@FMErwinRommel spoilsport!
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States 1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania 8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Romania 1 artillery owned by the Russians retreated to Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Buryatia S.S.R. Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belorussia 1 infantry moved from Russia to Archangel 1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Russia to Belorussia 4 infantry moved from Caucasus to Ukraine 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to East Poland Place Units - Russians 5 armour and 1 artillery placed in Russia Russians undo move 1. 1 artillery placed in Caucasus 6 armour placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belorussia: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belorussia: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 artillery moved from Borneo to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma Japanese take Burma from British 1 artillery moved from Borneo to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to French Indo-China Thailand 1 infantry moved from 37 Sea Zone to French Indo-China Thailand 1 artillery moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 fighters moved from 50 Sea Zone to 51 Sea Zone 1 infantry moved from Manchuria to Kiangsu 1 bomber moved from Manchuria to Kiangsu 1 fighter moved from 50 Sea Zone to Kiangsu 1 bomber moved from Manchuria to Fukien 1 fighter moved from 49 Sea Zone to French Indo-China Thailand 1 fighter moved from 49 Sea Zone to French Indo-China Thailand 1 fighter moved from 50 Sea Zone to Fukien 1 fighter moved from 50 Sea Zone to Fukien 1 fighter moved from 50 Sea Zone to Kiangsu 1 bomber moved from Manchuria to 51 Sea Zone 1 artillery moved from Suiyuan to Hupeh Japanese take Hupeh from Chinese 1 fighter moved from 18 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo-China Thailand Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 bomber and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 fighters in Fukien, round 2 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 51 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 2 fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 51 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Kiangsu, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 37 Sea Zone 1 destroyer moved from 49 Sea Zone to 37 Sea Zone 1 carrier moved from 50 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo-China Thailand to 37 Sea Zone 2 fighters moved from Fukien to 37 Sea Zone 1 battleship moved from 50 Sea Zone to 62 Sea Zone 2 carriers moved from 50 Sea Zone to 62 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from 51 Sea Zone to 62 Sea Zone 2 fighters moved from Kiangsu to 62 Sea Zone 1 bomber moved from Kiangsu to Manchuria 1 bomber moved from Fukien to Manchuria 1 bomber moved from 51 Sea Zone to Manchuria 1 submarine moved from 50 Sea Zone to 62 Sea Zone 1 submarine moved from 50 Sea Zone to 49 Sea Zone 1 fighter moved from 20 Sea Zone to 18 Sea Zone Place Units - Japanese 4 infantry placed in Borneo 3 infantry placed in Manchuria 2 destroyers and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : 0.67 Japanese rolls : 0.00 British regular : 0.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to French Indo-China Thailand 1 fighter moved from India to Burma 1 fighter moved from India to French Indo-China Thailand Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo-China Thailand British attack with 1 bomber and 1 fighter Japanese defend with 1 artillery British roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo-China Thailand British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from India to 15 Sea Zone 1 fighter moved from Persia to 15 Sea Zone 1 destroyer and 1 transport moved from 34 Sea Zone to 15 Sea Zone 3 armour moved from Egypt to Persia 1 armour moved from Egypt to Persia 1 infantry moved from Libya to Egypt 2 armour and 1 infantry moved from Anglo-Egypt Sudan to Egypt 2 armour moved from Egypt to Persia 2 armour moved from Union of South Africa to Italian Africa 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from Burma to India 1 bomber moved from French Indo-China Thailand to Egypt Place Units - British 1 carrier and 1 cruiser placed in 15 Sea Zone 1 artillery and 2 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to French Indo-China Thailand 1 fighter moved from India to Burma 1 fighter moved from India to French Indo-China Thailand Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo-China Thailand British attack with 1 bomber and 1 fighter Japanese defend with 1 artillery British roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo-China Thailand British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from India to 15 Sea Zone 1 fighter moved from Persia to 15 Sea Zone 1 destroyer and 1 transport moved from 34 Sea Zone to 15 Sea Zone 3 armour moved from Egypt to Persia 1 armour moved from Egypt to Persia 1 infantry moved from Libya to Egypt 2 armour and 1 infantry moved from Anglo-Egypt Sudan to Egypt 2 armour moved from Egypt to Persia 2 armour moved from Union of South Africa to Italian Africa 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from Burma to India 1 bomber moved from French Indo-China Thailand to Egypt Place Units - British 1 carrier and 1 cruiser placed in 15 Sea Zone 1 artillery and 2 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 1/1 hits, 0.00 expected hits Italians removing all Technology Tokens after successful research. Italians discover Increased Factory Production Activate Technology - Italians Italians activating Increased Factory Production Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 bomber moved from Italy to 15 Sea Zone 1 fighter moved from Italy to 15 Sea Zone 1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from Gibraltar to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya Italians take Libya from British 1 armour moved from Karelia S.S.R. to Baltic States Combat - Italians Battle in 15 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 15 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 15 Sea Zone 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 14 Sea Zone British win with 2 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber and 1 fighter Casualties for British: 1 carrier, 1 cruiser and 1 destroyer Battle in Baltic States Italians attack with 1 armour Russians defend with 1 artillery Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Baltic States Russians win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour 2 fighters owned by the British forced to land in Egypt Non Combat Move - Italians 4 infantry moved from Italy to Balkans Place Units - Italians 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians rolls : 1.00 Italians regular : -0.33 Russians regular : 0.67 British regular : 0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 4,1 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Australia British take Australia from Japanese Combat - Americans Non Combat Move - Americans 1 infantry moved from Panama to Eastern United States 2 bombers moved from India to Hawaiian Islands 1 carrier moved from 53 Sea Zone to 47 Sea Zone 2 fighters moved from 53 Sea Zone to 47 Sea Zone 2 destroyers moved from 53 Sea Zone to 47 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Iwo Jima to 56 Sea Zone 1 carrier moved from 56 Sea Zone to 53 Sea Zone 2 fighters moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 42 Sea Zone to 47 Sea Zone Combat Move - Chinese 2 infantry moved from Sikang to Hupeh 1 infantry moved from Yunnan to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Americans 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Chinghai Chinese undo move 1. 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,3 and gets 0 hits Purchase Units - Germans Germans buy 6 armour and 1 bomber; Remaining resources: 4 PUs; 2 techTokens; Combat Move - Germans 1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Poland to East Poland 1 fighter moved from 5 Sea Zone to East Poland 4 infantry moved from Balkans to Bulgaria Romania 2 artilleries and 8 infantry moved from Germany to Poland 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 18 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria Germans take Morocco Algeria from British Combat - Germans Battle in East Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 4 infantry moved from Karelia S.S.R. to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Poland 12 armour moved from Karelia S.S.R. to Poland 4 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from East Poland to 5 Sea Zone Place Units - Germans 6 armour and 1 bomber placed in Germany Germans undo move 1. 6 armour and 1 bomber placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 1 artillery and 2 infantry moved from Ukraine to East Poland 1 artillery and 2 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in East Poland Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belorussia 6 armour moved from Russia to Karelia S.S.R. 3 armour moved from Belorussia to Karelia S.S.R. 2 infantry moved from Archangel to Karelia S.S.R. 1 aaGun moved from Belorussia to Karelia S.S.R. 3 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Caucasus to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Belorussia to Eastern Ukraine 6 infantry moved from Belorussia to Eastern Ukraine 1 artillery moved from Belorussia to Eastern Ukraine Place Units - Russians 2 artilleries and 4 infantry placed in Russia 1 fighter and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 2.67 Russians regular : 1.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Kiangsu to Fukien Japanese take Fukien from Chinese 1 artillery moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 2 transports moved from 37 Sea Zone to 49 Sea Zone 4 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 4 fighters moved from 37 Sea Zone to Burma 1 bomber moved from Manchuria to Iwo Jima 1 bomber moved from Manchuria to Iwo Jima 1 bomber moved from Manchuria to Iwo Jima 1 fighter moved from 62 Sea Zone to Iwo Jima 3 fighters moved from 62 Sea Zone to Iwo Jima 1 fighter moved from 13 Sea Zone to 15 Sea Zone Combat - Japanese Battle in 15 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 15 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Iwo Jima Japanese attack with 3 bombers, 4 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 bombers, 4 fighters and 2 infantry in Iwo Jima, round 2 : 5/9 hits, 4.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 4 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 4 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Burma to 37 Sea Zone 4 fighters moved from Iwo Jima to 62 Sea Zone 3 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Kiangsu 1 submarine moved from 49 Sea Zone to 36 Sea Zone 1 fighter moved from 15 Sea Zone to 13 Sea Zone 3 bombers moved from Iwo Jima to Manchuria Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo-China Thailand: 2 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone 2 artilleries and 2 infantry placed in Borneo 1 artillery and 2 infantry placed in Manchuria 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.33 Japanese rolls : 0.00 British regular : 0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 3 armour moved from Persia to Chinghai 2 infantry moved from Egypt to Libya 2 fighters moved from Egypt to Libya 1 bomber moved from Egypt to Libya Combat - British Battle in Libya British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Libya, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Chinghai British attack with 3 armour Japanese defend with 1 artillery British roll dice for 3 armour in Chinghai, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chinghai British win, taking Chinghai from Japanese with 3 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 2 armour moved from Persia to India 1 armour moved from Persia to India 2 armour moved from Italian Africa to Egypt 1 bomber and 2 fighters moved from Libya to Egypt Place Units - British 1 fighter and 2 infantry placed in India 2 infantry placed in Egypt 1 armour placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : -0.33 British regular : 1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Italians 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery moved from Gibraltar to 13 Sea Zone 1 artillery and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya 2 infantry moved from Balkans to Bulgaria Romania Combat - Italians Battle in Libya Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians Place Units - Italians 1 artillery placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 0.83 British regular : -0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 6,1 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 infantry moved from Australia to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies British take East Indies from Japanese 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 artillery moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands 1 fighter moved from 47 Sea Zone to Caroline Islands 1 fighter moved from 47 Sea Zone to 51 Sea Zone 1 bomber moved from Hawaiian Islands to 59 Sea Zone 4 fighters moved from 53 Sea Zone to Caroline Islands 1 fighter moved from 51 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 destroyer moved from 53 Sea Zone to 60 Sea Zone Combat - Americans Battle in 59 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 59 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 1 bomber, 6 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 1 infantry in Caroline Islands, round 2 : 4/9 hits, 4.33 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 47 Sea Zone to 51 Sea Zone 2 carriers, 1 destroyer and 3 submarines moved from 53 Sea Zone to 51 Sea Zone 1 destroyer moved from 56 Sea Zone to 51 Sea Zone 6 fighters moved from Caroline Islands to 51 Sea Zone 1 bomber moved from Caroline Islands to Wake Island 1 bomber moved from 59 Sea Zone to Wake Island 4 infantry moved from Eastern United States to Central United States Combat Move - Chinese 1 infantry moved from Hupeh to Ningxia Chinese take Ningxia from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Sikang 1 infantry moved from Hupeh to Ningxia Place Units - Americans 1 fighter placed in Western United States 1 artillery and 3 infantry placed in Western United States 1 cruiser and 2 transports placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Sikang Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,2 and gets 0 hits Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 49 PUs; 2 techTokens; Germans buy 2 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 bomber moved from Germany to Ukraine 2 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 fighter moved from 5 Sea Zone to Baltic States 12 armour, 2 artilleries and 12 infantry moved from Poland to East Poland 4 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from France to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa Germans take French West Africa from British 1 carrier and 1 fighter moved from 13 Sea Zone to 17 Sea Zone 1 submarine moved from 13 Sea Zone to 11 Sea Zone 6 armour moved from Germany to East Poland Combat - Germans Battle in East Poland Germans attack with 18 armour, 2 artilleries and 16 infantry Russians defend with 1 artillery Germans roll dice for 18 armour, 2 artilleries and 16 infantry in East Poland, round 2 : 12/36 hits, 12.67 expected hits Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 18 armour, 2 artilleries and 16 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Baltic States to 5 Sea Zone 1 bomber moved from Ukraine to Germany 1 aaGun moved from France to Germany Place Units - Germans 1 armour and 1 fighter placed in France 1 armour, 2 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,2 and gets 0 hits Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 49 PUs; 2 techTokens; Germans buy 2 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 bomber moved from Germany to Ukraine 2 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 fighter moved from 5 Sea Zone to Baltic States 12 armour, 2 artilleries and 12 infantry moved from Poland to East Poland 4 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from France to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa Germans take French West Africa from British 1 carrier and 1 fighter moved from 13 Sea Zone to 17 Sea Zone 1 submarine moved from 13 Sea Zone to 11 Sea Zone 6 armour moved from Germany to East Poland Combat - Germans Battle in East Poland Germans attack with 18 armour, 2 artilleries and 16 infantry Russians defend with 1 artillery Germans roll dice for 18 armour, 2 artilleries and 16 infantry in East Poland, round 2 : 12/36 hits, 12.67 expected hits Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 18 armour, 2 artilleries and 16 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Baltic States to 5 Sea Zone 1 bomber moved from Ukraine to Germany 1 aaGun moved from France to Germany Place Units - Germans 1 armour and 1 fighter placed in France 1 armour, 2 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from Belorussia to Finland 2 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Belorussia to Baltic States 1 fighter moved from Caucasus to Baltic States 7 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Finland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belorussia 1 fighter moved from Finland to Karelia S.S.R. 9 armour moved from Karelia S.S.R. to Belorussia 4 infantry moved from Russia to Belorussia 2 artilleries moved from Russia to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 5 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 2 infantry moved from India to Persia Place Units - Russians 2 infantry placed in Karelia S.S.R. 2 artilleries and 4 infantry placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from Belorussia to Finland 2 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Belorussia to Baltic States 1 fighter moved from Caucasus to Baltic States 7 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Finland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belorussia 1 fighter moved from Finland to Karelia S.S.R. 9 armour moved from Karelia S.S.R. to Belorussia 4 infantry moved from Russia to Belorussia 2 artilleries moved from Russia to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 5 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 2 infantry moved from India to Persia Place Units - Russians 2 infantry placed in Karelia S.S.R. 2 artilleries and 4 infantry placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Shipyards Activate Technology - Japanese Japanese activating Shipyards Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 infantry moved from Suiyuan to Ningxia 3 bombers moved from Manchuria to Ningxia 1 infantry moved from Kiangsu to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo-China Thailand to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia Japanese take Australia from British 1 infantry moved from French Indo-China Thailand to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies 2 fighters moved from 37 Sea Zone to East Indies 1 fighter moved from 37 Sea Zone to 38 Sea Zone 2 carriers moved from 37 Sea Zone to 49 Sea Zone 1 submarine moved from 36 Sea Zone to 49 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from 62 Sea Zone to 60 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 50 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 60 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 4 fighters in 60 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 60 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Ningxia Japanese attack with 3 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 3 bombers and 1 infantry in Ningxia, round 2 : 1/4 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese roll dice for 3 bombers and 1 infantry in Ningxia, round 3 : 3/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 2 carriers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 2 carriers and 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in East Indies Japanese attack with 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in East Indies, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in East Indies Japanese win, taking East Indies from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 48 Sea Zone 1 fighter moved from 38 Sea Zone to 49 Sea Zone 2 fighters moved from East Indies to 49 Sea Zone 1 fighter moved from 37 Sea Zone to 49 Sea Zone 4 fighters moved from 60 Sea Zone to 62 Sea Zone 4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery and 2 infantry moved from Manchuria to Suiyuan 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 bombers moved from Ningxia to Manchuria Place Units - Japanese 1 carrier and 2 fighters placed in 49 Sea Zone 1 artillery and 2 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Japanese regular : 1.00 Japanese rolls : 1.00 British regular : -0.33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 infantry moved from Burma to Yunnan 1 armour moved from Chinghai to Yunnan 1 armour moved from Chinghai to Ningxia 1 armour moved from Chinghai to Hupeh 1 fighter moved from India to Hupeh 1 fighter moved from India to Yunnan 1 fighter moved from India to 38 Sea Zone 2 infantry moved from Egypt to Libya 2 fighters moved from Egypt to Libya 1 armour moved from India to Yunnan 1 bomber moved from Egypt to Ningxia Combat - British Battle in 38 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Yunnan British attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 2 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hupeh British attack with 1 armour and 1 fighter Japanese defend with 1 infantry British roll dice for 1 armour and 1 fighter in Hupeh, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 fighter in Hupeh, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ningxia British attack with 1 armour and 1 bomber Japanese defend with 1 infantry British roll dice for 1 armour and 1 bomber in Ningxia, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia British win, taking Ningxia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 2 fighters and 1 infantry in Libya, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Libya to Egypt 1 fighter moved from Yunnan to India 1 fighter moved from Hupeh to Sikang 1 bomber moved from Ningxia to Sikang 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from 38 Sea Zone to India 2 armour moved from Egypt to Anglo-Egypt Sudan Place Units - British 1 artillery and 1 infantry placed in Egypt 1 armour and 1 infantry placed in Union of South Africa 1 armour, 1 fighter and 1 infantry placed in India Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : -1.33 British regular : 1.50
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 infantry moved from Burma to Yunnan 1 armour moved from Chinghai to Yunnan 1 armour moved from Chinghai to Ningxia 1 armour moved from Chinghai to Hupeh 1 fighter moved from India to Hupeh 1 fighter moved from India to Yunnan 1 fighter moved from India to 38 Sea Zone 2 infantry moved from Egypt to Libya 2 fighters moved from Egypt to Libya 1 armour moved from India to Yunnan 1 bomber moved from Egypt to Ningxia Combat - British Battle in 38 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Yunnan British attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 2 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hupeh British attack with 1 armour and 1 fighter Japanese defend with 1 infantry British roll dice for 1 armour and 1 fighter in Hupeh, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 fighter in Hupeh, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ningxia British attack with 1 armour and 1 bomber Japanese defend with 1 infantry British roll dice for 1 armour and 1 bomber in Ningxia, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia British win, taking Ningxia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 2 fighters and 1 infantry in Libya, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Libya to Egypt 1 fighter moved from Yunnan to India 1 fighter moved from Hupeh to Sikang 1 bomber moved from Ningxia to Sikang 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from 38 Sea Zone to India 2 armour moved from Egypt to Anglo-Egypt Sudan Place Units - British 1 artillery and 1 infantry placed in Egypt 1 armour and 1 infantry placed in Union of South Africa 1 armour, 1 fighter and 1 infantry placed in India Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : -1.33 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 1/1 hits, 0.00 expected hits Italians removing all Technology Tokens after successful research. Italians discover Improved Artillery Support Activate Technology - Italians Italians activating Improved Artillery Support Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Balkans to 14 Sea Zone 1 aaGun moved from Italy to 14 Sea Zone 1 artillery moved from Italy to Balkans 1 aaGun and 1 infantry moved from 14 Sea Zone to Libya Place Units - Italians 1 transport placed in 14 Sea Zone 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians rolls : 1.00