PTV 666 (axis) v aagamerz13


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 carrier, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 3 mech_infantrys moved from Urals to Komi
            2 armour moved from Kazakhstan to Komi
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 bomber moved from Western Germany to Kursk
            1 infantry moved from Ukraine to Kursk
            1 bomber moved from Western Germany to Kursk
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Komi
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Komi, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Komi
                Germans win, taking Komi from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Kazakhstan to Komi
            1 armour moved from Kazakhstan to Western Sinkiang
            2 bombers moved from Kursk to Ukraine
            1 mech_infantry moved from Rostov to Kazakhstan
            2 armour moved from Stalingrad to Kazakhstan
            2 armour and 2 mech_infantrys moved from Stalingrad to Urals
            1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from France to Western Germany
            1 fighter moved from Greece to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
            1 armour moved from Anglo-Egyptian Sudan to Egypt
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Greece to Egypt
            3 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - Germans
            1 carrier and 1 transport placed in 116 Sea Zone
            5 armour and 5 mech_infantrys placed in Germany
            3 infantry placed in Ukraine
            2 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.33
    

    Savegame


  • @aagamerz13 good to go, wondering if I have over extended the G arm & mech?


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Gorky to Komi
            1 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Tula to Saratov
                  Russians take Saratov from Germans
            1 infantry moved from Tula to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Samara to Komi
            2 fighters moved from Russia to Komi
            2 fighters and 1 tactical_bomber moved from Leningrad to Komi
            1 artillery and 2 infantry moved from Southern Belarus to Eastern Poland
            4 infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Russians
            Battle in Komi
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 armour and 3 mech_infantrys
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Komi, round 2 : 4/9 hits, 3.33 expected hits
                    Germans roll dice for 3 armour and 3 mech_infantrys in Komi, round 2 : 3/6 hits, 3.00 expected hits
                    3 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Komi
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Komi, round 3 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 2 armour in Komi, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Komi
                    Russians roll dice for 4 fighters and 1 tactical_bomber in Komi, round 4 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 armour in Komi, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Komi
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 fighter and 4 infantry
                Casualties for Germans: 3 armour and 3 mech_infantrys
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Komi to Leningrad
            1 fighter and 1 tactical_bomber moved from Komi to Russia
            2 infantry moved from Russia to Samara
            4 infantry moved from Southern Belarus to Northern Belarus
            1 aaGun moved from Southern Belarus to Northern Belarus
            2 infantry moved from Bryansk to Southern Belarus
            3 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Amur
            2 infantry moved from Russia to Gorky
            1 infantry moved from Nenetsia to Kirov
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Tula to Kursk
            1 infantry moved from Tula to Penza
            5 infantry moved from Tula to Bryansk
            3 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 infantry placed in Siberia
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : -2.50
    

    Savegame


  • @aagamerz13 yes the axis is rolling this game. ive had to adjust my allies strat a lot


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 3:04:28 PM
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 1:46:22 PM
    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 bomber moved from Siam to Tsinghai
            2 tactical_bombers moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            1 bomber moved from Siam to Inner Mongolia
            1 destroyer moved from 132 Sea Zone to 56 Sea Zone
            9 fighters and 3 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone
            1 infantry moved from Wake Island to 24 Sea Zone
            1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 intercept z56? I think not but what the hell do I know?


  • @666 no scramble.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 1:34:12 PM
    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 bomber moved from Siam to Tsinghai
            2 tactical_bombers moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            1 bomber moved from Siam to Inner Mongolia
            1 destroyer moved from 132 Sea Zone to 56 Sea Zone
            9 fighters and 3 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone
            1 infantry moved from Wake Island to 24 Sea Zone
            1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 6/13 hits, 6.83 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Japanese win, taking Midway from Americans with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in Inner Mongolia
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            4 marines moved from Siam to 132 Sea Zone
            2 battleships, 6 carriers, 3 cruisers, 2 destroyers, 4 marines and 1 transport moved from 132 Sea Zone to 35 Sea Zone
            9 fighters and 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 destroyer moved from 21 Sea Zone to 56 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 35 Sea Zone
            1 carrier moved from 7 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from Inner Mongolia to Shansi
            1 bomber moved from Tsinghai to Shansi
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Anhwe to Szechwan
            1 mech_infantry moved from Szechwan to Kweichow
            1 aaGun moved from Kweichow to Szechwan
            1 aaGun moved from Jehol to Shansi
            1 armour moved from Anhwe to Southern Manchuria
            6 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Southern Manchuria
            2 infantry moved from Kiangsu to Kiangsi
            3 tactical_bombers moved from Yunnan to French Indo China
            3 artilleries moved from French Indo China to Shan State
            3 artilleries and 4 infantry moved from Siam to Shan State
            1 aaGun moved from French Indo China to Shan State
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            2 transports moved from 132 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kiangsu
            2 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            3 artilleries placed in Southern Manchuria
            3 infantry placed in Kwangtung
            1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
            1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.67
    ANZAC regular : 0.67
    

    Territory Summary for Japanese :

    Kyushu : 2 infantry
    Southern Manchuria : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 13 infantry and 1 mech_infantry
    Kiangsu : 1 flag, 4 infantry
    Northern Manchuria : 1 flag
    Shantung : 1 flag
    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 2 infantry
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
    Kwangsi : 1 flag, 3 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 1 infantry
    Anhwe : 1 flag, 6 infantry
    Kweichow : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 aaGun, 2 bombers and 1 infantry
    Honan : 1 flag, 1 infantry
    Kiangsi : 1 flag, 2 infantry
    Hunan : 1 flag, 1 artillery and 1 infantry
    Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Yunnan : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 aaGun and 1 mech_infantry
    Shan State : 1 flag, 1 aaGun, 6 artilleries and 4 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    French Indo China : 1 flag, 1 aaGun and 3 tactical_bombers
    56 Sea Zone : 1 destroyer
    Sumatra : 1 flag
    Java : 1 flag
    7 Sea Zone : 1 submarine
    35 Sea Zone : 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 11 fighters, 4 marines, 3 submarines, 5 tactical_bombers and 1 transport
    25 Sea Zone : 1 transport
    40 Sea Zone : 1 submarine
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    20 Sea Zone : 5 transports
    

    Production/PUs Summary :

    Germans : 64 / 92
    Russians : 30 / 35
    Japanese : 61 / 74
    Americans : 56 / 84
    Chinese : 4 / 6
    British : 23 / 27
    UK_Pacific : 7 / 7
    Italians : 21 / 35
    ANZAC : 10 / 28
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @666 africa fights… fast click by mistake do here


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from Queensland to 55 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Java
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Celebes
            Battle in 56 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win, taking Java from Japanese, taking Celebes from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            4 fighters moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -0.33
    

    Savegame


  • @aagamerz13
    anglo egypt?
    3 1s
    3 3s
    vs
    1 2 defense do you want to land scramble?

    algeria
    3 1s
    7 3s

    vs 1 2
    do you want to scramble the 4 planes?


  • @aagamerz13 said in PTV 666 (axis) v aagamerz13:

    @aagamerz13
    anglo egypt?
    3 1s
    3 3s
    vs
    1 2 defense do you want to land scramble?

    algeria
    3 1s
    7 3s

    vs 1 2
    do you want to scramble the 4 planes?

    no thanks to either


  • no thanks to either

    anglo egypt?
    3 1s [dice 3d6]
    3 3s [dice 3d6]
    vs
    1 2 defense do you want to land scramble? [dice 1d6]


  • 1d6: 6


  • @dicebot [dice 3d6]
    [dice 3d6]


  • 3d6: 3, 2, 1
    3d6: 1, 6, 3


  • @dicebot
    [dice 3d6]
    [dice 7d6]
    vs
    [dice 1d6]

Suggested Topics

  • 1
  • 33
  • 126
  • 71
  • 44
  • 140
  • 101
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.4k

Users

39.9k

Topics

1.7m

Posts