Anybody have any liks to non HBG World War One naval and air units in Axis and Allies scale???
Need Konig Class Dreadnoughts and iconic ships of the period
Hello, if you are looking for pieces for light tanks, costal submarines, and artillery of any type look for those of world in war.
Models are Panzer 35t, O-type sub. and 88mm Artillery, they are a sise compatible.
And those are to little to use, at last for my taste.
Now, the game have a good easy fast system and a clever combat mechanic, i recomen to use Axis and Allies pieces and chips, instad of the oob pieces, to little for play with children and to little for man/woman with big hands.
Company no longer open, so game no longer in print, so original pieces are to hard to reemplace. This game come to CR, in a warehouse used stuff imports, and only 2 plastic pieces are lost from 360, not bad for a 2004 used game :)
Oh no not this game…
@Imperious-Leader said in Pieces of World in War for A&A Global:
Oh no not this game…
Would you care to expand your thoughts on the matter? As a source of new units for A&A I agree they don’t pass muster. As a new idea on how to fight a WW2 combat game (with the casualty / attack battle board idea) I think they might be on to something.
-Midnight_Reaper
Sure. Bought 4 copies and played this “thing” Its a fast playing game, but the combat system is too random from what i remember and the map sucked. I basically threw out my copies in trash, gave away a few.
Never again
@Imperious-Leader Thanks for your advice. I’ll keep that in mind if I ever get a copy to table.
Sincerely,
-Midnight_Reaper
@Midnight_Reaper well, i use the 3 pieces of the first image, they serve me well, for that they are.
Now, the system and the mechanics of the game are made for a fast gameplay, and map and combat are more a -ww2 in europe- theme or abstraction, instant of a true 100% historical simulation.
Yes, random dice can by a problem some times, but rock-paper-scissors system can minimice the dice factor. And there are some post-production official optional rules and ideas, i find in the forums, to engance gameplay.
Wen i playtest all options, i can put here, if you want to know, my full opinion on the game.