@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 7 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
1 armour moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
2 mech_infantrys moved from Morocco to 93 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern France
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Northern Australia to 43 Sea Zone
2 carriers moved from 31 Sea Zone to 55 Sea Zone
1 submarine moved from 31 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Western Germany
Americans attack with 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 marine remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
Battle in Southern France
Battle in 43 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
Americans roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 43 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Southern France from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - Americans
4 fighters moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Northern Australia
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 104 Sea Zone
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 artillery, 1 fighter and 5 infantry placed in Eastern United States
2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Szechwan to Kansu
1 infantry moved from Inner Mongolia to Kansu
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Kiangsi
Chinese creates battle in territory Hunan
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kweichow from Japanese, taking Tsinghai from Japanese, taking Kiangsi from Japanese, taking Hunan from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry moved from Hopei to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Jehol
1 infantry moved from Shansi to Honan
1 infantry moved from Honan to Hopei
2 artilleries and 2 infantry moved from Szechwan to Hunan
1 fighter moved from Kansu to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 fighter moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 cruiser moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Alexandria
2 artilleries moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Eastern India to Burma
2 artilleries and 3 infantry moved from Burma to Yunnan
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Malta to 113 Sea Zone
1 fighter moved from Malta to Normandy Bordeaux
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
Combat - British
Battle in Alexandria
British attack with 2 artilleries, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Alexandria, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Egypt to Malta
1 transport moved from 83 Sea Zone to 100 Sea Zone
2 fighters moved from Alexandria to Malta
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - British
2 transports placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in French Indo China
1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry
Turning on Edit Mode
EDIT: Changing ownership of Northeast Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Iraq: 1 armour
EDIT: Adding units owned by British to Northeast Persia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 45 to 46
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Italians regular : -0.33
Japanese regular : -1.00
British regular : -0.50
plz use most recent save. (forgot to take northwest persia on noncombat). thanks.
With that I will resign. Thanks for the games. I like the map. Innovative.
Between your skills, the map and balanced mod, I’m not able to compete.
@crockett36 good game! I think one of the big issues is not playing the national objectives. Like germany could have gained +3 at any time by leaving land units in holland (and Normandy). Have a look at the “objectives” panel for this info.
Look forward to playing you again soon. Happy thanksgiving.
I personally hate the objectives . They are nonsense. Think about Berlins value to the axis VS for the allies Think about Leningrad s to the Germans, almost equal to berlin? In oob they tilt the game to the axis and people add rules for balance instead of jettisoning the nos. Can we play a game without nos on your map? I want nos to be like the prohibition Era? Gone and not missed
It makes the territory values meaningless if anything they represent morale and logically that means recruitment bonuses :free infantry