My heroic tank is dead!
L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 carrier moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,1 ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 2 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 85 Sea Zone to 72 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Forgot to mention…ANZAC inf – “I’m alive!!”
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 8 fighters and 2 tactical_bombers moved from Morocco to 115 Sea Zone 1 tactical_bomber moved from Morocco to Southern Italy 1 tactical_bomber moved from Southern Italy to Alexandria 5 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 8 infantry moved from Germany to 117 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 8 infantry moved from Leningrad to Vologda 1 infantry moved from Novgorod to Vologda 1 infantry moved from Leningrad to Vologda 2 artilleries and 8 infantry moved from 118 Sea Zone to Leningrad 11 armour and 11 mech_infantrys moved from Tula to Ukraine 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 6 infantry moved from Northern Belarus to Novgorod 1 fighter moved from Leningrad to Western Germany 1 aaGun and 3 infantry moved from Western Germany to France 2 submarines moved from 112 Sea Zone to 115 Sea Zone 1 aaGun moved from Northern Belarus to Novgorod Place Units - Germans 3 carriers placed in 115 Sea Zone 3 infantry placed in Ukraine 4 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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Not sure why regularkid and Adam514 said PtV favors the Allies. From what I can tell it favors the Axis. Unless I am missing something in the Pacific. In my game with Trulpen I had to abandon the Med and Italy collected $29 on IT2. OUCH!
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I would definitely agree with you. The CV scramble rule significantly buffs the Japanese fleet early in the game. Makes it very hard to take any territory away from you.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 8 infantry moved from Urals to Western Sinkiang 1 armour and 1 mech_infantry moved from Stalingrad to Western Sinkiang 1 infantry moved from Tambov to Kursk 1 infantry moved from Saratov to Tula Russians take Tula from Italians 1 fighter moved from Russia to Kursk 1 fighter and 1 tactical_bomber moved from Stalingrad to Kursk Combat - Russians Battle in Kursk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Kursk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kursk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Western Sinkiang Russians attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Western Sinkiang, round 2 : 2/12 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Western Sinkiang Russians win, taking Western Sinkiang from Japanese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Stalingrad to Western Sinkiang 4 infantry moved from Dzavhan to Ulaanbaatar 5 infantry moved from Stalingrad to Kazakhstan 1 armour, 9 artilleries and 25 infantry moved from Tambov to Stalingrad 2 fighters moved from Kursk to Russia 1 tactical_bomber moved from Kursk to Russia 18 infantry moved from Russia to Gorky 2 artilleries moved from Russia to Gorky 1 aaGun moved from Russia to Gorky Place Units - Russians 1 armour placed in Stalingrad 3 infantry placed in Urals 6 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.00 Japanese : 0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 2 infantry moved from French Indo China to Shan State 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 fighters moved from 44 Sea Zone to Shan State 2 fighters moved from 44 Sea Zone to Sumatra 1 fighter moved from 44 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Midway Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Shan State Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Wake Island from Americans, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from Sumatra to Java 2 fighters moved from Shan State to French Indo China 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 39 Sea Zone to 38 Sea Zone 3 marines moved from Borneo to 44 Sea Zone 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 6 fighters, 3 marines, 4 submarines and 7 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 3 marines moved from 36 Sea Zone to Davao 2 bombers moved from Kwangtung to Davao 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 5 fighters and 4 tactical_bombers moved from Japan to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Davao 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Kwangtung to Hopei 3 artilleries and 2 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Szechwan 1 infantry moved from Szechwan to Tsinghai 1 armour and 1 mech_infantry moved from Tsinghai to Hopei 1 infantry moved from Hopei to Hunan 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 3 infantry moved from Korea to Northern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Sakha to Amur Place Units - Japanese 3 infantry placed in French Indo China 2 carriers and 1 transport placed in 21 Sea Zone 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 UK_Pacific : 0.67 Japanese : 0.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Morocco 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Iraq to 101 Sea Zone 1 fighter moved from Eastern India to 38 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Wake Island 1 battleship and 1 cruiser moved from 55 Sea Zone to 32 Sea Zone 1 bomber moved from Queensland to 24 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 bomber and 1 fighter moved from Alaska to Aleutian Islands 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 101 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Morocco Battle in 24 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Algeria Battle in 38 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 38 Sea Zone Americans win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Wake Island Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 24 Sea Zone to Marshall Islands 10 carriers, 3 destroyers and 2 fighters moved from 55 Sea Zone to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 9 Sea Zone 2 fighters moved from Aleutian Islands to 9 Sea Zone 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 bomber moved from Aleutian Islands to Western United States 1 submarine moved from 11 Sea Zone to 32 Sea Zone 10 fighters moved from 55 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to Malta 1 fighter moved from 101 Sea Zone to Malta 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 38 Sea Zone to Burma Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour, 1 infantry and 1 mech_infantry placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -1.33 AA fire in Southern France : : -0.17 AA fire in Northern Italy : : -0.17 Japanese : -1.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Morocco 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Iraq to 101 Sea Zone 1 fighter moved from Eastern India to 38 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Wake Island 1 battleship and 1 cruiser moved from 55 Sea Zone to 32 Sea Zone 1 bomber moved from Queensland to 24 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 bomber and 1 fighter moved from Alaska to Aleutian Islands 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 101 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Morocco Battle in 24 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Algeria Battle in 38 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 38 Sea Zone Americans win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Wake Island Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 24 Sea Zone to Marshall Islands 10 carriers, 3 destroyers and 2 fighters moved from 55 Sea Zone to 32 Sea Zone 1 carrier moved from 11 Sea Zone to 9 Sea Zone 2 fighters moved from Aleutian Islands to 9 Sea Zone 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 bomber moved from Aleutian Islands to Western United States 1 submarine moved from 11 Sea Zone to 32 Sea Zone 10 fighters moved from 55 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to Malta 1 fighter moved from 101 Sea Zone to Malta 1 bomber moved from Southern France to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 38 Sea Zone to Burma Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour, 1 infantry and 1 mech_infantry placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 4 armour, 3 fighters and 3 mech_infantrys moved from Trans-Jordan to Alexandria 1 bomber moved from United Kingdom to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in Alexandria British attack with 4 armour, 3 fighters and 3 mech_infantrys Germans defend with 1 tactical_bomber; Italians defend with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers British roll dice for 4 armour, 3 fighters and 3 mech_infantrys in Alexandria, round 2 : 6/10 hits, 4.50 expected hits Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Alexandria, round 2 : 5/10 hits, 5.33 expected hits 3 mech_infantrys owned by the British, 3 tactical_bombers owned by the Italians, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the British lost in Alexandria 2 armour owned by the British retreated to Egypt Italians win with 4 fighters remaining. Battle score for attacker is 20 Casualties for British: 2 armour and 3 mech_infantrys Casualties for Germans: 1 tactical_bomber Casualties for Italians: 1 artillery, 1 infantry and 3 tactical_bombers Non Combat Move - British 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Alexandria to Egypt 1 artillery and 5 infantry moved from Iraq to Trans-Jordan 3 infantry moved from Southern Persia to Baluchistan 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 battleship moved from 55 Sea Zone to 32 Sea Zone 1 bomber moved from Eastern India to Egypt Place Units - British 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,6,1,3,6 British collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.50 Italians : -0.33 Americans : -1.33 AA fire in Southern France : : -0.17 AA fire in Northern Italy : : 0.67 Japanese : -1.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 4 fighters moved from Alexandria to Southern Italy 5 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Ukraine to Southern Italy 3 submarines moved from 100 Sea Zone to 99 Sea Zone Place Units - Italians 1 destroyer placed in 99 Sea Zone 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 25 Sea Zone Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 25 Sea Zone to Marshall Islands 1 carrier moved from 55 Sea Zone to 32 Sea Zone 1 fighter moved from 55 Sea Zone to 32 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 25 Sea Zone Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 25 Sea Zone to Marshall Islands 1 carrier moved from 55 Sea Zone to 32 Sea Zone 1 fighter moved from 55 Sea Zone to 32 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 72 Sea Zone to 73 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@regularkid said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
hey bro, you got Adam to the point where he thought, albeit momentarily, he might lose. Believe me, that is a huge feet.
Wait, Adam has huge feet? :feet:
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 14 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 11 armour, 10 artilleries, 24 infantry and 11 mech_infantrys moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Germans take Smolensk from Russians 16 artilleries and 32 infantry moved from Northern Belarus to Smolensk 2 armour and 2 mech_infantrys moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Smolensk Combat - Germans Non Combat Move - Germans 1 aaGun moved from Northern Belarus to Smolensk 1 aaGun moved from Novgorod to Vologda 2 artilleries and 8 infantry moved from Leningrad to Vologda 5 transports moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 4 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Western Germany to France 1 fighter moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Novgorod to Smolensk 4 infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vologda 3 infantry moved from Finland to 118 Sea Zone 3 infantry moved from 118 Sea Zone to Leningrad 2 bombers moved from Western Germany to Southern Italy Place Units - Germans 3 infantry placed in Ukraine 2 artilleries and 8 infantry placed in Germany 1 artillery and 3 infantry placed in Western Germany 3 submarines placed in 115 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Western Sinkiang to Northern Sinkiang 3 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Ulaanbaatar to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Tula to Kursk Russians take Kursk from Italians Combat - Russians Battle in Northern Sinkiang Russians attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Northern Sinkiang, round 2 : 6/15 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Kazakhstan to Western Sinkiang 1 aaGun, 2 artilleries and 41 infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Russia to Stalingrad 2 fighters and 1 tactical_bomber moved from Russia to Stalingrad 1 aaGun, 2 artilleries and 18 infantry moved from Gorky to Russia 2 aaGuns, 2 artilleries and 21 infantry moved from Ulaanbaatar to Buryatia Place Units - Russians 2 infantry and 1 mech_infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians : 2.33 Japanese : -0.33
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@trulpen lolz. in metric, everything sounds bigger.
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Hmmm, forgot about the carriers protecting the island. So it makes no sense to attack a lone island without fleet support. Threw away two transports for nothing.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Guinea 2 bombers moved from Davao to New Guinea 1 tactical_bomber moved from Davao to 36 Sea Zone Combat - Japanese Battle in New Guinea Japanese attack with 2 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from New Guinea to Caroline Islands 3 marines moved from Davao to 36 Sea Zone 2 carriers moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 3 artilleries and 4 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Kiangsi to Hopei 2 armour and 2 mech_infantrys moved from Hopei to Szechwan 2 fighters moved from French Indo China to Szechwan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Amur to Northern Manchuria 2 fighters moved from Davao to 35 Sea Zone 1 tactical_bomber moved from Davao to Szechwan 3 fighters moved from Java to Caroline Islands 2 tactical_bombers moved from 36 Sea Zone to Japan 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Japan 1 submarine moved from 38 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 2 battleships, 10 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 marines, 7 submarines and 6 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 3 marines moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 fighters and 5 infantry placed in Japan 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Aleutian Islands to 9 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 1 marine moved from Wake Island to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Morocco to Algeria 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 bomber moved from Malta to Algeria 1 fighter moved from Malta to Algeria 1 fighter moved from Gibraltar to Algeria 2 tactical_bombers moved from 93 Sea Zone to Algeria 3 fighters moved from 93 Sea Zone to Algeria 1 fighter moved from 32 Sea Zone to Midway Combat - Americans Battle in Tunisia Battle in Algeria Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 2 : 5/10 hits, 5.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Midway Americans attack with 3 fighters, 2 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery, 1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to 27 Sea Zone 2 fighters moved from Midway to 26 Sea Zone 2 fighters moved from Western United States to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 3 fighters and 2 tactical_bombers moved from Queensland to New South Wales 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Marshall Islands to New South Wales 2 fighters moved from Algeria to 93 Sea Zone 1 bomber moved from Algeria to Gibraltar 2 fighters moved from Algeria to Malta 2 tactical_bombers moved from Algeria to 93 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 armour moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 3 fighters and 6 infantry placed in Western United States Americans undo move 1. 3 fighters placed in Western United States 1 destroyer and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Americans undo move 3. Americans undo move 2. 1 destroyer placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 0.50 Japanese : -0.33