Playing with battleships and cruisers costing 16 and 10, respectively
L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 6 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 bomber moved from 43 Sea Zone to Davao 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 bomber moved from 45 Sea Zone to Davao 1 armour moved from Malaya to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Hopei 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Shansi 2 artilleries and 2 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 artillery moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 3 tactical_bombers moved from Yunnan to Szechwan 2 fighters and 1 tactical_bomber moved from Hopei to Szechwan 1 infantry moved from Borneo to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 3 infantry moved from 38 Sea Zone to Shan State 1 artillery and 1 infantry moved from Manilla to Davao 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Davao 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 marine moved from Malaya to Shan State 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 carrier moved from 38 Sea Zone to 36 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 2 cruisers and 1 marine moved from 38 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 marine moved from Malaya to Shan State 1 infantry moved from Yunnan to Kweichow Place Units - Japanese 1 factory_minor placed in French Indo China 3 infantry placed in Kiangsu 1 artillery and 1 fighter placed in Japan 2 carriers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.00
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Sorry about the edit. Rushing through it the second time I apparently used the wrong plane from the mainland and messed up the distance. All the planes were capable of making the carriers if used properly.
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@surfer said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
Did you see the latest post on PTV thread
Yeah carriers can scramble to sea zones, and land territories that have at least 1 defending unit. Notes will be changed in the next update.
Kinda big deal!Geez - carriers are vastly more useful. They really want to promote Fleets. Going to take time to figure out how to use them most effectively.
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Ugh. I playtested a move and forgot that I was using the online version. I wanted to see if your CV would stop my invasion. apparently it works in adjoining spaces.
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However, it will show I was attacking Java which is not intended.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier moved from 52 Sea Zone to 27 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Brazil to 88 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 16 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to 27 Sea Zone 1 carrier moved from 52 Sea Zone to 27 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Brazil to 88 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 16 infantry moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to British Somaliland 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 bomber moved from Egypt to British Somaliland 1 cruiser moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in British Somaliland British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber and 3 infantry in British Somaliland, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in British Somaliland 1 bomber owned by the British retreated British roll dice for 1 artillery in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in British Somaliland Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from British Somaliland to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 artillery moved from Anglo-Egyptian Sudan to Ethiopia 1 infantry moved from Baluchistan to Central India 1 fighter moved from Syria to Southern Persia 1 mech_infantry moved from Syria to Southern Persia 1 armour moved from Egypt to Ethiopia 1 battleship moved from 55 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 83 Sea Zone to 78 Sea Zone Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery, 1 fighter and 1 infantry placed in Southern Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2.50 Italians : 0.67
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Wow. The IJN is a nightmare. I can’t even hangout in Queensland. IDK how I’m supposed to move you out of the killer position you have in the Philippines. With your income, you can hang out 1-2 rds build up then destroy India and then Australia. I’m not sure how to stop.
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That is funny. That is exactly how I feel about Russia. LOL
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 2 armour moved from Bessarabia to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 2 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to South Australia 1 infantry moved from Northern Australia to South Australia 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 2 aaGuns, 2 artilleries, 3 fighters and 5 infantry moved from Queensland to South Australia 1 infantry moved from Northern Australia to South Australia 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 armour, 4 artilleries and 17 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 3 mech_infantrys moved from Baltic States to Novgorod Combat - Germans Non Combat Move - Germans 1 infantry moved from Archangel to Leningrad 3 armour and 4 mech_infantrys moved from Western Ukraine to Rostov 5 armour, 4 artilleries, 18 infantry and 5 mech_infantrys moved from Ukraine to Rostov 1 fighter and 4 tactical_bombers moved from Eastern Poland to Ukraine 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 1 mech_infantry moved from Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from Western Germany to Leningrad 1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary Place Units - Germans 1 transport placed in 117 Sea Zone 1 fighter placed in 113 Sea Zone 1 factory_minor placed in Ukraine 1 armour, 3 artilleries and 5 infantry placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 4 artilleries, 16 infantry and 1 tactical_bomber moved from Tambov to Stalingrad 9 infantry moved from Samara to Stalingrad 8 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Sakha to Buryatia 2 infantry moved from Sakha to Buryatia 3 infantry moved from Urals to Samara 2 aaGuns, 2 artilleries and 20 infantry moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries placed in Siberia 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 4 artilleries, 16 infantry and 1 tactical_bomber moved from Tambov to Stalingrad 9 infantry moved from Samara to Stalingrad 8 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Sakha to Buryatia 2 infantry moved from Sakha to Buryatia 3 infantry moved from Urals to Samara 2 aaGuns, 2 artilleries and 20 infantry moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries placed in Siberia 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 1 infantry EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
Combat Hit Differential Summary :
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Yeah. I should be able to retreat to Moscow in good order, but I don’t know how I’m going to make any progress on territory! My only victories have been sea battles.
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Sorry for edit, i had to make a road blocker. Sure the italians get it, but I have to make you try
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters, 9 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 2 fighters and 4 tactical_bombers moved from Szechwan to Burma 1 fighter moved from 38 Sea Zone to Burma 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 transport moved from 38 Sea Zone to 45 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea Combat - Japanese
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Scramble Burma from India?