oysteilo (X) vs. Sovietishcat (+9) BM3

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 1x harbour; Remaining resources: 48 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Japan to 33 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Sikang to Szechwan
            1 artillery moved from Shensi to Szechwan
            1 fighter moved from Shantung to Szechwan
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Shantung to Kiangsi
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Tsinghai to Sikang
            1 mech_infantry moved from Hopei to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from 36 Sea Zone to Kiangsi
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 marine moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                  Japanese take 20 Sea Zone from Americans
                  Japanese take 19 Sea Zone from Americans
            2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            4 fighters moved from 36 Sea Zone to Borneo
            5 fighters moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    scramble

  • '19

    @oysteilo Yes please

  • '19

    @oysteilo the 2 fighters

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 1x harbour; Remaining resources: 48 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 bombers moved from Japan to 33 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Sikang to Szechwan
            1 artillery moved from Shensi to Szechwan
            1 fighter moved from Shantung to Szechwan
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Shantung to Kiangsi
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Tsinghai to Sikang
            1 mech_infantry moved from Hopei to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from 36 Sea Zone to Kiangsi
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 marine moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                  Japanese take 20 Sea Zone from Americans
                  Japanese take 19 Sea Zone from Americans
            2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            4 fighters moved from 36 Sea Zone to Borneo
            5 fighters moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            ANZAC scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 5 fighters, 1 submarine and 1 transport in 43 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 5 fighters and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 armour
                    Japanese roll dice for 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 4/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
                Americans defend with 3 submarines
                    Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits, 4,33 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    3 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Americans: 3 submarines
            Battle in 33 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer and 2 transports; Russians defend with 2 fighters
                    Japanese roll dice for 2 bombers in 33 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 bombers in 33 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    ANZAC roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
                    1 fighter owned by the Russians lost in 33 Sea Zone
                    Japanese roll dice for 2 bombers in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 fighter and 2 transports in 33 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians lost in 33 Sea Zone
                    2 transports owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 2 transports
                Casualties for Russians: 2 fighters
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 3/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            5 fighters moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Borneo to 36 Sea Zone
            5 fighters moved from Borneo to 36 Sea Zone
            4 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Kiangsi to 36 Sea Zone
            1 fighter moved from 21 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kiangsi to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from 33 Sea Zone to Iwo Jima
            1 bomber moved from 33 Sea Zone to Iwo Jima
            6 infantry moved from Shantung to Anhwe
            8 infantry moved from Manchuria to Jehol
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun, 5 artilleries and 10 infantry moved from Yakut S.S.R. to Buryatia
            1 tactical_bomber moved from 6 Sea Zone to Anhwe
            3 tactical_bombers moved from 6 Sea Zone to Japan
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Japanese regular : 3,17
    ANZAC regular : -2,67
    UK_Pacific regular : 0,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 bomber moved from India to Persia
    
        Combat - Americans
            Strategic bombing raid in Persia
                    Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Persia causes 4 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 13 fighters and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 bomber moved from Persia to Trans-Jordan
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
            1 armour, 2 artilleries, 9 infantry, 2 mech_infantrys and 7 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Gibraltar to United Kingdom
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            2 carriers, 5 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            5 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Queensland to Hawaiian Islands
            1 fighter moved from Gibraltar to 98 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            3 fighters placed in Eastern United States
            3 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 airfields and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Yunnan to Shantung
            1 mech_infantry moved from India to Eastern Persia
                  British take Eastern Persia from Germans
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Kiangsi
    
        Combat - British
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Kweichow
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for British: 1 fighter and 2 mech_infantrys
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 bomber moved from Shantung to Yunnan
            1 mech_infantry moved from India to Yunnan
            2 infantry moved from India to West India
            1 infantry moved from Shan State to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            2 fighters moved from Trans-Jordan to Egypt
            2 artilleries, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 92 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 airfield and 3 infantry placed in Egypt
            1 airfield placed in Trans-Jordan
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kiangsi: 1 armour
            EDIT: Changing ownership of Kiangsi from Chinese to Japanese
            EDIT: Adding units owned by British to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,5,3,4,4,2,6,3,2,3,1,1,2,2,6,5,4,2,3,1,1,6,5,4,4,3,4,6,6,6,4,6,6,2,3,6,6,2,4,4,2,4,4,3,5,1,4,5,4,5,2,6,4,2
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 1,33
    Japanese AA : -0,17
    Germans AA : -0,17
    British regular : 0,17
    

    Savegame

  • '19

    @oysteilo I clicked too fast in Kiangsi,and chose my plane instead as last casulaty, I just edited the fighter back and remove d my tank and gave you back the Kiangsi!

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 bomber, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            3 aaGuns, 1 artillery and 1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bessarabia to Rostov
            1 artillery and 3 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Italians regular : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 37 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Borneo
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from Borneo to 35 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 transports placed in 54 Sea Zone
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Crete to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 92 PUs; 
            Germans buy 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 2 destroyers
                    Germans roll dice for 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
                    Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            3 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 aaGun, 17 armour, 19 artilleries, 30 infantry and 25 mech_infantrys moved from Vologda to Samara
            17 armour moved from Samara to Volgograd
            3 infantry moved from Russia to Samara
            3 infantry moved from Archangel to Vologda
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
            1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Iraq
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            2 artilleries and 6 infantry moved from Romania to Bulgaria
            1 armour moved from Western Germany to Southern Italy
            6 mech_infantrys moved from Western Germany to Southern Italy
            2 armour and 9 mech_infantrys moved from Iraq to Persia
            3 fighters moved from Southern Italy to Iraq
            3 fighters moved from Southern Italy to Persia
            4 tactical_bombers moved from Volgograd to Iraq
            1 fighter and 2 tactical_bombers moved from Vologda to Persia
            1 tactical_bomber moved from Southern Italy to Persia
            3 mech_infantrys moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
    
        Place Units - Germans
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            1 factory_minor placed in Iraq
            3 artilleries placed in Persia
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 69 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans regular : 2,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Kansu to Shensi
            2 armour, 10 artilleries, 90 infantry and 1 mech_infantry moved from Kansu to Tsinghai
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry in Tsinghai, round 2 : 18/103 hits, 21,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Shensi to Yunnan
            6 aaGuns moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -2,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            2 bombers moved from Iwo Jima to 21 Sea Zone
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
            1 tactical_bomber moved from Anhwe to Shensi
            3 infantry moved from Anhwe to Kweichow
            2 tactical_bombers moved from 36 Sea Zone to Kweichow
            1 fighter moved from Sikang to Kweichow
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            5 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Japan to 21 Sea Zone
            4 fighters moved from 36 Sea Zone to 21 Sea Zone
            3 fighters moved from 36 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 8 fighters, 1 submarine and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber in 21 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shensi to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
            1 aaGun, 5 artilleries and 10 infantry moved from Buryatia to Amur
            4 infantry moved from Jehol to Manchuria
            2 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Anhwe
            5 fighters moved from 20 Sea Zone to 36 Sea Zone
            3 fighters moved from 20 Sea Zone to 36 Sea Zone
            6 fighters moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Japan to 36 Sea Zone
            2 bombers moved from 21 Sea Zone to Japan
            2 mech_infantrys moved from Shantung to Anhwe
            1 infantry moved from Urals to Vologda
            1 infantry moved from Timguska to Novosibirsk
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 fighter and 4 infantry placed in Japan
            3 infantry placed in Manchuria
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,67
    Japanese regular : -1,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            13 fighters moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 13 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 13 fighters in 21 Sea Zone, round 2 : 5/14 hits, 6,83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 13 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            13 fighters moved from 21 Sea Zone to 37 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 7 transports moved from 98 Sea Zone to 92 Sea Zone
            6 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Trans-Jordan to Gibraltar
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            3 artilleries and 14 infantry moved from Yunnan to Kweichow
            2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries and 16 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 3 artilleries and 16 infantry in Kweichow, round 2 : 3/19 hits, 4,17 expected hits
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
    
        Place Units - Chinese
            2 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Yunnan to Shantung
    
        Combat - British
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Shantung causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Shantung to Kweichow
            3 aaGuns, 6 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Kweichow
            1 mech_infantry moved from Eastern Persia to India
            1 infantry moved from West India to Eastern Persia
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            2 fighters, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            British undo move 2.
            3 submarines placed in 71 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,6,2,4,3,3,6,2,1,4,3,6,6,2,1,3,4,4,1,1,6,6,1,6,2,2,3,1,4,2,3,3,3,6,5,3,4,5,3,4,4,1,1,4,2,1,4,6,2,4,5,1,4,3,6,4,6,5,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
            UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Americans regular : -1,83
    Japanese regular : -0,83
    Japanese AA : -0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            3 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Caucasus to Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 20 Sea Zone
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in 20 Sea Zone
                Germans attack with 1 bomber; Japanese loiter and taunt
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 20 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 3 bombers, 5 fighters, 1 submarine and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            25 mech_infantrys moved from Samara to Caucasus
            2 infantry moved from Northwest Persia to Iraq
            1 artillery moved from Northwest Persia to Iraq
            3 artilleries moved from Persia to Iraq
            2 infantry moved from Persia to Iraq
            3 armour moved from Caucasus to Persia
            3 armour moved from Northwest Persia to Persia
            12 armour moved from Volgograd to Northwest Persia
            8 armour moved from Volgograd to Northwest Persia
            3 armour and 1 mech_infantry moved from Ukraine to Caucasus
            3 infantry moved from Vologda to Samara
            1 infantry moved from Novosibirsk to Samara
            3 infantry moved from Russia to Samara
            1 aaGun, 1 artillery and 4 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            3 bombers, 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            3 bombers moved from Southern Italy to Western Germany
            4 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 armour placed in Persia
            3 artilleries placed in Iraq
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 67 PUs (2 lost to blockades); end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Russians regular : -0,17
    Germans regular : 0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Might be slow the next week or so

  • '19

    @oysteilo No worries take your time :+1:


  • @Sovietishcat but i made a post today though!

  • '19

    @oysteilo Yes you did, I am so happy that your German Bomber in the Pac even if it costs me 3 subs and 1 dd!

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Axis & Allies Boardgaming Custom Painted Miniatures

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