Test summary from TripleA, engine version: 2.6.14744, time: 11:08:38 PM
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L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 89 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 89 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 1 cruiser moved from 123 Sea Zone to 109 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 105 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 124 Sea Zone 1 destroyer moved from 109 Sea Zone to 124 Sea Zone 2 fighters moved from Scotland to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from Scotland to 124 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 124 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 cruiser British roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 cruiser in 124 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 124 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser Battle in 112 Sea Zone British attack with 1 submarine Germans defend with 1 fighter, 2 tactical_bombers and 1 transport British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 112 Sea Zone 1 submarine owned by the British Submerged Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British 2 fighters moved from 125 Sea Zone to United Kingdom 3 fighters moved from 124 Sea Zone to Scotland 1 battleship moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Egypt to Kenya 2 infantry moved from Belgian Congo to Kenya 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 aaGun and 3 infantry moved from Burma to India 1 tactical_bomber moved from Szechwan to India 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 bomber and 1 tactical_bomber moved from Egypt to Persia Place Units - British 1 transport placed in 80 Sea Zone 2 fighters placed in Persia 1 submarine placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 29 PUs (3 lost to blockades); end with 29 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 2.17 British : -0.50 AA fire in France : : -0.17 Americans : 1.50 AA fire in Southern France : : 0.83 Chinese : 0.17 Japanese : 1.33
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Well executed J4 takedown of India.
I made one controversial edit. I forgot to send the US sub to Celebes for free hit on trn. Hope you are ok with that. -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 artillery moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 armour moved from Greece to Romania 1 armour moved from Poland to Bessarabia 1 artillery moved from Greece to Bulgaria 1 aaGun moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Western Germany 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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I made one controversial edit. I forgot to send the US sub to Celebes for free hit on trn. Hope you are ok with that.
Yeah if it was a Tournament game I would say no however this is a friendly game so I am okay with it since it was obviously just forgotten.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 28 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 3 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod 2 bombers moved from Western Germany to Belarus Combat - Germans Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Finland to Slovakia Hungary 1 fighter and 3 tactical_bombers moved from Western Germany to Slovakia Hungary 11 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 armour and 4 mech_infantrys moved from Poland to Bessarabia 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 aaGun and 2 artilleries moved from France to Western Germany Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Volgograd to Rostov 5 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Archangel to Vologda 2 infantry moved from Russia to Vologda 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 mech_infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 2 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Kweichow 2 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Szechwan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone
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Scramble India for SZ 39?
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No thanks. Interesting choice China over India.
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@surfer said in L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB:
Interesting choice China over India.
India was not a sure thing… China is.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 2 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Kweichow 2 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Szechwan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 39 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 1 fighter and 13 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 2 : 5/20 hits, 10.00 expected hits Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 4/14 hits, 5.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Szechwan, round 3 : 11/16 hits, 9.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 3 : 4/9 hits, 3.33 expected hits 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 13 infantry Battle in Kweichow Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Szechwan to 36 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 fighter moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to French Indo China 2 fighters moved from 44 Sea Zone to 36 Sea Zone 4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe Place Units - Japanese 3 artilleries placed in Manchuria 3 infantry placed in French Indo China 1 harbour placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.17 Chinese : 1.33 Japanese : -5.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Borneo Battle in Normandy Bordeaux Battle in Marshall Islands Battle in Philippines Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 bombers, 1 infantry and 1 mech_infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Borneo Battle in Normandy Bordeaux Battle in Marshall Islands Battle in Philippines Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Eire to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 bombers, 1 infantry and 1 mech_infantry placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland 1 infantry moved from Kenya to Ethiopia 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland 1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia 1 bomber moved from Persia to 99 Sea Zone 1 mech_infantry moved from India to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in Italian Somaliland British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Italian Somaliland British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Holland Belgium from Germans, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 5 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from 99 Sea Zone to Persia 3 mech_infantrys moved from India to Eastern Persia 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Scotland to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 fighter and 1 infantry placed in Persia 1 carrier placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,2,5,3,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -3.50 Italians : 0.00 AA fire in Western Germany : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland Combat - Italians Battle in Italian Somaliland Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Italian Somaliland 1 artillery owned by the Italians retreated to British Somaliland British win with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Southern France 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Northern Italy to Southern France 2 artilleries and 3 infantry moved from France to Southern France 1 mech_infantry moved from Southern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Romania to Ukraine 1 armour moved from Bessarabia to Ukraine 1 aaGun moved from Southern Italy to Northern Italy 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 0.17
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :