo move 1.
1 factory_minor placed in Kiangsu
3 artilleries placed in Kwangtung
3 mech_infantrys placed in Manchuria
Japanese undo move 2.
2 artilleries and 1 mech_infantry placed in Kwangtung
2 artilleries and 1 bomber placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,17
UK_Pacific regular : -0,33
ANZAC regular : -0,33
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 3,1 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 54 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Queensland to Northern Territory
Combat - Americans
Battle in Soviet Far East
Battle in Sumatra
Battle in Malaya
Battle in Java
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Soviet Far East from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northern Territory
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 110 Sea Zone to Norway
1 bomber and 2 fighters moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to Iceland
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to Shensi
3 artilleries, 1 fighter and 16 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 3 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 16 infantry in Burma, round 2 : 7/20 hits, 4,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Sikang
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Yunnan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 2,83
Japanese regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Rostov
3 bombers moved from Ukraine to Russia
4 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
3 armour moved from Novgorod to Bryansk
Germans take Belarus from Russians
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to 99 Sea Zone
1 armour moved from Ukraine to Bryansk
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
En enkelt engelsk intercepter i Rusland?
det blir et nej herfra
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Rostov
3 bombers moved from Ukraine to Russia
4 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
3 armour moved from Novgorod to Bryansk
Germans take Belarus from Russians
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to 99 Sea Zone
1 armour moved from Ukraine to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 2,83 expected hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 1/6 hits, 2,67 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 10 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 10 armour and 2 mech_infantrys in Bryansk, round 2 : 2/12 hits, 5,33 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Rostov to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
5 armour moved from Volgograd to Bryansk
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
2 bombers moved from Russia to Eastern Poland
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Germans undo move 2.
3 armour placed in Novgorod
2 infantry and 2 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Germans undo move 3.
Germans undo move 4.
3 infantry placed in Novgorod
3 armour and 1 infantry placed in Germany
Germans undo move 5.
3 armour placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -3,50
British regular : 0,33
Russians AA : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - British
2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from Greece to Bulgaria
1 fighter moved from Russia to Bulgaria
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 armour moved from Caucasus to Volgograd
1 fighter moved from Persia to Rostov
1 armour moved from Caucasus to Volgograd
Combat Hit Differential Summary :
scramble west germany?
nej tak de bliver på jorden
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from Greece to Bulgaria
1 fighter moved from Russia to Bulgaria
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 armour moved from Caucasus to Volgograd
1 fighter moved from Persia to Rostov
1 armour moved from Caucasus to Volgograd
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Denmark
Battle in Volgograd
British attack with 3 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 3 armour, 1 artillery and 1 infantry in Volgograd, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Volgograd
British win, taking Denmark from Germans, taking Volgograd from Germans with 3 armour remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 3 infantry
Battle in Rostov
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bulgaria
British attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Bulgaria, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 113 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Bulgaria to Greece
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from India to Burma
1 armour, 3 artilleries and 3 infantry moved from India to Burma
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Persia to Northwest Persia
1 armour moved from Persia to Caucasus
Place Units - British
6 infantry and 1 tactical_bomber placed in United Kingdom
2 armour and 1 artillery placed in Persia
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 41 PUs (3 lost to blockades); end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 4 PUs (5 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians regular : -0,67
Germans regular : 0,50
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to France
1 fighter moved from Southern Italy to Germany
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour, 1 artillery and 8 infantry moved from Russia to Vologda
1 infantry moved from Samara to Russia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 artillery and 8 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery and 8 infantry in Vologda, round 2 : 4/10 hits, 2,33 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 1,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 4 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Chahar to Tambov
1 bomber moved from Chahar to Smolensk
1 submarine moved from 37 Sea Zone to 41 Sea Zone
4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
7 infantry and 9 mech_infantrys moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
2 infantry moved from Kansu to Shensi
1 bomber moved from Japan to Shensi
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 destroyers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Tambov, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 10 infantry and 13 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 10 infantry and 13 mech_infantrys in Yunnan, round 2 : 4/23 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 10 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 5 submarines
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
4 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 3 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
2 fighters owned by the Japanese retreated
1 destroyer owned by the Japanese retreated to 43 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -32
Casualties for Japanese: 1 destroyer and 5 submarines
Casualties for ANZAC: 1 submarine
Battle in Smolensk
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Smolensk, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Smolensk, round 3 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 3 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber and 2 infantry
2 fighters owned by the Americans forced to land in Java
Non Combat Move - Japanese
2 artilleries moved from Kwangtung to Kwangsi
2 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 bomber moved from Tambov to Bryansk
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,50
Japanese regular : -5,00
UK_Pacific regular : -0,67
ANZAC regular : -1,00
Russians regular : -0,33
hov - editerer lige en destroyer
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 4 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Chahar to Tambov
1 bomber moved from Chahar to Smolensk
1 submarine moved from 37 Sea Zone to 41 Sea Zone
4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
7 infantry and 9 mech_infantrys moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
2 infantry moved from Kansu to Shensi
1 bomber moved from Japan to Shensi
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 destroyers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 37 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Tambov, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 10 infantry and 13 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 10 infantry and 13 mech_infantrys in Yunnan, round 2 : 4/23 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 10 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 5 submarines
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
4 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 3 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
2 fighters owned by the Japanese retreated
1 destroyer owned by the Japanese retreated to 43 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -32
Casualties for Japanese: 1 destroyer and 5 submarines
Casualties for ANZAC: 1 submarine
Battle in Smolensk
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Smolensk, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in Smolensk, round 3 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 3 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber and 2 infantry
2 fighters owned by the Americans forced to land in Java
Non Combat Move - Japanese
2 artilleries moved from Kwangtung to Kwangsi
2 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 bomber moved from Tambov to Bryansk
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,50
Japanese regular : -5,00
UK_Pacific regular : -0,67
ANZAC regular : -1,00
Russians regular : -0,33