sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
@max334
BM or Bid usually
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 cruiser and 1 marine moved from 55 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 22 Sea Zone to Guam
1 destroyer moved from 55 Sea Zone to 23 Sea Zone
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 battleship moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 bomber moved from Hawaiian Islands to 23 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of 38 Sea Zone to defend against the attack in 43 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,6,2,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,4
Battle in Guam
Battle in Celebes
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 fighter
Americans roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 fighter in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Americans lost in 43 Sea Zone
Japanese win, taking Guam from Japanese, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 43 Sea Zone to 38 Sea Zone
Non Combat Move - Americans
1 bomber moved from 23 Sea Zone to Wake Island
1 submarine moved from 17 Sea Zone to 7 Sea Zone
1 carrier and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 56 Sea Zone to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to Wake Island
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Western United States to 11 Sea Zone
1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
1 marine placed in Western United States
1 carrier and 1 transport placed in 11 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
1 fighter placed in Western United States
1 transport placed in 104 Sea Zone
2 fighters placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Shansi to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Eastern India to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Kenya to 74 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 74 Sea Zone to 83 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 83 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 74 Sea Zone to 83 Sea Zone
1 armour moved from Morocco to Tunisia
British take Tunisia from Neutral_Axis
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Libya
Combat - British
Japanese scrambles 2 units out of 39 Sea Zone to defend against the attack in Burma
Battle in Libya
Battle in Trans-Jordan
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Libya from Italians, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 fighters
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 2 fighters in Burma, round 2 : 2/4 hits, 2.00 expected hits
2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Burma, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries and 1 fighter
Moving scrambled unit from Burma to Yunnan
Non Combat Move - British
2 aaGuns, 3 artilleries and 11 infantry moved from Eastern India to Western India
1 infantry moved from Siam to Shan State
1 armour moved from Ethiopia to Egypt
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 carrier and 1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Malta
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 bomber moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 armour and 2 mech_infantrys placed in Southern Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4,1,1,6
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.00
Italians regular : 0.33
Japanese regular : -0.33
Japanese AA : -0.17
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Syria to Iraq
Italians take Iraq from British
1 armour and 1 mech_infantry moved from Romania to Southern Belarus
1 armour moved from Eastern Poland to Southern Belarus
Combat - Italians
Battle in Southern Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Italians roll dice for 2 armour and 1 mech_infantry in Southern Belarus, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Italians win, taking Southern Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Alexandria to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry moved from Syria to 100 Sea Zone
1 marine moved from Syria to 100 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
1 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
1 aaGun moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Combat Hit Differential Summary :
oh no… no scramble … I’m ok with you deciding for me in those kind of cases.
any issues?
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Paulau
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Paulau from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to Northern Australia
2 infantry moved from South Australia to Northern Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Australia
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Paulau
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Paulau from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to Northern Australia
2 infantry moved from South Australia to Northern Australia
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Australia
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
@max334
No scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
10 armour, 1 bomber, 1 fighter, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia
3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from France to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 bomber moved from Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery and 4 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Vyborg
Combat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Bessarabia, round 2 : 5/8 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 10 armour, 3 bombers, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 7 infantry
Germans roll dice for 10 armour, 3 bombers, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 13/26 hits, 11.17 expected hits
Russians roll dice for 1 artillery and 7 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits
7 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 3 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 7 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 aaGun moved from Poland to Baltic States
2 aaGuns, 4 artilleries and 18 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Bessarabia to Romania
1 armour moved from Romania to Northern Italy
1 tactical_bomber moved from Bessarabia to Romania
2 fighters moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 bomber moved from Bryansk to Southern Belarus
1 bomber moved from Bryansk to Southern Belarus
1 tactical_bomber moved from Bryansk to Southern Belarus
1 fighter moved from Bryansk to Southern Belarus
1 tactical_bomber moved from Baltic States to Poland
1 bomber moved from Bryansk to Slovakia Hungary
1 infantry moved from France to Southern France
1 infantry moved from Denmark to Western Germany
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 artilleries and 4 infantry moved from Leningrad to Archangel
2 artilleries and 5 infantry moved from Leningrad to Vyborg
2 infantry moved from Leningrad to Vyborg
3 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
3 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Buryatia to Northern Manchuria
Combat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Battle in Northern Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Northern Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vyborg
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 2 artilleries and 7 infantry in Vyborg, round 2 : 4/9 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Vyborg, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 artilleries and 5 infantry in Vyborg, round 3 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 2 infantry
Italians roll AA dice in Eastern Poland : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
1 armour moved from Kursk to Russia
1 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 mech_infantry moved from Ukraine to Tula
1 infantry moved from Ukraine to Kursk
3 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Vyborg
4 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Novgorod
1 aaGun moved from Leningrad to Vologda
1 aaGun moved from Leningrad to Archangel
1 aaGun moved from Leningrad to Vyborg
1 aaGun and 6 infantry moved from Siberia to Amur
5 infantry moved from Buryatia to Amur
1 aaGun and 1 armour moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Leningrad
2 artilleries placed in Ukraine
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese regular : -0.67
Germans regular : -0.33
Russians regular : 5.50
Italians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 artilleries moved from French Indo China to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
3 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 marine moved from Malaya to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
2 marines moved from French Indo China to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 56 Sea Zone
3 artilleries and 5 infantry moved from 56 Sea Zone to Northern Australia
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Northern Australia
1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Yunnan to Shan State
2 tactical_bombers moved from 39 Sea Zone to Eastern India
1 fighter moved from Yunnan to Eastern India
1 fighter moved from Kwangsi to Eastern India
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 39 Sea Zone to 59 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to 45 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 bomber and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 battleship and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 4 transports in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 cruiser, 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 cruiser
Battle in Eastern India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Eastern India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Battle in Celebes
Japanese attack with 1 marine
Americans defend with 1 marine
Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Celebes
Americans win, taking Java from ANZAC with 1 marine remaining. Battle score for attacker is -5
Casualties for Japanese: 1 marine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Northern Australia
Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 3 fighters and 2 infantry
ANZAC roll AA dice in Northern Australia : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Northern Australia, round 2 : 7/10 hits, 3.50 expected hits
ANZAC roll dice for 1 aaGun, 3 fighters and 2 infantry in Northern Australia, round 2 : 3/5 hits, 2.67 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Northern Australia
Japanese win, taking Northern Australia from ANZAC with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 aaGun, 3 fighters and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Australia to 56 Sea Zone
2 carriers moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to 43 Sea Zone
3 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern India to Burma
2 infantry moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 armour moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Japan to Davao
1 tactical_bomber moved from French Indo China to Davao
1 infantry moved from Anhwe to Shantung
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Kiangsi
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Shan State to Borneo
Place Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
1 artillery placed in French Indo China
2 artilleries and 1 marine placed in Kwangtung
Japanese undo move 2.
1 submarine placed in 37 Sea Zone
1 artillery placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,3
Japanese collect 52 PUs (5 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 4.83
ANZAC AA : -0.33
UK_Pacific regular : 0.00
ANZAC regular : 0.00
I got some good hits, but lost in Celebes and that sub off of Japan is really a thorn in my side.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to 45 Sea Zone
Combat - Americans
Americans creates battle in territory 7 Sea Zone
Combat Hit Differential Summary :
scramble 3 ftrs to sz46. Max D. Land survivor in sz56
@max334 I might actually try to safe the CR depending on how many hits you get. Pls let me know before you take casualties.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to 45 Sea Zone
Combat - Americans
Americans creates battle in territory 7 Sea Zone
Japanese scrambles 2 units out of 43 Sea Zone to defend against the attack in 46 Sea Zone
Japanese scrambles 1 units out of 56 Sea Zone to defend against the attack in 46 Sea Zone
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 3 fighters
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win, taking 7 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 3 fighters
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Celebes
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Wake Island to 55 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 mech_infantry moved from 55 Sea Zone to Queensland
1 fighter moved from Western United States to 11 Sea Zone
1 armour, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 armour, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 armour moved from French Equatorial Africa to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 104 Sea Zone to 88 Sea Zone
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 1.
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
2 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters placed in Western United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Japanese regular : 0.00