L20 #2 trulpen (X) vs surfer (A) P2V

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 2 artilleries and 3 infantry moved from Queensland to New South Wales
            3 fighters moved from Eastern India to Iraq
            1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 65 Sea Zone
            1 fighter moved from New South Wales to 65 Sea Zone
            1 cruiser and 1 transport moved from 40 Sea Zone to 74 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 infantry, 1 marine and 1 mech_infantry
            EDIT: Adding units owned by Americans to New South Wales: 1 infantry, 1 marine and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,4,3,4,6,5,2,2,1,4,6,5,5,6,6,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20

    My edit involved the US troops in Queensland. I had forgotten to move them south to protect the capitol. If you don’t think that is right, then put them back.


  • Should be alright.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            2 fighters and 1 tactical_bomber moved from Leningrad to Russia
            1 bomber moved from Northern Caucasus to Russia
            1 infantry moved from Archangel to Vologda
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_major = 6, airfield = 4
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Northern Caucasus to Kazakhstan
            1 fighter moved from Northwest Persia to Kazakhstan
            1 fighter moved from Egypt to Kazakhstan
            2 aaGuns, 3 armour, 13 artilleries, 34 infantry and 3 mech_infantrys moved from Northern Caucasus to Kazakhstan
            6 armour and 6 mech_infantrys moved from Northwest Persia to Turkmenistan
            2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
            1 bomber moved from Russia to Leningrad
            2 artilleries and 2 infantry moved from Leningrad to Novgorod
            1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Rostov to Northern Caucasus
            1 infantry moved from Ukraine to Rostov
            3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Poland to Eastern Poland
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            1 marine moved from Poland to 117 Sea Zone
            1 marine and 2 transports moved from 117 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Western Germany
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            2 infantry moved from France to Western Germany
            1 artillery and 9 infantry moved from Germany to Poland
            1 submarine moved from 107 Sea Zone to 112 Sea Zone
            1 infantry moved from 96 Sea Zone to Algeria
            1 tactical_bomber moved from France to Southern Italy
            1 tactical_bomber moved from 113 Sea Zone to Southern Italy
            1 tactical_bomber moved from 113 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to Egypt
            1 tactical_bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Germans
            3 tactical_bombers placed in Leningrad
            3 infantry placed in Ukraine
            2 fighters placed in France
            1 artillery, 1 fighter and 1 tactical_bomber placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            9 artilleries, 2 fighters, 65 infantry and 1 tactical_bomber moved from Stalingrad to Kazakhstan
            3 infantry moved from Urals to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            4 infantry moved from Kursk to Ukraine
            1 artillery moved from Kursk to Ukraine
            1 artillery and 6 infantry moved from Kursk to Rostov
            2 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Kursk to Bryansk
            2 artilleries and 6 infantry moved from Buryatia to Northern Manchuria
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Rostov, round 2 : 2/7 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 2 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 6 infantry in Northern Manchuria, round 2 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 9 artilleries, 3 fighters, 68 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 3 armour, 13 artilleries, 4 fighters, 34 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 1 artillery and 3 infantry
                    Germans roll AA dice in Kazakhstan : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 9 artilleries, 3 fighters, 68 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 13/81 hits, 18.00 expected hits
                    Italians roll dice for 2 aaGuns, 3 armour, 14 artilleries, 4 fighters, 37 infantry, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 18/63 hits, 23.67 expected hits
                    18 infantry owned by the Russians, 2 aaGuns owned by the Germans and 11 infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 9 artilleries, 3 fighters, 50 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 17/63 hits, 15.00 expected hits
                    Italians roll dice for 3 armour, 14 artilleries, 4 fighters, 26 infantry, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 19/52 hits, 20.00 expected hits
                    19 infantry owned by the Russians and 17 infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 9 artilleries, 3 fighters, 31 infantry and 1 tactical_bomber in Kazakhstan, round 4 : 12/44 hits, 11.83 expected hits
                    Italians roll dice for 3 armour, 14 artilleries, 4 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 4 : 12/35 hits, 14.33 expected hits
                    12 infantry owned by the Russians, 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kazakhstan
                    Russians roll dice for 9 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber in Kazakhstan, round 5 : 13/32 hits, 9.83 expected hits
                    Italians roll dice for 3 armour, 11 artilleries, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 5 : 16/23 hits, 10.33 expected hits
                    16 infantry owned by the Russians, 11 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                    Russians roll dice for 9 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 6 : 5/16 hits, 6.17 expected hits
                    Italians roll dice for 3 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 6 : 5/10 hits, 5.67 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 7 artilleries, 3 fighters and 1 tactical_bomber in Kazakhstan, round 7 : 7/11 hits, 4.50 expected hits
                    Italians roll dice for 4 fighters and 1 tactical_bomber in Kazakhstan, round 7 : 2/5 hits, 3.17 expected hits
                    2 artilleries owned by the Russians, 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 5 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
                Casualties for Russians: 4 artilleries and 68 infantry
                Casualties for Germans: 2 aaGuns, 3 armour, 13 artilleries, 4 fighters, 34 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Kazakhstan to Russia
            1 tactical_bomber moved from Kazakhstan to Stalingrad
            1 infantry moved from Tambov to Stalingrad
            1 aaGun moved from Kursk to Bryansk
            8 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Kursk to Stalingrad
            2 aaGuns moved from Buryatia to Northern Manchuria
            1 artillery and 9 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            1 armour, 1 infantry and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -5.50
    Germans AA : -0.67
    Germans regular : -0.33
    Russians regular : 0.50
    

    Savegame

  • 2024 '23 '22 '21 '20

    Well. Went for a 37-63 battle and won. Kinda had to try. Couldn’t let you go around me. And I could always stop if the first rounds didn’t go well and reinforce. Not a game changer, but need some help with India falling.


  • @surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:

    Well. Went for a 37-63 battle and won. Kinda had to try. Couldn’t let you go around me. And I could always stop if the first rounds didn’t go well and reinforce. Not a game changer, but need some help with India falling.

    Yeah, that was lucky. +90 TUV from the expectation.

  • 2024 '23 '22 '21 '20

    Yeah. Big TUV change. Odd the Combat hit shows
    Germans regular : -0.33
    Russians regular : 0.50
    Which would indicate the dice ran as expected. But the result was well beyond expectation. Something odd in the battle calc + math to report combat dice


  • No, what you have to look at is the italians -5,50.

  • 2024 '23 '22 '21 '20

    I guess so since it was Italian territory.
    But still 5 more losses would not have affected the outcome of this battle. And would only reduce the TUV by 20 (5 art)…just points to an ongoing desire/pet peeve of mine that the battle calc doesn’t really give you a good idea of variance.


  • It’s just a crude indication. The earlier battle rounds has a greater impact.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Yunnan to Eastern India
            11 artilleries and 19 infantry moved from Burma to Eastern India
            2 tactical_bombers moved from Yunnan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Anhwe to Shansi
                  Japanese take Shansi from Chinese
            2 bombers moved from French Indo China to Tsinghai
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Johnston Island
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 27 Sea Zone
            2 tactical_bombers moved from Japan to 27 Sea Zone
            1 artillery and 3 infantry moved from Japan to 7 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone
            1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 carrier moved from 7 Sea Zone to 27 Sea Zone
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Eastern India
                Japanese attack with 1 armour, 11 artilleries, 19 infantry and 1 mech_infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 11 artilleries, 19 infantry and 1 mech_infantry in Eastern India, round 2 : 9/32 hits, 9,50 expected hits
                    UK_Pacific roll dice for 3 infantry in Eastern India, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Eastern India
                Japanese destroys 9PUs while taking UK_Pacific capital
                Japanese win, taking Johnston Island from Americans, taking Eastern India from UK_Pacific with 1 armour, 11 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 1 tactical_bomber
                    Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1,00 expected hits
                    Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 tactical_bomber
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
            1 destroyer moved from 55 Sea Zone to 51 Sea Zone
            1 battleship, 5 carriers and 1 submarine moved from 55 Sea Zone to 31 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 31 Sea Zone
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 36 Sea Zone to 50 Sea Zone
            1 carrier moved from 36 Sea Zone to 33 Sea Zone
            1 fighter moved from 36 Sea Zone to 31 Sea Zone
            2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 artillery moved from 7 Sea Zone to Japan
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from 7 Sea Zone to Japan
            1 fighter moved from French Indo China to 33 Sea Zone
            2 tactical_bombers moved from Tsinghai to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Shantung to Jehol
            2 bombers moved from Tsinghai to French Indo China
            1 aaGun moved from Burma to Eastern India
            3 artilleries moved from Yunnan to Burma
            4 carriers moved from 38 Sea Zone to 36 Sea Zone
            1 destroyer and 2 submarines moved from 38 Sea Zone to 36 Sea Zone
            5 fighters and 3 tactical_bombers moved from 38 Sea Zone to Caroline Islands
            2 cruisers moved from 38 Sea Zone to 36 Sea Zone
            2 infantry and 1 marine moved from 31 Sea Zone to Johnston Island
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            4 infantry moved from Hunan to Hopei
            1 aaGun moved from Hunan to Hopei
            2 artilleries and 2 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            2 fighters placed in Japan
            2 destroyers placed in 7 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,50
    Japanese regular : 1,17
    UK_Pacific regular : 0,00
    

    Savegame


  • Japan now has 7 stars. Calcutta is pretty safe, but Hawaii isn’t as secure.

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 65 Sea Zone to 51 Sea Zone
            10 fighters moved from 65 Sea Zone to 51 Sea Zone
            2 tactical_bombers moved from 65 Sea Zone to 51 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Solomon Islands
            Battle in 51 Sea Zone
                Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 10 fighters and 2 tactical_bombers in 51 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
                    Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 51 Sea Zone
                Americans win, taking Solomon Islands from Japanese with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 carriers, 2 destroyers and 3 submarines moved from 65 Sea Zone to 28 Sea Zone
            10 fighters and 2 tactical_bombers moved from 51 Sea Zone to 28 Sea Zone
            1 fighter moved from Western United States to 28 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
            1 armour and 3 infantry moved from Central America to 91 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour and 3 infantry moved from 93 Sea Zone to Morocco
            1 carrier and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            3 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 109 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 11 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
            1 tactical_bomber placed in Eastern United States
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
            EDIT: Adding units owned by Americans to 93 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Tsinghai
            11 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Chahar, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 65 Sea Zone to 51 Sea Zone
            10 fighters moved from 65 Sea Zone to 51 Sea Zone
            2 tactical_bombers moved from 65 Sea Zone to 51 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Solomon Islands
            Battle in 51 Sea Zone
                Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 10 fighters and 2 tactical_bombers in 51 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
                    Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 51 Sea Zone
                Americans win, taking Solomon Islands from Japanese with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 carriers, 2 destroyers and 3 submarines moved from 65 Sea Zone to 28 Sea Zone
            10 fighters and 2 tactical_bombers moved from 51 Sea Zone to 28 Sea Zone
            1 fighter moved from Western United States to 28 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
            1 armour and 3 infantry moved from Central America to 91 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour and 3 infantry moved from 93 Sea Zone to Morocco
            1 carrier and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            3 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 109 Sea Zone to 93 Sea Zone
            3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 11 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
            1 tactical_bomber placed in Eastern United States
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
            EDIT: Adding units owned by Americans to 93 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Tsinghai
            11 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Chahar, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
            British buy 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 22 infantry moved from Western India to Eastern India
            1 armour moved from Iraq to 82 Sea Zone
            1 infantry moved from Iraq to 82 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 armour and 1 infantry moved from 40 Sea Zone to Eastern India
            1 armour moved from Iraq to Southern Caucasus
                  British take Northwest Persia from Italians
                  Russians take Southern Caucasus from Italians
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Italians
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            2 mech_infantrys moved from Baluchistan to Eastern India
    
        Combat - British
            Battle in Eastern India
                British attack with 1 armour, 3 artilleries, 23 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Eastern India, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 3 artilleries, 23 infantry and 2 mech_infantrys in Eastern India, round 2 : 8/29 hits, 6.33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 11 artilleries, 18 infantry and 1 mech_infantry in Eastern India, round 2 : 9/31 hits, 10.67 expected hits
                    7 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the British lost in Eastern India
                    British roll dice for 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys in Eastern India, round 3 : 3/20 hits, 4.83 expected hits
                    Japanese roll dice for 1 armour, 11 artilleries, 11 infantry and 1 mech_infantry in Eastern India, round 3 : 10/24 hits, 8.33 expected hits
                    3 infantry owned by the Japanese and 10 infantry owned by the British lost in Eastern India
                    British roll dice for 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Eastern India, round 4 : 4/10 hits, 3.17 expected hits
                    Japanese roll dice for 1 armour, 11 artilleries, 8 infantry and 1 mech_infantry in Eastern India, round 4 : 6/21 hits, 7.33 expected hits
                    4 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Eastern India
                    British roll dice for 1 armour and 3 artilleries in Eastern India, round 5 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour, 11 artilleries, 4 infantry and 1 mech_infantry in Eastern India, round 5 : 4/17 hits, 6.00 expected hits
                    3 artilleries owned by the British and 1 armour owned by the British lost in Eastern India
                Japanese win with 1 armour, 11 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -50
                Casualties for British: 1 armour, 3 artilleries, 23 infantry and 2 mech_infantrys
                Casualties for Japanese: 1 aaGun and 14 infantry
    
        Non Combat Move - British
    
        Place Units - British
            7 infantry placed in United Kingdom
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,4
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -1.67
    Japanese regular : -4.33
    British regular : -2.00
    

    Savegame

  • 2024 '23 '22 '21 '20

    Good Game. Not sure what I missed but I could not regain Hawaii. I only had 1 transport in all of the Pacific. And you had him blocked.


  • @surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:

    Good Game. Not sure what I missed but I could not regain Hawaii. I only had 1 transport in all of the Pacific. And you had him blocked.

    I think you could’ve reached Hawaii from the Panama-channel. 3 inf, 1 tank along with 1 fig from WUS.

  • 2024 '23 '22 '21 '20

    Nope. That would be a 3 SZ move. You had me.


  • @surfer said in L20 #2 trulpen (X) vs surfer (A) P2V:

    Nope. That would be a 3 SZ move. You had me.

    Ah, yes, that’s right.

    Well fought. You want to have another go?

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