I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
PTV 666 (axis) v aagamerz13
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 fighters moved from Southern Italy to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Egypt 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour, 1 artillery and 2 infantry moved from Malta to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt Combat - Italians Battle in 100 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/16 hits, 5.50 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.50 expected hits 1 infantry owned by the ANZAC, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 6/10 hits, 4.17 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 3/8 hits, 3.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 1/7 hits, 3.17 expected hits British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 5 : 1/5 hits, 2.50 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 29 Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Italians 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece 1 fighter moved from 100 Sea Zone to Greece 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : -0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French 2 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Libya Combat - French Battle in Libya French attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 1 fighter and 2 infantry in Libya, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya French win, taking Libya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - French 1 fighter moved from Libya to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 1.17
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:50:45 AM
Savegame -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Malta to 83 Sea Zone 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Malta to Trans-Jordan 1 bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 submarine moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Romania to Leningrad 3 infantry moved from Baltic States to Leningrad 1 artillery and 3 infantry moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Romania to Western Ukraine 1 armour moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 armour, 2 artilleries and 6 infantry moved from Bessarabia to Ukraine 5 mech_infantrys moved from Romania to Ukraine 10 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Baltic States to Eastern Poland Combat - Germans Battle in 83 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 83 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 113 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 113 Sea Zone 1 transport owned by the British lost in 113 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 17 Casualties for British: 1 cruiser and 1 transport Battle in Trans-Jordan Germans attack with 1 bomber and 1 fighter French defend with 1 infantry Germans roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 carrier Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 carrier in 96 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter Casualties for British: 1 carrier Battle in 97 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in Ukraine, round 2 : 7/16 hits, 4.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys Russians defend with 3 infantry Germans roll dice for 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 12/31 hits, 10.83 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Leningrad Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 128 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 128 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 mech_infantry moved from Yugoslavia to 99 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 tactical_bomber moved from 96 Sea Zone to Malta 1 bomber and 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Greece to 99 Sea Zone 1 fighter moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Leningrad to Baltic States 1 tactical_bomber moved from Western Ukraine to Poland 1 infantry moved from Germany to Poland 1 fighter moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Yugoslavia 1 destroyer placed in 116 Sea Zone 2 artilleries and 5 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00 British regular : 0.67
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Holland Belgium : 1 aaGun and 1 infantry Poland : 1 infantry and 1 tactical_bomber Germany : 2 artilleries, 1 factory_major and 5 infantry Western Ukraine : 1 flag, 2 infantry Eastern Poland : 1 flag, 10 armour, 3 artilleries, 10 infantry and 8 mech_infantrys Karelia : 1 flag, 2 infantry Bessarabia : 1 flag Ukraine : 1 flag, 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys Vyborg : 1 flag, 5 infantry Baltic States : 1 flag, 2 aaGuns and 1 tactical_bomber Leningrad : 1 flag, 1 airfield, 1 harbour and 3 infantry Egypt : 1 bomber and 2 fighters Malta : 1 tactical_bomber Southern Italy : 1 bomber and 1 fighter Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry 99 Sea Zone : 1 infantry and 1 mech_infantry Finland : 1 flag Bulgaria : 1 flag Yugoslavia : 1 flag, 1 factory_minor 113 Sea Zone : 2 submarines 116 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Greece : 1 flag
Production/PUs Summary :
Germans : 51 / 60 Russians : 38 / 49 Japanese : 34 / 50 Americans : 53 / 53 Chinese : 9 / 11 British : 27 / 34 UK_Pacific : 22 / 22 Italians : 13 / 15 ANZAC : 13 / 13 French : 14 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Novgorod to Leningrad 2 fighters and 1 tactical_bomber moved from Southern Belarus to Leningrad Combat - Russians Battle in Leningrad Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Leningrad, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 5 infantry moved from Novgorod to Smolensk 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus 10 infantry moved from Russia to Bryansk 4 aaGuns moved from Southern Belarus to Bryansk 2 mech_infantrys moved from Southern Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk 2 artilleries moved from Southern Belarus to Bryansk 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Southern Belarus to Northern Belarus 4 infantry moved from Southern Belarus to Bryansk 1 artillery moved from Kursk to Bryansk 1 infantry moved from Kursk to Tambov 1 infantry moved from Kursk to Tambov 3 infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:40:44 AM
Savegame -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery and 3 infantry moved from Hunan to Hopei 1 infantry moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 1 artillery and 1 infantry moved from Kiangsi to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Honan 1 bomber moved from Kwangsi to Honan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Honan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 132 Sea Zone 2 fighters moved from Caroline Islands to 132 Sea Zone 1 aaGun and 3 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Hunan to Kweichow 1 armour moved from Jehol to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Chahar to Shansi 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 2 marines moved from Japan to 7 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 7 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi 1 fighter and 1 tactical_bomber moved from Honan to Anhwe 1 bomber moved from Honan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hopei to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 bomber moved from Szechwan to Kwangsi 2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 1 aaGun, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 3 infantry placed in Southern Manchuria 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : 1.83
Territory Summary for Japanese :
Marshall Islands : 1 infantry Southern Manchuria : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 13 infantry Kiangsu : 1 flag, 1 aaGun and 1 infantry Northern Manchuria : 1 flag Shantung : 1 flag Caroline Islands : 1 airfield, 1 harbour and 1 infantry Jehol : 1 flag, 1 artillery and 2 infantry Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber Kwangsi : 1 flag, 2 aaGuns, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Fukien : 1 flag Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber Kweichow : 1 flag, 1 artillery and 1 infantry Chahar : 1 flag Hopei : 1 flag, 2 artilleries and 4 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 2 infantry Kiangsi : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber Hunan : 1 flag, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 3 infantry 7 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers 37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 marines, 1 tactical_bomber and 2 transports 20 Sea Zone : 2 transports 132 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 51 / 60 Russians : 38 / 48 Japanese : 37 / 47 Americans : 53 / 53 Chinese : 6 / 11 British : 27 / 34 UK_Pacific : 22 / 22 Italians : 13 / 15 ANZAC : 13 / 13 French : 14 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 carrier moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from 27 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 2 marines moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 armour placed in Eastern United States Americans undo move 1. 1 carrier placed in 11 Sea Zone Americans undo move 1. 1 fighter placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Americans undo move 4. Americans undo move 4. 1 submarine placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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@666 surprised japan did not attack
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 infantry moved from Central United States to Eastern United States 1 carrier moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from 27 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 cruisers and 2 marines moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 armour placed in Eastern United States Americans undo move 1. 1 carrier placed in 11 Sea Zone Americans undo move 1. 1 fighter placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Americans undo move 4. Americans undo move 4. 1 submarine placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Honan 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Chinese creates battle in territory Chahar Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Honan Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 5 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 destroyer moved from 122 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone Combat - British Battle in Formosa Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Formosa from Japanese, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 113 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 2 infantry moved from Eastern India to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 113 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Southern Persia 3 infantry placed in Union of South Africa 2 transports placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,6,5 British collect 27 PUs (1 lost to blockades); end with 28 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,2,5,2,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,2,4,6,3,1,5,6,1,1,2,3,3,3,4,6,4,2,2 UK_Pacific collect 16 PUs (8 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 2.00 Germans regular : -0.33 British regular : -2.00
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Test summary from TripleA, engine version: 2.5.22294, time: 11:46:35 AM
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Test summary from TripleA, engine version: 2.5.22294, time: 12:02:21 PM
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 armour moved from Egypt to Syria Italians take Trans-Jordan from British Italians take Syria from French Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Greece to Egypt 1 bomber moved from Greece to Egypt 2 fighters moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 marines and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Romania : 1 aaGun and 3 infantry Cyprus : 1 flag, 1 infantry Alexandria : 1 flag Trans-Jordan : 1 flag Anglo-Egyptian Sudan : 1 flag Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry Malta : 1 flag, 1 airfield Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour Syria : 1 flag, 1 armour 100 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports Yugoslavia : 1 artillery and 1 infantry Greece : 1 armour Iraq : 1 flag, 1 armour and 3 infantry Crete : 1 flag, 1 artillery and 1 infantry 101 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 60 Russians : 38 / 48 Japanese : 32 / 47 Americans : 53 / 83 Chinese : 9 / 10 British : 27 / 28 UK_Pacific : 24 / 23 Italians : 16 / 26 ANZAC : 13 / 13 French : 13 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marianas Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands ANZAC win, taking Marianas from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marianas Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands ANZAC win, taking Marianas from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Axis Conquer All France Tunisia 3 Fighter Place: Neutral_Axis has 1 fighter placed in Tunisia Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Tunisia 3 Fighter Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Fighter Remove Trigger Axis Conquer All France Tunisia 3 Fighter Remove: has removed 1 fighter owned by French in Tunisia Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 destroyer moved from 60 Sea Zone to 74 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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Test summary from TripleA, engine version: 2.5.22294, time: 10:25:52 AM
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Test summary from TripleA, engine version: 2.5.22294, time: 10:44:27 AM
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