axis-dominion vs allies-come-to-their-senses bm3


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 41 Sea Zone to 57 Sea Zone
            1 transport moved from 57 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
            ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 2 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 infantry
    44 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    60 Sea Zone : 1 transport
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 45 / 51
    Russians : 30 / 38
    Japanese : 36 / 48
    Americans : 52 / 80
    Chinese : 8 / 9
    British : 33 / 37
    UK_Pacific : 17 / 19
    Italians : 11 / 22
    ANZAC : 21 / 24
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 118 times
            2 was rolled 118 times
            3 was rolled 126 times
            4 was rolled 117 times
            5 was rolled 100 times
            6 was rolled 124 times
        Average roll : 3.477
        Median : 3.000
        Variance : 0.599
        Standard Deviation : 0.774
        Total rolls : 703
    
    Null / Other
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 22 times
        Average roll : 3.543
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 105
    
    British Combat
            1 was rolled 8 times
            2 was rolled 15 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.488
        Median : 4.000
        Variance : 2.337
        Standard Deviation : 1.529
        Total rolls : 84
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.591
        Median : 3.500
        Variance : 0.635
        Standard Deviation : 0.797
        Total rolls : 22
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.545
        Median : 4.000
        Variance : 0.540
        Standard Deviation : 0.735
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.182
        Median : 2.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 15 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.576
        Standard Deviation : 0.759
        Total rolls : 60
    
    Russians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.490
        Median : 3.000
        Variance : 0.630
        Standard Deviation : 0.794
        Total rolls : 51
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.750
        Median : 5.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 41 Sea Zone to 57 Sea Zone
            1 transport moved from 57 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,4,4,6,2,1,3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6,2,1,3
            ANZAC collect 13 PUs (8 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 2 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 infantry
    44 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    60 Sea Zone : 1 transport
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 45 / 51
    Russians : 30 / 38
    Japanese : 36 / 48
    Americans : 52 / 80
    Chinese : 8 / 9
    British : 33 / 37
    UK_Pacific : 17 / 19
    Italians : 11 / 22
    ANZAC : 21 / 24
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 118 times
            2 was rolled 118 times
            3 was rolled 126 times
            4 was rolled 117 times
            5 was rolled 100 times
            6 was rolled 124 times
        Average roll : 3.477
        Median : 3.000
        Variance : 0.599
        Standard Deviation : 0.774
        Total rolls : 703
    
    Null / Other
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 17 times
            5 was rolled 13 times
            6 was rolled 22 times
        Average roll : 3.543
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 105
    
    British Combat
            1 was rolled 8 times
            2 was rolled 15 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.488
        Median : 4.000
        Variance : 2.337
        Standard Deviation : 1.529
        Total rolls : 84
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.591
        Median : 3.500
        Variance : 0.635
        Standard Deviation : 0.797
        Total rolls : 22
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.545
        Median : 4.000
        Variance : 0.540
        Standard Deviation : 0.735
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.182
        Median : 2.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 15 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.576
        Standard Deviation : 0.759
        Total rolls : 60
    
    Russians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.490
        Median : 3.000
        Variance : 0.630
        Standard Deviation : 0.794
        Total rolls : 51
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.750
        Median : 5.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 32 times
            4 was rolled 26 times
            5 was rolled 23 times
            6 was rolled 29 times
        Average roll : 3.372
        Median : 3.000
        Variance : 0.405
        Standard Deviation : 0.637
        Total rolls : 172
    

    Savegame


  • Guess I didn’t need to check all the boxes. Well enjoy the extra reading material.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            5 bombers moved from Western Germany to Egypt
            3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Egypt
                Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
                British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt
                Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry
                Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 aaGuns moved from Eastern Poland to Belarus
            1 fighter moved from Baltic States to Eastern Poland
            3 armour moved from Romania to Belarus
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters and 4 tactical_bombers moved from Egypt to Greece
            2 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            5 bombers moved from Egypt to Alexandria
            1 infantry moved from Algeria to Tunisia
                  Germans take Tunisia from Neutral_Axis
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            1 mech_infantry moved from Western Germany to Poland
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            9 mech_infantrys placed in Germany
            1 infantry placed in Germany
            2 infantry placed in France
            2 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.83
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            5 bombers moved from Western Germany to Egypt
            3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Egypt
                Germans attack with 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
                British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
                    Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Egypt, round 2 : 12/23 hits, 11.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 8/18 hits, 7.83 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 marine owned by the British, 1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Egypt, round 3 : 10/15 hits, 9.17 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in Egypt
                Germans win with 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 5 infantry
                Casualties for British: 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 15 infantry and 10 mech_infantrys in Belarus, round 2 : 6/33 hits, 8.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 aaGuns moved from Eastern Poland to Belarus
            1 fighter moved from Baltic States to Eastern Poland
            3 armour moved from Romania to Belarus
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            2 fighters and 4 tactical_bombers moved from Egypt to Greece
            2 infantry moved from Bulgaria to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            5 bombers moved from Egypt to Alexandria
            1 infantry moved from Algeria to Tunisia
                  Germans take Tunisia from Neutral_Axis
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            1 mech_infantry moved from Western Germany to Poland
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            9 mech_infantrys placed in Germany
            1 infantry placed in Germany
            2 infantry placed in France
            2 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 83 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.83
    British regular : -1.00
    

    Savegame


  • edited a sub, use latest


  • Egypt looking barren

  • '20

    Thanks to your foolishness we still control Egypt.


  • @tanios said in axis-dominion vs allies-come-to-their-senses bm3:

    Thanks to your foolishness we still control Egypt.

    lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.


  • and getting a score of 63 is hardly foolishness :)

  • '20

    @axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:

    @tanios said in axis-dominion vs allies-come-to-their-senses bm3:

    Thanks to your foolishness we still control Egypt.

    lol I did that on purpose. if I had taken it with a tank, you’d just counter and retake, and so I’d lose the tank anyway. why lose a fighter in that case? Egypt will fall to the Italians no matter what now.

    You would’ve been paid an extra 7 IPC to replace the lost fighter, and would possibly take down an infantry or more when I go to retake it. Plus, it would’ve taken the port away from me. Now I can get that navy into the Atlantic in 3 turns if I choose to. Or I can use it to pick up 6 more units for the fight in the Middle East. Neither of those would’ve been options for me if you took it.

  • '20

    @tanios 4 more units, but yeah.

  • '20

    @axis-dominion said in axis-dominion vs allies-come-to-their-senses bm3:

    and getting a score of 63 is hardly foolishness :)

    That’s pure RNG.


  • yes I’m aware I would have made out a bit better due to the NO for Egypt, however, I really didn’t want to lose my fighter as I wanted that for another purpose up further north :)

    and I don’t mind your fleet retreating, I don’t see much of a naval future for axis in the Atlantic anyway, so your having even more navy there is overkill in any case.


  • actually one more fighter needs to be in Greece. that stupid bug kicked in which fooled me into thinking I couldn’t, but in reality I could fly one more to Greece. god I hate the 2.x bugs they introduced… these issues were not in 1.9


  • if you already started the Russian turn, can you edit that fig that’s on my carrier in 98 to Greece? if you haven’t started, I can edit and re-post


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by Germans to Greece: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - Russians
            1 armour, 8 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            1 mech_infantry moved from Smolensk to Belarus
            1 armour moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 armour and 1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Ukraine to Belarus
            1 fighter moved from Ukraine to Belarus
            1 armour moved from Ukraine to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 artilleries and 3 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Belarus
                Russians attack with 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys
                    Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 17/37 hits, 11.67 expected hits
                    Germans roll dice for 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys in Belarus, round 2 : 10/35 hits, 13.17 expected hits
                    10 infantry owned by the Russians, 3 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 8/27 hits, 10.00 expected hits
                    Germans roll dice for 9 armour, 2 artilleries and 10 mech_infantrys in Belarus, round 3 : 10/21 hits, 8.50 expected hits
                    7 infantry owned by the Russians, 3 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Belarus
                    Russians roll dice for 5 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/17 hits, 7.17 expected hits
                    Germans roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 4 : 3/13 hits, 5.83 expected hits
                    1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                    Russians roll dice for 5 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 5/14 hits, 6.17 expected hits
                    Germans roll dice for 4 armour in Belarus, round 5 : 3/4 hits, 2.00 expected hits
                    3 mech_infantrys owned by the Russians and 4 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 5 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
                Casualties for Russians: 5 artilleries, 17 infantry and 4 mech_infantrys
                Casualties for Germans: 3 aaGuns, 9 armour, 2 artilleries, 14 infantry and 10 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            2 aaGuns, 8 artilleries and 11 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Yenisey to Evenkiyskiy
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 infantry placed in Volgograd
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans AA : -0.50
    Germans regular : -3.50
    Russians regular : 4.50
    

    Dice Statistics:

    Total
            1 was rolled 129 times
            2 was rolled 132 times
            3 was rolled 135 times
            4 was rolled 141 times
            5 was rolled 125 times
            6 was rolled 133 times
        Average roll : 3.503
        Median : 4.000
        Variance : 0.186
        Standard Deviation : 0.431
        Total rolls : 795
    
    Germans Combat
            1 was rolled 42 times
            2 was rolled 38 times
            3 was rolled 49 times
            4 was rolled 46 times
            5 was rolled 38 times
            6 was rolled 43 times
        Average roll : 3.504
        Median : 3.000
        Variance : 0.374
        Standard Deviation : 0.611
        Total rolls : 256
    
    British Combat
            1 was rolled 11 times
            2 was rolled 20 times
            3 was rolled 19 times
            4 was rolled 28 times
            5 was rolled 13 times
            6 was rolled 16 times
        Average roll : 3.561
        Median : 4.000
        Variance : 1.725
        Standard Deviation : 1.313
        Total rolls : 107
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.696
        Median : 4.000
        Variance : 0.856
        Standard Deviation : 0.925
        Total rolls : 23
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.545
        Median : 4.000
        Variance : 0.540
        Standard Deviation : 0.735
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.182
        Median : 2.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 15 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.576
        Standard Deviation : 0.759
        Total rolls : 60
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 25 times
            3 was rolled 23 times
            4 was rolled 25 times
            5 was rolled 31 times
            6 was rolled 19 times
        Average roll : 3.386
        Median : 3.000
        Variance : 0.655
        Standard Deviation : 0.809
        Total rolls : 153
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.750
        Median : 5.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 30 times
            2 was rolled 26 times
            3 was rolled 29 times
            4 was rolled 24 times
            5 was rolled 23 times
            6 was rolled 27 times
        Average roll : 3.409
        Median : 3.000
        Variance : 0.237
        Standard Deviation : 0.487
        Total rolls : 159
    

    Savegame

  • '20

    This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.


  • 7ddfefdb-3df2-4c7f-9681-8fc4294ae1c9-image.png

    EZ turn 4 win


  • @tanios said in axis-dominion vs allies-come-to-their-senses bm3:

    This battle score of 72 for Russia evens out the nice score for Germany in the Egypt battle.

    well it shouldn’t have. the odds on Egypt were 100% and a huge score, so that was to be expected. this one, however, you went against the odds which were considerably bad and with a bad average tuv. just plain lucky shot

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