Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsMore Ringy-Ringz! (My Precious!!)
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More Ringy Ringz!
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TripleA Turn Summary: Saruman round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Saruman Saruman buy 6 fortificationss; Remaining resources: 1 PUs; Combat Move - Saruman 2 orcss, 4 raiderss and 7 urukhais moved from Isengard to S. Dunland Combat - Saruman Battle in S. Dunland Saruman attack with 2 orcss, 4 raiderss and 7 urukhais Neutral defend with 1 spearInfantry Saruman roll dice for 2 orcss, 4 raiderss and 7 urukhais in S. Dunland, round 2 : 3/13 hits, 4.00 expected hits Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in S. Dunland Saruman loses 0 PUs for violating S. Dunlands neutrality. Saruman win, taking S. Dunland from Neutral with 2 orcss, 4 raiderss and 7 urukhais remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Saruman Place Units - Saruman 6 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Saruman : -1.00 Neutral : -0.33
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TripleA Turn Summary: Freefolk round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Freefolk Freefolk buy 1 archers, 1 catapult, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers moved from Breelands to E. Arnor 1 lightCavalry moved from Breelands to E. Arnor 2 archerss and 3 spearInfantrys moved from Bree to S. Downs 1 archers and 2 spearInfantrys moved from Fornost to Breelands 1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath 2 hobbitss moved from Shire to Minhiriath 2 hobbitss moved from Hobbiton to Shire Combat - Freefolk Battle in E. Arnor Freefolk attack with 1 archers and 1 lightCavalry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in E. Arnor Freefolk loses 0 PUs for violating E. Arnors neutrality. Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Minhiriath Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Freefolk lost in Minhiriath Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in Minhiriath, round 3 : 2/3 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 1/1 hits, 0.33 expected hits 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Minhiriath Freefolk loses 0 PUs for violating Minhiriaths neutrality. Freefolk win, taking Minhiriath from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is -1 Casualties for Freefolk: 2 hobbitss Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 archers, 1 catapult and 1 lightCavalry placed in Bree 1 spearInfantry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Freefolk : 1.50
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TripleA Turn Summary: Mordor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Mordor Mordor buy 5 siegeTowers; Remaining resources: 0 PUs; Combat Move - Mordor Mordor loses 0 PUs for violating Dagorlads neutrality. 2 orcss moved from Udun to Dagorlad Mordor take Dagorlad from Neutral 6 orcss moved from Gorgoroth to Minas Morgul 1 orcs moved from Minas Morgul to S. Ithilien Mordor take S. Ithilien from Gondor 7 orcss, 6 siegeTowers and 3 trollss moved from Minas Morgul to N. Ithilien Mordor take N. Ithilien from Gondor 3 nazguls moved from Barad Dur to Minas Morgul Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 5 siegeTowers placed in Minas Morgul Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold 4 spearInfantrys moved from Eastfold to Anorien 2 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry moved from Westfold to Eastfold 1 spearInfantry moved from Helms Deep to Westfold Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Goblins Goblins buy 2 trollss; Remaining resources: 0 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Eregions neutrality. 3 shooterss and 4 stabberss moved from S. Caves to N. Dunland 1 wargs moved from S. Caves to N. Dunland 4 wargss moved from Isengard to N. Dunland 1 bats, 5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Eregion Goblins take Eregion from Neutral 1 bats, 2 shooterss, 3 stabberss and 2 wargss moved from N. Caves to Eregion Combat - Goblins Battle in N. Dunland Goblins attack with 3 shooterss, 4 stabberss and 5 wargss Neutral defend with 1 spearInfantry Goblins roll dice for 3 shooterss, 4 stabberss and 5 wargss in N. Dunland, round 2 : 1/9 hits, 2.83 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Goblins loses 0 PUs for violating N. Dunlands neutrality. Goblins win, taking N. Dunland from Neutral with 3 shooterss, 4 stabberss and 5 wargss remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Goblins 2 batss moved from Eregion to Moria Place Units - Goblins 2 trollss placed in Moria Turn Complete - Goblins Goblins collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Goblins : -1.83 Neutral : -0.33
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TripleA Turn Summary: Elves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Elves Elves buy 1 hobbits and 5 hunterss; Remaining resources: 0 PUs; Combat Move - Elves Elves loses 0 PUs for violating Celebrans neutrality. Elves loses 0 PUs for violating Drimrill Dales neutrality. Elves loses 0 PUs for violating Carrocks neutrality. 8 entss moved from Fangorn to Celebran Elves take Celebran from Neutral 1 ents moved from W. Mirkwood to S. Mirkwood 1 eagles moved from W. Mirkwood to S. Mirkwood 1 eagles moved from E. Mirkwood to S. Mirkwood 1 ents moved from E. Mirkwood to W. Mirkwood 2 eagless moved from Lorien to S. Mirkwood 6 hunterss and 2 wizards moved from Lorien to Celebran 2 hunterss moved from N. Mirkwood to S. Mirkwood 1 ents moved from N. Mirkwood to W. Mirkwood 6 hunterss moved from High Mirkwood to W. Mirkwood 2 wizards moved from High Mirkwood to W. Mirkwood 1 ents moved from High Mirkwood to Carrock Elves take Carrock from Neutral Combat - Elves Non Combat Move - Elves Place Units - Elves 1 hobbits and 5 hunterss placed in Rivendell Turn Complete - Elves Elves collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Haradrim Haradrim buy 1 oliphant; Remaining resources: 6 PUs; Combat Move - Haradrim Haradrim loses 0 PUs for violating Debatable Lands neutrality. 2 oliphants moved from Harad Road to Umbar 3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar 1 galleon moved from Harnen to Umbar Peninsula Coast 4 galleons moved from Bay of Harad to Umbar Peninsula Coast 1 spearInfantry moved from N. Haradwaith to Debatable Land Haradrim take Debatable Land from Neutral 1 oliphant and 1 spearInfantry moved from N. Haradwaith to Harad Road 4 corsairss moved from Minas Morgul to N. Ithilien Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 1 oliphant placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Gondor Gondor buy 8 fortificationss and 7 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 3 spearInfantrys moved from Anfalas to Morthond 1 spearInfantry moved from Belfalas to Morthond 2 galleons and 4 spearInfantrys moved from Morthond to Anduin Mouth 4 spearInfantrys moved from Anduin Mouth to W. Osg. 1 galleon moved from Gilrain to Anduin Mouth 1 spearInfantry moved from Tolfolas to Anduin Mouth 1 spearInfantry moved from S. Gondor to Anduin Mouth 2 spearInfantrys moved from Anduin Mouth to W. Osg. 3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur 3 heavyCavalrys moved from Anfalas to Druwaith Laur 10 undeads moved from Paths of the Dead to Lamedon 2 caravels and 2 galleons moved from S. Gondor Coast to Morthond 1 galleon moved from Gilrain to Morthond 2 galleons moved from Lefnui to Morthond 2 spearInfantrys moved from E. Osg. to S. Ithilien Combat - Gondor Battle in Druwaith Laur Gondor attack with 3 heavyCavalrys, 3 spearInfantrys and 1 towerGuard Neutral defend with 1 spearInfantry Gondor roll dice for 3 heavyCavalrys, 3 spearInfantrys and 1 towerGuard in Druwaith Laur, round 2 : 1/7 hits, 2.33 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Druwaith Laur Gondor loses 0 PUs for violating Druwaith Laurs neutrality. Gondor win, taking Druwaith Laur from Neutral with 3 heavyCavalrys, 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in S. Ithilien Gondor attack with 2 spearInfantrys Mordor defend with 1 orcs Gondor roll dice for 2 spearInfantrys in S. Ithilien, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in S. Ithilien, round 2 : 0/1 hits, 0.17 expected hits Gondor roll dice for 2 spearInfantrys in S. Ithilien, round 3 : 1/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in S. Ithilien, round 3 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Ithilien Gondor win, taking S. Ithilien from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor 2 heavyCavalrys moved from E. Osg. to W. Osg. 2 heavyCavalrys, 2 spearInfantrys and 2 trebuches moved from W. Osg. to Anorien 3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien Place Units - Gondor 3 fortificationss placed in Minas Tirith 2 fortificationss placed in W. Osg. 7 spearInfantrys placed in Minas Tirith 2 fortificationss placed in Anfalas 1 fortifications placed in Andrast Turn Complete - Gondor Gondor collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Mordor : -0.33 Gondor : -1.00
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TripleA Turn Summary: Rhun round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Rhun Rhun buy 2 warChariots; Remaining resources: 0 PUs; Combat Move - Rhun Rhun loses 0 PUs for violating S. Rhovanions neutrality. Rhun loses 0 PUs for violating S. E. Rhovanions neutrality. Rhun loses 0 PUs for violating E. Rhovanions neutrality. 2 warChariots moved from Udun to S. Rhovanion Rhun take S. Rhovanion from Neutral 2 spearInfantrys moved from S. Rhun to S. E. Rhovanion Rhun take S. E. Rhovanion from Neutral 1 spearInfantry moved from Rhun to E. Rhovanion Rhun take E. Rhovanion from Neutral 3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills 4 chariotArcherss and 2 warChariots moved from N. Rhun to Iron Hills 3 spearInfantrys moved from N. Rhun to Iron Hills 3 spearInfantrys moved from N. Rhun to S. Dale Combat - Rhun Battle in S. Dale Rhun attack with 3 spearInfantrys Dale defend with 1 archers Rhun roll dice for 3 spearInfantrys in S. Dale, round 2 : 1/3 hits, 0.50 expected hits Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits 1 archers owned by the Dale lost in S. Dale Rhun win, taking S. Dale from Dale with 3 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Dale: 1 archers Battle in Iron Hills Rhun attack with 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss Rhun roll dice for 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 6/13 hits, 5.33 expected hits Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 : 3/9 hits, 2.83 expected hits 3 spearInfantrys owned by the Rhun, 4 fortificationss owned by the Dwarves and 2 berzerkerss owned by the Dwarves lost in Iron Hills Rhun roll dice for 7 chariotArcherss, 2 warChariots and 1 warWagon in Iron Hills, round 3 : 4/10 hits, 4.33 expected hits Dwarves roll dice for 3 axeInfantrys in Iron Hills, round 3 : 1/3 hits, 1.50 expected hits 1 chariotArchers owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in Iron Hills Rhun win, taking Iron Hills from Dwarves with 6 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 16 Casualties for Rhun: 1 chariotArchers and 3 spearInfantrys Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss Non Combat Move - Rhun 1 spearInfantry moved from Rhun to N. Rhun 3 chariotArcherss moved from S. Rhun to E. Rhovanion Place Units - Rhun 2 warChariots placed in Rhun Turn Complete - Rhun Rhun collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Dwarves : -0.33 Dale : -0.33 Rhun : 0.83
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TripleA Turn Summary: Dale round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dale Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to N. Rhun 1 spearInfantry moved from N. Dale to N. Rhun 1 heavyCavalry moved from N. Dale to Lake Town 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in N. Rhun Dale attack with 2 spearInfantrys Rhun defend with 1 spearInfantry Dale roll dice for 2 spearInfantrys in N. Rhun, round 2 : 1/2 hits, 0.33 expected hits Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Dale win, taking N. Rhun from Rhun with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 3 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Dale : 0.67 Rhun : -0.33
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TripleA Turn Summary: Khand round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry moved from Khand to S. Gondor Khand take S. Gondor from Gondor 1 raiderCavalry and 1 warWolves moved from Khand to S. Ithilien 4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road Combat - Khand Battle in S. Ithilien Khand attack with 1 raiderCavalry and 1 warWolves Gondor defend with 2 spearInfantrys Khand roll dice for 1 raiderCavalry and 1 warWolves in S. Ithilien, round 2 : 1/2 hits, 0.67 expected hits Gondor roll dice for 2 spearInfantrys in S. Ithilien, round 2 : 1/2 hits, 0.67 expected hits 1 spearInfantry owned by the Gondor and 1 warWolves owned by the Khand lost in S. Ithilien Khand roll dice for 1 raiderCavalry in S. Ithilien, round 3 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in S. Ithilien, round 3 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 raiderCavalry in S. Ithilien, round 4 : 0/1 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in S. Ithilien, round 4 : 1/1 hits, 0.33 expected hits 1 raiderCavalry owned by the Khand lost in S. Ithilien Gondor win with 1 spearInfantry remaining. Battle score for attacker is -5 Casualties for Khand: 1 raiderCavalry and 1 warWolves Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : 0.67 Khand : -0.67
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TripleA Turn Summary: Dwarves round 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1 Purchase Units - Dwarves Dwarves buy 1 berzerkers, 1 cannon and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves Dwarves loses 0 PUs for violating Withered Heaths neutrality. 1 axeInfantry moved from Lonely Mtn. to Withered Heath Dwarves take Withered Heath from Neutral Combat - Dwarves Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers, 1 cannon and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Saruman Saruman buy 8 fortificationss; Remaining resources: 0 PUs; Combat Move - Saruman Saruman loses 0 PUs for violating N. Enedwaiths neutrality. Saruman loses 0 PUs for violating Enedwaiths neutrality. 1 urukhai moved from S. Dunland to N. Enedwaith Saruman take N. Enedwaith from Neutral 2 orcss, 4 raiderss and 6 urukhais moved from S. Dunland to Enedwaith Saruman take Enedwaith from Neutral 1 urukhai moved from Isengard to Enedwaith Combat - Saruman Non Combat Move - Saruman Place Units - Saruman 8 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Freefolk Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers and 1 spearInfantry moved from Minhiriath to N. Enedwaith 1 archers moved from E. Arnor to Cardolan 1 spearInfantry moved from S. Downs to Cardolan Combat - Freefolk Battle in N. Enedwaith Freefolk attack with 1 archers and 1 spearInfantry Saruman defend with 1 urukhai Freefolk roll dice for 1 archers and 1 spearInfantry in N. Enedwaith, round 2 : 0/2 hits, 0.50 expected hits Saruman roll dice for 1 urukhai in N. Enedwaith, round 2 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk lost in N. Enedwaith Freefolk roll dice for 1 spearInfantry in N. Enedwaith, round 3 : 0/1 hits, 0.17 expected hits Saruman roll dice for 1 urukhai in N. Enedwaith, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Freefolk lost in N. Enedwaith Saruman win with 1 urukhai remaining. Battle score for attacker is -6 Casualties for Freefolk: 1 archers and 1 spearInfantry Battle in Cardolan Freefolk attack with 1 archers and 1 spearInfantry Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers and 1 spearInfantry in Cardolan, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Cardolan Freefolk loses 0 PUs for violating Cardolans neutrality. Freefolk win, taking Cardolan from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk 1 spearInfantry moved from S. Downs to Minhiriath 2 hobbitss moved from Shire to S. Downs 1 archers and 2 spearInfantrys moved from Breelands to S. Downs 1 archers, 1 catapult and 1 lightCavalry moved from Bree to S. Downs 1 lightCavalry moved from E. Arnor to S. Downs 1 spearInfantry moved from Hobbiton to Shire Place Units - Freefolk 3 lightCavalrys placed in Bree 1 lightCavalry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Saruman : 1.33 Neutral : -0.33 Freefolk : -0.17
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TripleA Turn Summary: Mordor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Mordor Mordor buy 2 fortificationss, 1 orcs, 2 towers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor Mordor loses 0 PUs for violating S. Brown Landss neutrality. 6 orcss and 5 siegeTowers moved from Minas Morgul to S. Ithilien 3 nazguls moved from Minas Morgul to Anorien 7 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to Anorien 1 orcs moved from Dagorlad to S. Brown Lands Mordor take S. Brown Lands from Neutral 1 orcs moved from Dagorlad to S. Brown Lands Combat - Mordor Turning on Edit Mode EDIT: Removing units owned by Mordor from Anorien: 7 orcss, 6 siegeTowers and 3 trollss EDIT: Removing units owned by Gondor from Anorien: 5 spearInfantrys and 5 trebuches EDIT: Removing units owned by Rohan from Anorien: 4 spearInfantrys EDIT: Removing units owned by Mordor from Anorien: 3 nazguls EDIT: Adding units owned by Mordor to Minas Morgul: 3 nazguls EDIT: Changing unit hit damage for these Mordor owned units to: nazgul = 1, nazgul = 1, nazgul = 1 EDIT: Turning off Edit Mode Battle in Anorien Gondor defend with 5 heavyCavalrys and 4 towerGuards Battle in S. Ithilien Mordor attack with 6 orcss and 5 siegeTowers Gondor defend with 1 spearInfantry Mordor roll dice for 6 orcss and 5 siegeTowers in S. Ithilien, round 2 : 3/11 hits, 3.50 expected hits Gondor roll dice for 1 spearInfantry in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in S. Ithilien Mordor winGondor win with 5 heavyCavalrys and 4 towerGuards remaining, taking S. Ithilien from Gondor with 6 orcss and 5 siegeTowers remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Mordor Place Units - Mordor 2 fortificationss and 2 towers placed in Dol Goldur 1 orcs placed in Minas Morgul 1 trolls placed in Udun Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs 3 units repaired.
Combat Hit Differential Summary :
Mordor : -0.50 Gondor : -0.33
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had to edit in my terrible luck. the game froze, but fortunately right over the failed battle so I knew how many units you had left.
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TripleA Turn Summary: Rohan round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 3 heavyCavalrys and 8 lightCavalrys moved from Eastfold to Isengard 1 spearInfantry moved from Westfold to S. Dunland Rohan take S. Dunland from Saruman Combat - Rohan Battle in Isengard Rohan attack with 3 heavyCavalrys and 8 lightCavalrys Saruman defend with 1 castle, 18 fortificationss, 1 tower and 1 wizard Rohan roll dice for 3 heavyCavalrys and 8 lightCavalrys in Isengard, round 2 : 4/11 hits, 4.17 expected hits Saruman roll dice for 18 fortificationss, 1 tower and 1 wizard in Isengard, round 2 : 6/20 hits, 4.33 expected hits 4 fortificationss owned by the Saruman and 6 lightCavalrys owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys and 2 lightCavalrys in Isengard, round 3 : 1/5 hits, 2.17 expected hits Saruman roll dice for 14 fortificationss, 1 tower and 1 wizard in Isengard, round 3 : 2/16 hits, 3.67 expected hits 1 fortifications owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys in Isengard, round 4 : 2/3 hits, 1.50 expected hits Saruman roll dice for 13 fortificationss, 1 tower and 1 wizard in Isengard, round 4 : 3/15 hits, 3.50 expected hits 3 heavyCavalrys owned by the Rohan and 2 fortificationss owned by the Saruman lost in Isengard Saruman win with 11 fortificationss, 1 tower and 1 wizard remaining. Battle score for attacker is -33 Casualties for Rohan: 3 heavyCavalrys and 8 lightCavalrys Casualties for Saruman: 7 fortificationss Non Combat Move - Rohan Place Units - Rohan Turning on Edit Mode EDIT: Removing units owned by Rohan from Eastfold: 5 spearInfantrys EDIT: Adding units owned by Rohan to Anorien: 5 spearInfantrys EDIT: Removing units owned by Rohan from Helms Deep: 2 spearInfantrys EDIT: Adding units owned by Rohan to Westfold: 1 spearInfantry EDIT: Adding units owned by Rohan to Eastfold: 1 spearInfantry EDIT: Turning off Edit Mode 3 spearInfantrys placed in Eastfold 3 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Saruman : -0.50 Rohan : -0.83
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TripleA Turn Summary: Goblins round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Goblins Goblins buy 7 shooterss; Remaining resources: 0 PUs; Combat Move - Goblins 5 wargss moved from N. Dunland to Lond Daer 4 wargss moved from Eregion to Lond Daer 2 batss moved from Moria to Tharbad 4 shooterss and 4 stabberss moved from Eregion to Tharbad 2 trollss moved from Eregion to Tharbad 3 shooterss and 6 stabberss moved from Eregion to Moria 3 shooterss and 3 stabberss moved from N. Dunland to S. Caves Combat - Goblins Battle in Tharbad Goblins attack with 2 batss, 4 shooterss, 4 stabberss and 2 trollss Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Goblins roll dice for 2 batss, 4 shooterss, 4 stabberss and 2 trollss in Tharbad, round 2 : 2/8 hits, 3.00 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits, 1.50 expected hits 1 stabbers owned by the Goblins and 2 fortificationss owned by the Neutral lost in Tharbad Goblins roll dice for 2 batss, 4 shooterss, 3 stabberss and 2 trollss in Tharbad, round 3 : 1/7 hits, 2.83 expected hits Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 0/4 hits, 1.17 expected hits 1 fortifications owned by the Neutral lost in Tharbad Goblins roll dice for 2 batss, 4 shooterss, 3 stabberss and 2 trollss in Tharbad, round 4 : 5/7 hits, 2.83 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 0/3 hits, 1.00 expected hits 3 spearInfantrys owned by the Neutral lost in Tharbad Goblins loses 0 PUs for violating Tharbads neutrality. Goblins win, taking Tharbad from Neutral with 2 batss, 4 shooterss, 3 stabberss and 2 trollss remaining. Battle score for attacker is 13 Casualties for Goblins: 1 stabbers Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Battle in Lond Daer Goblins attack with 9 wargss Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Goblins roll dice for 9 wargss in Lond Daer, round 2 : 1/9 hits, 3.00 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits 2 wargss owned by the Goblins and 1 fortifications owned by the Neutral lost in Lond Daer Goblins roll dice for 7 wargss in Lond Daer, round 3 : 5/7 hits, 2.33 expected hits Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 3 : 0/3 hits, 0.83 expected hits 2 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Lond Daer Goblins loses 0 PUs for violating Lond Daers neutrality. Goblins win, taking Lond Daer from Neutral with 7 wargss remaining. Battle score for attacker is 0 Casualties for Goblins: 2 wargss Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Non Combat Move - Goblins 2 batss moved from Tharbad to Moria Place Units - Goblins 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : -0.00 Neutral : -2.50
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TripleA Turn Summary: Elves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Elves Elves buy 6 hunterss; Remaining resources: 0 PUs; Combat Move - Elves Elves loses 0 PUs for violating Anduin East Banks neutrality. Elves loses 0 PUs for violating Anduin West Banks neutrality. Elves loses 0 PUs for violating Gladdens neutrality. 1 ents moved from Celebran to Anduin East Bank Elves take Anduin East Bank from Neutral 1 ents moved from Carrock to Anduin West Bank Elves take Anduin West Bank from Neutral 1 hunters moved from W. Mirkwood to Gladden Elves take Gladden from Neutral 2 entss, 5 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood 1 ents moved from Celebran to Lorien 1 hobbits moved from Rivendell to Eregion 1 hunters moved from Rivendell to Eregion Combat - Elves Battle in Eregion Elves attack with 1 hobbits and 1 hunters Goblins defend with 1 stabbers Elves roll dice for 1 hobbits and 1 hunters in Eregion, round 2 : 2/2 hits, 0.50 expected hits Goblins roll dice for 1 stabbers in Eregion, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 1 hobbits and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Non Combat Move - Elves 6 hunterss and 2 wizards moved from Celebran to S. Mirkwood 5 entss moved from Celebran to Lorien 10 hunterss and 2 wizards moved from Rivendell to Cardolan Place Units - Elves 3 hunterss placed in High Mirkwood 3 hunterss placed in Rivendell Elves undo move 1. 3 hunterss placed in Rivendell Turn Complete - Elves Elves collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Goblins : -0.17 Elves : 1.50