@leemorrison triplea_41437_2Ita.tsvg
moving the turn along
the two tanks was to good looking, to pass by - “sleep now in the fire”.
I remember my last pbm email (in 2020) - you did not have to setup configuration every time.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from France to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,50
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to 47 Sea Zone
1 destroyer moved from 53 Sea Zone to 47 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Yunnan
Combat - Russians
Rocket attack in Novgorod does 1 damage to factory_minor owned by Germans
Rockets in Russia roll: 6
Battle in Novgorod
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/6 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
1 aaGun and 1 artillery moved from Finland to Karelia
1 aaGun and 1 mech_infantry moved from Northwest Persia to Iraq
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00
Japanese regular : -0,67
Italians regular : 0,67
Germans regular : 0,17
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries moved from Chahar to Hopei
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
4 fighters and 2 tactical_bombers moved from Shan State to Szechwan
1 bomber moved from French Indo China to Szechwan
1 bomber moved from Japan to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Americans defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 4,00 expected hits
Chinese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,83 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 4/5 hits, 3,00 expected hits
Chinese roll dice for 2 fighters in Szechwan, round 3 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Hopei
Japanese attack with 2 artilleries
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries in Hopei, round 2 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 2 fighters and 1 tactical_bomber; ANZAC defend with 1 fighter
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Celebes, round 2 : 2/6 hits, 2,33 expected hits
UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 2,50 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in Celebes
Japanese roll dice for 2 artilleries and 2 fighters in Celebes, round 3 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 2 fighters in Celebes, round 3 : 2/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 fighter in Celebes, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 fighters and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 bomber and 6 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 bomber and 6 mech_infantrys in Yunnan, round 2 : 2/7 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from Japan to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
1 bomber moved from Szechwan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Manchuria to Buyant-Uhaa
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : 0,33
Japanese regular : 3,17
Japanese rolls : 0,00
UK_Pacific regular : -0,50
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,3 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
1 fighter moved from Norway to France
1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
Combat - Americans
Battle in France
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in France, round 2 : 4/5 hits, 1,50 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from British, taking Southern France from British, taking Tunisia from Americans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Western United States to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2,50
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
hov. amerikanerne ramte bedre end jeg regnede med…
men det havde jeg ikke tænkt på i den her…frankrig når jo ikke at få penge.
Nej - men det gør tyskerne så desværre heller ikke…
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0,00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Shipyards
Activate Technology - Germans
Germans activating Shipyards
Purchase Units - Germans
Germans buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Northern Italy to France
4 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Poland to Bessarabia
2 fighters moved from Western Germany to France
2 tactical_bombers moved from Germany to France
2 bombers moved from Germany to France
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/8 hits, 2,83 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 fighters and 1 tactical_bomber in Bessarabia, round 4 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in France
Germans attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in France, round 2 : 6/11 hits, 4,50 expected hits
French roll dice for 1 armour, 5 infantry and 1 mech_infantry in France, round 2 : 2/7 hits, 2,50 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 4 infantry owned by the French and 1 mech_infantry owned by the Americans lost in France
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in France, round 3 : 5/9 hits, 4,17 expected hits
French roll dice for 1 armour in France, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in France
Germans captures 0PUs while taking French capital
Germans win, taking France from French with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for French: 4 infantry
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
4 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
2 bombers, 2 fighters and 2 tactical_bombers moved from France to Western Germany
Place Units - Germans
5 infantry placed in Western Germany
4 infantry and 4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
French regular : 0,00
Germans rolls : 1,00
Russians regular : 1,17
Germans regular : 0,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Southern France to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Northern Italy
British attack with 1 armour and 2 fighters
Italians defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 armour and 2 fighters in Northern Italy, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Northern Italy
British roll dice for 1 armour and 2 fighters in Northern Italy, round 3 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Egypt
1 artillery owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Northern Italy to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Burma to India
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
2 armour and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -1,00
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Northern Italy
1 battleship moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 1 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 aaGun, 2 fighters and 1 infantry; French defend with 1 harbour
British roll AA dice in Southern France : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2,00 expected hits
French roll dice for 1 aaGun, 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1,67 expected hits
French roll dice for 2 fighters in Southern France, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0,00
Italians regular : 0,83
British AA : -0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 artillery moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 artilleries moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 aaGun
Italians roll AA dice in Eastern Poland : 2/3 hits, 0,50 expected hits
2 fighters owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 1/5 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Russians: 2 artilleries and 2 fighters
Casualties for Germans: 4 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 aaGun moved from Karelia to Novgorod
1 fighter moved from Russia to Kansu
1 aaGun moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 infantry placed in Ukraine
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00
Germans regular : -0,33
Russians regular : -0,50
Italians AA : 1,50
Italienske anti air kanoner er nogle farlige djævle:)
åbenbart…stod mellem rumænien eller lukke grænsen. blev lidt dyrt.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0,00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
3 mech_infantrys moved from Malaya to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from French Indo China to Burma
1 artillery moved from Hopei to Anhwe
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
Japanese rolls : 1,00
Skal din ene fighter i indien intercepte?
nej tak…jeg fandt nogle italienske aa-guns i Cairo jeg satser stærkt på :-)
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0,00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
3 mech_infantrys moved from Malaya to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from French Indo China to Burma
1 artillery moved from Hopei to Anhwe
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 battleship, 1 carrier and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
2 fighters moved from Japan to French Indo China
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Amur
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 9 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,00
UK_Pacific AA : 0,67
Japanese rolls : 1,00