@dawgoneit said in dawgoneit (Allies +50) vs Lebowsky (Axis):
No scrambles
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Belarus to Russia
2 aaGuns, 4 artilleries and 38 infantry moved from Belarus to Smolensk
1 artillery and 5 infantry moved from Archangel to Smolensk
1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Yunnan to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 battleships and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
6 artilleries and 9 infantry moved from India to West India
1 transport moved from 37 Sea Zone to 54 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from Northern Territory to Queensland
1 fighter moved from 37 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
5 submarines moved from 39 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
6 infantry moved from Amur to Manchuria
1 submarine moved from 35 Sea Zone to 44 Sea Zone
12 carriers moved from 37 Sea Zone to 44 Sea Zone
2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Siam
11 fighters and 11 tactical_bombers moved from Yunnan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to 44 Sea Zone
Place Units - Japanese
3 tactical_bombers placed in Japan
1 destroyer and 2 submarines placed in 37 Sea Zone
1 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,2,1,4,6,1,3,5,6,3,1,3,1,3,2,3,2,1,4,2,1,3,5,2,4,2,2,5,6,1,6,3,1,4,1,5,4,5,5,2,6,5,2,4,5,3,5,4,2,2,5,1,6,4,2,5,5,3,3,5,2,1,4,4,1,1,5,3,4,4,4,1,2,4,5,6,6,1,2,6,1,6,6,6,6,4,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,1,5,1,3,1,5,5,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
Japanese collect 48 PUs (15 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to 97 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery moved from 20 Sea Zone to Kwangtung
1 marine moved from 20 Sea Zone to Formosa
9 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
18 fighters and 5 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
14 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 20 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Pejon_88 Kamikaze?
@captainnapalm No, thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to 97 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery moved from 20 Sea Zone to Kwangtung
1 marine moved from 20 Sea Zone to Formosa
9 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
18 fighters and 5 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
14 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 20 Sea Zone
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in 20 Sea Zone
Americans attack with 1 battleship, 9 destroyers, 19 fighters, 16 submarines, 6 tactical_bombers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 16 submarines in 20 Sea Zone, round 2 : 7/16 hits, 5.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Denmark from Germans, taking 20 Sea Zone from Japanese with 1 battleship, 9 destroyers, 19 fighters, 16 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangtung
Battle in Formosa
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 cruisers moved from 19 Sea Zone to 20 Sea Zone
13 carriers moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
6 fighters moved from Western United States to Wake Island
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 101 Sea Zone
2 carriers, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 artillery, 1 fighter and 19 infantry moved from Anhwe to Jehol
Place Units - Chinese
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Purchase Units - British
British buy 3 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq
14 artilleries and 23 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 14 artilleries and 23 infantry
Italians defend with 1 infantry
British roll dice for 14 artilleries and 23 infantry in Northwest Persia, round 2 : 11/37 hits, 10.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 14 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Persia to Northwest Persia
2 aaGuns, 2 artilleries, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 artilleries, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 7 infantry, 1 marine, 7 submarines and 6 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns, 2 artilleries, 7 infantry and 1 marine moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
Place Units - British
1 submarine placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 artilleries and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Italians regular : -0.67
Germans regular : 1.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Germany to Southern France
2 infantry moved from France to Holland Belgium
1 fighter moved from Germany to Holland Belgium
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Tambov to Bryansk
1 armour moved from Novosibirsk to Archangel
Italians take Vologda from Russians
Italians take Archangel from Russians
1 armour and 1 mech_infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Samara to Bryansk
2 artilleries and 8 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
1 fighter owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 2 artilleries and 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 8 infantry in Western Germany, round 2 : 2/10 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/9 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 8 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
2 fighters moved from Germany to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Southern France to France
2 mech_infantrys moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
3 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : -2,00
Russians regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from Anhwe to Kwangtung
1 submarine moved from 62 Sea Zone to 61 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
1 fighter and 4 tactical_bombers moved from Ukraine to Russia
1 bomber, 11 fighters and 5 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Urals to Russia
1 bomber and 3 mech_infantrys moved from Kazakhstan to Russia
8 armour, 6 artilleries, 30 infantry and 26 mech_infantrys moved from Tambov to Russia
3 armour and 8 mech_infantrys moved from Rostov to Russia
2 armour and 3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Germany to Denmark
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
Combat - Germans
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Denmark, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Denmark, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery in Denmark, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Denmark
Americans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 13 armour, 6 artilleries, 2 bombers, 12 fighters, 30 infantry, 41 mech_infantrys and 9 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 76 infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 2/6 hits, 1,00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 30 infantry, 41 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 33/111 hits, 33,67 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 9 artilleries, 2 fighters, 76 infantry and 1 tactical_bomber in Russia, round 2 : 40/90 hits, 31,17 expected hits
31 infantry owned by the Russians, 30 infantry owned by the Germans, 2 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 31 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 24/71 hits, 27,00 expected hits
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber in Russia, round 3 : 29/59 hits, 20,83 expected hits
24 infantry owned by the Russians and 29 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 6 artilleries, 2 bombers, 10 fighters, 2 mech_infantrys and 9 tactical_bombers in Russia, round 4 : 22/42 hits, 21,50 expected hits
Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Russia, round 4 : 10/35 hits, 12,83 expected hits
21 infantry owned by the Russians, 1 artillery owned by the Russians, 6 artilleries owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 2 bombers, 10 fighters and 9 tactical_bombers in Russia, round 5 : 17/32 hits, 17,83 expected hits
Russians roll dice for 2 armour, 8 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 4/13 hits, 5,50 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 8 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 2 bombers, 10 fighters and 9 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Germans: 6 armour, 6 artilleries, 2 fighters, 30 infantry and 41 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 9 artilleries, 2 fighters, 76 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : 12,67
Germans regular : -6,50
Russians AA : 1,00
@pejon_88 Haha :D
MARTI wanted me to concede this one. -6 vs. +12
Well played, was fun as long as it lasted.
@pejon_88 Yuck! Terrible way to end a great game. Sorry for you. I was really interested to see how this played out, after Moscow fell. Was an epic game, though. Well played. Thank you, and take care.
@captainnapalm Yeah it was! Very unusual form most games. I think the Allies would have won in the end, especially with the very uncommon situation in the Pacific, but still the only choice from my end I believe. Axis started out quite strong, but then couldn’t push all the way. The debacle in Yunnan first round really made a difference I think. China grew strong right away.
Happy to play you again in the season. Good luck!