TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Sikang to Novosibirsk
1 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Tambov
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Northwest Persia to Iraq
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tambov
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 artillery and 6 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Holland Belgium to Germany
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern France to France
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3,1
Italians collect 26 PUs (2 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Sikang to Novosibirsk
1 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Tambov
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Northwest Persia to Iraq
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tambov
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 artillery and 6 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Holland Belgium to Germany
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern France to France
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3,1
Italians collect 26 PUs (2 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 fighters
EDIT: Adding units owned by Italians to Germany: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 17 Sea Zone to 19 Sea Zone
3 fighters moved from Guam to Anhwe
Combat Move - French
Turn Complete - French
@captainnapalm Haha moved a couple of figs. Must have posted 5 seconds before you or something. Will play Germany right away. If you would adjust anything with ANZAC based on that (doubtful), do it on Soviet’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Yenisey to Urals
1 bomber moved from Eastern Poland to Urals
1 armour moved from West India to Turkmenistan
Germans take Eastern Persia from British
1 bomber moved from Southern Italy to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Urals
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Germans
1 bomber moved from 125 Sea Zone to Novgorod
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Novgorod
2 artilleries and 9 infantry moved from Baltic States to Novgorod
4 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Poland to Novgorod
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 9 submarines moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from Romania to Germany
1 fighter and 4 tactical_bombers moved from Southern Italy to Ukraine
2 infantry moved from Rostov to Tambov
3 mech_infantrys moved from West India to Turkmenistan
1 bomber moved from Urals to Kazakhstan
3 mech_infantrys moved from Northwest Persia to Kazakhstan
1 armour and 6 mech_infantrys moved from Caucasus to Tambov
5 mech_infantrys moved from Northwest Persia to Rostov
9 armour and 20 mech_infantrys moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Samara
2 aaGuns, 6 artilleries and 28 infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Rostov
5 mech_infantrys moved from Volgograd to Rostov
2 armour moved from Tambov to Rostov
5 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Western Germany to France
4 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
10 infantry placed in Germany
2 armour and 1 mech_infantry placed in Volgograd
3 fighters placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 fighters
EDIT: Adding units owned by Italians to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Belarus to Russia
2 aaGuns, 4 artilleries and 38 infantry moved from Belarus to Smolensk
1 artillery and 5 infantry moved from Archangel to Smolensk
1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Yunnan to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 battleships and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
6 artilleries and 9 infantry moved from India to West India
1 transport moved from 37 Sea Zone to 54 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from Northern Territory to Queensland
1 fighter moved from 37 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
5 submarines moved from 39 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
6 infantry moved from Amur to Manchuria
1 submarine moved from 35 Sea Zone to 44 Sea Zone
12 carriers moved from 37 Sea Zone to 44 Sea Zone
2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Siam
11 fighters and 11 tactical_bombers moved from Yunnan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to 44 Sea Zone
Place Units - Japanese
3 tactical_bombers placed in Japan
1 destroyer and 2 submarines placed in 37 Sea Zone
1 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,2,1,4,6,1,3,5,6,3,1,3,1,3,2,3,2,1,4,2,1,3,5,2,4,2,2,5,6,1,6,3,1,4,1,5,4,5,5,2,6,5,2,4,5,3,5,4,2,2,5,1,6,4,2,5,5,3,3,5,2,1,4,4,1,1,5,3,4,4,4,1,2,4,5,6,6,1,2,6,1,6,6,6,6,4,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,1,5,1,3,1,5,5,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
Japanese collect 48 PUs (15 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to 97 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery moved from 20 Sea Zone to Kwangtung
1 marine moved from 20 Sea Zone to Formosa
9 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
18 fighters and 5 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
14 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 20 Sea Zone
Combat - Americans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to 97 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery moved from 20 Sea Zone to Kwangtung
1 marine moved from 20 Sea Zone to Formosa
9 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
18 fighters and 5 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
14 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 20 Sea Zone
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in 20 Sea Zone
Americans attack with 1 battleship, 9 destroyers, 19 fighters, 16 submarines, 6 tactical_bombers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 16 submarines in 20 Sea Zone, round 2 : 7/16 hits, 5.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Denmark from Germans, taking 20 Sea Zone from Japanese with 1 battleship, 9 destroyers, 19 fighters, 16 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangtung
Battle in Formosa
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 cruisers moved from 19 Sea Zone to 20 Sea Zone
13 carriers moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
6 fighters moved from Western United States to Wake Island
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 101 Sea Zone
2 carriers, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 artillery, 1 fighter and 19 infantry moved from Anhwe to Jehol
Place Units - Chinese
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Purchase Units - British
British buy 3 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq
14 artilleries and 23 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 14 artilleries and 23 infantry
Italians defend with 1 infantry
British roll dice for 14 artilleries and 23 infantry in Northwest Persia, round 2 : 11/37 hits, 10.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 14 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Persia to Northwest Persia
2 aaGuns, 2 artilleries, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 artilleries, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 7 infantry, 1 marine, 7 submarines and 6 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns, 2 artilleries, 7 infantry and 1 marine moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
Place Units - British
1 submarine placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 artilleries and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Germany to Southern France
2 infantry moved from France to Holland Belgium
1 fighter moved from Germany to Holland Belgium
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Tambov to Bryansk
1 armour moved from Novosibirsk to Archangel
Italians take Vologda from Russians
Italians take Archangel from Russians
1 armour and 1 mech_infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Samara to Bryansk
2 artilleries and 8 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
1 fighter owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 2 artilleries and 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 8 infantry in Western Germany, round 2 : 2/10 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/9 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 8 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
2 fighters moved from Germany to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Southern France to France
2 mech_infantrys moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
3 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from Anhwe to Kwangtung
1 submarine moved from 62 Sea Zone to 61 Sea Zone
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
1 fighter and 4 tactical_bombers moved from Ukraine to Russia
1 bomber, 11 fighters and 5 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Urals to Russia
1 bomber and 3 mech_infantrys moved from Kazakhstan to Russia
8 armour, 6 artilleries, 30 infantry and 26 mech_infantrys moved from Tambov to Russia
3 armour and 8 mech_infantrys moved from Rostov to Russia
2 armour and 3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Germany to Denmark
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
Combat - Germans
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Denmark, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery in Denmark, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Denmark
Americans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 13 armour, 6 artilleries, 2 bombers, 12 fighters, 30 infantry, 41 mech_infantrys and 9 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 76 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 2/6 hits, 1,00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 30 infantry, 41 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 33/111 hits, 33,67 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 9 artilleries, 2 fighters, 76 infantry and 1 tactical_bomber in Russia, round 2 : 40/90 hits, 31,17 expected hits
31 infantry owned by the Russians, 30 infantry owned by the Germans, 2 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 31 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 24/71 hits, 27,00 expected hits
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber in Russia, round 3 : 29/59 hits, 20,83 expected hits
24 infantry owned by the Russians and 29 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 2 mech_infantrys and 9 tactical_bombers in Russia, round 4 : 22/42 hits, 21,50 expected hits
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Russia, round 4 : 10/35 hits, 12,83 expected hits
21 infantry owned by the Russians, 1 artillery owned by the Russians, 6 artilleries owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 2 bombers, 10 fighters and 9 tactical_bombers in Russia, round 5 : 17/32 hits, 17,83 expected hits
Russians roll dice for 2 armour, 8 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 4/13 hits, 5,50 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 8 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 2 bombers, 10 fighters and 9 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Germans: 6 armour, 6 artilleries, 2 fighters, 30 infantry and 41 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 9 artilleries, 2 fighters, 76 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
@pejon_88 Yuck! Terrible way to end a great game. Sorry for you. I was really interested to see how this played out, after Moscow fell. Was an epic game, though. Well played. Thank you, and take care.
@captainnapalm Yeah it was! Very unusual form most games. I think the Allies would have won in the end, especially with the very uncommon situation in the Pacific, but still the only choice from my end I believe. Axis started out quite strong, but then couldn’t push all the way. The debacle in Yunnan first round really made a difference I think. China grew strong right away.
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
8 infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 artillery and 9 infantry moved from Belarus to Bryansk
1 fighter moved from Yakut S.S.R. to Buryatia
1 fighter moved from Buryatia to Sakha
1 fighter moved from Russia to Yakut S.S.R.
1 armour moved from Russia to Bryansk
4 infantry moved from Bryansk to Western Ukraine
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns, 2 armour, 1 artillery and 18 infantry moved from Buryatia to Sakha
Place Units - Russians
1 fighter and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Classic
Game History
Round: 13
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Caucasus to Persia
2 fighters moved from Russia to Persia
1 bomber moved from Russia to Persia
2 fighters moved from Baltic Sea Zone to Persia
2 infantry moved from Karelia S.S.R. to Baltic Sea Zone
2 infantry moved from Baltic Sea Zone to Germany
14 armour and 26 infantry moved from South Europe to Germany
Combat - British
Battle in Persia
British attack with 1 bomber, 4 fighters and 2 infantry
Japanese defend with 1 armour and 4 infantry
British roll dice for 1 bomber, 4 fighters and 2 infantry in Persia, round 2 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 4 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the British lost in Persia
2 infantry owned by the Japanese lost in Persia
British roll dice for 1 bomber, 4 fighters and 1 infantry in Persia, round 3 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 armour and 2 infantry in Persia, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 4 infantry
Battle in Germany
British attack with 14 armour and 28 infantry
Germans defend with 1 aaGun, 8 armour, 1 factory, 2 fighters and 30 infantry
British roll dice for 14 armour and 28 infantry in Germany, round 2 : 13/42 hits, 11.67 expected hits
Germans roll dice for 8 armour, 2 fighters and 30 infantry in Germany, round 2 : 12/40 hits, 14.00 expected hits
12 infantry owned by the British lost in Germany
13 infantry owned by the Germans lost in Germany
British roll dice for 14 armour and 16 infantry in Germany, round 3 : 8/30 hits, 9.67 expected hits
Germans roll dice for 8 armour, 2 fighters and 17 infantry in Germany, round 3 : 8/27 hits, 9.67 expected hits
8 infantry owned by the British lost in Germany
8 infantry owned by the Germans lost in Germany
British roll dice for 14 armour and 8 infantry in Germany, round 4 : 8/22 hits, 8.33 expected hits
Germans roll dice for 8 armour, 2 fighters and 9 infantry in Germany, round 4 : 11/19 hits, 7.00 expected hits
8 infantry owned by the British and 3 armour owned by the British lost in Germany
8 infantry owned by the Germans lost in Germany
British roll dice for 11 armour in Germany, round 5 : 5/11 hits, 5.50 expected hits
Germans roll dice for 8 armour, 2 fighters and 1 infantry in Germany, round 5 : 1/11 hits, 4.33 expected hits
1 armour owned by the British lost in Germany
1 infantry owned by the Germans and 4 armour owned by the Germans lost in Germany
British roll dice for 10 armour in Germany, round 6 : 8/10 hits, 5.00 expected hits
Germans roll dice for 4 armour and 2 fighters in Germany, round 6 : 2/6 hits, 2.67 expected hits
2 armour owned by the British lost in Germany
2 fighters owned by the Germans and 4 armour owned by the Germans lost in Germany
British captures 16PUs while taking Germans capital
British win, taking Germany from Germans with 8 armour remaining. Battle score for attacker is 40
Casualties for British: 6 armour and 28 infantry
Casualties for Germans: 8 armour, 2 fighters and 30 infantry
Non Combat Move - British
1 bomber moved from Persia to Russia
2 fighters moved from Persia to Sinkiang
2 fighters moved from Persia to Kazakh S.S.R.
Place Units - British
2 armour and 4 infantry placed in South Europe
2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
Germans regular : -3.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
1 bomber moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Japan to Hunan
1 fighter moved from Borneo to Hunan
3 submarines moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs