No scramble
Misterblue vs DizzKneeLand (allies+9) BM3 L20
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Samara to Volgograd 1 armour moved from Russia to Volgograd 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 8 armour, 1 factory_minor and 6 mech_infantrys Russians roll dice for 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/14 hits, 4.50 expected hits Germans roll dice for 8 armour and 6 mech_infantrys in Volgograd, round 2 : 6/14 hits, 6.00 expected hits 6 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/8 hits, 3.50 expected hits Germans roll dice for 8 armour in Volgograd, round 3 : 5/8 hits, 4.00 expected hits 2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 6 armour owned by the Germans lost in Volgograd retreated to Volgograd Germans win with 2 armour remaining. Battle score for attacker is 16 Casualties for Russians: 3 armour, 6 infantry and 2 mech_infantrys Casualties for Germans: 6 armour and 6 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 11 infantry moved from Novosibirsk to Samara 1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 5 artilleries and 1 infantry moved from Russia to Bryansk Place Units - Russians 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 4.00
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 bombers moved from Caroline Islands to Dutch New Guinea 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 bombers moved from Caroline Islands to Dutch New Guinea 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 3 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Dutch New Guinea Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 bombers and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 carriers and 3 destroyers moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 3 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone 2 bombers moved from Dutch New Guinea to Philippines 1 fighter moved from Burma to French Indo China 1 fighter and 2 tactical_bombers moved from Burma to Malaya 3 armour moved from Malaya to Yunnan 2 armour moved from French Indo China to Yunnan 1 armour and 4 mech_infantrys moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Kweichow 2 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -1,00 UK_Pacific : -0,33 Japanese : 1,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 45 Sea Zone 5 bombers moved from Queensland to Burma Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma Americans attack with 5 bombers Japanese defend with 1 infantry Americans roll dice for 5 bombers in Burma, round 2 : 5/5 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 4 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 bombers moved from Burma to India 1 bomber moved from 45 Sea Zone to India 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Queensland 1 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 2 submarines placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1.67 Japanese : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 45 Sea Zone 5 bombers moved from Queensland to Burma Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma Americans attack with 5 bombers Japanese defend with 1 infantry Americans roll dice for 5 bombers in Burma, round 2 : 5/5 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 4 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 bombers moved from Burma to India 1 bomber moved from 45 Sea Zone to India 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Queensland 1 infantry and 1 marine moved from Brazil to 86 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 2 submarines placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 62 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 3 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 transports moved from 80 Sea Zone to 39 Sea Zone 4 infantry moved from India to 39 Sea Zone 4 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 4 infantry moved from 41 Sea Zone to Sumatra 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 80 Sea Zone to 41 Sea Zone UK_Pacific take 41 Sea Zone from Japanese 3 artilleries and 4 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour, 1 artillery, 4 fighters and 4 infantry moved from Iraq to Trans-Jordan Combat - British Battle in Sumatra Battle in Anglo Egyptian Sudan British attack with 3 artilleries and 4 infantry Italians defend with 1 infantry British roll dice for 3 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Sumatra from Japanese, taking Anglo Egyptian Sudan from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 4 fighters and 4 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Trans-Jordan, round 2 : 2/10 hits, 3.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 aaGun moved from Iraq to Trans-Jordan 4 fighters moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 86 Sea Zone to 89 Sea Zone 1 bomber moved from India to Iraq 3 fighters and 2 tactical_bombers moved from India to Iraq 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 fighter placed in Union of South Africa 3 armour placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 1 mech_infantry EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 28 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.83 Italians : 0.33 Americans : 1.67 Chinese : 0.17 Japanese : 1.67
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 carrier, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan 2 artilleries, 2 infantry and 1 marine moved from Egypt to Trans-Jordan
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 carrier, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan 2 artilleries, 2 infantry and 1 marine moved from Egypt to Trans-Jordan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry British defend with 3 artilleries and 3 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/10 hits, 3,17 expected hits British roll dice for 3 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2,00 expected hits 2 artilleries owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/9 hits, 3,00 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Italians: 1 infantry Casualties for British: 3 artilleries and 3 infantry Battle in Trans-Jordan Italians attack with 3 artilleries, 7 infantry and 3 marines British defend with 1 aaGun, 1 armour, 1 artillery and 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 3 artilleries, 7 infantry and 3 marines in Trans-Jordan, round 2 : 7/13 hits, 3,50 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,17 expected hits 1 aaGun owned by the British, 1 artillery owned by the British, 4 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 artilleries, 5 infantry and 3 marines remaining. Battle score for attacker is 21 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery and 4 infantry Non Combat Move - Italians 1 artillery moved from Rostov to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 armour and 3 mech_infantrys moved from Ukraine to Volgograd 2 fighters moved from Southern Italy to Gibraltar 1 fighter moved from Southern Italy to Volgograd 1 bomber moved from Anglo Egyptian Sudan to Bessarabia 1 armour moved from Romania to Greece 1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 carrier placed in 98 Sea Zone 2 infantry placed in Egypt 1 armour and 2 infantry placed in Northern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 5,67 British : -1,50
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Persia to Iraq Place Units - ANZAC 3 armour placed in Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,4,2,4,4,2 ANZAC collect 12 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Persia to Iraq Place Units - ANZAC 3 armour placed in Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,4,2,4,4,2 ANZAC collect 12 PUs (1 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov 2 fighters and 1 tactical_bomber moved from Ukraine to Tambov Combat - Germans Battle in Tambov Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Tambov to Volgograd 1 infantry moved from Ukraine to Rostov 3 armour and 8 mech_infantrys moved from Ukraine to Volgograd 3 tactical_bombers moved from Ukraine to 98 Sea Zone 7 fighters moved from Ukraine to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Southern France to Northern Italy 3 aaGuns, 10 artilleries and 23 infantry moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 artilleries and 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 8 infantry moved from Novgorod to Baltic States 1 artillery and 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Finland to Novgorod Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry placed in Ukraine 3 armour and 3 mech_infantrys placed in Germany 1 bomber and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0,83 Russians : -1,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov 2 fighters and 1 tactical_bomber moved from Ukraine to Tambov Combat - Germans Battle in Tambov Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Tambov to Volgograd 1 infantry moved from Ukraine to Rostov 3 armour and 8 mech_infantrys moved from Ukraine to Volgograd 3 tactical_bombers moved from Ukraine to 98 Sea Zone 7 fighters moved from Ukraine to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Southern France to Northern Italy 3 aaGuns, 10 artilleries and 23 infantry moved from Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 artilleries and 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 8 infantry moved from Novgorod to Baltic States 1 artillery and 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Finland to Novgorod Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry placed in Ukraine 3 armour and 3 mech_infantrys placed in Germany 1 bomber and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 98 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Trans-Jordan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83 Russians : -1,33
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geesh, I just messed up again. I’m just going to resign now. gg!
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Thanks for the games. It’s been fun. GG. :)