ksmckay(x) vs Axis-Dominion P2V
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 5 infantry, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to Southern France Americans take Southern France from Italians 1 infantry moved from Northern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Albania 1 fighter moved from Gibraltar to 99 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Hawaiian Islands to Marshall Islands Combat - Americans
Combat Hit Differential Summary :
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any scramble s ?
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@axis-dominion can’t tell what’s going on, in sure you can make an educated guess, I’m pretty conservative
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
@axis-dominion can’t tell what’s going on, in sure you can make an educated guess, I’m pretty conservative
then probably no scramble
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@ksmckay if it’s questionable then wait, but otherwise your best guess is fine
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@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
@ksmckay if it’s questionable then wait, but otherwise your best guess is fine
I have 100% on both battles
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@axis-dominion said in ksmckay(x) vs Axis-Dominion P2V:
@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
@ksmckay if it’s questionable then wait, but otherwise your best guess is fine
I have 100% on both battles
I’ll proceed, as they are just territory grabs with no dice rolling. if you think you wanted to scramble, then we can roll and adjust accordingly
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 5 infantry, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to Southern France Americans take Southern France from Italians 1 infantry moved from Northern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Albania 1 fighter moved from Gibraltar to 99 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Greece Battle in Sardinia Battle in Albania Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Greece from Germans, taking Sardinia from Italians, taking Albania from Italians, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour moved from Gibraltar to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone 2 aaGuns and 2 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 2 carriers moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 4 fighters moved from Western United States to 32 Sea Zone 1 cruiser moved from 27 Sea Zone to 11 Sea Zone 3 destroyers moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 aaGun moved from Central United States to Western United States 1 submarine moved from 74 Sea Zone to 83 Sea Zone 1 bomber moved from 97 Sea Zone to Northern Italy Place Units - Americans 1 airfield and 3 infantry placed in Northern Italy 1 carrier and 1 transport placed in 11 Sea Zone 2 infantry, 1 marine and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 12 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Northern Italy to Alexandria 1 armour moved from Northern Italy to Austria British take Austria from Germans 1 armour moved from Austria to Northern Italy Combat - British Battle in Alexandria British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 1 bomber in Alexandria, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria British win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt 4 infantry moved from Union of South Africa to Rhodesia 2 aaGuns, 6 artilleries and 10 infantry moved from Burma to Shan State 1 aaGun, 1 artillery and 9 infantry moved from Eastern India to Burma 1 bomber moved from Alexandria to Egypt 1 carrier moved from 94 Sea Zone to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to Northern Italy 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Northwest Persia to Southern Persia Place Units - British 1 transport placed in 83 Sea Zone 2 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,3,1,6 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -1.00 Italians : 1.33 Americans : 0.33 Chinese : -1.00 Japanese : -0.33
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hold on a sec
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 5 infantry, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to Southern France Americans take Southern France from Italians 1 infantry moved from Northern Italy to Yugoslavia Americans take Yugoslavia from Germans 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Albania 1 fighter moved from Gibraltar to 99 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Greece Battle in Sardinia Battle in Albania Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Greece from Germans, taking Sardinia from Italians, taking Albania from Italians, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour moved from Gibraltar to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone 2 aaGuns and 2 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 32 Sea Zone 2 carriers moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 4 fighters moved from Western United States to 32 Sea Zone 1 cruiser moved from 27 Sea Zone to 11 Sea Zone 3 destroyers moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 aaGun moved from Central United States to Western United States 1 submarine moved from 74 Sea Zone to 83 Sea Zone 1 bomber moved from 97 Sea Zone to Northern Italy Place Units - Americans 1 airfield and 3 infantry placed in Northern Italy 1 carrier and 1 transport placed in 11 Sea Zone 2 infantry, 1 marine and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 12 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Northern Italy to Alexandria 1 armour moved from Northern Italy to Austria British take Austria from Germans 1 armour moved from Austria to Northern Italy Combat - British Battle in Alexandria British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 1 bomber in Alexandria, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria British win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt 4 infantry moved from Union of South Africa to Rhodesia 2 aaGuns, 6 artilleries and 10 infantry moved from Burma to Shan State 1 aaGun, 1 artillery and 9 infantry moved from Eastern India to Burma 1 bomber moved from Alexandria to Egypt 1 carrier moved from 94 Sea Zone to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to Northern Italy 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Northwest Persia to Southern Persia Place Units - British 1 transport placed in 83 Sea Zone 2 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,3,1,6 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by British to Burma: 19 infantry EDIT: Removing units owned by British from Burma: 28 infantry EDIT: Adding units owned by British to Burma: 19 infantry EDIT: Removing units owned by British from Shan State: 10 infantry EDIT: Removing units owned by British from Shan State: 2 aaGuns EDIT: Adding units owned by British to Burma: 2 aaGuns EDIT: Removing units owned by British from Shan State: 6 artilleries EDIT: Adding units owned by British to Burma: 6 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.00 Italians : 1.33 Americans : 0.33 Chinese : -1.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery moved from Belgian Congo to Kenya Italians take Kenya from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Morocco to Algeria 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Southern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,1,2,6,6,1,6,1,4,6 Italians collect 12 PUs (3 lost to blockades); end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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europe is a joke now. I think Germany would have been able to take and hold Rostov which would have made things interesting. Now they will never have a chance.
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hold please
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yah well I’m paying for it through the other end haha
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery moved from Belgian Congo to Kenya Italians take Kenya from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Morocco to Algeria 1 bomber moved from Ukraine to Southern Italy 2 armour and 1 mech_infantry moved from Ukraine to Romania 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bessarabia Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,1,2,3,3,4,1,2,4,3 Italians collect 12 PUs (3 lost to blockades); end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Trans-Jordan to 83 Sea Zone Place Units - ANZAC 2 aaGuns and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 8 to 11 EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Austria Germans take Austria from British 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Western Germany to Southern France 1 bomber, 5 fighters and 3 tactical_bombers moved from Southern Italy to Southern France 3 fighters moved from Western Germany to Southern France 1 armour moved from Eastern Poland to Leningrad Germans take Northern Belarus from Russians 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone 2 carriers moved from 116 Sea Zone to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Southern France Germans attack with 1 armour, 1 bomber, 8 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 8 fighters, 1 infantry and 3 tactical_bombers in Southern France, round 2 : 6/14 hits, 7.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 1 bomber, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany 1 fighter moved from Southern France to Western Germany 1 bomber, 7 fighters and 3 tactical_bombers moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from Vyborg to Leningrad 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Leningrad 3 mech_infantrys moved from Eastern Poland to Austria 3 armour, 4 infantry and 3 mech_infantrys moved from Germany to Austria 1 artillery, 5 infantry and 1 marine moved from Western Germany to Austria 1 aaGun, 5 artilleries and 19 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 armour moved from Western Ukraine to Romania 13 armour and 11 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Vologda to Archangel 1 aaGun moved from Western Germany to Austria 1 submarine moved from 127 Sea Zone to 126 Sea Zone Place Units - Germans 4 armour and 4 mech_infantrys placed in Western Germany 1 infantry placed in Normandy Bordeaux 4 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6 Germans collect 47 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : -0.33
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WOW you really want me out of Europe, don’t you?
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what are my options? sit in ukraine and do nothing? Germany wont be able to get enough reinforcements to break into Rostov, so they can only sit there. I dont see any advantage in doing that. So if I cant go south I might as well pull back a turn and kick you out.
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i can always get back in Ukraine next turn after clearing you out, but i cant see any benefit to staying in Ukr.