L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    can i retreat with air units from ambphibious assault and leave land guys to fight alone ?

    Yes, I believe so. The land units can never retreat from amphi though.


  • I am off house for an hour or two maybe more, i ll play later. Cheers


  • the dices betrayed me in Trans Jordan in crucial moment

    or to say it better u scored too well in Egypt and especially Trans Jordan


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 battleship moved from 93 Sea Zone to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship and 1 marine moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 3 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Trans-Jordan
                Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
                British defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the Italians, 3 artilleries owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 4 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 bomber in Trans-Jordan, round 5 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                British win with no units remaining. Battle score for attacker is -6
                Casualties for Italians: 2 artilleries, 1 bomber, 2 infantry and 1 marine
                Casualties for British: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Alexandria
            1 marine moved from Southern Italy to Northern Italy
            1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Bulgaria to Greece
            2 armour moved from Bulgaria to Greece
            2 aaGuns and 2 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 3.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery and 3 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Burma
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French Central Africa to Nigeria
            3 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    the dices betrayed me in Trans Jordan in crucial moment

    or to say it better u scored too well in Egypt and especially Trans Jordan

    Yes, seems like it. What a Cairo crush!


  • Not sure if you asked about this, but if G takes London both R and US may DOW.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Not sure if you asked about this, but if G takes London both R and US may DOW.

    yeah, thanks for that. I could off pull sea lion against U , I had it, i could buy 10 trannies in rd 2 and it would be 98 %, but I went different way.

    cheers


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    the dices betrayed me in Trans Jordan in crucial moment

    or to say it better u scored too well in Egypt and especially Trans Jordan

    Yes, seems like it. What a Cairo crush!

    those anzac guys are heroes


  • factory in queensland. interesting.


  • hey too many obligations today

    sorry nothing before tomorrow

    cheers


  • so many options with Germany

    incredible country to play


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    so many options with Germany

    incredible country to play

    Sure is. Gotta love the nazis. ;)


  • allies are my favs in this game. i am an alllied type. xd

    ok germany goes


  • I’m comfortable with both sides, but if I’d have to pick a favourite side it will be Axis. Like in chess I love the King’s Gambit.


  • At the same time I’m a bit materialistic and positional at times.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 109 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 119 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
            5 armour and 1 mech_infantry moved from Southern France to Yugoslavia
            2 armour and 3 infantry moved from Greece to Bulgaria
            2 armour moved from Bulgaria to Romania
            9 artilleries and 4 infantry moved from Germany to Poland
            1 fighter moved from 119 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from Western Germany to 110 Sea Zone
            1 artillery moved from Southern France to Normandy Bordeaux
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            3 transports moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to Southern Italy
            2 tactical_bombers moved from Southern Italy to Egypt
            1 fighter moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Southern Italy to Western Germany
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Poland to Slovakia Hungary
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            1 destroyer and 2 submarines placed in 112 Sea Zone
            1 submarine placed in 93 Sea Zone
            1 submarine placed in 110 Sea Zone
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • i like allies because there is so much with them to do but i dont have to break my head with what to do like the axis so many options, and i like long games, and allies pass better in long oness

    then looking forward to our 3rd game :)


  • can we expect russia soon?

    my japan will be fast


  • Yes, I’m home in about 5 min and will move Russia then.

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