19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3

  • '19 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
            4 artilleries and 25 infantry moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 4 artilleries and 25 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 4 artilleries and 25 infantry in Bryansk, round 2 : 7/29 hits, 6.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 artilleries and 25 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Bryansk
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            2 aaGuns moved from Russia to Tambov
            1 aaGun moved from Smolensk to Bryansk
            1 artillery and 3 infantry moved from Smolensk to Bryansk
            7 artilleries and 45 infantry moved from Russia to Tambov
            1 mech_infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    Russians : 2.00
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 42 Sea Zone to 78 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 42 Sea Zone to 78 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Malaya to Sumatra
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 41 Sea Zone
    

    Savegame


  • time to punish the evil doers, those dang pirates raiding the Sumatra islands!

    scramble from india?


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 42 Sea Zone to 78 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 42 Sea Zone to 78 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Malaya to Sumatra
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 78 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 78 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sumatra
                Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Ceylon
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 78 Sea Zone
            3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
            3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
            1 fighter moved from 39 Sea Zone to Shan State
            1 fighter moved from Sumatra to 39 Sea Zone
            2 aaGuns and 8 infantry moved from Korea to Manchuria
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Shan State
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            1 bomber moved from Sumatra to Java
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            7 mech_infantrys moved from Kweichow to Anhwe
            1 armour moved from Kweichow to Anhwe
            1 armour and 8 mech_infantrys moved from Anhwe to Jehol
            1 mech_infantry moved from French Indo China to Hunan
            1 mech_infantry moved from Kweichow to Jehol
            1 infantry moved from Kweichow to Anhwe
            4 carriers moved from 35 Sea Zone to 20 Sea Zone
            1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 carrier moved from 42 Sea Zone to 20 Sea Zone
            1 fighter moved from 42 Sea Zone to Caroline Islands
            1 fighter moved from 42 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 submarine placed in 19 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 42 Sea Zone to 78 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 42 Sea Zone to 78 Sea Zone
            1 fighter moved from 42 Sea Zone to 78 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Malaya to Sumatra
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 78 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 78 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sumatra
                Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Ceylon
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 78 Sea Zone
            3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Caroline Islands
            3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
            1 fighter moved from 39 Sea Zone to Shan State
            1 fighter moved from Sumatra to 39 Sea Zone
            2 aaGuns and 8 infantry moved from Korea to Manchuria
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kweichow to Shan State
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            1 bomber moved from Sumatra to Java
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            7 mech_infantrys moved from Kweichow to Anhwe
            1 armour moved from Kweichow to Anhwe
            1 armour and 8 mech_infantrys moved from Anhwe to Jehol
            1 mech_infantry moved from French Indo China to Hunan
            1 mech_infantry moved from Kweichow to Jehol
            1 infantry moved from Kweichow to Anhwe
            4 carriers moved from 35 Sea Zone to 20 Sea Zone
            1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 carrier moved from 42 Sea Zone to 20 Sea Zone
            1 fighter moved from 42 Sea Zone to Caroline Islands
            1 fighter moved from 42 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 submarine placed in 19 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -1.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            7 fighters moved from 32 Sea Zone to 23 Sea Zone
            2 fighters moved from Wake Island to 23 Sea Zone
    
        Combat - Americans
            Battle in New Guinea
            Battle in 23 Sea Zone
                Americans attack with 9 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters in 23 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win, taking New Guinea from Japanese with 9 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters moved from 23 Sea Zone to 46 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 7 submarines and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 marines, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 armour and 2 mech_infantrys moved from Tobruk to Egypt
            1 artillery moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 aaGun and 3 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Trans-Jordan
            2 marines moved from United Kingdom to 110 Sea Zone
            2 cruisers, 2 destroyers and 2 marines moved from 110 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun moved from Western United States to Central United States
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 14 infantry moved from Suiyuyan to Shensi
            1 fighter and 2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 14 infantry in Shensi, round 2 : 4/15 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to Persia
            1 marine moved from Eastern Persia to 80 Sea Zone
            1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
            2 destroyers moved from 77 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Trans-Jordan
            1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 fighters moved from Syria to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria
            4 fighters moved from 110 Sea Zone to Gibraltar
            1 battleship moved from 32 Sea Zone to 46 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 mech_infantry moved from French West Africa to French Equatorial Africa
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            1 destroyer placed in 106 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,2,4,6,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : -0.83
    Chinese : -0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 4 armour and 5 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 4 armour and 5 mech_infantrys in Iraq, round 2 : 2/9 hits, 2.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 2 artilleries and 4 infantry moved from Rostov to Volgograd
            2 infantry moved from Caucasus to Volgograd
            1 aaGun moved from Caucasus to Rostov
            2 infantry moved from Ukraine to Rostov
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,2,2,6,1
            Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 4 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 4 fighters in Dutch New Guinea, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                ANZAC win with 3 fighters remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Dutch New Guinea to New Guinea
            1 artillery moved from New South Wales to South Australia
            2 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 cruiser moved from 32 Sea Zone to 46 Sea Zone
            1 fighter moved from West India to Trans-Jordan
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 airfield placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            3 mech_infantrys moved from Vyborg to Archangel
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Belarus
            2 infantry moved from Baltic States to Belarus
    
        Combat - Germans
            Battle in Persia
                Germans attack with 4 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 3/8 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 4 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry and 3 mech_infantrys in Archangel, round 2 : 3/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Caucasus to Volgograd
            1 aaGun, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Rostov to Volgograd
            4 mech_infantrys moved from Ukraine to Volgograd
            1 artillery moved from Ukraine to Bessarabia
            1 bomber moved from Romania to Yunnan
            1 mech_infantry moved from Northwest Persia to Persia
            4 armour and 12 mech_infantrys moved from Northwest Persia to Iraq
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            2 infantry moved from Poland to Eastern Poland
            4 infantry moved from Finland to Vyborg
            1 aaGun, 1 artillery and 10 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Northern Italy to Southern Italy
            2 tactical_bombers moved from Western Germany to Southern Italy
            3 tactical_bombers moved from 112 Sea Zone to Southern Italy
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 fighters moved from 112 Sea Zone to Southern Italy
            2 fighters moved from Western Germany to Iraq
            3 fighters moved from 112 Sea Zone to Southern Italy
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            4 mech_infantrys moved from Eastern Poland to Romania
            1 bomber moved from Belarus to Romania
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 infantry placed in Novgorod
            1 bomber placed in Western Germany
            8 mech_infantrys placed in Germany
            Germans undo move 4.
            8 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Iraq: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry and 2 marines
            EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry and 2 marines
            EDIT: Turning off Edit Mode
            Germans undo move 1.
            Germans undo move 1.
            3 armour placed in Germany
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 4 infantry
            EDIT: Adding units owned by Germans to Finland: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3,1,3,4,3
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 0.67
    Russians : 1.33
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Tambov to Rostov
            1 artillery and 3 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            2 artilleries and 12 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 4 infantry
                Italians defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 1.83
    

    Savegame

  • '19 '17

    2 hits in Rostov, OOL?


  • you can take out the guy and gun

  • '19 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Tambov to Rostov
            1 artillery and 3 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            2 artilleries and 12 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 4 infantry
                Italians defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov
                Italians win with 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 aaGun and 1 infantry
            Battle in Belarus
                Russians attack with 2 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 12 infantry in Belarus, round 2 : 2/14 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Russia to Vologda
            2 artilleries moved from Bryansk to Tambov
            9 infantry moved from Russia to Tambov
            4 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Tambov to Russia
            1 aaGun moved from Tambov to Russia
    
        Place Units - Russians
            1 armour, 1 artillery and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 armour
            EDIT: Adding units owned by Russians to Belarus: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 armour
            EDIT: Adding units owned by Russians to Tambov: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.00
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 bomber moved from Java to Burma
            1 fighter moved from Shan State to Burma
            1 tactical_bomber moved from 39 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Ceylon to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 carrier moved from 78 Sea Zone to 80 Sea Zone
            2 fighters moved from 78 Sea Zone to 80 Sea Zone
            1 submarine moved from 78 Sea Zone to 80 Sea Zone
            1 battleship moved from 78 Sea Zone to 80 Sea Zone
            1 destroyer moved from 78 Sea Zone to 80 Sea Zone
            2 carriers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 armour and 1 mech_infantry moved from Jehol to Amur
            2 aaGuns and 7 infantry moved from Manchuria to Amur
            1 mech_infantry moved from Jehol to Amur
            1 mech_infantry moved from Jehol to Anhwe
            2 infantry moved from French Indo China to Yunnan
            4 mech_infantrys moved from Jehol to Kweichow
            1 fighter moved from Burma to Kweichow
            1 mech_infantry moved from Jehol to Kweichow
            2 infantry moved from Malaya to Shan State
            3 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 cruiser moved from 20 Sea Zone to 42 Sea Zone
            4 carriers moved from 20 Sea Zone to 42 Sea Zone
            1 carrier moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            4 tactical_bombers moved from Caroline Islands to 42 Sea Zone
            1 bomber moved from Burma to French Indo China
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Japan
            1 mech_infantry moved from Jehol to Kweichow
            1 mech_infantry moved from Shan State to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            4 fighters moved from Caroline Islands to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Yunnan to French Indo China
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to Guam
            1 tactical_bomber moved from Caroline Islands to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Malaya
            Japanese undo move 4.
            1 infantry placed in Malaya
            1 infantry placed in Kiangsu
            1 infantry placed in Kiangsu
            Japanese undo move 6.
            1 infantry placed in Malaya
            Japanese undo move 6.
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : -2.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 battleship and 1 cruiser moved from 46 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 1 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 3 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 4 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            5 carriers, 6 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
            1 artillery moved from Tobruk to Alexandria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun and 2 infantry moved from Algeria to 92 Sea Zone
            2 marines moved from Gibraltar to 92 Sea Zone
            2 aaGuns, 2 cruisers, 2 destroyers, 4 infantry, 2 marines and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            2 aaGuns, 4 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 14 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery, 1 fighter and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Suiyuyan, round 2 : 5/16 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 fighter and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 marine moved from Gibraltar to 92 Sea Zone
            1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            3 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
            1 bomber moved from Gibraltar to Trans-Jordan
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Gibraltar to 98 Sea Zone
            3 fighters moved from Gibraltar to Trans-Jordan
            1 battleship moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from West India to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            2 fighters and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Americans : -3.17
    Chinese : 1.67
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Egypt causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Northwest Persia
            1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            4 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Southern France to Greater Southern Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,4,2,6,3,2,2
            Italians collect 5 PUs (10 lost to blockades); end with 6 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from New Guinea to Caroline Islands
            1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 mech_infantry moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from New Guinea to Caroline Islands
            1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 mech_infantry moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Trans-Jordan: 1 fighter
            EDIT: Adding units owned by French to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 7 infantry, 5 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Romania to Ukraine
            1 bomber moved from Western Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Southern Italy
            1 bomber moved from Ukraine to Caucasus
            2 marines moved from Greater Southern Germany to Western Germany
            3 carriers moved from 113 Sea Zone to 110 Sea Zone
            3 submarines moved from 113 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Bessarabia to Romania
            1 infantry moved from Slovakia Hungary to Poland
            2 infantry moved from Greater Southern Germany to Slovakia Hungary
            8 mech_infantrys moved from Western Germany to Poland
            3 armour moved from Germany to Poland
            5 mech_infantrys moved from Romania to Slovakia Hungary
            4 mech_infantrys moved from Archangel to Vyborg
            4 infantry moved from Finland to Vyborg
            1 aaGun and 3 infantry moved from Archangel to Novgorod
            1 fighter moved from Southern Italy to 110 Sea Zone
            9 artilleries and 27 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Caucasus
            8 mech_infantrys moved from Volgograd to Caucasus
            4 armour moved from Persia to Caucasus
            4 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            2 mech_infantrys moved from Persia to Northwest Persia
            12 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Yunnan to French Indo China
            2 infantry moved from Southern France to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            5 mech_infantrys placed in Germany
            2 artilleries and 2 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,3,3,3,2,2,3
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 armour moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Bryansk
            1 infantry moved from Samara to Volgograd
            2 artilleries and 3 infantry moved from Tambov to Volgograd
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Tambov
                Germans win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Tambov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 1 armour, 2 artilleries and 14 infantry moved from Belarus to Bryansk
            1 infantry moved from Russia to Vologda
            6 infantry moved from Russia to Tambov
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
            4 infantry moved from Bryansk to Tambov
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Yenisey
    
        Place Units - Russians
            1 infantry placed in Ukraine
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.17
    

    Savegame

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