Also, you can go with Max D.
Pejon_88 (X) vs. CaptainNapalm (Allies+18)
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Belarus to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 3 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 armour moved from Belarus to Russia 2 aaGuns, 4 artilleries and 38 infantry moved from Belarus to Smolensk 1 artillery and 5 infantry moved from Archangel to Smolensk 1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 1 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Yunnan to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from 37 Sea Zone to Celebes 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 battleships and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 6 artilleries and 9 infantry moved from India to West India 1 transport moved from 37 Sea Zone to 54 Sea Zone 3 artilleries, 5 infantry and 2 marines moved from Northern Territory to Queensland 1 fighter moved from 37 Sea Zone to Queensland 1 destroyer and 2 submarines moved from 37 Sea Zone to 54 Sea Zone 5 submarines moved from 39 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from Celebes to 44 Sea Zone 2 bombers moved from 20 Sea Zone to Japan 6 infantry moved from Amur to Manchuria 1 submarine moved from 35 Sea Zone to 44 Sea Zone 12 carriers moved from 37 Sea Zone to 44 Sea Zone 2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Siam 11 fighters and 11 tactical_bombers moved from Yunnan to Manchuria 1 fighter moved from Japan to Manchuria 1 fighter moved from Japan to 44 Sea Zone Place Units - Japanese 3 tactical_bombers placed in Japan 1 destroyer and 2 submarines placed in 37 Sea Zone 1 infantry placed in Japan Japanese undo move 3. 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,2,1,4,6,1,3,5,6,3,1,3,1,3,2,3,2,1,4,2,1,3,5,2,4,2,2,5,6,1,6,3,1,4,1,5,4,5,5,2,6,5,2,4,5,3,5,4,2,2,5,1,6,4,2,5,5,3,3,5,2,1,4,4,1,1,5,3,4,4,4,1,2,4,5,6,6,1,2,6,1,6,6,6,6,4,6,4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,1,5,1,3,1,5,5,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5 Japanese collect 48 PUs (15 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 ANZAC regular : -0,33
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from United Kingdom to 97 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 artillery moved from 20 Sea Zone to Kwangtung 1 marine moved from 20 Sea Zone to Formosa 9 destroyers moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 18 fighters and 5 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 14 submarines moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 20 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Pejon_88 Kamikaze?
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@captainnapalm No, thanks!
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from United Kingdom to 97 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 artillery moved from 20 Sea Zone to Kwangtung 1 marine moved from 20 Sea Zone to Formosa 9 destroyers moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 18 fighters and 5 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 14 submarines moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 20 Sea Zone Combat - Americans Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Battle in 20 Sea Zone Americans attack with 1 battleship, 9 destroyers, 19 fighters, 16 submarines, 6 tactical_bombers and 1 transport Japanese defend with 1 submarine Americans roll dice for 16 submarines in 20 Sea Zone, round 2 : 7/16 hits, 5.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking Denmark from Germans, taking 20 Sea Zone from Japanese with 1 battleship, 9 destroyers, 19 fighters, 16 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 97 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Kwangtung Battle in Formosa Non Combat Move - Americans 1 fighter moved from 35 Sea Zone to 20 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 2 cruisers moved from 19 Sea Zone to 20 Sea Zone 13 carriers moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 6 fighters moved from Western United States to Wake Island 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from 97 Sea Zone to Malta 2 fighters moved from Southern France to Normandy Bordeaux 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 aaGuns, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 101 Sea Zone 2 carriers, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Sikang Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 artillery and 3 infantry moved from Shensi to Kweichow 1 artillery and 2 infantry moved from Tsinghai to Shensi 1 artillery, 1 fighter and 19 infantry moved from Anhwe to Jehol Place Units - Chinese 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Purchase Units - British British buy 3 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq 14 artilleries and 23 infantry moved from Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 14 artilleries and 23 infantry Italians defend with 1 infantry British roll dice for 14 artilleries and 23 infantry in Northwest Persia, round 2 : 11/37 hits, 10.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 14 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 2 artilleries and 7 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Persia to Northwest Persia 2 aaGuns, 2 artilleries, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 2 artilleries, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 7 infantry, 1 marine, 7 submarines and 6 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns, 2 artilleries, 7 infantry and 1 marine moved from 112 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway Place Units - British 1 submarine placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 2 artilleries and 8 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50 Italians regular : -0.67 Germans regular : 1.33 British regular : -0.50
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Southern France 1 fighter moved from Germany to Southern France 2 infantry moved from France to Holland Belgium 1 fighter moved from Germany to Holland Belgium 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Tambov to Bryansk 1 armour moved from Novosibirsk to Archangel Italians take Vologda from Russians Italians take Archangel from Russians 1 armour and 1 mech_infantry moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Samara to Bryansk 2 artilleries and 8 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France 1 fighter owned by the Italians retreated Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Western Germany Italians attack with 2 artilleries and 8 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 8 infantry in Western Germany, round 2 : 2/10 hits, 2,33 expected hits Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany Italians win, taking Western Germany from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Italians attack with 2 armour, 5 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/9 hits, 2,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 8 infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Germany 2 fighters moved from Germany to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to Western Germany 1 aaGun moved from France to Western Germany 1 fighter moved from Southern France to France 2 mech_infantrys moved from Northern Italy to Western Germany 1 fighter moved from Holland Belgium to Germany Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone 3 infantry placed in Ukraine 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Italians regular : -2,00 Russians regular : -0,33 British regular : 0,33
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 3 fighters moved from Anhwe to Kwangtung 1 submarine moved from 62 Sea Zone to 61 Sea Zone Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Southern France 1 fighter and 4 tactical_bombers moved from Ukraine to Russia 1 bomber, 11 fighters and 5 tactical_bombers moved from Novgorod to Russia 1 mech_infantry moved from Urals to Russia 1 bomber and 3 mech_infantrys moved from Kazakhstan to Russia 8 armour, 6 artilleries, 30 infantry and 26 mech_infantrys moved from Tambov to Russia 3 armour and 8 mech_infantrys moved from Rostov to Russia 2 armour and 3 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Germany to Denmark 1 artillery moved from Novgorod to 115 Sea Zone 1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark Combat - Germans Battle in Southern France Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Denmark, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Denmark Germans roll dice for 1 artillery in Denmark, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Denmark Americans win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Russia Germans attack with 13 armour, 6 artilleries, 2 bombers, 12 fighters, 30 infantry, 41 mech_infantrys and 9 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 76 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 2/6 hits, 1,00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 30 infantry, 41 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 33/111 hits, 33,67 expected hits Russians roll dice for 2 aaGuns, 2 armour, 9 artilleries, 2 fighters, 76 infantry and 1 tactical_bomber in Russia, round 2 : 40/90 hits, 31,17 expected hits 31 infantry owned by the Russians, 30 infantry owned by the Germans, 2 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 31 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 24/71 hits, 27,00 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber in Russia, round 3 : 29/59 hits, 20,83 expected hits 24 infantry owned by the Russians and 29 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 2 mech_infantrys and 9 tactical_bombers in Russia, round 4 : 22/42 hits, 21,50 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Russia, round 4 : 10/35 hits, 12,83 expected hits 21 infantry owned by the Russians, 1 artillery owned by the Russians, 6 artilleries owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 2 bombers, 10 fighters and 9 tactical_bombers in Russia, round 5 : 17/32 hits, 17,83 expected hits Russians roll dice for 2 armour, 8 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 4/13 hits, 5,50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 8 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia Germans captures 17PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 2 bombers, 10 fighters and 9 tactical_bombers remaining. Battle score for attacker is -17 Casualties for Germans: 6 armour, 6 artilleries, 2 fighters, 30 infantry and 41 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 9 artilleries, 2 fighters, 76 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : 1,33 Russians regular : 12,67 Germans regular : -6,50 Russians AA : 1,00
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@pejon_88 Haha :D
MARTI wanted me to concede this one. -6 vs. +12
Well played, was fun as long as it lasted.
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@pejon_88 Yuck! Terrible way to end a great game. Sorry for you. I was really interested to see how this played out, after Moscow fell. Was an epic game, though. Well played. Thank you, and take care.
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@captainnapalm Yeah it was! Very unusual form most games. I think the Allies would have won in the end, especially with the very uncommon situation in the Pacific, but still the only choice from my end I believe. Axis started out quite strong, but then couldn’t push all the way. The debacle in Yunnan first round really made a difference I think. China grew strong right away.
Happy to play you again in the season. Good luck!