Thanks for the update. Enjoy your travels :)
TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 2 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Syria to 113 Sea Zone 2 fighters moved from Norway to 113 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Eastern Persia 2 fighters moved from Syria to Persia 2 fighters moved from Egypt to Eastern Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 artilleries and 2 infantry moved from India to Burma
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Farily confident you won’t scramble in the baltic.
If you wish to do so you can reroll the battle.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 2 armour moved from Norway to Sweden 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Southern France 1 fighter moved from Gibraltar to Southern France 1 fighter moved from 112 Sea Zone to Finland 1 fighter moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 23 Sea Zone to 22 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 21 Sea Zone Combat - Americans Battle in Celebes Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sweden Americans attack with 2 armour Germans defend with 1 infantry Americans roll dice for 2 armour in Sweden, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Sweden Americans win, taking Sweden from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Denmark Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Spain 4 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Spain 1 fighter moved from Finland to Norway 1 fighter moved from Denmark to Norway 1 bomber moved from Normandy Bordeaux to Norway 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone 1 bomber moved from 21 Sea Zone to New Guinea 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 transports moved from 112 Sea Zone to 109 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 infantry placed in Spain 2 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow 3 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 8 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 109 Sea Zone: 3 transports EDIT: Turning off Edit Mode British buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Syria to 113 Sea Zone 2 fighters moved from Norway to 113 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Eastern Persia 2 fighters moved from Syria to Persia 2 fighters moved from Egypt to Eastern Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 artilleries and 2 infantry moved from India to Burma Combat - British Battle in Holland Belgium Battle in Eastern Persia British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Eastern Persia, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Persia British win, taking Holland Belgium from Germans, taking Eastern Persia from Germans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Persia British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor and 2 infantry British roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Persia British roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq British attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Burma British attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries in Burma, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in 113 Sea Zone British attack with 1 carrier, 1 cruiser, 2 destroyers and 5 fighters Germans defend with 1 cruiser, 2 destroyers and 1 transport British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 113 Sea Zone, round 2 : 1/8 hits, 3.67 expected hits Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 113 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 113 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer and 2 fighters Casualties for Germans: 1 cruiser, 2 destroyers and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 2 fighters EDIT: Adding units owned by British to Caucasus: 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from Iraq to Egypt 2 armour and 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 1 bomber moved from Eastern Persia to Trans-Jordan 1 infantry moved from Trans-Jordan to Saudi Arabia 1 artillery moved from Trans-Jordan to Saudi Arabia 1 armour moved from Trans-Jordan to Saudi Arabia 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 98 Sea Zone 1 fighter and 1 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 armour, 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 42 PUs (4 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : -3.83 Americans : 2.33 Chinese : -1.50 Japanese : -2.00
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Here’s to hoping you reroll the baltic with your planes engaged LOL what an abysmal battle for the allies!
FYI there was a screw up on my part about what planes came from where in the middle east. In doing some moves and undoing some moves something got missed, and I inadvertantly had the planes in persia coming from syria, instead of from egypt.
Anyways, it’s a minor point but important to communicate that I have corrected it as originally intended, which was to have an end result with 2 planes in Caucusus.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 2 armour moved from Norway to Sweden 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Southern France 1 fighter moved from Gibraltar to Southern France 1 fighter moved from 112 Sea Zone to Finland 1 fighter moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 23 Sea Zone to 22 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 21 Sea Zone Combat - Americans Battle in Celebes Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sweden Americans attack with 2 armour Germans defend with 1 infantry Americans roll dice for 2 armour in Sweden, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Sweden Americans win, taking Sweden from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Denmark Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Spain 4 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Eastern United States to Spain 1 fighter moved from Finland to Norway 1 fighter moved from Denmark to Norway 1 bomber moved from Normandy Bordeaux to Norway 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone 1 bomber moved from 21 Sea Zone to New Guinea 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 transports moved from 112 Sea Zone to 109 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 infantry placed in Spain 2 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow 3 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 8 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 109 Sea Zone: 3 transports EDIT: Turning off Edit Mode British buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Syria to 113 Sea Zone 2 fighters moved from Norway to 113 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Eastern Persia 2 fighters moved from Syria to Persia 2 fighters moved from Egypt to Eastern Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 artilleries and 2 infantry moved from India to Burma Combat - British Battle in Holland Belgium Battle in Eastern Persia British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Eastern Persia, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Persia British win, taking Holland Belgium from Germans, taking Eastern Persia from Germans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Persia British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor and 2 infantry British roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Persia British roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Iraq British attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Burma British attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries in Burma, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in 113 Sea Zone British attack with 1 carrier, 1 cruiser, 2 destroyers and 5 fighters Germans defend with 1 cruiser, 2 destroyers and 1 transport British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 113 Sea Zone, round 2 : 1/8 hits, 3.67 expected hits Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 113 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 113 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer and 2 fighters Casualties for Germans: 1 cruiser, 2 destroyers and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 2 fighters EDIT: Adding units owned by British to Caucasus: 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from Iraq to Egypt 2 armour and 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 1 bomber moved from Eastern Persia to Trans-Jordan 1 infantry moved from Trans-Jordan to Saudi Arabia 1 artillery moved from Trans-Jordan to Saudi Arabia 1 armour moved from Trans-Jordan to Saudi Arabia 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 98 Sea Zone 1 fighter and 1 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 armour, 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 42 PUs (4 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 2 fighters EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 British : -3.83 Americans : 2.33 Chinese : -1.50 Japanese : -2.00
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Ok I reposted the turn, and it snags the air movement restrictions as they were played, so no issues now. Use latest file!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from British 1 mech_infantry moved from Northern Italy to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Ukraine to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern France 3 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3,4,1 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 54 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 infantry moved from West India to India Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 2 infantry moved from United Kingdom to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark 3 infantry moved from Western Germany to Denmark 1 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 1 artillery and 2 infantry moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Ukraine to Bryansk 3 artilleries and 6 infantry moved from Rostov to Caucasus 1 bomber moved from Rostov to Caucasus 2 bombers moved from Rostov to Eastern Persia 1 fighter and 1 tactical_bomber moved from Rostov to Iraq 4 mech_infantrys moved from Turkey to Iraq 1 mech_infantry moved from Turkey to Syria Germans take Syria from British 2 armour and 3 mech_infantrys moved from Turkey to Persia 4 infantry and 1 mech_infantry moved from Afghanistan to Eastern Persia 1 armour moved from Turkey to Iraq 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits, 2,00 expected hits Americans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 1,67 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/4 hits, 1,33 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery, 3 infantry and 3 mech_infantrys Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 artillery Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 aaGun and 1 artillery Battle in Finland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 2 bombers, 4 infantry and 1 mech_infantry British defend with 1 artillery and 3 infantry Germans roll dice for 2 bombers, 4 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Eastern Persia, round 3 : 3/5 hits, 1,83 expected hits British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for British: 1 artillery and 3 infantry Battle in Persia Germans attack with 2 armour and 3 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Persia, round 2 : 2/5 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 1 infantry Battle in Denmark Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Denmark, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Denmark, round 4 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 3 artilleries, 1 bomber and 6 infantry British defend with 2 fighters; Russians defend with 2 artilleries and 1 infantry Germans roll dice for 3 artilleries, 1 bomber and 6 infantry in Caucasus, round 2 : 4/10 hits, 3,17 expected hits Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Caucasus, round 2 : 1/5 hits, 2,33 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus Germans roll dice for 3 artilleries, 1 bomber and 5 infantry in Caucasus, round 3 : 5/9 hits, 3,00 expected hits Russians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 28 Casualties for Germans: 1 infantry Casualties for British: 2 fighters Casualties for Russians: 2 artilleries and 1 infantry Battle in Iraq Germans attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber British defend with 2 artilleries and 3 infantry Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,33 expected hits British roll dice for 2 artilleries and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,17 expected hits British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 0/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Iraq Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 4 : 3/6 hits, 2,17 expected hits British roll dice for 2 artilleries in Iraq, round 4 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Germans 8 armour and 1 mech_infantry moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 2 bombers moved from Eastern Persia to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 2 armour and 7 mech_infantrys moved from Rostov to Northwest Persia 1 aaGun, 1 artillery and 8 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 2 infantry moved from Switzerland to France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 10 infantry placed in Germany 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,5,3,4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Germans collect 46 PUs (9 lost to blockades); end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2,00 British : 0,33 Americans : 4,00 AA fire in Normandy Bordeaux : : -0,17 Russians : -3,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 2 fighters and 1 tactical_bomber moved from Volgograd to Archangel 4 artilleries and 4 infantry moved from Russia to Bryansk 1 infantry moved from Kazakhstan to Caucasus 3 artilleries and 20 infantry moved from Volgograd to Caucasus 2 armour moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 4 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Tambov to Rostov 1 armour moved from Volgograd to Caucasus 2 armour moved from Volgograd to Caucasus 2 armour moved from Volgograd to Caucasus 2 armour moved from Volgograd to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 4 artilleries and 8 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 4 artilleries and 8 infantry in Bryansk, round 2 : 4/14 hits, 4.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Caucasus Russians attack with 8 armour, 3 artilleries and 21 infantry Germans defend with 3 artilleries and 5 infantry Russians roll dice for 8 armour, 3 artilleries and 21 infantry in Caucasus, round 2 : 7/32 hits, 9.00 expected hits Germans roll dice for 3 artilleries and 5 infantry in Caucasus, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Caucasus Russians roll dice for 8 armour, 3 artilleries and 20 infantry in Caucasus, round 3 : 5/31 hits, 8.83 expected hits Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 8 armour, 3 artilleries and 20 infantry remaining. Battle score for attacker is 24 Casualties for Russians: 1 infantry Casualties for Germans: 3 artilleries and 5 infantry Non Combat Move - Russians 1 aaGun moved from Tambov to Bryansk 2 aaGuns, 2 artilleries and 8 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Archangel to Vologda 1 infantry moved from Novosibirsk to Vologda 1 artillery moved from Tambov to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Bryansk Place Units - Russians 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Russians : -5.33
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-5! pfftp. No matter.
I’m 99.9% certain that mech can’t blitz territories, but with the multitude of versions I’ve played I’m never 100%, as other versions have some allowance for it.
If somehow I’m wrong, I’ll adjust my moves accordingly.
I don’t want the mech in Belarus driving to Moscow with air support and coming out with a win! :P
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Wow the Americans were LUCKY! wtf.
I feel for Brxxx
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@aequitas-et-veritas It’s all you now!
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@Gargantua mechs cant blitz I guess. And yeah. Lucky again ;)
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@Gargantua Sorry, but the difference is, that 5 dice on 2 of your defence hit 7 times and my 8 dice hit once. This is like the 4th time already. How can I ever be a threat like this.
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@brxxx I know exactly how you feel.
My tournament game against soviet cat and Wizmark has gone the same way for me.
I stopped counting after the difference was +22 hits for them and -38 for me from par
60 units different. Wtf
You guys have had it just as bad this game.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 1 bomber moved from French Indo China to Szechwan 1 artillery and 3 infantry moved from Shan State to Burma 1 armour and 9 mech_infantrys moved from Yunnan to Burma 5 artilleries moved from Yunnan to Burma 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 marine and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to Java 1 fighter moved from Philippines to Celebes 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Java 2 mech_infantrys moved from Malaya to Burma 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 fighter, 1 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Java Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Java, round 2 : 8/14 hits, 7,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Szechwan, round 3 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 3 infantry and 11 mech_infantrys British defend with 2 artilleries Japanese roll dice for 1 armour, 6 artilleries, 3 infantry and 11 mech_infantrys in Burma, round 2 : 8/21 hits, 5,83 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Japanese 1 bomber and 1 fighter moved from Szechwan to French Indo China 1 bomber moved from Kweichow to French Indo China 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hunan 2 infantry and 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 aaGun and 1 infantry moved from Korea to Manchuria 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 6 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Malaya 1 fighter placed in French Indo China 1 infantry and 1 mech_infantry placed in French Indo China 2 infantry placed in Shantung 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6 Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0,67 ANZAC : -0,67 Chinese : -1,67 UK_Pacific : 0,33 Japanese : 3,00
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@Gargantua said in TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X):
Ok I reposted the turn, and it snags the air movement restrictions as they were played, so no issues now. Use latest file!
Don’t know what you are talking 'bout J.
@Gargantua said in TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X):
-5! pfftp. No matter.
I’m 99.9% certain that mech can’t blitz territories, but with the multitude of versions I’ve played I’m never 100%, as other versions have some allowance for it.
If somehow I’m wrong, I’ll adjust my moves accordingly.
I don’t want the mech in Belarus driving to Moscow with air support and coming out with a win! :P
Mechs on their own don’t blitz like a tank (Taking a Territory and move on) But what @brxxx and I meant was that we had a discussion on wheter we can blitz like the original Whermacht through a Territory wich is only held by a cost expensive AB or not.
@Gargantua said in TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X):
Wow the Americans were LUCKY! wtf.
Yeah again, STOP that Sh…#+§$5)(
I feel for Brxxx
Hey don’t make your self unbeliebt!:rolling_on_the_floor_laughing:@Gargantua said in TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X):
@brxxx I know exactly how you feel.
My tournament game against soviet cat and Wizmark has gone the same way for me.
I stopped counting after the difference was +22 hits for them and -38 for me from par
60 units different. Wtf
You guys have had it just as bad this game.
Yeah J, Nobody is interested in your wtf moments :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing: we want to win this baby and you just giving us a hard time.
Again STOP IT!!:smile:
How are you btw?
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Oh almost forgot. Will be gone from 24th Augy till 4th of September, Sirs.
My long time needed Vacation time is kicking in and I will greet all the Fishys from you.Don’t know if I got net there. Just so you guys know.
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Queensland: 1 marine EDIT: Adding units owned by Americans to 33 Sea Zone: 1 marine EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -2.33