Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Bjergmose vs. Maxidiaper ´42 ed.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from France to 97 Sea Zone 1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 97 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Egypt Italians attack with 1 artillery and 2 infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 2 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,50 British regular : -0,33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to 47 Sea Zone 1 destroyer moved from 53 Sea Zone to 47 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 artilleries and 2 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 2 infantry moved from Szechwan to Yunnan Combat - Russians Rocket attack in Novgorod does 1 damage to factory_minor owned by Germans Rockets in Russia roll: 6 Battle in Novgorod Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 3 fighters and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 armour, 4 infantry and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/6 hits, 1,33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Russians win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 armour Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 artilleries and 5 infantry moved from Russia to Bryansk 1 aaGun and 1 artillery moved from Finland to Karelia 1 aaGun and 1 mech_infantry moved from Northwest Persia to Iraq 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Russians 1 armour and 2 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00 Japanese regular : -0,67 Italians regular : 0,67 Germans regular : 0,17 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0,00 expected hits Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Central Mongolia to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries moved from Chahar to Hopei 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 mech_infantrys moved from French Indo China to Yunnan 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 4 fighters and 2 tactical_bombers moved from Shan State to Szechwan 1 bomber moved from French Indo China to Szechwan 1 bomber moved from Japan to Yunnan 3 mech_infantrys moved from Malaya to Yunnan Combat - Japanese Battle in Szechwan Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers Americans defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 4,00 expected hits Chinese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,83 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 4/5 hits, 3,00 expected hits Chinese roll dice for 2 fighters in Szechwan, round 3 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 3 fighters Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Chinese: 1 fighter and 3 infantry Battle in Hopei Japanese attack with 2 artilleries Chinese defend with 1 infantry Japanese roll dice for 2 artilleries in Hopei, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 battleship and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 2 fighters and 1 tactical_bomber; ANZAC defend with 1 fighter Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Celebes, round 2 : 2/6 hits, 2,33 expected hits UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 2,50 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in Celebes Japanese roll dice for 2 artilleries and 2 fighters in Celebes, round 3 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 2 fighters in Celebes, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Celebes Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 fighter in Celebes, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Casualties for ANZAC: 1 fighter Casualties for Americans: 2 fighters and 1 tactical_bomber Battle in Yunnan Japanese attack with 1 bomber and 6 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 bomber and 6 mech_infantrys in Yunnan, round 2 : 2/7 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from Japan to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 bomber moved from Szechwan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Manchuria to Buyant-Uhaa 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 destroyer and 3 submarines placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,33 Japanese regular : 3,17 Japanese rolls : 0,00 UK_Pacific regular : -0,50 ANZAC regular : -0,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,3 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 fighter moved from Norway to France 1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France Combat - Americans Battle in France Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in France, round 2 : 4/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from British, taking Southern France from British, taking Tunisia from Americans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from France to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 47 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from Western United States to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 3 submarines EDIT: Turning off Edit Mode 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 armour, 1 fighter and 1 infantry placed in Norway 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2,50 Germans regular : 0,00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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hov. amerikanerne ramte bedre end jeg regnede med…
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men det havde jeg ikke tænkt på i den her…frankrig når jo ikke at få penge.
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Nej - men det gør tyskerne så desværre heller ikke…
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0,00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Shipyards Activate Technology - Germans Germans activating Shipyards Purchase Units - Germans Germans buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Northern Italy to France 4 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia 4 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Poland to Bessarabia 2 fighters moved from Western Germany to France 2 tactical_bombers moved from Germany to France 2 bombers moved from Germany to France 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Battle in Bessarabia Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 armour, 3 infantry and 1 mech_infantry Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/8 hits, 2,83 expected hits Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 3 fighters and 1 tactical_bomber in Bessarabia, round 4 : 2/4 hits, 2,17 expected hits Russians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter and 4 infantry Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in France Germans attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in France, round 2 : 6/11 hits, 4,50 expected hits French roll dice for 1 armour, 5 infantry and 1 mech_infantry in France, round 2 : 2/7 hits, 2,50 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 4 infantry owned by the French and 1 mech_infantry owned by the Americans lost in France Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in France, round 3 : 5/9 hits, 4,17 expected hits French roll dice for 1 armour in France, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans captures 0PUs while taking French capital Germans win, taking France from French with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 3 infantry Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Casualties for French: 4 infantry Battle in 112 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from Bessarabia to Romania 1 tactical_bomber moved from Bessarabia to Romania 4 infantry moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany 2 bombers, 2 fighters and 2 tactical_bombers moved from France to Western Germany Place Units - Germans 5 infantry placed in Western Germany 4 infantry and 4 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 French regular : 0,00 Germans rolls : 1,00 Russians regular : 1,17 Germans regular : 0,83 British regular : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Southern France to Northern Italy 2 fighters moved from 110 Sea Zone to Northern Italy 1 armour moved from Tunisia to Libya British take Libya from Italians 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Germans 1 infantry moved from Iraq to Syria British take Syria from Germans 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Northern Italy British attack with 1 armour and 2 fighters Italians defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 armour and 2 fighters in Northern Italy, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy British roll dice for 1 armour and 2 fighters in Northern Italy, round 3 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Egypt British attack with 1 artillery and 1 infantry Italians defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Egypt 1 artillery owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Northern Italy to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Iraq 2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Algeria to Tunisia 1 infantry moved from Burma to India Place Units - British 1 fighter and 4 infantry placed in United Kingdom 2 armour and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : -1,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Northern Italy 1 battleship moved from 98 Sea Zone to 93 Sea Zone 1 destroyer moved from 98 Sea Zone to 93 Sea Zone Combat - Italians Battle in Northern Italy Italians attack with 1 bomber and 1 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Southern France Italians attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 aaGun, 2 fighters and 1 infantry; French defend with 1 harbour British roll AA dice in Southern France : 0/2 hits, 0,33 expected hits Italians roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2,00 expected hits French roll dice for 1 aaGun, 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1,67 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1,67 expected hits French roll dice for 2 fighters in Southern France, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 19 Casualties for Italians: 3 infantry Casualties for British: 1 aaGun, 2 fighters and 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 bomber moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0,00 Italians regular : 0,83 British AA : -0,33 British regular : 0,50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 47 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from Karelia to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 artilleries moved from Belarus to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 2 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber Germans defend with 4 infantry; Italians defend with 1 aaGun Italians roll AA dice in Eastern Poland : 2/3 hits, 0,50 expected hits 2 fighters owned by the Russians lost in Eastern Poland Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 aaGun and 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 1/5 hits, 2,33 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Russians: 2 artilleries and 2 fighters Casualties for Germans: 4 infantry Casualties for Italians: 1 aaGun Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 artillery and 5 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 aaGun moved from Karelia to Novgorod 1 fighter moved from Russia to Kansu 1 aaGun moved from Iraq to Persia 1 mech_infantry moved from Iraq to Eastern Persia Place Units - Russians 2 infantry and 1 mech_infantry placed in Ukraine Russians undo move 1. 1 armour and 2 infantry placed in Ukraine 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00 Germans regular : -0,33 Russians regular : -0,50 Italians AA : 1,50
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Italienske anti air kanoner er nogle farlige djævle:)
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åbenbart…stod mellem rumænien eller lukke grænsen. blev lidt dyrt.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0,00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 3 mech_infantrys moved from Malaya to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from French Indo China to Burma 1 artillery moved from Hopei to Anhwe 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 mech_infantrys moved from Yunnan to Burma 2 bombers moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
Japanese rolls : 1,00
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Skal din ene fighter i indien intercepte?
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nej tak…jeg fandt nogle italienske aa-guns i Cairo jeg satser stærkt på :-)
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0,00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 3 mech_infantrys moved from Malaya to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from French Indo China to Burma 1 artillery moved from Hopei to Anhwe 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 mech_infantrys moved from Yunnan to Burma 2 bombers moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from India to French Indo China 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 battleship, 1 carrier and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from Japan to French Indo China 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Siberia to Amur 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 9 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone 1 bomber and 1 tactical_bomber placed in Kwangtung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,00 UK_Pacific AA : 0,67 Japanese rolls : 1,00