Thanks for the update. Enjoy your travels :)
TT ColtWitt (A) vs Rum and Fury (L+18) BM3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - Italians 2 fighters moved from Rostov to Archangel Combat - Italians Battle in Archangel Italians attack with 2 fighters Russians defend with 2 armour Italians roll dice for 2 fighters in Archangel, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 fighter owned by the Italians lost in Archangel Italians roll dice for 1 fighter in Archangel, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Archangel, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Archangel Russians win with 1 armour remaining. Battle score for attacker is -14 Casualties for Italians: 2 fighters Casualties for Russians: 1 armour Non Combat Move - Italians 1 infantry moved from Greece to Bulgaria 1 artillery moved from Albania to Bulgaria 1 artillery and 1 infantry moved from Northern Italy to France 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,5,1,6,1,5,1,1,2,2,4,6,5,1,4 Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.00
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Also - I assumed No Scramble in SZ112. If you want to reroll it, Germany can.
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@Gargantua no thanks
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@Karl7 Hi. Is it your Anzac go?
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@Karl7 in thjs game! Not WaW.
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DOH!
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,6,6,3,1 ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 6 armour, 9 artilleries, 18 infantry and 22 mech_infantrys moved from Rostov to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Rostov to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 2 armour and 1 mech_infantry moved from Bessarabia to Bryansk Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 112 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 fighter and 1 submarine in 112 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 8 armour, 11 artilleries, 18 infantry and 23 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 8 armour, 11 artilleries, 18 infantry and 23 mech_infantrys in Bryansk, round 2 : 19/60 hits, 16.33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 11 artilleries, 17 infantry and 23 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in Archangel Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Archangel to Novgorod 1 artillery and 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 6 mech_infantrys moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns moved from Rostov to Bryansk 1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 aaGun, 2 infantry and 3 mech_infantrys moved from Western Germany to Germany 2 bombers moved from Russia to Novgorod 1 bomber moved from Malaya to Chahar 2 fighters moved from Normandy Bordeaux to Germany 2 artilleries and 4 infantry moved from France to Western Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from Southern Italy to Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Karelia to Finland 2 mech_infantrys moved from Germany to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 artillery placed in France 4 infantry placed in Germany 1 artillery placed in France 2 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,2,6,2,1,4,6,4,5,3,5,2,1,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 52 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.83 Germans regular : 5.50 British regular : -0.33 Russians AA : -0.33
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 6 armour, 9 artilleries, 18 infantry and 22 mech_infantrys moved from Rostov to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Rostov to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 2 armour and 1 mech_infantry moved from Bessarabia to Bryansk Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 112 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 fighter and 1 submarine in 112 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 8 armour, 11 artilleries, 18 infantry and 23 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 8 armour, 11 artilleries, 18 infantry and 23 mech_infantrys in Bryansk, round 2 : 19/60 hits, 16.33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 11 artilleries, 17 infantry and 23 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in Archangel Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Archangel to Novgorod 1 artillery and 2 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 6 mech_infantrys moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns moved from Rostov to Bryansk 1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 aaGun, 2 infantry and 3 mech_infantrys moved from Western Germany to Germany 2 bombers moved from Russia to Novgorod 1 bomber moved from Malaya to Chahar 2 fighters moved from Normandy Bordeaux to Germany 2 artilleries and 4 infantry moved from France to Western Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from Southern Italy to Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Karelia to Finland 2 mech_infantrys moved from Germany to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 artillery placed in France 4 infantry placed in Germany 1 artillery placed in France 2 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,2,6,2,1,4,6,4,5,3,5,2,1,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 52 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.83 Germans regular : 5.50 British regular : -0.33 Russians AA : -0.33
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2nd file, please
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 23 PUs; Russians buy 1 aaGun, 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 3 fighters and 1 tactical_bomber moved from Tambov to Rostov Combat - Russians Battle in Rostov Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 aaGuns, 1 armour and 2 mech_infantrys Germans roll AA dice in Rostov : 1/4 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Rostov Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 aaGuns, 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 3 aaGuns owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 1 fighter and 2 infantry Casualties for Germans: 3 aaGuns, 1 armour and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns, 6 armour, 10 artilleries, 28 infantry and 8 mech_infantrys moved from Tambov to Russia Place Units - Russians 1 aaGun, 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : 0.33 Germans regular : -1.17 Russians regular : -0.17
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My ally will officially review.
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Japan Can proceed, as no state of war currently exists between Russia/Japan.
Karl is a few hours from his final comments.
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Does the Red Army really need the RAF’s direction to decide if it will defend its capital or not? The shame! Great Patriotic War my ass!
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The Red Army is boldly willing to sacrifice itself for the greater war :)
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That’s all that needs “review”
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Nevermind, youre the RAF! US is meddling in everything!
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Looks good. Go
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 destroyers moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery moved from 55 Sea Zone to Northern Territory 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery moved from 55 Sea Zone to Northern Territory 3 fighters moved from Philippines to 33 Sea Zone 4 fighters moved from 37 Sea Zone to 33 Sea Zone 1 artillery moved from Shan State to Yunnan 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Hunan 1 mech_infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 cruiser moved from 41 Sea Zone to 55 Sea Zone