L20 Giallo(x) vs Pejon_88 (+6) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Bessarabia to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            1 infantry moved from Novgorod to Archangel
            2 fighters moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Ukraine
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Russians win with 3 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Finland to Vyborg
            4 armour and 5 mech_infantrys moved from Novgorod to Vyborg
            10 infantry moved from Poland to Eastern Poland
            1 bomber moved from Western Ukraine to Western Germany
            1 bomber moved from Ukraine to Eastern Poland
            1 bomber moved from Ukraine to Eastern Poland
            2 fighters moved from Archangel to Germany
            1 fighter moved from Belarus to Germany
            10 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries moved from Germany to Poland
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 armour moved from Southern Italy to Western Germany
            1 aaGun moved from Eastern Poland to Poland
            4 mech_infantrys moved from Eastern Poland to Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 infantry and 9 mech_infantrys placed in Germany
            Germans undo move 2.
            1 fighter and 9 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,67
    Americans : -0,33
    Russians : 1,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Sakha to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            2 infantry moved from Bryansk to Belarus
            5 fighters and 1 tactical_bomber moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/8 hits, 3,50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bryansk
            7 artilleries moved from Russia to Bryansk
    
        Place Units - Russians
            3 armour and 2 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,50
    

    Savegame

  • '23 '22

    @Giallo You’re turn :)

  • '23 '22

    @Pejon_88 Your

  • '21 '20 '19 '18 '17 '16

    @Pejon_88 said in L20 Giallo(x) vs Pejon_88 (+6) BM:

    @Pejon_88 Your

    hey, sorry will need a bit more time. Axis are stuck all those bad dice made a big mess… Ill have to take a look what to do next and if I won’t conceed

  • '23 '22

    Yes of course, take your time. I just wasn’t sure if you realized I had done the Soviet turn.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            3 fighters moved from Philippines to Japan
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
            5 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Anhwe to Sakha
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 0/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 3 : 0/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 4 : 3/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Sakha
                Japanese attack with 1 bomber
                Americans defend with 1 bomber
                    Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 bomber in Sakha, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Sakha
                Japanese win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from Kweichow to French Indo China
            1 bomber moved from Sakha to Manchuria
            1 armour moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 artillery moved from Kwangsi to Hunan
            2 armour moved from Shantung to Manchuria
            1 infantry moved from Anhwe to Hunan
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 mech_infantrys moved from Hopei to Shantung
            2 mech_infantrys moved from Hopei to Shantung
            2 mech_infantrys moved from Hopei to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            Japanese undo move 2.
            3 mech_infantrys placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    UK_Pacific : -1,33
    Russians : -0,17
    Japanese : -8,17
    

    Savegame

  • '23 '22

    @Giallo Wow those dice :O

  • '23 '22

    Haha the US dice evened out the Japanese ones somewhat ;)

  • '23 '22

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Kweichow
            1 bomber moved from Burma to Hopei
            1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Queensland to Yunnan
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Trans-Jordan
                Americans attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 bomber
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 5 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 6 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 6 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from Kweichow to India
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 fighters moved from Wake Island to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            6 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 bomber and 2 fighters placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
            EDIT: Changing PUs for Americans from 92 to 97
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,83
    Americans : -3,83
    Japanese : 1,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : -1,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Kweichow
            1 bomber moved from Burma to Hopei
            1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Queensland to Yunnan
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Trans-Jordan
                Americans attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 bomber
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 5 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 6 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber in Trans-Jordan, round 6 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Americans
            1 bomber moved from Kweichow to India
            1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 fighters moved from Wake Island to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            6 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 bomber and 2 fighters placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
            EDIT: Changing PUs for Americans from 92 to 97
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Szechwan to Hopei
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Syria to Iraq
            1 bomber moved from Union of South Africa to Iraq
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 armour and 1 artillery
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/9 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 3/8 hits, 3,17 expected hits
                    Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 3 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
    
        Non Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Iraq to Persia
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 4 infantry moved from India to Burma
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            4 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 artilleries and 1 fighter
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,50
    British : -2,00
    Americans : -3,83
    Chinese : -0,50
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 15 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from Southern Italy to Crete
            1 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
                Italians attack with 2 infantry
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Cyprus from British, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Crete
                Italians attack with 2 fighters and 4 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 2 fighters and 4 infantry in Crete, round 2 : 1/6 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Crete, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Crete
                    Italians roll dice for 2 fighters and 2 infantry in Crete, round 3 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Crete, round 4 : 3/4 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Crete
                Italians win, taking Crete from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Crete to Greece
            1 aaGun moved from Western Germany to Holland Belgium
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Italians collect 13 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : 0,33
    Americans : -1,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in Guam
    
        Non Combat Move - ANZAC
            2 carriers moved from 33 Sea Zone to 35 Sea Zone
            4 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            2 fighters and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in Guam
    
        Non Combat Move - ANZAC
            2 carriers moved from 33 Sea Zone to 35 Sea Zone
            4 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            2 fighters and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Bessarabia
            2 artilleries and 3 infantry moved from France to Normandy Bordeaux
            4 fighters moved from Germany to Normandy Bordeaux
            1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
            3 artilleries moved from Poland to Eastern Poland
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Western Ukraine
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 4 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 4 tactical_bombers
                British defend with 2 aaGuns and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    AA fire in Normandy Bordeaux : 4/6 hits, 1,00 expected hits
                    4 fighters owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7,50 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2,67 expected hits
                    2 aaGuns owned by the British, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 5/13 hits, 7,00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Germans: 4 fighters and 3 infantry
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for British: 2 aaGuns and 4 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Western Germany
            2 bombers moved from Normandy Bordeaux to France
            4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            4 fighters and 4 tactical_bombers moved from Western Germany to Germany
            13 mech_infantrys moved from Germany to Western Germany
            4 infantry moved from Western Germany to France
            7 infantry moved from Western Germany to Germany
            1 aaGun moved from Poland to Eastern Poland
            5 armour and 5 mech_infantrys moved from Vyborg to Baltic States
            3 artilleries moved from Novgorod to Baltic States
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,83
    Americans : -1,00
    AA fire in Normandy Bordeaux : : 3,00
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    lol it just doesn´t stop

  • '23 '22

    @Giallo OMG! 4/6 hits :O

  • '23 '22

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Russia to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 4 mech_infantrys
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/7 hits, 2,67 expected hits
                    Germans roll dice for 4 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Bessarabia, round 3 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Russians, 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 1 fighter and 3 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Belarus to Bryansk
            4 infantry moved from Russia to Bryansk
            6 armour and 10 mech_infantrys moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            2 fighters moved from Western Ukraine to Russia
            1 infantry moved from Amur to Ulaanbaatar
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 9 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from Manchuria to 35 Sea Zone
            1 armour and 1 infantry moved from Manchuria to Korea
            2 armour moved from Manchuria to Amur
            1 mech_infantry moved from Shantung to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 2 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur
                Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Korea
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers
                Americans defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 carriers and 5 fighters
                    Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/23 hits, 12,67 expected hits
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Russians : 0,33
    Japanese : -1,00
    

    Savegame

Suggested Topics

  • 86
  • 61
  • 53
  • 93
  • 301
  • 130
  • 65
  • 833
Axis & Allies Boardgaming Custom Painted Miniatures

151

Online

17.5k

Users

40.0k

Topics

1.7m

Posts