Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Shansi
3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
retreated to Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Shansi
3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
retreated to Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Morocco
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Malta to Tunisia
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 47 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 47 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland
1 bomber moved from Tunisia to Gibraltar
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 104 Sea Zone to Eastern United States
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
Place Units - Americans
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 artillery moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Shansi
3 artilleries and 7 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi
retreated to Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to 100 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Baluchistan to Eastern India
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Combat - British
Battle in 100 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 tactical_bomber moved from Southern Persia to Rostov
1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
1 fighter moved from Yunnan to Eastern India
1 bomber moved from 100 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - British
2 infantry placed in Quebec
1 carrier placed in 109 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Iraq
1 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.67
Japanese regular : 0.83
Italians regular : 0.33
British regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Kursk from Russians
Italians take Bryansk from Russians
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
1 aaGun and 3 infantry moved from Western Germany to France
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from French Equatorial Africa to French Central Africa
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 infantry moved from French Equatorial Africa to French Central Africa
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Bryansk
Germans take Southern Belarus from Russians
Combat - Germans
Non Combat Move - Germans
10 armour and 12 mech_infantrys moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Leningrad
2 tactical_bombers moved from Ukraine to Leningrad
3 tactical_bombers moved from Ukraine to Bryansk
2 aaGuns, 11 artilleries and 26 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Finland to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 122 Sea Zone to 127 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 infantry moved from Southern France to France
Place Units - Germans
1 factory_minor placed in Leningrad
1 fighter placed in France
2 infantry placed in France
2 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
I cant seem to create a good response to this, will do tomorrow evening
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vologda to Russia
3 infantry moved from Vologda to Gorky
1 artillery and 2 infantry moved from Stalingrad to Samara
10 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Rostov to Samara
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Russia
1 artillery and 5 infantry moved from Northern Manchuria to Korea
4 infantry moved from Siberia to Amur
2 armour moved from Siberia to Buryatia
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 artillery and 25 infantry moved from Smolensk to Russia
1 infantry moved from Rostov to Kursk
Russians take Kursk from Italians
6 artilleries and 17 infantry moved from Rostov to Stalingrad
Combat - Russians
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Russians attack with 1 artillery and 6 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 marine
Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Korea, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 1 marine in Korea, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 5 infantry in Korea, round 4 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 1 marine in Korea, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 5 infantry in Korea, round 5 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 marine in Korea, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 6 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 marine in Korea, round 6 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 marine
Non Combat Move - Russians
1 infantry moved from Siberia to Sakha
1 armour and 1 infantry moved from Northern Manchuria to Buryatia
2 aaGuns moved from Smolensk to Russia
2 aaGuns moved from Rostov to Stalingrad
2 aaGuns moved from Siberia to Sakha
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
2 armour, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67
Russians regular : 0.00
That was a good german move with the tanks, not sure how russia can hold both north and south if germany guns for just one, trying something kindof risky
@WindowWasher Thanks. I figured I had mobility on you and with all those extra territories now in Russia, its slow moving for the inf stacks.
@majikforce yoo hoo
@WindowWasher I’ll try and get to this tomorrow night.
@majikforce no worries, just letting you know it’s your move just in case you forgot
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Southern Manchuria to Amur
2 infantry moved from Southern Manchuria to Northern Manchuria
1 bomber moved from Southern Manchuria to Northern Manchuria
1 artillery and 3 infantry moved from Southern Manchuria to Korea
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Southern Manchuria to Chahar
2 tactical_bombers moved from Kiangsu to Chahar
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Shan State to 59 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 56 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from 45 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone
2 fighters moved from Davao to 56 Sea Zone
1 fighter moved from Davao to 56 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Siberia from Russians, taking 45 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Amur, round 3 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Northern Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
3 carriers, 2 cruisers and 1 submarine moved from 38 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 38 Sea Zone
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
2 fighters moved from Southern Manchuria to Davao
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Chahar to Shansi
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Northern Manchuria to Japan
1 aaGun moved from Southern Manchuria to Jehol
1 tactical_bomber moved from 59 Sea Zone to Java
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.17
ANZAC regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Southern Manchuria to Amur
2 infantry moved from Southern Manchuria to Northern Manchuria
1 bomber moved from Southern Manchuria to Northern Manchuria
1 artillery and 3 infantry moved from Southern Manchuria to Korea
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Southern Manchuria to Chahar
2 tactical_bombers moved from Kiangsu to Chahar
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Shan State to 59 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 56 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from 45 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone
2 fighters moved from Davao to 56 Sea Zone
1 fighter moved from Davao to 56 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Siberia from Russians, taking 45 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Amur, round 3 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Northern Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
3 carriers, 2 cruisers and 1 submarine moved from 38 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 38 Sea Zone
4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
2 fighters moved from Southern Manchuria to Davao
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Chahar to Shansi
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Northern Manchuria to Japan
1 aaGun moved from Southern Manchuria to Jehol
1 tactical_bomber moved from 59 Sea Zone to Java
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 38 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.17
ANZAC regular : 0.67
Russians regular : 0.33
@WindowWasher Man that turn took a while. I kept having to redo it because I would forget about the crazy scramble rules!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
2 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 4/8 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Libya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
2 fighters moved from 47 Sea Zone to 34 Sea Zone
5 carriers, 2 fighters and 2 submarines moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 22 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 3 transports moved from 93 Sea Zone to 94 Sea Zone
4 infantry moved from 93 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from Morocco to 94 Sea Zone
2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Changing PUs for Americans from 76 to 81
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : 0.33
Japanese regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
3 artilleries and 8 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Szechwan, round 2 : 3/11 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 34 Sea Zone
2 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 4/8 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Libya
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
2 fighters moved from 47 Sea Zone to 34 Sea Zone
5 carriers, 2 fighters and 2 submarines moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 22 Sea Zone
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 cruiser and 3 transports moved from 93 Sea Zone to 94 Sea Zone
4 infantry moved from 93 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from Morocco to 94 Sea Zone
2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Changing PUs for Americans from 76 to 81
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
3 artilleries and 8 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Szechwan, round 2 : 3/11 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Eastern Sinkiang
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Eastern India to Burma
2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Eastern India to Burma
2 artilleries and 2 infantry moved from Trans-Jordan to 83 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Alexandria to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 mech_infantry moved from Northeast Persia to Baluchistan
1 armour moved from Iraq to Baluchistan
2 infantry moved from Quebec to 109 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 83 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Crete
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Crete
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/24 hits, 6.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 bomber moved from Crete to Egypt
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 83 Sea Zone to 97 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
3 aaGuns moved from Eastern India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -1.17
Italians regular : -0.67
Japanese regular : -1.50
British regular : -3.67