I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
PTV 666 (axis) v aagamerz13
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 carrier, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 3 mech_infantrys moved from Urals to Komi 2 armour moved from Kazakhstan to Komi 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 bomber moved from Western Germany to Kursk 1 infantry moved from Ukraine to Kursk 1 bomber moved from Western Germany to Kursk Combat - Germans Battle in Kursk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Komi Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Komi, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Komi Germans win, taking Komi from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Komi 1 armour moved from Kazakhstan to Western Sinkiang 2 bombers moved from Kursk to Ukraine 1 mech_infantry moved from Rostov to Kazakhstan 2 armour moved from Stalingrad to Kazakhstan 2 armour and 2 mech_infantrys moved from Stalingrad to Urals 1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Holland Belgium to Western Germany 2 fighters moved from France to Western Germany 1 fighter moved from Greece to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Kenya 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Greece to Egypt 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 1 fighter moved from Yugoslavia to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 carrier and 1 transport placed in 116 Sea Zone 5 armour and 5 mech_infantrys placed in Germany 3 infantry placed in Ukraine 2 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.33
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@aagamerz13 good to go, wondering if I have over extended the G arm & mech?
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Gorky to Komi 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Tula to Saratov Russians take Saratov from Germans 1 infantry moved from Tula to Tambov Russians take Tambov from Germans 1 infantry moved from Samara to Komi 2 fighters moved from Russia to Komi 2 fighters and 1 tactical_bomber moved from Leningrad to Komi 1 artillery and 2 infantry moved from Southern Belarus to Eastern Poland 4 infantry moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Komi Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 armour and 3 mech_infantrys Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Komi, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 3 armour and 3 mech_infantrys in Komi, round 2 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Komi Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Komi, round 3 : 1/6 hits, 2.83 expected hits Germans roll dice for 2 armour in Komi, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Komi Russians roll dice for 4 fighters and 1 tactical_bomber in Komi, round 4 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 armour in Komi, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Komi Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 fighter and 4 infantry Casualties for Germans: 3 armour and 3 mech_infantrys Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Komi to Leningrad 1 fighter and 1 tactical_bomber moved from Komi to Russia 2 infantry moved from Russia to Samara 4 infantry moved from Southern Belarus to Northern Belarus 1 aaGun moved from Southern Belarus to Northern Belarus 2 infantry moved from Bryansk to Southern Belarus 3 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 2 infantry moved from Russia to Gorky 1 infantry moved from Nenetsia to Kirov 5 infantry moved from Russia to Smolensk 1 infantry moved from Tula to Kursk 1 infantry moved from Tula to Penza 5 infantry moved from Tula to Bryansk 3 infantry moved from Russia to Smolensk Place Units - Russians 2 infantry placed in Siberia 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -2.50
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@aagamerz13 yes the axis is rolling this game. ive had to adjust my allies strat a lot
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:04:28 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:46:22 PM
Savegame -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shan State to Yunnan 1 bomber moved from Siam to Tsinghai 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Siam to Inner Mongolia 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 9 fighters and 3 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway
Combat Hit Differential Summary :
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@aagamerz13 intercept z56? I think not but what the hell do I know?
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@666 no scramble.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:34:12 PM
Savegame -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shan State to Yunnan 1 bomber moved from Siam to Tsinghai 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Siam to Inner Mongolia 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 9 fighters and 3 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Midway Battle in 56 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 6/13 hits, 6.83 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone Japanese win, taking Midway from Americans with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Inner Mongolia Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 4 marines moved from Siam to 132 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 4 marines and 1 transport moved from 132 Sea Zone to 35 Sea Zone 9 fighters and 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 35 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Inner Mongolia to Shansi 1 bomber moved from Tsinghai to Shansi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 3 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 1 aaGun moved from Kweichow to Szechwan 1 aaGun moved from Jehol to Shansi 1 armour moved from Anhwe to Southern Manchuria 6 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Southern Manchuria 2 infantry moved from Kiangsu to Kiangsi 3 tactical_bombers moved from Yunnan to French Indo China 3 artilleries moved from French Indo China to Shan State 3 artilleries and 4 infantry moved from Siam to Shan State 1 aaGun moved from French Indo China to Shan State 3 transports moved from 20 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 2 transports moved from 132 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Japan to Kyushu Place Units - Japanese 3 artilleries placed in Southern Manchuria 3 infantry placed in Kwangtung 1 fighter, 7 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.67 ANZAC regular : 0.67
Territory Summary for Japanese :
Kyushu : 2 infantry Southern Manchuria : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 13 infantry and 1 mech_infantry Kiangsu : 1 flag, 4 infantry Northern Manchuria : 1 flag Shantung : 1 flag Caroline Islands : 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 2 infantry Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber Kwangsi : 1 flag, 3 infantry Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield and 1 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Anhwe : 1 flag, 6 infantry Kweichow : 1 flag, 1 mech_infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 aaGun, 2 bombers and 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 2 infantry Hunan : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 aaGun and 1 mech_infantry Shan State : 1 flag, 1 aaGun, 6 artilleries and 4 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag French Indo China : 1 flag, 1 aaGun and 3 tactical_bombers 56 Sea Zone : 1 destroyer Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 1 submarine 35 Sea Zone : 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 11 fighters, 4 marines, 3 submarines, 5 tactical_bombers and 1 transport 25 Sea Zone : 1 transport 40 Sea Zone : 1 submarine Dutch New Guinea : 1 flag Celebes : 1 flag 20 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 64 / 92 Russians : 30 / 35 Japanese : 61 / 74 Americans : 56 / 84 Chinese : 4 / 6 British : 23 / 27 UK_Pacific : 7 / 7 Italians : 21 / 35 ANZAC : 10 / 28 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@666 africa fights… fast click by mistake do here
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 5 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from Queensland to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Java 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in Java Battle in Celebes Battle in 56 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 4 fighters moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -0.33
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@aagamerz13
anglo egypt?
3 1s
3 3s
vs
1 2 defense do you want to land scramble?algeria
3 1s
7 3svs 1 2
do you want to scramble the 4 planes? -
@aagamerz13 said in PTV 666 (axis) v aagamerz13:
@aagamerz13
anglo egypt?
3 1s
3 3s
vs
1 2 defense do you want to land scramble?algeria
3 1s
7 3svs 1 2
do you want to scramble the 4 planes?no thanks to either
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no thanks to either
anglo egypt?
3 1s [dice 3d6]
3 3s [dice 3d6]
vs
1 2 defense do you want to land scramble? [dice 1d6] -
1d6: 6
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@dicebot [dice 3d6]
[dice 3d6] -
3d6: 3, 2, 1
3d6: 1, 6, 3 -
@dicebot
[dice 3d6]
[dice 7d6]
vs
[dice 1d6]