Entek Allies -VS- dawgoneit Axis T.R.S.
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.S to sz66 1 Artillery and 1 Infantry moved from sz66 to Malaya 2 Infantrys moved from E.Borneo to W.Borneo 1 Artillery and 1 Infantry moved from New Guinea to Moresby Combat - Dutch Battle in W.Borneo Dutch attack with 2 Infantrys Thai defend with 1 Infantry Dutch roll dice for 2 Infantrys in W.Borneo, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Infantrys in W.Borneo, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Infantrys in W.Borneo, round 4 : 1/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in W.Borneo Dutch win, taking W.Borneo from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Malaya Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Dutch roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Malaya Dutch roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Dutch lost in Malaya Hisaichi win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 1.00 Thai : -1.00 Dutch : -1.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 EarlyFighter, 3 Infantrys and 1 Marine moved from Phuket to Thailand 1 Transport moved from sz60 to sz73 1 Infantry and 1 Tank moved from Phuket to sz73 1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz60 1 Infantry and 1 Tank moved from sz60 to W.Borneo 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to W.Borneo 1 Infantry moved from Mindanao to sz70 1 Infantry moved from sz70 to Boho Thai take Boho from Americans Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 3 Infantrys and 1 Tank Dutch defend with 2 Infantrys Thai roll dice for 3 Infantrys and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in W.Borneo Thai roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in W.Borneo Thai win, taking W.Borneo from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 2 Infantrys Battle in Thailand Thai attack with 1 EarlyFighter, 3 Infantrys and 1 Marine British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 EarlyFighter, 3 Infantrys and 1 Marine in Thailand, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand Thai win, taking Thailand from British with 1 EarlyFighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from Thailand to Phuket Place Units - Thai 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : -0.67 Thai : 1.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 2 Artillerys moved from Calcutta to sz63 1 Marine moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 2 Transports moved from sz66 to sz64 2 Artillerys moved from Bengal to sz64 2 Infantrys moved from E.India to sz64 2 Artillerys, 2 Infantrys and 2 Transports moved from sz64 to sz66 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz63 to sz66 1 EarlyFighter moved from sz66 to Malaya 4 Artillerys and 1 Marine moved from sz66 to Malaya 3 Infantrys moved from sz66 to Malaya 3 Destroyers moved from sz49 to sz59 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Anchorage to Alaska Purchase Units - British British buy 4 Artillerys, 3 Destroyers, 1 EarlyFighter, 2 Infantrys, 2 Tankettes and 2 Transports; Remaining resources: 1 PUs; Combat - British Battle in Malaya British attack with 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine Hisaichi defend with 1 Tank British roll dice for 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine in Malaya, round 2 : 5/9 hits, 3.17 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - British 1 EarlyFighter moved from Malaya to sz66 1 Fighter moved from Calcutta to sz66 1 EarlyFighter moved from Calcutta to Burma 3 Infantrys moved from Bengal to Burma 1 Tank moved from Bengal to Burma 1 AAGun and 2 Infantrys moved from Nepal to Bengal 1 Infantry moved from E.India to Bengal 2 Infantrys moved from C.India to E.India 2 T.Boats moved from sz66 to sz64 2 Tankettes moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 1 Artillery and 1 Infantry moved from Bhopal to Bhopa 1 Infantry moved from Calcutta to C.India 2 Transports moved from sz61 to sz63 1 Destroyer moved from sz61 to sz66 1 Infantry moved from New Guinea to Moresby Place Units - British 2 Transports placed in sz63 4 Artillerys and 2 Infantrys placed in Calcutta 1 EarlyFighter and 2 Tankettes placed in Dheli 3 Destroyers placed in sz49 Turn Complete - British British collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 1.83 Hisaichi : -0.50
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 2 Infantrys and 2 T.Boats moved from sz46 to sz47 2 Infantrys moved from sz47 to N.G 1 Artillery moved from Derby to sz50 2 Tanks moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 3 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from sz50 to sz70 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks moved from sz70 to Davao 1 Submarine moved from sz57 to sz69 1 Transport moved from sz57 to sz50 2 Artillerys and 1 Infantry moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby Purchase Units - Anzac Anzac buy 2 Destroyers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in sz70 Anzac attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports Yamamoto defend with 1 T.Boat; Thai defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in sz70, round 2 : 1/3 hits, 1.17 expected hits Thai roll dice for 2 T.Boats in sz70, round 2 : 0/2 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in sz70 Anzac roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in sz70, round 3 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 T.Boat in sz70, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz70 Anzac win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 10 Casualties for Thai: 1 T.Boat Casualties for Yamamoto: 1 T.Boat Battle in Davao Anzac attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks Yamamoto defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Fighter, 1 Infantry and 1 Marine AA fire in Davao : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Anzac lost in Davao Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Davao, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine in Davao, round 2 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao Anzac roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 3 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 1 EarlyFighter, 1 Fighter and 1 Marine in Davao, round 3 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Davao Anzac roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 4 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 EarlyFighter and 1 Fighter in Davao, round 4 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Anzac: 1 EarlyFighter and 3 Infantrys Casualties for Yamamoto: 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine Non Combat Move - Anzac Place Units - Anzac 2 Destroyers and 1 Transport placed in sz50 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50 Anzac : -1.50 AA fire in Davao : : 0.83 Thai : -0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans Purchase Units - Americans Americans buy 2 Bombers, 5 Destroyers and 2 EarlyFighters; Remaining resources: 2 PUs; Combat - Americans Non Combat Move - Americans 4 Destroyers moved from sz25 to sz20 1 Submarine moved from sz23 to sz25 2 EarlyFighters moved from San Francisco to Kauai 4 Tanks moved from San Francisco to sz23 2 Infantrys moved from San Francisco to sz23 2 B.Transports, 2 Infantrys and 4 Tanks moved from sz23 to sz25 2 Infantrys and 4 Tanks moved from sz25 to Pearl Harbor 1 Artillery moved from Ifalk to Gaferut 1 Infantry moved from Pikelot to Gaferut 1 Artillery moved from Pikelot to Gaferut 2 Infantrys moved from Lasap to Pula 1 Tank moved from Lasap to Pula Place Units - Americans 2 Destroyers and 2 EarlyFighters placed in sz70 2 Destroyers placed in sz4 1 Destroyer placed in sz25 2 Bombers placed in Pearl Harbor Americans undo move 3. 1 Destroyer placed in sz20 Turn Complete - Americans Americans collect 89 PUs; end with 91 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 1 Infantry moved from Palana to Kamchatka Masaharu take Kamchatka from Russians 1 Artillery and 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Vostok to Irkutsk 1 Infantry moved from Quingdao to Irkutsk 1 Bomber moved from Ostrov to Irkutsk 1 EarlyFighter moved from Ostrov to Angarsk Purchase Units - Masaharu Masaharu buy 4 Artillerys, 5 Infantrys and 4 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Bomber and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Angarsk Masaharu attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Angarsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Angarsk to Vostok 1 Infantry moved from Belogorsk to Quingdao 2 Artillerys and 3 Tanks moved from Belogorsk to Hsingan 2 Infantrys moved from Manchuria to Hsingan 1 Tank moved from Amursk to Hsingan 1 Artillery and 1 Infantry moved from Amursk to Belogorsk 1 Bomber moved from Irkutsk to Belogorsk 2 Tanks moved from Magadan to Vostok 4 Transports moved from sz2 to sz15 1 Infantry moved from N.Japan to sz1 1 Infantry moved from sz1 to Vostok 1 Destroyer moved from sz2 to sz1 1 Artillery and 6 Infantrys moved from Akina to sz15 1 Artillery and 6 Infantrys moved from sz15 to Vladivostok Place Units - Masaharu 1 Artillery and 2 Infantrys placed in Hsingan 3 Tankettes placed in Amursk 3 Artillerys, 3 Infantrys and 1 Tankette placed in Akina Turn Complete - Masaharu Masaharu collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Masaharu : 0.00 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 1 Artillery and 1 Infantry moved from Jinan to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 2 : 0/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 3 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Tulun to Ustkut 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 1 Artillery, 5 Infantrys and 2 Marines moved from Kaask to Tulun 1 AAGun moved from Krasnoyarsk to Kaask 2 Tanks moved from Achinsk to Kaask 2 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Quingdao to Ulaan Ude Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Masaharu : -0.67 Russians : -1.00
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 4 Destroyers moved from sz78 to sz18 2 Submarines moved from sz18 to sz70 4 EarlyFighters moved from sz18 to sz70 1 Carrier and 1 EarlyFighter moved from sz60 to sz70 2 EarlyFighters moved from Phuket to sz70 2 Bombers moved from S.Borneo to sz70 1 Infantry moved from Hainan to sz67 1 Destroyer moved from sz18 to sz19 1 Battleship moved from sz18 to sz70 3 Destroyers moved from sz18 to sz70 1 B.Transport moved from sz60 to sz68 2 Tanks moved from Mindor to sz68 1 B.Transport and 2 Tanks moved from sz68 to sz70 2 Tanks moved from sz70 to Davao 2 Artillerys moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz67 to sz70 2 Artillerys and 2 Infantrys moved from sz70 to Davao 1 Transport moved from sz60 to sz68 1 Artillery moved from Punay to sz68 1 Artillery and 1 Transport moved from sz68 to sz70 1 Artillery moved from sz70 to Davao 3 Transports moved from sz60 to sz74 2 Transports moved from sz60 to sz70 1 Transport moved from sz60 to sz74 4 Tanks moved from S.Japan to sz74 4 Infantrys moved from S.Japan to sz74 4 Infantrys and 4 Tanks moved from sz74 to Kichedung Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 6 Destroyers, 1 Elite and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz70 Yamamoto attack with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters, 2 Submarines and 3 Transports Americans defend with 2 Destroyers and 2 EarlyFighters; Anzac defend with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports Yamamoto roll dice for 2 Submarines in sz70, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters and 3 Transports in sz70, round 2 : 3/14 hits, 5.50 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters and 3 Transports in sz70, round 2 : 5/10 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Transports owned by the Anzac, 2 Submarines owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in sz70 Anzac roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters and 1 Transport in sz70, round 3 : 8/14 hits, 5.50 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters and 1 Transport in sz70, round 3 : 4/8 hits, 3.83 expected hits 2 Destroyers owned by the Americans, 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac, 2 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz70 Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 4 EarlyFighters and 1 Transport in sz70, round 4 : 3/9 hits, 3.83 expected hits Anzac roll dice for 1 Battleship in sz70, round 4 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Anzac and 1 Transport owned by the Yamamoto lost in sz70 1 Artillery owned by the Yamamoto lost in Davao Yamamoto win with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for Yamamoto: 2 Destroyers, 3 EarlyFighters, 2 Submarines and 3 Transports Casualties for Anzac: 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports Casualties for Americans: 2 Destroyers and 2 EarlyFighters Battle in Davao Yamamoto attack with 2 Artillerys, 2 Infantrys and 2 Tanks Americans defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery and 2 Tanks Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Davao, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery and 2 Tanks in Davao, round 2 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 2 Tanks owned by the Anzac lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Artillery Casualties for Anzac: 1 Artillery and 2 Tanks Non Combat Move - Yamamoto 2 Bombers moved from sz70 to Borneo 4 EarlyFighters moved from sz70 to sz18 Place Units - Yamamoto 6 Destroyers placed in sz78 1 Elite and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17 Americans : -1.33 Anzac : 2.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 2 Infantrys moved from Gansu to N.Shangsi 1 Artillery moved from Gansu to N.Shangsi 2 Infantrys moved from Szechwan to Shangsi 1 Artillery moved from Szechwan to Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Infantry moved from W.Sian to Hanan 1 Tank moved from N.Chunking to Hanan Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 1 Infantry moved from Szechwan to W.Sian 1 Infantry and 2 Tanks moved from Gansu to Szechwan 1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Sikang 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Tanks moved from Ming Jong to Sikang 3 Tanks moved from Urumal to Ming Jong 1 Infantry moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17 Chinese : 0.83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 2 Infantrys moved from Gansu to N.Shangsi 1 Artillery moved from Gansu to N.Shangsi 2 Infantrys moved from Szechwan to Shangsi 1 Artillery moved from Szechwan to Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Infantry moved from W.Sian to Hanan 1 Tank moved from N.Chunking to Hanan Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 1 Infantry moved from Szechwan to W.Sian 1 Infantry and 2 Tanks moved from Gansu to Szechwan 1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Sikang 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Tanks moved from Ming Jong to Sikang 3 Tanks moved from Urumal to Ming Jong 1 Infantry moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Gansu: 1 Artillery, 6 Infantrys, 1 Marine and 4 Tanks EDIT: Removing units owned by Chinese from Sikang: 1 Artillery, 6 Infantrys, 1 Marine and 4 Tanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -1.17 Chinese : 0.83
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 2 Tanks moved from Shansi to N.Shangsi 1 Infantry and 1 Marine moved from E.Shansi to Shangsi 1 Tankette moved from E.Shansi to Shangsi 1 EarlyFighter moved from E.Shansi to Shangsi 1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to Hanan 1 Artillery, 2 Infantrys and 2 Tankettes moved from Hongkong to sz67 1 Tank moved from Frenchindochina to sz67 1 Artillery, 2 Infantrys, 1 Tank, 2 Tankettes and 3 Transports moved from sz67 to sz60 1 T.Boat moved from sz68 to sz69 1 Destroyer moved from sz60 to sz69 1 Destroyer and 1 Submarine moved from sz60 to sz59 1 Submarine moved from sz60 to sz59 2 EarlyFighters moved from sz60 to sz59 4 Infantrys moved from Borneo to sz68 1 B.Transport and 4 Infantrys moved from sz68 to sz60 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Transports moved from sz60 to sz73 1 Infantry and 2 Tanks moved from Frenchindochina to sz73 1 Infantry, 2 Tanks and 2 Transports moved from sz73 to sz60 3 Artillerys, 9 Infantrys, 3 Tanks and 2 Tankettes moved from sz60 to Malaya 1 Transport moved from sz60 to sz67 1 Mech.Inf moved from Hongkong to N.French I. 3 Bombers moved from Phuket to Malaya 1 Tankette moved from E.Shansi to N.Shangsi 1 Mech.Inf moved from Peking to N.Shangsi 2 Mech.Infs moved from Peking to Quingdao Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 1 Elite, 1 Factory and 22 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 3 Artillerys, 3 Bombers, 9 Infantrys, 3 Tanks and 2 Tankettes British defend with 4 Artillerys, 3 Infantrys and 1 Marine Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 3 Bombers, 9 Infantrys, 3 Tanks and 2 Tankettes in Malaya, round 2 : 5/20 hits, 7.17 expected hits British roll dice for 4 Artillerys, 3 Infantrys and 1 Marine in Malaya, round 2 : 3/8 hits, 2.67 expected hits 2 Artillerys owned by the British, 3 Infantrys owned by the British, 1 Marine owned by the British and 3 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 3 Artillerys, 3 Bombers, 6 Infantrys, 3 Tanks and 2 Tankettes in Malaya, round 3 : 8/17 hits, 6.67 expected hits British roll dice for 2 Artillerys in Malaya, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 3 Artillerys, 3 Bombers, 6 Infantrys, 3 Tanks and 2 Tankettes remaining. Battle score for attacker is 19 Casualties for Hisaichi: 3 Infantrys Casualties for British: 4 Artillerys, 3 Infantrys and 1 Marine Battle in sz59 Hisaichi attack with 1 Destroyer, 2 EarlyFighters and 2 Submarines British defend with 3 Destroyers Hisaichi roll dice for 2 Submarines in sz59, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 3 Destroyers in sz59, round 2 : 3/3 hits, 1.50 expected hits 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in sz59 retreated to sz59 British win with 3 Destroyers remaining. Battle score for attacker is -20 Casualties for Hisaichi: 1 Destroyer and 2 Submarines Battle in sz69 Hisaichi attack with 1 Destroyer and 1 T.Boat Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in sz69, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Destroyer and 1 T.Boat in sz69, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in sz69 Hisaichi win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Submarine Battle in Shangsi Hisaichi attack with 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tankette Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tankette in Shangsi, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 EarlyFighter, 1 Marine and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Mech.Inf, 2 Tanks and 1 Tankette Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Mech.Inf, 2 Tanks and 1 Tankette in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Quingdao Hisaichi attack with 2 Mech.Infs Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Mech.Infs in Quingdao, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Quingdao Hisaichi roll dice for 2 Mech.Infs in Quingdao, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Quingdao, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Quingdao Hisaichi win, taking Quingdao from Russians with 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hanan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Peking to E.Shansi 1 EarlyFighter moved from Shangsi to Sian 1 Infantry moved from Tientsin to Peking 1 Infantry moved from Korea to Tientsin 1 Artillery and 3 Infantrys moved from Seoul to Korea 2 Destroyers moved from sz79 to sz78 2 EarlyFighters moved from sz59 to sz60 3 Bombers moved from Malaya to Phuket Place Units - Hisaichi 1 Elite and 3 Infantrys placed in S.Borneo 6 Infantrys placed in Hongkong 2 Infantrys placed in Shansi 3 Infantrys placed in Peking 8 Infantrys placed in Seoul 1 Factory placed in Sian Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83 British : 1.17 Anzac : -0.17 Chinese : -0.50 Russians : -1.00
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TripleA Move Summary: Dutch round 4
TripleA Move Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Dutch
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Dutch Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 2 Infantrys and 1 Marine moved from Thailand to N.French I. 1 Transport moved from sz60 to sz73 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Transport moved from sz60 to sz73 1 Marine moved from Phuket to sz73 1 Tank moved from Phuket to sz73 1 Marine, 1 Tank and 1 Transport moved from sz73 to sz60 1 EarlyFighter moved from Phuket to N.S 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from sz60 to N.S 1 Infantry moved from W.Borneo to E.Borneo Thai take E.Borneo from Dutch 1 Tank moved from W.Borneo to N.B Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.B Thai attack with 1 Tank British defend with 1 Infantry Thai roll dice for 1 Tank in N.B, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.B, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in N.B British win with no units remaining. Battle score for attacker is -3 Casualties for Thai: 1 Tank Casualties for British: 1 Infantry Battle in N.S Thai attack with 1 Artillery, 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tank Dutch defend with 1 Bunker, 1 Infantry and 1 Tank Thai roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tank in N.S, round 2 : 3/5 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker, 1 Infantry and 1 Tank in N.S, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Thai lost in N.S Thai roll dice for 1 EarlyFighter, 1 Marine and 1 Tank in N.S, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Bunker in N.S, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in N.S Thai win, taking N.S from Dutch with 1 EarlyFighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 7 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker, 1 Infantry and 1 Tank Non Combat Move - Thai 1 EarlyFighter moved from N.S to sz60 Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from Phuket: 1 Infantry EDIT: Adding units owned by Thai to N.French I.: 1 Infantry EDIT: Turning off Edit Mode 2 Artillerys and 4 Infantrys placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : 0.67 Thai : 1.50 Dutch : 0.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - British 2 Infantrys moved from Calcutta to sz63 4 Artillerys moved from Calcutta to sz63 1 Infantry moved from C.India to sz63 1 Infantry moved from E.India to sz63 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 EarlyFighter and 1 Fighter moved from sz66 to Malaya 4 Artillerys, 4 Infantrys and 4 Transports moved from sz63 to sz66 4 Artillerys and 4 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from Burma to Malaya 2 Transports moved from sz66 to sz64 2 Infantrys moved from Burma to sz64 2 Infantrys moved from Bengal to sz64 4 Infantrys and 2 Transports moved from sz64 to sz66 4 Infantrys moved from sz66 to Malaya 2 Transports moved from sz66 to sz63 3 Destroyers moved from sz49 to sz58 Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 2 Artillerys, 1 Battleship, 2 Destroyers, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Malaya British attack with 4 Artillerys, 2 EarlyFighters, 1 Fighter and 10 Infantrys Hisaichi defend with 3 Artillerys, 6 Infantrys, 3 Tanks and 2 Tankettes British roll dice for 4 Artillerys, 2 EarlyFighters, 1 Fighter and 10 Infantrys in Malaya, round 2 : 3/17 hits, 4.83 expected hits Hisaichi roll dice for 3 Artillerys, 6 Infantrys, 3 Tanks and 2 Tankettes in Malaya, round 2 : 3/14 hits, 4.83 expected hits 2 Tankettes owned by the Hisaichi, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya British roll dice for 4 Artillerys, 2 EarlyFighters, 1 Fighter and 7 Infantrys in Malaya, round 3 : 7/14 hits, 4.33 expected hits Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Malaya, round 3 : 0/11 hits, 4.17 expected hits 5 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Malaya British roll dice for 4 Artillerys, 2 EarlyFighters, 1 Fighter and 7 Infantrys in Malaya, round 4 : 4/14 hits, 4.33 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Malaya, round 4 : 3/4 hits, 1.83 expected hits 3 Tanks owned by the Hisaichi, 3 Infantrys owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 4 Artillerys, 2 EarlyFighters, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 35 Casualties for British: 6 Infantrys Casualties for Hisaichi: 3 Artillerys, 6 Infantrys, 3 Tanks and 2 Tankettes Non Combat Move - British 2 EarlyFighters moved from Malaya to sz66 1 Fighter moved from Malaya to Burma 1 Tank moved from Nepal to Burma 2 Tankettes moved from Nepal to Burma 1 AAGun moved from Bengal to Burma 1 EarlyFighter moved from Dheli to Burma 1 Artillery and 1 Infantry moved from Bhopa to Nepal 2 Tankettes moved from Dheli to Nepal Place Units - British 1 Battleship placed in sz63 2 Destroyers placed in sz49 2 Artillerys, 2 Infantrys and 3 Tanks placed in Calcutta Turn Complete - British British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0.50 Hisaichi : -4.83
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Anzac 2 Artillerys and 2 Infantrys moved from Derby to sz50 2 Artillerys, 2 Destroyers, 2 Infantrys and 2 Transports moved from sz50 to sz56 2 Artillerys and 2 Infantrys moved from sz56 to Sumatra 2 Infantrys moved from N.G to sz47 2 Infantrys and 2 T.Boats moved from sz47 to sz48 2 Infantrys moved from sz48 to Sarong Purchase Units - Anzac Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial Anzac buy 1 Carrier and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac 3 Infantrys moved from Darwin to Derby Place Units - Anzac 1 Carrier and 2 Transports placed in sz50 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 2 Artillerys and 2 Infantrys moved from Wake to sz20 2 Artillerys, 2 Infantrys and 2 Transports moved from sz20 to sz17 2 Artillerys and 2 Infantrys moved from sz17 to Marcus 1 Submarine moved from sz20 to sz19 4 EarlyFighters moved from sz20 to sz19 2 Destroyers moved from sz4 to sz7 1 Bomber moved from Alaska to sz19 2 Bombers moved from Pearl Harbor to sz19 Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 2 B.Transports, 3 Destroyers, 2 Elites, 1 Factory, 1 Fighter and 2 S.Subs; Remaining resources: 0 PUs; Combat - Americans Battle in Marcus Americans attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys and 2 Infantrys in Marcus, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Marcus Americans roll dice for 2 Artillerys and 1 Infantry in Marcus, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Marcus, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Artillerys and 1 Infantry in Marcus, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in Marcus, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in sz19 Americans attack with 3 Bombers, 4 EarlyFighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Bombers and 4 EarlyFighters in sz19, round 2 : 1/7 hits, 3.33 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz19 Americans win with 3 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Battleship, 2 Carriers and 7 Destroyers moved from sz20 to sz17 4 EarlyFighters moved from sz19 to sz17 3 Bombers moved from sz19 to Wake 2 EarlyFighters moved from Kauai to Wake 1 Submarine moved from sz25 to sz20 4 Tanks moved from Pearl Harbor to sz25 2 Infantrys moved from Pearl Harbor to sz25 2 B.Transports, 2 Infantrys and 4 Tanks moved from sz25 to sz20 2 Infantrys and 4 Tanks moved from sz20 to Wake 2 Artillerys and 3 Infantrys moved from Seattle to British Columbia 3 Infantrys moved from British Columbia to N.Canada 1 EarlyFighter moved from Alaska to Attla Place Units - Americans 2 Destroyers placed in sz4 1 Factory placed in Anchorage 2 S.Subs placed in sz25 2 Elites placed in Pearl Harbor 1 Destroyer placed in sz19 1 Fighter placed in San Francisco 2 B.Transports placed in sz23 Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : -4.00
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TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 1 Destroyer moved from sz1 to sz7 1 EarlyFighter moved from Vostok to sz7 1 Bomber moved from Belogorsk to sz7 1 T.Boat moved from sz1 to sz7 1 Artillery and 1 Infantry moved from Angarsk to Ustkut 1 Infantry and 2 Tanks moved from Vostok to Quingdao 1 Artillery and 1 Infantry moved from Belogorsk to Quingdao 1 Artillery and 2 Infantrys moved from Hsingan to Jinan Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 2 Artillerys, 1 Destroyer, 9 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ustkut Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Ustkut, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ustkut Masaharu win, taking Ustkut from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in sz7 Masaharu attack with 1 Bomber, 1 Destroyer, 1 EarlyFighter and 1 T.Boat Americans defend with 2 Destroyers Masaharu roll dice for 1 Bomber, 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz7, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz7 Masaharu win with 1 Bomber, 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 11 Casualties for Masaharu: 1 T.Boat Casualties for Americans: 2 Destroyers Non Combat Move - Masaharu 1 Bomber and 1 EarlyFighter moved from sz7 to Amursk 1 Bomber and 3 Tankettes moved from Amursk to Quingdao 3 Artillerys, 4 Infantrys and 6 Tanks moved from Hsingan to Quingdao 3 Artillerys, 3 Infantrys and 1 Tankette moved from Akina to sz15 1 Artillery moved from Vladivostok to sz15 4 Artillerys, 3 Infantrys, 1 Tankette and 4 Transports moved from sz15 to sz1 4 Artillerys, 3 Infantrys and 1 Tankette moved from sz1 to Vostok 6 Infantrys moved from Vladivostok to Manchuria Place Units - Masaharu 1 Destroyer placed in sz16 2 Artillerys and 1 Infantry placed in Hsingan 1 Infantry and 2 Tankettes placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Masaharu : 1.83 Americans : 0.00 Russians : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 1 Artillery, 1 Infantry and 1 Marine moved from Tulun to Ustkut 1 Artillery and 2 Infantrys moved from Ulaan Ude to Irkutsk 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 Artillery, 1 Infantry and 1 Marine Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Infantry and 1 Marine in Ustkut, round 2 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Ustkut, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ustkut Russians roll dice for 1 Artillery and 1 Marine in Ustkut, round 3 : 1/2 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery in Ustkut, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in Irkutsk Russians attack with 1 Artillery and 2 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 2/3 hits, 0.83 expected hits Masaharu roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Masaharu lost in Irkutsk Russians win, taking Irkutsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Masaharu: 2 Infantrys Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 3 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Jinan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan retreated to Jinan Masaharu win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 1 Marine moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Kaask 2 Tanks moved from Achinsk to Kaask 2 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 2 Infantrys and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Masaharu : 1.00 Russians : 0.17
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 3 Carriers, 4 Destroyers and 4 EarlyFighters moved from sz18 to sz17 6 Destroyers moved from sz78 to sz17 4 Infantrys and 4 Tanks moved from Kichedung to sz74 4 Infantrys, 4 Tanks and 4 Transports moved from sz74 to sz60 4 Infantrys and 4 Tanks moved from sz60 to Malaya 2 Artillerys, 2 Infantrys and 2 Tanks moved from Davao to sz70 2 Artillerys, 3 B.Transports, 2 Infantrys and 2 Tanks moved from sz70 to sz60 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz60 to Malaya Purchase Units - Yamamoto Yamamoto buy 5 Destroyers, 1 S.Sub and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 2 Artillerys, 6 Infantrys and 6 Tanks British defend with 4 Artillerys and 4 Infantrys Yamamoto roll dice for 2 Artillerys, 6 Infantrys and 6 Tanks in Malaya, round 2 : 3/14 hits, 5.00 expected hits British roll dice for 4 Artillerys and 4 Infantrys in Malaya, round 2 : 0/8 hits, 2.67 expected hits 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 2 Artillerys, 6 Infantrys and 6 Tanks in Malaya, round 3 : 7/14 hits, 5.00 expected hits British roll dice for 4 Artillerys and 1 Infantry in Malaya, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 4 Artillerys owned by the British and 1 Infantry owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 2 Artillerys, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 22 Casualties for British: 4 Artillerys and 4 Infantrys Casualties for Yamamoto: 1 Infantry Battle in sz17 Yamamoto attack with 3 Carriers, 10 Destroyers and 4 EarlyFighters Americans defend with 1 Battleship, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 2 Transports Yamamoto roll dice for 3 Carriers, 10 Destroyers and 4 EarlyFighters in sz17, round 2 : 4/17 hits, 5.17 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 2 Transports in sz17, round 2 : 9/16 hits, 7.50 expected hits 3 Carriers owned by the Yamamoto, 2 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 1 EarlyFighter owned by the Americans and 4 EarlyFighters owned by the Yamamoto lost in sz17 Yamamoto roll dice for 8 Destroyers in sz17, round 3 : 6/8 hits, 2.67 expected hits Americans roll dice for 1 Battleship, 2 Carriers, 7 Destroyers and 3 EarlyFighters in sz17, round 3 : 8/13 hits, 6.67 expected hits 3 Destroyers owned by the Americans, 8 Destroyers owned by the Yamamoto and 3 EarlyFighters owned by the Americans lost in sz17 Americans win with 1 Battleship, 2 Carriers and 4 Destroyers remaining. Battle score for attacker is -86 Casualties for Yamamoto: 3 Carriers, 10 Destroyers and 4 EarlyFighters Casualties for Americans: 3 Destroyers, 4 EarlyFighters and 2 Transports Non Combat Move - Yamamoto Place Units - Yamamoto 5 Destroyers, 1 S.Sub and 1 Submarine placed in sz78 Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -3.33 Yamamoto : 2.17 Americans : 2.83