L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • Took a lot of time, but for me it was very challenging.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Took a lot of time, but for me it was very challenging.

    yes, I agree, very challenging indeed!


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Novosibirsk to Caucasus
            2 fighters moved from Russia to Caucasus
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Novosibirsk to Samara
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Kansu to Tsinghai
            2 armour and 2 mech_infantrys moved from Novosibirsk to Tsinghai
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 3 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Novosibirsk
            3 mech_infantrys moved from Russia to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Volgograd to Russia
            1 aaGun moved from Russia to Samara
            3 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 3.50
    Japanese : -0.33
    

    Savegame


  • I trust that your aussie sub in z47 will submerge from the threat of one jappy sub. If it wants to fight I’ll roll that battle separately afterwards.


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
            1 bomber moved from Shan State to Shensi
            1 bomber moved from Kweichow to Shensi
            3 armour moved from Kweichow to Jehol
            2 mech_infantrys moved from Kweichow to Jehol
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            2 mech_infantrys moved from Kweichow to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Japanese creates battle in territory 47 Sea Zone
            Japanese creates battle in territory 6 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Jehol
                Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys
                Americans defend with 2 infantry
                    Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            3 fighters moved from Japan to 37 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kweichow to Chahar
            1 mech_infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Hunan to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Shan State to Kweichow
            2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan
            2 bombers moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 submarines placed in 20 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,00
    

    Savegame


  • And it happens again. 2 hits by 2 meager inf in Manchuria. Should’ve had 55 income, but I guess those fights are a little risky. Actually it’s about a 11 % chance, right?


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    And it happens again. 2 hits by 2 meager inf in Manchuria. Should’ve had 55 income, but I guess those fights are a little risky. Actually it’s about a 11 % chance, right?

    whoa! 7 subs lol somebody means business here


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    whoa! 7 subs lol somebody means business here

    Hehe, I hoped you wouldn’t notice… sneaky, sneaky. ;)


  • Actually I was intrigued to ship in 2 more ac with air, just to prove a point, but it’s easily defendable against it. Although USN is running out of blockers.


  • Like you said, Japan has failed to keep US at bay in the Pac and has been slapped around. I’m happy though that J isn’t over-run. They’re still in the game, struggling. And actually much better off than G for the moment.


  • I’d like to make a change. Walk-on in Kazakhstan.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    I’d like to make a change. Walk-on in Kazakhstan.

    ok


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    I’d like to make a change. Walk-on in Kazakhstan.

    plz edit and post… cuz you’d need to garrison Sikang then


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
            1 bomber moved from Shan State to Shensi
            1 bomber moved from Kweichow to Shensi
            3 armour moved from Kweichow to Jehol
            2 mech_infantrys moved from Kweichow to Jehol
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            2 mech_infantrys moved from Kweichow to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Japanese creates battle in territory 47 Sea Zone
            Japanese creates battle in territory 6 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Jehol
                Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys
                Americans defend with 2 infantry
                    Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            3 fighters moved from Japan to 37 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kweichow to Chahar
            1 mech_infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Hunan to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Shan State to Kweichow
            2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan
            2 bombers moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 submarines placed in 20 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Russians to Japanese
            EDIT: Removing units owned by Japanese from Sikang: 1 infantry
            EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
            EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
            EDIT: Adding units owned by Japanese to Sikang: 1 infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 52 to 53
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,00
    

    Savegame


  • Have to remake that. Thought the inf in Sikang and Szechwan hadn’t moved.


  • I could use the Hopei inf instead. Just need another mech up north then. Please bear with me a minute.


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
            1 bomber moved from Shan State to Shensi
            1 bomber moved from Kweichow to Shensi
            3 armour moved from Kweichow to Jehol
            2 mech_infantrys moved from Kweichow to Jehol
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            2 mech_infantrys moved from Kweichow to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Japanese creates battle in territory 47 Sea Zone
            Japanese creates battle in territory 6 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Jehol
                Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys
                Americans defend with 2 infantry
                    Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            3 fighters moved from Japan to 37 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Kweichow to Chahar
            1 mech_infantry moved from Kweichow to Anhwe
            1 mech_infantry moved from Hunan to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Kweichow to Jehol
            1 mech_infantry moved from Shan State to Kweichow
            2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan
            2 bombers moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 submarines placed in 20 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Russians to Japanese
            EDIT: Removing units owned by Japanese from Sikang: 1 infantry
            EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
            EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
            EDIT: Adding units owned by Japanese to Sikang: 1 infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 52 to 53
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 infantry
            EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to Hunan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,00
    

    Savegame


  • Argh, sorry, still not finished. Slow, laggy computer and slow, laggy brain.


  • No, last post is ok. The inf from Yunnan went to Kweichow. This should be correct.


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.33
    

    Savegame

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