TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 65 Sea Zone to 51 Sea Zone
10 fighters moved from 65 Sea Zone to 51 Sea Zone
2 tactical_bombers moved from 65 Sea Zone to 51 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
Combat - Americans
Battle in Solomon Islands
Battle in 51 Sea Zone
Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters and 2 tactical_bombers in 51 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 51 Sea Zone
Americans win, taking Solomon Islands from Japanese with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 carriers, 2 destroyers and 3 submarines moved from 65 Sea Zone to 28 Sea Zone
10 fighters and 2 tactical_bombers moved from 51 Sea Zone to 28 Sea Zone
1 fighter moved from Western United States to 28 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 armour and 3 infantry moved from Central America to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour and 3 infantry moved from 93 Sea Zone to Morocco
1 carrier and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
3 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 109 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 2 transports placed in 11 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to 93 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Eastern United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Tsinghai
11 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Chahar, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 22 infantry moved from Western India to Eastern India
1 armour moved from Iraq to 82 Sea Zone
1 infantry moved from Iraq to 82 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from 40 Sea Zone to Eastern India
1 armour moved from Iraq to Southern Caucasus
British take Northwest Persia from Italians
Russians take Southern Caucasus from Italians
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 mech_infantrys moved from Baluchistan to Eastern India
Combat - British
Battle in Eastern India
British attack with 1 armour, 3 artilleries, 23 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Eastern India, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour, 3 artilleries, 23 infantry and 2 mech_infantrys in Eastern India, round 2 : 8/29 hits, 6.33 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 11 artilleries, 18 infantry and 1 mech_infantry in Eastern India, round 2 : 9/31 hits, 10.67 expected hits
7 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the British lost in Eastern India
British roll dice for 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys in Eastern India, round 3 : 3/20 hits, 4.83 expected hits
Japanese roll dice for 1 armour, 11 artilleries, 11 infantry and 1 mech_infantry in Eastern India, round 3 : 10/24 hits, 8.33 expected hits
3 infantry owned by the Japanese and 10 infantry owned by the British lost in Eastern India
British roll dice for 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Eastern India, round 4 : 4/10 hits, 3.17 expected hits
Japanese roll dice for 1 armour, 11 artilleries, 8 infantry and 1 mech_infantry in Eastern India, round 4 : 6/21 hits, 7.33 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Eastern India
British roll dice for 1 armour and 3 artilleries in Eastern India, round 5 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 11 artilleries, 4 infantry and 1 mech_infantry in Eastern India, round 5 : 4/17 hits, 6.00 expected hits
3 artilleries owned by the British and 1 armour owned by the British lost in Eastern India
Japanese win with 1 armour, 11 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -50
Casualties for British: 1 armour, 3 artilleries, 23 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun and 14 infantry
Non Combat Move - British
Place Units - British
7 infantry placed in United Kingdom
1 submarine placed in 112 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,4
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -1.67
Japanese regular : -4.33
British regular : -2.00
Savegame