Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from Bay of Biscay Sea Zone to English Channel Sea Zone 4 infantry moved from United Kingdom to English Channel Sea Zone 4 infantry moved from English Channel Sea Zone to France 1 infantry moved from France to Eastern France Americans take Eastern France from Germans 1 infantry moved from France to Vichy France Americans take Vichy France from Germans 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to France 1 fighter moved from United Kingdom to France 6 artilleries moved from United States to U.S. Eastern Coast Sea Zone 6 artilleries and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 artilleries moved from Celtic Sea Sea Zone to United Kingdom 2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 1 destroyer moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 bomber moved from Libya to Moscow Combat - Americans Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUs2v2 Robert and friend vs Makalakalane and Maxiheimer
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@Robert don’t be too upset over poor russian aa guns. It’s all been balanced out with effective Indian ones. Japan have lost 2 Bombers in 3 bombing raids. That’s a pretty high average.
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@Makalakalane To be honest, even Russian AAs have not been that bad. They got your fist two bombers.
Btw, thanks to you for convincing us of staying in the game. It is indeed an entertaining one!
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@Basile_01 no worries. Of course, now it’s going your way ;) But I can tell you @Maxiheimer is not a quitter and I’m trying to hang on :D We will turn this around :p
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to Northern Italy 3 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 armour, 1 infantry and 2 mech_infantrys moved from Norway to Finland 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians Combat - Americans Battle in Southern France Battle in 97 Sea Zone Americans attack with 1 destroyer; Russians loiter and taunt Italians defend with 1 submarine Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking Southern France from Germans with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Finland Americans attack with 3 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 1 artillery, 2 bombers and 3 infantry Italians defend with 1 factory_major and 2 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 102 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 aaGuns moved from Western United States to Central United States 4 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Trans-Jordan to Northwest Persia 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 aaGun moved from Norway to Finland Place Units - Americans 3 armour placed in Norway 6 infantry placed in Eastern United States 2 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Americans undo move 3. 1 fighter placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Americans collect 63 PUs (3 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,17 Americans : -0,67
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - British 1 infantry moved from India to Burma 2 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Volgograd 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans 1 fighter moved from Eastern Persia to Burma 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to Northern Italy 3 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 3 armour, 1 infantry and 2 mech_infantrys moved from Norway to Finland 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians Combat - Americans Battle in Southern France Battle in 97 Sea Zone Americans attack with 1 destroyer; Russians loiter and taunt Italians defend with 1 submarine Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking Southern France from Germans with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Finland Americans attack with 3 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 1 artillery, 2 bombers and 3 infantry Italians defend with 1 factory_major and 2 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 102 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 aaGuns moved from Western United States to Central United States 4 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Trans-Jordan to Northwest Persia 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 aaGun moved from Norway to Finland Place Units - Americans 3 armour placed in Norway 6 infantry placed in Eastern United States 2 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Americans undo move 3. 1 fighter placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Americans collect 63 PUs (3 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Szechwan 2 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 2 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Volgograd 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans 1 fighter moved from Eastern Persia to Burma 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd British attack with 2 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 2 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/10 hits, 4,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Volgograd, round 2 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Volgograd British win, taking Volgograd from Germans with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 3 infantry Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Persia to Eastern Persia 1 armour moved from Persia to Eastern Persia 1 infantry moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to Russia 1 mech_infantry moved from Kazakhstan to Russia 4 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from Libya to Tobruk 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eastern Persia to Turkmenistan Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 8 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,17 British : 0,67 Americans : -0,67 Japanese : 0,33
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@Makalakalane : Guess that just show how inexperienced we are since we wanted to surrender a couple rounds ago.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 4 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Northern Italy to Southern France 4 mech_infantrys moved from Western Germany to Southern France 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 95 Sea Zone Italians attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 95 Sea Zone Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Italy Italians attack with 1 artillery and 9 infantry Americans defend with 1 artillery, 1 factory_minor and 3 infantry Italians roll dice for 1 artillery and 9 infantry in Northern Italy, round 2 : 2/10 hits, 2,00 expected hits Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 8 infantry in Northern Italy, round 3 : 3/9 hits, 1,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Southern France Italians attack with 1 fighter and 4 mech_infantrys British defend with 1 artillery and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 4 mech_infantrys in Southern France, round 2 : 2/5 hits, 1,17 expected hits Americans roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 4/6 hits, 2,00 expected hits 4 mech_infantrys owned by the Italians and 2 infantry owned by the Americans lost in Southern France retreated to Southern France Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 4 mech_infantrys Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1,67 Americans : 2,00
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@Robert haha :D I thought you took that back (that you guys were inexperienced ;) ) You are not playing inexperienced. Anyway, I think it’s still open.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Caroline Islands to 33 Sea Zone 4 fighters moved from 33 Sea Zone to Java 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 fighters placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 artillery, 1 fighter and 3 infantry moved from Normandy Bordeaux to Southern France Turn Complete - French
Combat Hit Differential Summary :
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@Makalakalane : Inexperienced may not be the correct term, but I must admit that most of our experiences come from physical boardgames, and most game never went this far. Most of the times, Allies or Axis would surrender. Granted that physical games can be taxing (we’re talking about morning to evening, 10+ hours) so our judgements aren’t always accurate.
At the time of the W-Germany defeat, I was sure that this game was over.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus 2 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus 5 bombers moved from Bryansk to Volgograd 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 3/3 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 armour and 5 bombers British defend with 2 armour; Russians defend with 1 factory_minor Germans roll dice for 2 armour and 5 bombers in Volgograd, round 2 : 3/7 hits, 4,33 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits 2 armour owned by the Germans and 2 armour owned by the British lost in Volgograd Germans win with 5 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 armour Casualties for British: 2 armour Battle in Caucasus Germans attack with 11 armour British defend with 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 11 armour in Caucasus, round 2 : 6/11 hits, 5,50 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 fighters and 5 tactical_bombers moved from Bryansk to Germany 5 bombers moved from Volgograd to Slovakia Hungary 3 aaGuns and 2 infantry moved from Bryansk to Ukraine 1 armour moved from Novgorod to Vyborg 2 armour moved from Novgorod to Eastern Poland 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 1 bomber, 4 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 1. Germans undo move 2. 3 armour, 1 bomber and 4 infantry placed in Western Germany Germans undo move 1. 3 armour placed in Ukraine 2 mech_infantrys placed in Novgorod Germans undo move 1. 2 armour, 1 bomber and 4 infantry placed in Western Germany 1 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,67 Russians : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians Combat - Russians Non Combat Move - Russians 2 armour moved from Russia to Novosibirsk Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 3 tactical_bombers moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Szechwan Combat - Japanese Battle in Kweichow Japanese attack with 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to Burma 2 artilleries and 2 infantry moved from Shan State to Burma 2 fighters moved from Siam to Burma 2 tactical_bombers moved from Szechwan to Burma 6 armour moved from Hunan to Yunnan 3 tactical_bombers moved from Kweichow to Burma 3 armour moved from Kwangtung to Yunnan 2 mech_infantrys moved from Hunan to Kwangtung 2 fighters moved from Kwangtung to Burma 2 tactical_bombers moved from Kwangtung to Burma 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 3 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 4 fighters moved from 6 Sea Zone to Kwangsi 3 fighters moved from Japan to Kwangsi 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 harbour placed in Hainan 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -1,83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Finland to Karelia 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 armour moved from Finland to Vyborg 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vyborg Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Karelia Americans attack with 2 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 armour and 1 infantry in Karelia, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 aaGun moved from Finland to Karelia 3 armour moved from Norway to Finland 2 fighters moved from 93 Sea Zone to United Kingdom 6 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 42 Sea Zone 2 fighters moved from 22 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 infantry, 8 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Southern France 4 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1,50 Americans : 0,33 Japanese : -1,00
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Finland to Karelia 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 armour moved from Finland to Vyborg 1 armour moved from Finland to Karelia 1 mech_infantry moved from Finland to Vyborg 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vyborg Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Karelia Americans attack with 2 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 armour and 1 infantry in Karelia, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 aaGun moved from Finland to Karelia 3 armour moved from Norway to Finland 2 fighters moved from 93 Sea Zone to United Kingdom 6 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 42 Sea Zone 2 fighters moved from 22 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 infantry, 8 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Southern France 4 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Jehol 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Hopei 1 fighter moved from Hopei to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Turkmenistan to Caucasus 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 6 fighters and 2 tactical_bombers moved from Russia to Caucasus 1 fighter moved from Persia to Caucasus 1 fighter moved from India to Caucasus Combat - British Battle in Caucasus British attack with 8 fighters, 3 mech_infantrys and 2 tactical_bombers Germans defend with 10 armour British roll dice for 8 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/13 hits, 5,83 expected hits Germans roll dice for 10 armour in Caucasus, round 2 : 5/10 hits, 5,00 expected hits 3 mech_infantrys owned by the British, 4 armour owned by the Germans and 2 fighters owned by the British lost in Caucasus British roll dice for 6 fighters and 2 tactical_bombers in Caucasus, round 3 : 7/8 hits, 4,33 expected hits Germans roll dice for 6 armour in Caucasus, round 3 : 2/6 hits, 3,00 expected hits 6 armour owned by the Germans and 2 fighters owned by the British lost in Caucasus British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 4 fighters and 3 mech_infantrys Casualties for Germans: 10 armour Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 transport moved from 79 Sea Zone to 80 Sea Zone 12 infantry moved from India to West India 3 mech_infantrys moved from India to West India 2 artilleries moved from India to West India 1 infantry moved from Tobruk to Alexandria 1 aaGun moved from India to West India 2 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to 110 Sea Zone 3 mech_infantrys moved from West India to Eastern Persia 1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in United Kingdom 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -2,50 British : 0,83 Americans : 0,33 Japanese : -1,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 2 fighters British defend with 1 mech_infantry Italians roll dice for 2 fighters in Rostov, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 artillery and 7 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1,00 Russians : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Kiangsu Battle in 20 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking Kiangsu from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shantung Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 2 carriers and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from New South Wales to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 airfield placed in Northwest Persia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Slovakia Hungary to Russia 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Germany to Vyborg 2 mech_infantrys moved from Novgorod to Vyborg 1 bomber moved from Western Germany to Bryansk Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :