@Witt You were lucky getting a tech with just 1 die, and getting gas. The extra hit you’ll get from rolling 5’s instead of 4’s gives you much better odds (because of the relatively small size of both armies). Taking Mecca on T3 will give you a big jump on taking Cairo.
WaW Team Game VI
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TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac 4 Tanks moved from Kwangsi to Hunan 2 Infantrys moved from Shanghai to Shantung 2 Fighters moved from Kwangsi to Shantung 2 Adv.Fighters moved from Kwangsi to Shantung 1 Fighter moved from Kwangsi to Hunan 1 Adv.Fighter moved from Kwangsi to Shantung 1 Fighter moved from Kwangsi to Shantung 4 Tanks moved from Shanghai to Hunan 1 Fighter moved from Hunan to Shantung Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Factory, 3 Tanks and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Hunan Anzac attack with 8 Tanks Hisaichi defend with 2 Infantrys Anzac roll dice for 8 Tanks in Hunan, round 2 : 7/8 hits, 4.00 expected hits Hisaichi roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Hunan Anzac win, taking Hunan from Hisaichi with 7 Tanks remaining. Battle score for attacker is -1 Casualties for Anzac: 1 Tank Casualties for Hisaichi: 2 Infantrys Battle in Shantung Anzac attack with 3 Adv.Fighters, 4 Fighters and 2 Infantrys Hisaichi defend with 4 Infantrys Anzac roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Shantung, round 2 : 5/9 hits, 3.17 expected hits Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Shantung Anzac win with 3 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 4 Infantrys Non Combat Move - Anzac 3 Adv.Fighters and 4 Fighters moved from Shantung to Shanghai 2 Tanks moved from Formosa to 84 Sea Zone 2 Infantrys moved from Formosa to 84 Sea Zone 2 Infantrys and 2 Tanks moved from 84 Sea Zone to Shanghai 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi 3 Infantrys moved from Hollandia to 107 Sea Zone 1 Artillery and 2 Tanks moved from Hollandia to 107 Sea Zone 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 107 Sea Zone to 92 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Kwangsi 1 Adv.Fighter and 1 Fighter moved from British Borneo to Kwangsi 1 Transport moved from 106 Sea Zone to 107 Sea Zone 2 Transports moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 2 Tanks moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 106 Sea Zone 2 Infantrys and 2 Tanks moved from 106 Sea Zone to S.French Indochina 1 Bomber moved from Broome to Kwangsi 1 Elite moved from Lombok to Java Place Units - Anzac 1 Factory placed in Shanghai 3 Tanks placed in Kwangsi 1 Transport placed in 67 Sea Zone 1 Adv.Fighter placed in Broome Turn Complete - Anzac Anzac collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Anzac : 4.83
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Marine moved from Shanghai to Anhwei 3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei 1 Tank moved from Shanghai to Shantung Dutch take Shantung from Hisaichi 1 Tank moved from Shantung to Shanghai 2 Infantrys and 1 Marine moved from Kwangsi to Hunan 1 Artillery moved from N.Chile to 119 Sea Zone 1 Marine moved from Santiago to 119 Sea Zone 1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos 1 Adv.Fighter moved from Santiago to Galapagos Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Galapagos Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Galapagos Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Marine Casualties for Neutral: 1 Infantry Battle in Anhwei Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch 3 Adv.Fighters moved from Anhwei to Hunan 1 Bomber moved from Anhwei to Shanghai 1 Tank moved from Fukien to Hunan 1 Infantry moved from Fukien to Kiangsi 1 Adv.Fighter moved from Formosa to Hunan 2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone 2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone 2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone 2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 1 Marine moved from Yap to 101 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa 1 Fighter moved from Tonga to West Papua 2 Tanks moved from Banjarmasin to British Borneo 2 Infantrys moved from Banjarmasin to West Borneo 3 Transports moved from 92 Sea Zone to 106 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 84 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi 1 Adv.Fighter moved from Galapagos to Colombia 1 Fighter moved from West Papua to Hollandia Place Units - Dutch 1 ArmoredCar and 1 Infantry placed in Hainan 1 Factory placed in West Borneo 1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin Dutch undo move 3. 1 ArmoredCar placed in Santiago 1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Hisaichi : -0.33 Dutch : -3.17
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TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Marine moved from Shanghai to Anhwei 3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei 1 Tank moved from Shanghai to Shantung Dutch take Shantung from Hisaichi 1 Tank moved from Shantung to Shanghai 2 Infantrys and 1 Marine moved from Kwangsi to Hunan 1 Artillery moved from N.Chile to 119 Sea Zone 1 Marine moved from Santiago to 119 Sea Zone 1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos 1 Adv.Fighter moved from Santiago to Galapagos Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Galapagos Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Galapagos Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Marine Casualties for Neutral: 1 Infantry Battle in Anhwei Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch 3 Adv.Fighters moved from Anhwei to Hunan 1 Bomber moved from Anhwei to Shanghai 1 Tank moved from Fukien to Hunan 1 Infantry moved from Fukien to Kiangsi 1 Adv.Fighter moved from Formosa to Hunan 2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone 2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone 2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone 2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 1 Marine moved from Yap to 101 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa 1 Fighter moved from Tonga to West Papua 2 Tanks moved from Banjarmasin to British Borneo 2 Infantrys moved from Banjarmasin to West Borneo 3 Transports moved from 92 Sea Zone to 106 Sea Zone 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Transport moved from 84 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi 1 Adv.Fighter moved from Galapagos to Colombia 1 Fighter moved from West Papua to Hollandia Place Units - Dutch 1 ArmoredCar and 1 Infantry placed in Hainan 1 Factory placed in West Borneo 1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin Dutch undo move 3. 1 ArmoredCar placed in Santiago 1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 50 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 106 Sea Zone: 2 Transports EDIT: Adding units owned by Dutch to 110 Sea Zone: 2 Transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.00 Hisaichi : -0.33 Dutch : -3.17
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TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 3 Infantrys moved from S.Karelia to Yaroslavl 3 Infantrys moved from S.Karelia to Vologda 2 Fighters moved from Vyborg to Yaroslavl 1 Mech.Inf moved from Vyborg to Vologda 1 Bomber moved from Vyborg to Vologda 2 Infantrys moved from S.Karelia to Novgorod 3 Infantrys moved from Helsinki to 24 Sea Zone 1 Infantry moved from Kotka to 24 Sea Zone 1 Elite moved from Vyborg to 24 Sea Zone 1 Infantry moved from Vyborg to 24 Sea Zone 1 Elite and 5 Infantrys moved from 24 Sea Zone to Latvia Purchase Units - Finns Finns buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Novgorod Finns attack with 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Novgorod Finns win, taking Novgorod from Russians with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Latvia Finns attack with 1 Elite and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Finns roll dice for 1 Elite and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Latvia Finns win, taking Latvia from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Finns: 1 Infantry Battle in Yaroslavl Finns attack with 2 Fighters and 3 Infantrys Russians defend with 1 ArmoredCar and 1 Tank Finns roll dice for 2 Fighters and 3 Infantrys in Yaroslavl, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Yaroslavl Finns roll dice for 2 Fighters and 2 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 3 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl Finns roll dice for 2 Fighters in Yaroslavl, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Yaroslavl, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl Finns win with 1 Fighter remaining. Battle score for attacker is -5 Casualties for Finns: 1 Fighter and 3 Infantrys Casualties for Russians: 1 ArmoredCar and 1 Tank Battle in Vologda Finns attack with 1 Bomber, 3 Infantrys and 1 Mech.Inf Russians defend with 1 ArmoredCar and 1 Tank Finns roll dice for 1 Bomber, 3 Infantrys and 1 Mech.Inf in Vologda, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in Vologda Finns roll dice for 1 Bomber, 2 Infantrys and 1 Mech.Inf in Vologda, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vologda Finns win, taking Vologda from Russians with 1 Bomber, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7 Casualties for Finns: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Tank Non Combat Move - Finns 1 Fighter moved from Yaroslavl to S.Karelia 3 Infantrys moved from Vyborg to S.Karelia 1 Bomber moved from Vologda to S.Karelia Place Units - Finns 1 Adv.Fighter and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Finns : 2.00 Russians : 3.00
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TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 1 ArmoredCar moved from E.Romania to 53 Sea Zone 1 ArmoredCar and 1 Cruiser moved from 53 Sea Zone to 54 Sea Zone 1 ArmoredCar moved from 54 Sea Zone to Rostov 2 Adv.Fighters moved from Kiev to Rostov 2 Infantrys moved from Donetsk to Rostov 1 Fighter moved from Vinnytsia to Tula 1 Tank moved from Kursk to Yaroslavl Romanians take Yaroslavl from Russians 1 Tank moved from Yaroslavl to Tula 4 ArmoredCars and 1 Infantry moved from Bulgaria to Istanbul 1 Tank moved from Sverdlovsk to Kirov Purchase Units - Romanians Romanians buy 4 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Tula Romanians attack with 1 Fighter and 1 Tank Russians defend with 1 AAGun and 1 Tank AA fire in Tula : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 Fighter and 1 Tank in Tula, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Tula retreated to Tula Russians win with 1 Tank remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Battle in Kirov Romanians attack with 1 Tank Russians defend with 1 Tank Romanians roll dice for 1 Tank in Kirov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in Kirov, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Kirov Russians win with 1 Tank remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Battle in Rostov Romanians attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys Russians defend with 2 ArmoredCars and 1 Tank Romanians roll dice for 1 Cruiser in Rostov, round 2 : 0/1 hits, 0.50 expected hits Romanians roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Rostov, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 2 : 1/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 ArmoredCars and 1 Tank Battle in Istanbul Romanians attack with 4 ArmoredCars and 1 Infantry Neutral defend with 1 Bunker and 2 Infantrys Romanians roll dice for 4 ArmoredCars and 1 Infantry in Istanbul, round 2 : 2/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul Romanians roll dice for 3 ArmoredCars in Istanbul, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Neutral lost in Istanbul Romanians loses 0 PUs for violating Istanbuls neutrality. Romanians win, taking Istanbul from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Romanians: 2 ArmoredCars and 1 Infantry Casualties for Neutral: 1 Bunker and 2 Infantrys Non Combat Move - Romanians 1 Infantry moved from E.Romania to Bulgaria 1 ArmoredCar moved from Bucharest to Bulgaria 1 AAGun moved from E.Romania to Bulgaria 2 Adv.Fighters moved from Rostov to Kursk 1 Fighter moved from Tula to Kursk Place Units - Romanians 2 ArmoredCars and 1 Infantry placed in Kursk 2 ArmoredCars and 1 Infantry placed in E.Romania 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Neutral : 1.00 Russians : 1.17 AA fire in Tula : : -0.17
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@Entek You’re up!
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 2 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone 12 Infantrys moved from Tokyo to 85 Sea Zone 4 Marines moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 9 Marines moved from Tokyo to 84 Sea Zone 2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 4 Marines moved from Korea to 84 Sea Zone 4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone 7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun 2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun 2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 3 Fighters moved from 41 Sea Zone to 45 Sea Zone 1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to Sardinia Americans take Sardinia from Italians 1 Infantry moved from Vladivostok to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Americans Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines Hisaichi defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in Changchun Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers AA fire in Changchun : 2/11 hits, 1.83 expected hits 2 Adv.Fighters owned by the Americans lost in Changchun Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits Units damaged: 4 Bunkers owned by the Hisaichi Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits 1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits 3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits 3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun Americans captures 87PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94 Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers Non Combat Move - Americans 1 S.Bomber moved from Changchun to Hokkaido 2 Adv.Fighters moved from Changchun to Hokkaido 3 L.Fighters moved from Changchun to 85 Sea Zone 3 Bombers moved from Changchun to Hokkaido 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone 1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Greenland to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone 4 Infantrys moved from 10 Sea Zone to Scotland 2 Adv.Fighters moved from 8 Sea Zone to Manchester 3 Infantrys moved from Washington to 13 Sea Zone 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from 8 Sea Zone to Greenland 2 Adv.Fighters moved from Washington to 8 Sea Zone 2 Adv.Fighters moved from Wake to Hokkaido 1 Transport moved from 102 Sea Zone to 85 Sea Zone 2 Infantrys moved from Washington to Northeast USA Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank EDIT: Removing units owned by Americans from Mauritania: 2 Tanks EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks EDIT: Turning off Edit Mode 3 Infantrys placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Chubu 2 Artillerys and 1 Marine placed in Davao 1 B.Transport placed in 107 Sea Zone 1 B.Transport placed in 94 Sea Zone 2 Marines placed in Saipan 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 2 Artillerys placed in Salvador 1 Destroyer and 1 Submarine placed in 31 Sea Zone 1 Adv.Fighter placed in Rio de Oro 2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone Americans undo move 6. Americans undo move 13. 2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Transport placed in 94 Sea Zone Turn Complete - Americans Americans collect 176 PUs; end with 263 PUs
Combat Hit Differential Summary :
Hisaichi : -7.67 AA fire in Changchun : : 0.17 Americans : 7.50
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 2 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone 12 Infantrys moved from Tokyo to 85 Sea Zone 4 Marines moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 9 Marines moved from Tokyo to 84 Sea Zone 2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 4 Marines moved from Korea to 84 Sea Zone 4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone 7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun 2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun 2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 3 Fighters moved from 41 Sea Zone to 45 Sea Zone 1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to Sardinia Americans take Sardinia from Italians 1 Infantry moved from Vladivostok to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Americans Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines Hisaichi defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in Changchun Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers AA fire in Changchun : 2/11 hits, 1.83 expected hits 2 Adv.Fighters owned by the Americans lost in Changchun Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits Units damaged: 4 Bunkers owned by the Hisaichi Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits 1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits 3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits 3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun Americans captures 87PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94 Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers Non Combat Move - Americans 1 S.Bomber moved from Changchun to Hokkaido 2 Adv.Fighters moved from Changchun to Hokkaido 3 L.Fighters moved from Changchun to 85 Sea Zone 3 Bombers moved from Changchun to Hokkaido 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone 1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Greenland to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone 4 Infantrys moved from 10 Sea Zone to Scotland 2 Adv.Fighters moved from 8 Sea Zone to Manchester 3 Infantrys moved from Washington to 13 Sea Zone 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from 8 Sea Zone to Greenland 2 Adv.Fighters moved from Washington to 8 Sea Zone 2 Adv.Fighters moved from Wake to Hokkaido 1 Transport moved from 102 Sea Zone to 85 Sea Zone 2 Infantrys moved from Washington to Northeast USA Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank EDIT: Removing units owned by Americans from Mauritania: 2 Tanks EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks EDIT: Turning off Edit Mode 3 Infantrys placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Chubu 2 Artillerys and 1 Marine placed in Davao 1 B.Transport placed in 107 Sea Zone 1 B.Transport placed in 94 Sea Zone 2 Marines placed in Saipan 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 2 Artillerys placed in Salvador 1 Destroyer and 1 Submarine placed in 31 Sea Zone 1 Adv.Fighter placed in Rio de Oro 2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone Americans undo move 6. Americans undo move 13. 2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Transport placed in 94 Sea Zone Turn Complete - Americans Americans collect 176 PUs; end with 263 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Mauritania: 1 Infantry and 3 Marines EDIT: Adding units owned by Americans to N.Algeria: 3 Elites and 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -7.67 AA fire in Changchun : : 0.17 Americans : 7.50
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@Entek Looks like the Americans have brought the end to the Empire of Japan!
@Gargantua Germans are up!
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 2 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone 12 Infantrys moved from Tokyo to 85 Sea Zone 4 Marines moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone 1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone 4 Infantrys moved from Chubu to 84 Sea Zone 9 Marines moved from Tokyo to 84 Sea Zone 2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Hokkaido to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 4 Marines moved from Korea to 84 Sea Zone 4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone 7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun 2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun 2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone 3 Fighters moved from 41 Sea Zone to 45 Sea Zone 1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone 1 Infantry moved from 45 Sea Zone to Sardinia Americans take Sardinia from Italians 1 Infantry moved from Vladivostok to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Americans Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines Hisaichi defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Battle in Changchun Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers AA fire in Changchun : 2/11 hits, 1.83 expected hits 2 Adv.Fighters owned by the Americans lost in Changchun Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits Units damaged: 4 Bunkers owned by the Hisaichi Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits 1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits 3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits 3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun Americans captures 87PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94 Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers Non Combat Move - Americans 1 S.Bomber moved from Changchun to Hokkaido 2 Adv.Fighters moved from Changchun to Hokkaido 3 L.Fighters moved from Changchun to 85 Sea Zone 3 Bombers moved from Changchun to Hokkaido 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone 1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Greenland to 8 Sea Zone 1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone 4 Infantrys moved from 10 Sea Zone to Scotland 2 Adv.Fighters moved from 8 Sea Zone to Manchester 3 Infantrys moved from Washington to 13 Sea Zone 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from 8 Sea Zone to Greenland 2 Adv.Fighters moved from Washington to 8 Sea Zone 2 Adv.Fighters moved from Wake to Hokkaido 1 Transport moved from 102 Sea Zone to 85 Sea Zone 2 Infantrys moved from Washington to Northeast USA Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank EDIT: Removing units owned by Americans from Mauritania: 2 Tanks EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks EDIT: Turning off Edit Mode 3 Infantrys placed in Hokkaido 8 Infantrys placed in Tokyo 4 Infantrys placed in Chubu 2 Artillerys and 1 Marine placed in Davao 1 B.Transport placed in 107 Sea Zone 1 B.Transport placed in 94 Sea Zone 2 Marines placed in Saipan 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 2 Artillerys placed in Salvador 1 Destroyer and 1 Submarine placed in 31 Sea Zone 1 Adv.Fighter placed in Rio de Oro 2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone Americans undo move 6. Americans undo move 13. 2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Transport placed in 94 Sea Zone Turn Complete - Americans Americans collect 176 PUs; end with 263 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Mauritania: 1 Infantry and 3 Marines EDIT: Adding units owned by Americans to N.Algeria: 3 Elites and 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from N.Algeria: 3 Elites EDIT: Adding units owned by Americans to N.Algeria: 3 Marines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -7.67 AA fire in Changchun : : 0.17 Americans : 7.50
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@Gargantua Please use that last post, in the excitement of taking out Japan I forgot a NCM.
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good work against Hisachi! On to the Reich!
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The Reich is incensed at the defeat of Japan! With the fall of Hisachi all plausible paths to victory for the axis have concluded.
Germany sue’s for CONDITIONAL peace after 17 rounds! To save the lives of so many. Borders to remain as they are, lebenstraum intact.
Romania, Finland, and Italy are not to bear any responsibility for the war or face reprisals! In return, London and Moscow will not be massacred. and…
We can start a new game :P
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@Gargantua The Soviets will only accept Axis unconditional surrender!
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Ha ha… I’d play again if I could be a different country to mix it up.
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@redrum said in WaW Team Game VI:
@Gargantua The Soviets will only accept Axis unconditional surrender!
You will PAY for your insolence!
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But yeah, I’d play again as well.
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I also am up for another
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@Karl7 said in WaW Team Game VI:
Ha ha… I’d play again if I could be a different country to mix it up.
As a new guy, I’d accept another minor power like Italy or whatever
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I want a THIRD shot as Germany, to redeem myself! The third third Reich!
That is of course, unless someone else would like an opportunity to be the baddies.