Forgot to attack with french. I want to ask, why do people leave paris undefended and normandy not taken? I assume is because you dont want to create vichy
L20 cyanight(axis) vs farmboy(Allies+16) BM3.3
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 7 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Afghanistan: 1 infantry EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 63 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Normandy Bordeaux Battle in 63 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Korea to Manchuria 3 fighters moved from Iraq to India 3 fighters moved from Urals to India 1 aaGun moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Mexico to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 13 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Burma to India 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Caucasus to Northwest Persia Place Units - Americans 7 fighters placed in Western United States 1 armour and 2 mech_infantrys placed in Iraq 3 infantry placed in Norway 4 infantry placed in Central United States Turn Complete - Americans Americans collect 74 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to Turkey 16 infantry moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 3 infantry moved from Eastern Persia to Afghanistan 3 fighters moved from Persia to Afghanistan 4 fighters moved from Urals to Afghanistan Combat - British Battle in Holland Belgium Battle in Turkey British attack with 1 bomber and 17 infantry Neutral_True defend with 8 infantry British roll dice for 1 bomber and 17 infantry in Turkey, round 2 : 2/18 hits, 3.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British roll dice for 1 bomber and 15 infantry in Turkey, round 3 : 0/16 hits, 3.17 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 bomber and 14 infantry in Turkey, round 4 : 0/15 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 4 : 4/6 hits, 2.00 expected hits 4 infantry owned by the British lost in Turkey British roll dice for 1 bomber and 10 infantry in Turkey, round 5 : 2/11 hits, 2.33 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 5 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey British roll dice for 1 bomber and 6 infantry in Turkey, round 6 : 2/7 hits, 1.67 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 6 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British roll dice for 1 bomber and 5 infantry in Turkey, round 7 : 1/6 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British roll dice for 1 bomber and 4 infantry in Turkey, round 8 : 1/5 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Holland Belgium from Germans, taking Turkey from Neutral_True with 1 bomber and 4 infantry remaining. Battle score for attacker is -15 Casualties for British: 13 infantry Casualties for Neutral_True: 8 infantry Battle in Afghanistan British attack with 7 fighters and 3 infantry Neutral_True defend with 3 infantry British roll dice for 7 fighters and 3 infantry in Afghanistan, round 2 : 3/10 hits, 4.00 expected hits Neutral_True roll dice for 3 infantry in Afghanistan, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan British win, taking Afghanistan from Neutral_True with 7 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_True: 3 infantry Non Combat Move - British 7 fighters moved from Afghanistan to India 3 aaGuns, 4 artilleries, 2 fighters, 23 infantry and 2 tactical_bombers moved from Burma to India 1 mech_infantry moved from Malaya to Burma 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 2 marines moved from Eastern Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry and 2 marines moved from 39 Sea Zone to India 6 artilleries and 5 infantry moved from Eastern Persia to West India 3 aaGuns moved from Northwest Persia to Turkey 1 bomber moved from Turkey to Persia 1 fighter moved from United Kingdom to Normandy Bordeaux 2 marines moved from Gibraltar to 91 Sea Zone 2 cruisers, 2 marines and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Alexandria to Trans-Jordan 1 fighter moved from Mexico to Hawaiian Islands 3 infantry moved from Egypt to Trans-Jordan Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 aaGun and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 aaGun and 6 infantry
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33 Neutral_True regular : 2.00 British regular : -9.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 mech_infantrys moved from Yunnan to Burma 1 armour moved from Yunnan to Shan State Italians take Shan State from UK_Pacific 1 armour moved from Shan State to Burma 2 armour moved from Yunnan to Burma 11 mech_infantrys moved from Yunnan to Burma 2 bombers moved from French Indo China to 44 Sea Zone 1 fighter moved from French Indo China to Burma 2 bombers moved from Shensi to Burma Combat - Italians Battle in Burma Italians attack with 3 armour, 2 bombers, 1 fighter and 13 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 3 armour, 2 bombers, 1 fighter and 13 mech_infantrys in Burma, round 2 : 7/19 hits, 5.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Burma Italians win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in 44 Sea Zone Italians attack with 2 bombers ANZAC defend with 1 cruiser Italians roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 bomber owned by the Italians lost in 44 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 bomber Casualties for ANZAC: 1 cruiser Non Combat Move - Italians 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from Burma to French Indo China 2 bombers moved from Burma to French Indo China 2 bombers moved from Southern Italy to Shensi 3 fighters moved from Southern Italy to Western Germany 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 2 infantry moved from Bulgaria to Albania Place Units - Italians 1 transport placed in 97 Sea Zone 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.17 ANZAC regular : 0.50 UK_Pacific regular : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Persia to Eastern Persia Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Very curious about this Germany turn
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 22 armour and 34 mech_infantrys moved from Yunnan to India 5 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to India 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Finland 1 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Finland 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 3 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Finland Germans attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Germans attack with 22 armour, 5 bombers, 3 fighters, 34 mech_infantrys and 4 tactical_bombers British defend with 4 aaGuns, 2 armour, 4 artilleries, 9 fighters, 37 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers; Americans defend with 8 fighters; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 3 fighters British roll AA dice in India : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in India Germans roll dice for 22 armour, 5 bombers, 1 fighter, 34 mech_infantrys and 4 tactical_bombers in India, round 2 : 20/66 hits, 23.17 expected hits UK_Pacific roll dice for 4 aaGuns, 2 armour, 4 artilleries, 22 fighters, 37 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in India, round 2 : 26/73 hits, 32.33 expected hits 4 aaGuns owned by the British, 26 mech_infantrys owned by the Germans and 16 infantry owned by the British lost in India Germans roll dice for 22 armour, 5 bombers, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in India, round 3 : 22/40 hits, 18.83 expected hits UK_Pacific roll dice for 2 armour, 4 artilleries, 22 fighters, 21 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in India, round 3 : 29/57 hits, 27.00 expected hits 1 mech_infantry owned by the British, 21 armour owned by the Germans, 8 mech_infantrys owned by the Germans and 21 infantry owned by the British lost in India Germans roll dice for 1 armour, 5 bombers, 1 fighter and 4 tactical_bombers in India, round 4 : 7/11 hits, 6.67 expected hits UK_Pacific roll dice for 2 armour, 4 artilleries, 22 fighters, 2 marines, 3 mech_infantrys and 2 tactical_bombers in India, round 4 : 23/35 hits, 19.67 expected hits 3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 5 bombers owned by the Germans, 1 armour owned by the Germans, 4 tactical_bombers owned by the Germans and 4 artilleries owned by the British lost in India UK_Pacific win with 2 armour, 22 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -239 Casualties for Germans: 22 armour, 5 bombers, 3 fighters, 34 mech_infantrys and 4 tactical_bombers Casualties for British: 4 aaGuns, 4 artilleries, 37 infantry and 4 mech_infantrys Non Combat Move - Germans 1 armour moved from Baltic States to Germany 1 aaGun moved from Baltic States to Poland 2 mech_infantrys moved from Baltic States to Germany 7 infantry moved from Poland to Slovakia Hungary 3 aaGuns moved from Eastern Poland to Slovakia Hungary 15 infantry moved from Eastern Poland to Slovakia Hungary 3 infantry moved from Eastern Poland to Slovakia Hungary 3 artilleries moved from Eastern Poland to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Eastern Poland to Germany 5 mech_infantrys moved from Southern Italy to Western Germany 8 infantry moved from Western Germany to Germany 3 fighters moved from Holland Belgium to Germany 2 mech_infantrys moved from Western Germany to Slovakia Hungary 15 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 7 armour moved from Germany to Slovakia Hungary 11 mech_infantrys moved from Germany to Slovakia Hungary 1 infantry moved from France to Western Germany Place Units - Germans 2 artilleries and 8 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : 0.00 UK_Pacific regular : -1.00 Germans regular : 1.67 British regular : 0.67
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I think it is easiest just to leave it as is (and don’t think it is too likely to be consequential), but in battles like this where I know there is a second punch coming, I will often want to conserve AA.
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@farmboy I know I noramally ask but this is such a longshot. Im just playing it out. That neutral rule clarification really changed my plan. There is no turning back now, lol.
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@cyanight Definitely a longshot worth going for. The situation should be fairly clear after Japan’s turn.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 artillery moved from Belarus to Archangel 1 artillery moved from Smolensk to Vologda 2 infantry moved from Belarus to Archangel 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Archangel 1 armour moved from Buryatia to Amur 1 armour moved from Amur to Sakha 1 mech_infantry moved from Buryatia to Sakha Combat - Russians Battle in Sakha Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Sakha, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Sakha, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Sakha Russians roll dice for 1 armour in Sakha, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Sakha, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Sakha Russians win, taking Sakha from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 8 infantry moved from Bryansk to Belarus 1 aaGun and 4 infantry moved from Smolensk to Belarus 1 armour and 3 mech_infantrys moved from Russia to Belarus 1 infantry moved from Tambov to Bryansk 1 armour and 6 mech_infantrys moved from Kazakhstan to West India 1 armour moved from Novosibirsk to Afghanistan 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod Place Units - Russians 2 bombers and 1 fighter placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.33
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@farmboy Good Game, thanks for playing :)
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Yes. Good game. It was a good try at the end to try steal the victory in the Pacific. I had to be very careful not to concede the cities.
Can do another later if you like.
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@farmboy Sure, let me know when your ready.