End of Round 2: Germany net +1.44
Max334 (Axis) v Odonis (Allies) P2V
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 cruiser and 1 marine moved from 55 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Guam 1 destroyer moved from 55 Sea Zone to 23 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 bomber moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Japanese scrambles 1 units out of 38 Sea Zone to defend against the attack in 43 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,6,2,4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,4 Battle in Guam Battle in Celebes Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer and 1 fighter Americans roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 fighter in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Americans lost in 43 Sea Zone Japanese win, taking Guam from Japanese, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -18 Casualties for Americans: 1 destroyer and 1 fighter Battle in 56 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Moving scrambled unit from 43 Sea Zone to 38 Sea Zone Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Wake Island 1 submarine moved from 17 Sea Zone to 7 Sea Zone 1 carrier and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 56 Sea Zone to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from 27 Sea Zone to Wake Island 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone Place Units - Americans 1 marine placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone 2 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Western United States 1 transport placed in 104 Sea Zone 2 fighters placed in Eastern United States 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -1.00 Japanese AA : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Shansi to Jehol Combat - Chinese Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery and 1 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Eastern India to Burma 1 artillery, 2 infantry and 1 mech_infantry moved from Kenya to 74 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 74 Sea Zone to 83 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 83 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 74 Sea Zone to 83 Sea Zone 1 armour moved from Morocco to Tunisia British take Tunisia from Neutral_Axis 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya Combat - British Japanese scrambles 2 units out of 39 Sea Zone to defend against the attack in Burma Battle in Libya Battle in Trans-Jordan British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Libya from Italians, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 fighters British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00
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I assumed you wanted to scramble into Burma, but thinking now that was not a solid assumption, sorry. OOL in Burma? If you want to scramble that is - if not, then I had two hits and that would eliminate your artillery there anyway and I can edit in results if your choice was not to scramble.
Sorry, still getting used to this game!
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@Odonis You did right. I do want to scramble, do max D and land any surviving ftrs in Yunnan. Anyway, what game do you usually play?
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@max334
BM or Bid usually -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 cruiser and 1 marine moved from 55 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Guam 1 destroyer moved from 55 Sea Zone to 23 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 bomber moved from Hawaiian Islands to 23 Sea Zone Combat - Americans Japanese scrambles 1 units out of 38 Sea Zone to defend against the attack in 43 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,6,2,4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,4 Battle in Guam Battle in Celebes Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer and 1 fighter Americans roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 fighter in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Americans lost in 43 Sea Zone Japanese win, taking Guam from Japanese, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -18 Casualties for Americans: 1 destroyer and 1 fighter Battle in 56 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Moving scrambled unit from 43 Sea Zone to 38 Sea Zone Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Wake Island 1 submarine moved from 17 Sea Zone to 7 Sea Zone 1 carrier and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 56 Sea Zone to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from 27 Sea Zone to Wake Island 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone Place Units - Americans 1 marine placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone 2 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Western United States 1 transport placed in 104 Sea Zone 2 fighters placed in Eastern United States 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Shansi to Jehol Combat - Chinese Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Eastern India to Burma 1 artillery, 2 infantry and 1 mech_infantry moved from Kenya to 74 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 74 Sea Zone to 83 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 83 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 74 Sea Zone to 83 Sea Zone 1 armour moved from Morocco to Tunisia British take Tunisia from Neutral_Axis 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya Combat - British Japanese scrambles 2 units out of 39 Sea Zone to defend against the attack in Burma Battle in Libya Battle in Trans-Jordan British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Libya from Italians, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 fighters British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 2 fighters in Burma, round 2 : 2/4 hits, 2.00 expected hits 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Burma, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is -9 Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Japanese: 2 artilleries and 1 fighter Moving scrambled unit from Burma to Yunnan Non Combat Move - British 2 aaGuns, 3 artilleries and 11 infantry moved from Eastern India to Western India 1 infantry moved from Siam to Shan State 1 armour moved from Ethiopia to Egypt 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 carrier and 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Gibraltar to Malta 1 fighter moved from Gibraltar to Malta 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 bomber moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 armour and 2 mech_infantrys placed in Southern Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4,1,1,6 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Italians regular : 0.33 Japanese regular : -0.33 Japanese AA : -0.17 British regular : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Syria to Iraq Italians take Iraq from British 1 armour and 1 mech_infantry moved from Romania to Southern Belarus 1 armour moved from Eastern Poland to Southern Belarus Combat - Italians Battle in Southern Belarus Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Southern Belarus Italians roll dice for 2 armour and 1 mech_infantry in Southern Belarus, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Italians win, taking Southern Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Alexandria to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry moved from Syria to 100 Sea Zone 1 marine moved from Syria to 100 Sea Zone 1 armour, 1 battleship, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia 1 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 1 aaGun moved from Romania to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -1.00
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Queensland to 43 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC
Combat Hit Differential Summary :
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oh no… no scramble … I’m ok with you deciding for me in those kind of cases.
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any issues?
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Queensland to 43 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Paulau Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Paulau from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 43 Sea Zone to Northern Australia 2 infantry moved from South Australia to Northern Australia 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 1 aaGun moved from Queensland to Northern Australia 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Queensland to 43 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Paulau Battle in 43 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Paulau from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 43 Sea Zone to Northern Australia 2 infantry moved from South Australia to Northern Australia 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 1 aaGun moved from Queensland to Northern Australia 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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@max334
No scramble -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 10 armour, 1 bomber, 1 fighter, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk 2 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia 3 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 tactical_bomber moved from France to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia 1 bomber moved from Germany to Bryansk 1 bomber moved from Western Germany to Bryansk 1 artillery and 4 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 artillery and 2 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Vyborg Combat - Germans Battle in Bessarabia Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Bessarabia, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 10 armour, 3 bombers, 1 fighter, 11 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 7 infantry Germans roll dice for 10 armour, 3 bombers, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 13/26 hits, 11.17 expected hits Russians roll dice for 1 artillery and 7 infantry in Bryansk, round 2 : 3/8 hits, 2.67 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 10 armour, 3 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 7 infantry Battle in Baltic States Germans attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 aaGun moved from Poland to Baltic States 2 aaGuns, 4 artilleries and 18 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Germany to Poland 2 armour and 2 mech_infantrys moved from Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Bessarabia to Romania 1 armour moved from Romania to Northern Italy 1 tactical_bomber moved from Bessarabia to Romania 2 fighters moved from Bessarabia to Romania 1 fighter moved from Bessarabia to Romania 1 bomber moved from Bryansk to Southern Belarus 1 bomber moved from Bryansk to Southern Belarus 1 tactical_bomber moved from Bryansk to Southern Belarus 1 fighter moved from Bryansk to Southern Belarus 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Bryansk to Slovakia Hungary 1 infantry moved from France to Southern France 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 45 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 3.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 artilleries and 4 infantry moved from Leningrad to Archangel 2 artilleries and 5 infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Vyborg 3 infantry moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland 3 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Buryatia to Northern Manchuria Combat - Russians Battle in Archangel Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery and 4 infantry Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 4 infantry Battle in Northern Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Northern Manchuria, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vyborg Russians attack with 2 artilleries and 7 infantry Germans defend with 1 artillery and 4 infantry Russians roll dice for 2 artilleries and 7 infantry in Vyborg, round 2 : 4/9 hits, 2.17 expected hits Germans roll dice for 1 artillery and 4 infantry in Vyborg, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 artilleries and 5 infantry in Vyborg, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 4 infantry Battle in Eastern Poland Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 aaGun and 2 infantry Italians roll AA dice in Eastern Poland : 0/3 hits, 0.50 expected hits Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits Italians roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 1 armour moved from Kursk to Russia 1 armour and 2 mech_infantrys moved from Stalingrad to Russia 1 mech_infantry moved from Ukraine to Tula 1 infantry moved from Ukraine to Kursk 3 infantry moved from Ukraine to Kursk 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Leningrad to Vyborg 4 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Novgorod 1 aaGun moved from Leningrad to Vologda 1 aaGun moved from Leningrad to Archangel 1 aaGun moved from Leningrad to Vyborg 1 aaGun and 6 infantry moved from Siberia to Amur 5 infantry moved from Buryatia to Amur 1 aaGun and 1 armour moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Leningrad 2 artilleries placed in Ukraine 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 5.50 Italians AA : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 artilleries moved from French Indo China to 37 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 3 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 marine moved from Malaya to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 2 marines moved from French Indo China to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 battleship moved from 37 Sea Zone to 56 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 56 Sea Zone 3 artilleries and 5 infantry moved from 56 Sea Zone to Northern Australia 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Northern Australia 1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 infantry and 1 mech_infantry moved from Yunnan to Shan State 2 tactical_bombers moved from 39 Sea Zone to Eastern India 1 fighter moved from Yunnan to Eastern India 1 fighter moved from Kwangsi to Eastern India 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 39 Sea Zone to 59 Sea Zone 1 fighter moved from Kwangtung to 43 Sea Zone 1 tactical_bomber moved from Kwangtung to 45 Sea Zone 1 bomber moved from French Indo China to 43 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 bomber and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 battleship and 4 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship and 4 transports in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 cruiser, 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 cruiser Battle in Eastern India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Eastern India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Battle in Celebes Japanese attack with 1 marine Americans defend with 1 marine Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Celebes Americans win, taking Java from ANZAC with 1 marine remaining. Battle score for attacker is -5 Casualties for Japanese: 1 marine Battle in Shan State Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Northern Australia Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 3 fighters and 2 infantry ANZAC roll AA dice in Northern Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Northern Australia, round 2 : 7/10 hits, 3.50 expected hits ANZAC roll dice for 1 aaGun, 3 fighters and 2 infantry in Northern Australia, round 2 : 3/5 hits, 2.67 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Northern Australia Japanese win, taking Northern Australia from ANZAC with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 aaGun, 3 fighters and 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier moved from 38 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Australia to 56 Sea Zone 2 carriers moved from 39 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 1 bomber moved from 43 Sea Zone to Malaya 1 tactical_bomber moved from Shan State to 43 Sea Zone 3 transports moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern India to Burma 2 infantry moved from Kweichow to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 armour moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Japan to Davao 1 tactical_bomber moved from French Indo China to Davao 1 infantry moved from Anhwe to Shantung 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Hunan 1 artillery moved from Hopei to Kiangsi 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Yunnan 1 fighter moved from Shan State to Borneo Place Units - Japanese 1 destroyer and 1 submarine placed in 37 Sea Zone 1 artillery placed in French Indo China 2 artilleries and 1 marine placed in Kwangtung Japanese undo move 2. 1 submarine placed in 37 Sea Zone 1 artillery placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,3 Japanese collect 52 PUs (5 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 4.83 ANZAC AA : -0.33 UK_Pacific regular : 0.00 ANZAC regular : 0.00
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I got some good hits, but lost in Celebes and that sub off of Japan is really a thorn in my side.