@max334 no scram thanks
oysteilo (X) vs. Sovietishcat (+9) BM3
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 3 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 9 fighters moved from 35 Sea Zone to 43 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@oysteilo Submerge sub sz 6?
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@Sovietishcat said in oysteilo (X) vs. Sovietishcat (+9) BM3:
@oysteilo Submerge sub sz 6?
yes pleSE
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 3 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 9 fighters moved from 35 Sea Zone to 43 Sea Zone Combat - Americans Battle in Guam Battle in 43 Sea Zone Americans attack with 1 destroyer and 13 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 13 fighters in 43 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking Guam from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 13 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 6 Sea Zone Americans attack with 3 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 13 fighters moved from 43 Sea Zone to 37 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Yunnan to India 3 fighters moved from 110 Sea Zone to United Kingdom 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 2 submarines and 6 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries moved from 92 Sea Zone to Gibraltar 6 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 5 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Hainan 2 infantry moved from Trans-Jordan to Iraq 7 fighters moved from Trans-Jordan to Iraq Combat - British Strategic bombing raid in Hainan Japanese roll AA dice in Hainan : 0/1 hits, 0,17 expected hits Bombing raid in Hainan rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Hainan causes 3 damage total. Battle in Kweichow British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow British win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 7 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 7 fighters and 2 infantry in Iraq, round 2 : 4/9 hits, 3,83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 7 fighters moved from Iraq to Trans-Jordan 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Yunnan 1 infantry moved from Siam to Shan State 1 armour and 1 mech_infantry moved from India to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Hainan to Yunnan Place Units - British 5 infantry placed in United Kingdom 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,6,2,5,3,6,6,5,3,1,6,5,1,6,1,6,1,5,2,4,5,1,4,3,4,3,6,1,3,4,4,5,4,6,3,6,2,5,5,5,2,6,1,2,6,5,6,4,1,6,2,5,4,3,4,4,6,1,5 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -0,83 Japanese regular : 2,33 Japanese AA : -0,17 Germans regular : 0,67 British regular : 1,00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 3 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 9 fighters moved from 35 Sea Zone to 43 Sea Zone Combat - Americans Battle in Guam Battle in 43 Sea Zone Americans attack with 1 destroyer and 13 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 13 fighters in 43 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking Guam from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 13 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 6 Sea Zone Americans attack with 3 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits Japanese roll dice for 1 submarine and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 13 fighters moved from 43 Sea Zone to 37 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Yunnan to India 3 fighters moved from 110 Sea Zone to United Kingdom 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 2 submarines and 6 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries moved from 92 Sea Zone to Gibraltar 6 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 5 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Hainan 2 infantry moved from Trans-Jordan to Iraq 7 fighters moved from Trans-Jordan to Iraq Combat - British Strategic bombing raid in Hainan Japanese roll AA dice in Hainan : 0/1 hits, 0,17 expected hits Bombing raid in Hainan rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Hainan causes 3 damage total. Battle in Kweichow British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow British win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 7 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 7 fighters and 2 infantry in Iraq, round 2 : 4/9 hits, 3,83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 7 fighters moved from Iraq to Trans-Jordan 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Yunnan 1 infantry moved from Siam to Shan State 1 armour and 1 mech_infantry moved from India to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Hainan to Yunnan Place Units - British 5 infantry placed in United Kingdom 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,6,2,5,3,6,6,5,3,1,6,5,1,6,1,6,1,5,2,4,5,1,4,3,4,3,6,1,3,4,4,5,4,6,3,6,2,5,5,5,2,6,1,2,6,5,6,4,1,6,2,5,4,3,4,4,6,1,5 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -0,83 Japanese regular : 2,33 Japanese AA : -0,17 Germans regular : 0,67 British regular : 1,00
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@oysteilo Please use second file
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Cyprus Combat - Italians Battle in Cyprus Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry; Russians defend with 1 fighter Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Cyprus, round 2 : 2/2 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus 1 bomber owned by the Italians retreated British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Cyprus to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Eastern Poland to Ukraine 3 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Holland Belgium to Western Germany 3 fighters moved from Western Germany to Southern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : 1,00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from 37 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 armour, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Caroline Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Borneo to 37 Sea Zone Place Units - ANZAC 1 armour and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 fighter moved from Gibraltar to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 99 Sea Zone to Crete Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,50
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries, 13 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 2 armour and 6 mech_infantrys moved from Persia to Iraq 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Novosibirsk 1 fighter and 1 tactical_bomber moved from Caucasus to Urals 1 tactical_bomber moved from Caucasus to Urals 4 tactical_bombers moved from Caucasus to Novosibirsk 1 bomber moved from Japan to 20 Sea Zone Combat - Germans Battle in Novosibirsk Germans attack with 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 4 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 20 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Urals Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Urals, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys in Iraq, round 2 : 7/33 hits, 9,17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Northwest Persia to Iraq 1 tactical_bomber moved from Caucasus to Persia 1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Romania to Ukraine 2 artilleries and 6 infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Greece to Romania 3 tactical_bombers moved from Novosibirsk to Volgograd 1 tactical_bomber moved from Novosibirsk to Volgograd 1 fighter and 2 tactical_bombers moved from Urals to Vologda 3 infantry moved from Russia to Vologda 1 bomber moved from 20 Sea Zone to Japan 1 fighter moved from Germany to Southern Italy 6 bombers moved from Western Germany to Southern Italy 1 fighter moved from 113 Sea Zone to Southern Italy 2 infantry moved from Finland to Norway 1 fighter moved from 113 Sea Zone to Southern Italy 1 fighter moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 3 infantry moved from Novgorod to Archangel Place Units - Germans 1 artillery and 2 infantry placed in Persia 3 armour placed in Ukraine 3 armour placed in Volgograd 3 infantry placed in Russia 1 fighter placed in 112 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,33 Germans regular : -1,83 British regular : -0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry moved from Timguska to Kansu Combat - Russians Battle in Kansu Russians attack with 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry in Kansu, round 2 : 22/105 hits, 21,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Cyprus to Trans-Jordan 1 fighter moved from Crete to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from Philippines to Caroline Islands 1 fighter moved from Philippines to Yunnan 6 aaGuns moved from Timguska to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,50
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@oysteilo Just to let you know. 2 Anzac fighters on Anzac AC, and 1 Anzac fighter on USA carrier.
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 1x harbour; Remaining resources: 48 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 bombers moved from Japan to 33 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Sikang to Szechwan 1 artillery moved from Shensi to Szechwan 1 fighter moved from Shantung to Szechwan 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Shantung to Kiangsi 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from Americans Japanese take 19 Sea Zone from Americans 2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 4 fighters moved from 36 Sea Zone to Borneo 5 fighters moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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scramble
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@oysteilo Yes please
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@oysteilo the 2 fighters
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 1x harbour; Remaining resources: 48 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 bombers moved from Japan to 33 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Sikang to Szechwan 1 artillery moved from Shensi to Szechwan 1 fighter moved from Shantung to Szechwan 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Shantung to Kiangsi 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from Americans Japanese take 19 Sea Zone from Americans 2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 4 fighters moved from 36 Sea Zone to Borneo 5 fighters moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese ANZAC scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 5 fighters, 1 submarine and 1 transport in 43 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 5 fighters and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 4/8 hits, 3,67 expected hits UK_Pacific roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits, 4,33 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in 33 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer and 2 transports; Russians defend with 2 fighters Japanese roll dice for 2 bombers in 33 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 bombers in 33 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits ANZAC roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 1 fighter owned by the Russians lost in 33 Sea Zone Japanese roll dice for 2 bombers in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits ANZAC roll dice for 1 fighter and 2 transports in 33 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in 33 Sea Zone 2 transports owned by the ANZAC lost in 33 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 2 transports Casualties for Russians: 2 fighters Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 3/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 5 fighters moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 5 fighters moved from Borneo to 36 Sea Zone 4 fighters moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Kiangsi to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from 33 Sea Zone to Iwo Jima 1 bomber moved from 33 Sea Zone to Iwo Jima 6 infantry moved from Shantung to Anhwe 8 infantry moved from Manchuria to Jehol 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun, 5 artilleries and 10 infantry moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from 6 Sea Zone to Anhwe 3 tactical_bombers moved from 6 Sea Zone to Japan 1 fighter moved from Szechwan to Sikang Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : 3,17 ANZAC regular : -2,67 UK_Pacific regular : 0,50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from India to Persia Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 13 fighters and 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 bomber moved from Persia to Trans-Jordan 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone 1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 7 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 92 Sea Zone to 99 Sea Zone 2 carriers, 5 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 2 fighters moved from 98 Sea Zone to Egypt 5 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 fighter moved from Gibraltar to 98 Sea Zone Place Units - Americans 1 infantry placed in Central United States 3 fighters placed in Eastern United States 3 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Kwangsi Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 airfields and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Yunnan to Shantung 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Germans 1 armour and 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kiangsi Combat - British Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Shantung causes 4 damage total. Battle in Kweichow British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kiangsi British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for British: 1 fighter and 2 mech_infantrys Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Kiangsi to Yunnan 1 bomber moved from Shantung to Yunnan 1 mech_infantry moved from India to Yunnan 2 infantry moved from India to West India 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters moved from Trans-Jordan to Egypt 2 artilleries, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 92 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 airfield and 3 infantry placed in Egypt 1 airfield placed in Trans-Jordan Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Kiangsi: 1 armour EDIT: Changing ownership of Kiangsi from Chinese to Japanese EDIT: Adding units owned by British to Yunnan: 1 fighter EDIT: Turning off Edit Mode 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,5,3,4,4,2,6,3,2,3,1,1,2,2,6,5,4,2,3,1,1,6,5,4,4,3,4,6,6,6,4,6,6,2,3,6,6,2,4,4,2,4,4,3,5,1,4,5,4,5,2,6,4,2 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 1,33 Japanese AA : -0,17 Germans AA : -0,17 British regular : 0,17
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@oysteilo I clicked too fast in Kiangsi,and chose my plane instead as last casulaty, I just edited the fighter back and remove d my tank and gave you back the Kiangsi!
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 3 aaGuns, 1 artillery and 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bessarabia to Rostov 1 artillery and 3 infantry moved from Western Germany to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : -0,17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Borneo ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 fighters moved from Borneo to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Crete to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33