OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
2v2 Robert and friend vs Makalakalane and Maxiheimer
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Caroline Islands to 33 Sea Zone 4 fighters moved from 33 Sea Zone to Java 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 artillery, 1 fighter and 3 infantry moved from Normandy Bordeaux to Southern France Turn Complete - French
Combat Hit Differential Summary :
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@Makalakalane : Inexperienced may not be the correct term, but I must admit that most of our experiences come from physical boardgames, and most game never went this far. Most of the times, Allies or Axis would surrender. Granted that physical games can be taxing (we’re talking about morning to evening, 10+ hours) so our judgements aren’t always accurate.
At the time of the W-Germany defeat, I was sure that this game was over.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus 2 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus 5 bombers moved from Bryansk to Volgograd 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 3/3 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 armour and 5 bombers British defend with 2 armour; Russians defend with 1 factory_minor Germans roll dice for 2 armour and 5 bombers in Volgograd, round 2 : 3/7 hits, 4,33 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits 2 armour owned by the Germans and 2 armour owned by the British lost in Volgograd Germans win with 5 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 armour Casualties for British: 2 armour Battle in Caucasus Germans attack with 11 armour British defend with 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 11 armour in Caucasus, round 2 : 6/11 hits, 5,50 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 fighters and 5 tactical_bombers moved from Bryansk to Germany 5 bombers moved from Volgograd to Slovakia Hungary 3 aaGuns and 2 infantry moved from Bryansk to Ukraine 1 armour moved from Novgorod to Vyborg 2 armour moved from Novgorod to Eastern Poland 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 1 bomber, 4 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 1. Germans undo move 2. 3 armour, 1 bomber and 4 infantry placed in Western Germany Germans undo move 1. 3 armour placed in Ukraine 2 mech_infantrys placed in Novgorod Germans undo move 1. 2 armour, 1 bomber and 4 infantry placed in Western Germany 1 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,67 Russians : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians Combat - Russians Non Combat Move - Russians 2 armour moved from Russia to Novosibirsk Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 3 tactical_bombers moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Szechwan Combat - Japanese Battle in Kweichow Japanese attack with 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to Burma 2 artilleries and 2 infantry moved from Shan State to Burma 2 fighters moved from Siam to Burma 2 tactical_bombers moved from Szechwan to Burma 6 armour moved from Hunan to Yunnan 3 tactical_bombers moved from Kweichow to Burma 3 armour moved from Kwangtung to Yunnan 2 mech_infantrys moved from Hunan to Kwangtung 2 fighters moved from Kwangtung to Burma 2 tactical_bombers moved from Kwangtung to Burma 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 3 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 4 fighters moved from 6 Sea Zone to Kwangsi 3 fighters moved from Japan to Kwangsi 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 harbour placed in Hainan 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -1,83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Finland to Karelia 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 armour moved from Finland to Vyborg 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vyborg Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Karelia Americans attack with 2 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 armour and 1 infantry in Karelia, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 aaGun moved from Finland to Karelia 3 armour moved from Norway to Finland 2 fighters moved from 93 Sea Zone to United Kingdom 6 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 42 Sea Zone 2 fighters moved from 22 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 infantry, 8 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Southern France 4 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1,50 Americans : 0,33 Japanese : -1,00
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Finland to Karelia 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 armour moved from Finland to Vyborg 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vyborg Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Karelia Americans attack with 2 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 armour and 1 infantry in Karelia, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 aaGun moved from Finland to Karelia 3 armour moved from Norway to Finland 2 fighters moved from 93 Sea Zone to United Kingdom 6 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 42 Sea Zone 2 fighters moved from 22 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 infantry, 8 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Southern France 4 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Jehol 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Hopei 1 fighter moved from Hopei to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 6 fighters and 2 tactical_bombers moved from Russia to Caucasus 1 fighter moved from Persia to Caucasus 1 fighter moved from India to Caucasus Combat - British Battle in Caucasus British attack with 8 fighters, 3 mech_infantrys and 2 tactical_bombers Germans defend with 10 armour British roll dice for 8 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/13 hits, 5,83 expected hits Germans roll dice for 10 armour in Caucasus, round 2 : 5/10 hits, 5,00 expected hits 3 mech_infantrys owned by the British, 4 armour owned by the Germans and 2 fighters owned by the British lost in Caucasus British roll dice for 6 fighters and 2 tactical_bombers in Caucasus, round 3 : 7/8 hits, 4,33 expected hits Germans roll dice for 6 armour in Caucasus, round 3 : 2/6 hits, 3,00 expected hits 6 armour owned by the Germans and 2 fighters owned by the British lost in Caucasus British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 4 fighters and 3 mech_infantrys Casualties for Germans: 10 armour Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 transport moved from 79 Sea Zone to 80 Sea Zone 12 infantry moved from India to West India 3 mech_infantrys moved from India to West India 2 artilleries moved from India to West India 1 infantry moved from Tobruk to Alexandria 1 aaGun moved from India to West India 2 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to 110 Sea Zone 3 mech_infantrys moved from West India to Eastern Persia 1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in United Kingdom 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -2,50 British : 0,83 Americans : 0,33 Japanese : -1,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 2 fighters British defend with 1 mech_infantry Italians roll dice for 2 fighters in Rostov, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 artillery and 7 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1,00 Russians : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Kiangsu Battle in 20 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking Kiangsu from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shantung Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 2 carriers and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from New South Wales to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 airfield placed in Northwest Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Slovakia Hungary to Russia 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Germany to Vyborg 2 mech_infantrys moved from Novgorod to Vyborg 1 bomber moved from Western Germany to Bryansk Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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any interception from the russians?
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Just like how Ancient Roman legions were led by two consuls that alternate every day, I’ll be giving orders since he is spending some time with his family. Full interception !
It’s time for Soviet Russia to show the world that in Soviet Russia cities bomb bombers!
If @Basile_01 comes back online before you make your combat moves, feel free to override my orders :)
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@Makalakalane Just to be clear, I agree with my fellow colleague. The Russian fighters will finally defend Moscow!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Slovakia Hungary to Russia 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Germany to Vyborg 2 mech_infantrys moved from Novgorod to Vyborg 1 bomber moved from Western Germany to Bryansk Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 1/5 hits, 0,83 expected hits Defenders Fire, : 0/4 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/5 hits, 0,83 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3,4,7,4 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Americans defend with 1 armour and 2 mech_infantrys Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Vyborg, round 2 : 2/8 hits, 3,83 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 0/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Americans lost in Vyborg Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Vyborg, round 3 : 3/8 hits, 3,83 expected hits Russians roll dice for 1 armour in Vyborg, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 armour and 2 mech_infantrys Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Bryansk to Ukraine 2 armour moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Vyborg to Novgorod 4 bombers moved from Russia to Ukraine Place Units - Germans 1 submarine placed in 127 Sea Zone Germans undo move 1. 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine Germans undo move 1. 2 infantry and 1 mech_infantry placed in Novgorod 1 submarine placed in 114 Sea Zone 5 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,17 Germans : -2,17 Defenders Fire, : : -0,67 Attackers Fire, : : 0,17 Russians : -2,00
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Just as i expected, your russian novice pilots in their outdated planes diden’t hit any thing, but where shot down by my hoard of bombers:grin: Your drunk AA gunners by pure luck hit 1 of my bombers, which i find highly unrealistic:lying_face:
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 9 PUs; Russians buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Caucasus Russians take Caucasus from Germans 1 armour moved from Russia to Rostov Russians take Rostov from Germans 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 armour moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour and 1 fighter Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 armour and 1 fighter in Volgograd, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 2 fighters moved from Bryansk to Russia 1 artillery and 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 armour moved from Novosibirsk to Yenisey Place Units - Russians 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,50 Russians : -3,50
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I was hoping for a 2-1 in the raid of Moscow!
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I was hoping to hit all your fighter, and not to loose anything my self:joy: :joy: :joy:
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@Maxiheimer : Soviet Russia shattered your hopes!