sz54: 3 US FTRs on 2 carriers
Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II
-
Was the naval base on Iwo Jima supposed to be an airbase? Not sure I understand it. Was it really that important to get the UK BB to Hawaii?
Gee, those dice saving the Mech on Kiangsi have been a bit of a godsend.
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 carrier moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Iwo Jima to 46 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in New Guinea Non Combat Move - Americans 9 fighters moved from Gibraltar to Norway 4 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Union of South Africa to Egypt 1 transport moved from 109 Sea Zone to 106 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 6 fighters and 2 tactical_bombers moved from Iwo Jima to Guam 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 carrier moved from 112 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 tactical_bombers placed in Norway Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Anhwe 17 infantry moved from Kweichow to Anhwe Place Units - Chinese 3 infantry placed in Anhwe 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 armour moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Iraq to Persia 1 artillery moved from Iraq to Persia 3 armour moved from Egypt to Trans-Jordan 1 battleship moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Purchase Units - British British buy 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Cyprus Battle in Persia British attack with 2 artilleries Germans defend with 1 armour and 1 factory_minor British roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Persia British win, taking Cyprus from Italians, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Germans: 1 armour Non Combat Move - British 1 artillery moved from Iraq to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - British 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,50 British : 0,33 Chinese : 1,83 Japanese : 0,33
-
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Was the naval base on Iwo Jima supposed to be an airbase? Not sure I understand it. Was it really that important to get the UK BB to Hawaii?
Gee, those dice saving the Mech on Kiangsi have been a bit of a godsend.
It was in case I would retreat my fleet, so my capital ships could be repaired
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Persia 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Iraq 2 fighters moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 94 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 factory_minor; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Iraq Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Iraq retreated to Iraq British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Persia Italians attack with 1 artillery and 1 bomber British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Persia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for British: 1 artillery Battle in Rostov Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Volgograd 1 bomber moved from Persia to Volgograd 1 fighter moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 94 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tunisia 3 infantry moved from Western Germany to Denmark 2 infantry moved from Northern Italy to Western Germany 1 artillery moved from Western Germany to Denmark Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : 1.33 Russians : -0.33
-
Actually, did you mean to put the UK DD in SZ92?
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 3 fighters moved from Queensland to New Guinea 1 infantry moved from Iraq to Trans-Jordan Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Actually, did you mean to put the UK DD in SZ92?
No it couldn’t reach 92
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 3 armour, 9 artilleries and 10 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Volgograd to Rostov Germans take Tambov from Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara 1 mech_infantry moved from Urals to Archangel 1 artillery moved from Novgorod to Archangel 3 bombers moved from Northwest Persia to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Archangel 2 artilleries and 2 mech_infantrys moved from Novgorod to Archangel Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Archangel Germans attack with 3 artilleries, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 3 artilleries, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 3 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Smolensk, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 3 tactical_bombers moved from Novgorod to Finland 8 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Western Germany to Novgorod 9 infantry moved from Western Germany to Denmark 10 mech_infantrys moved from Denmark to Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 bombers moved from Smolensk to Novgorod 1 artillery and 3 infantry moved from France to Western Germany 1 artillery moved from Western Germany to Germany 6 artilleries and 4 infantry moved from Ukraine to Rostov 2 aaGuns, 2 armour, 17 artilleries, 22 infantry and 3 mech_infantrys moved from Volgograd to Rostov 1 aaGun moved from Northwest Persia to Iraq Place Units - Germans 3 mech_infantrys placed in Volgograd 2 artilleries and 1 infantry placed in Novgorod 4 mech_infantrys placed in Germany 2 artilleries, 1 fighter and 7 infantry placed in Western Germany 1 infantry placed in France Germans undo move 5. 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -1.17
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 armour moved from Bryansk to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 3 fighters and 1 tactical_bomber moved from Russia to Smolensk 4 fighters moved from Russia to Samara 1 infantry moved from Kweichow to Szechwan Chinese take Szechwan from Japanese 1 mech_infantry moved from Kweichow to Anhwe Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 4 fighters moved from Samara to Russia 12 artilleries and 34 infantry moved from Bryansk to Smolensk 1 submarine moved from 92 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,50
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 bomber moved from Philippines to 41 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 bomber moved from Philippines to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow 1 infantry moved from Yunnan to Kweichow 4 armour, 5 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Jehol to Shantung Japanese take Shantung from Chinese 1 armour moved from Shantung to Jehol Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 4 armour, 5 artilleries, 3 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 armour, 5 artilleries, 3 infantry and 5 mech_infantrys in Hunan, round 2 : 7/17 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 4 armour, 5 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 41 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 3 artilleries and 3 infantry moved from Manchuria to Jehol 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol 2 fighters moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Szechwan to French Indo China 1 artillery moved from Burma to India 1 fighter moved from Szechwan to India 2 bombers moved from 41 Sea Zone to India Place Units - Japanese 1 destroyer and 1 transport placed in 39 Sea Zone 1 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 58 PUs (5 lost to blockades); end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.33 Chinese : 1.00 Japanese : -1.33
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 fighters moved from 46 Sea Zone to Java 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 18 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 bomber moved from Egypt to Iraq 4 artilleries, 9 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Norway to Finland 6 fighters moved from 112 Sea Zone to Finland Purchase Units - Americans Americans buy 4 artilleries, 3 carriers and 6 infantry; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Soviet Far East Battle in Java Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Java, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Soviet Far East from Japanese, taking Java from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 4 artilleries, 15 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers Germans defend with 1 armour, 5 artilleries, 7 infantry, 16 mech_infantrys and 3 tactical_bombers Americans roll dice for 4 artilleries, 15 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Finland, round 2 : 8/29 hits, 12,67 expected hits Germans roll dice for 1 armour, 5 artilleries, 7 infantry, 16 mech_infantrys and 3 tactical_bombers in Finland, round 2 : 9/32 hits, 11,33 expected hits 7 infantry owned by the Germans, 5 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans roll dice for 1 artillery, 15 fighters, 1 mech_infantry and 3 tactical_bombers in Finland, round 3 : 10/20 hits, 10,17 expected hits Germans roll dice for 1 armour, 5 artilleries, 15 mech_infantrys and 3 tactical_bombers in Finland, round 3 : 10/24 hits, 8,67 expected hits 8 fighters owned by the Americans, 1 artillery owned by the Americans, 10 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans roll dice for 7 fighters and 3 tactical_bombers in Finland, round 4 : 6/10 hits, 5,50 expected hits Germans roll dice for 1 armour, 5 artilleries, 5 mech_infantrys and 3 tactical_bombers in Finland, round 4 : 3/14 hits, 5,33 expected hits 1 artillery owned by the Germans, 3 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Finland Americans roll dice for 4 fighters and 3 tactical_bombers in Finland, round 5 : 2/7 hits, 4,00 expected hits Germans roll dice for 1 armour, 4 artilleries and 3 tactical_bombers in Finland, round 5 : 4/8 hits, 3,33 expected hits 2 artilleries owned by the Germans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Finland Americans roll dice for 2 fighters and 1 tactical_bomber in Finland, round 6 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 armour, 2 artilleries and 3 tactical_bombers in Finland, round 6 : 3/6 hits, 2,67 expected hits 2 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Finland Germans win with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -117 Casualties for Americans: 4 artilleries, 15 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers Casualties for Germans: 5 artilleries, 7 infantry and 16 mech_infantrys Non Combat Move - Americans 1 transport moved from 106 Sea Zone to 101 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Iraq to Egypt 2 fighters moved from Java to 42 Sea Zone 1 carrier moved from 46 Sea Zone to 42 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Gibraltar to Egypt 1 carrier moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 3 carriers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway 3 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 3 infantry moved from Shensi to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 17 infantry moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Combat Move - British 2 fighters moved from 112 Sea Zone to Finland 6 fighters moved from Norway to Finland 4 infantry moved from Norway to Finland 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 battleship moved from 46 Sea Zone to 42 Sea Zone Purchase Units - British British buy 2 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in Finland British attack with 8 fighters and 4 infantry Germans defend with 1 armour and 3 tactical_bombers British roll dice for 8 fighters and 4 infantry in Finland, round 2 : 3/12 hits, 4,67 expected hits Germans roll dice for 1 armour and 3 tactical_bombers in Finland, round 2 : 1/4 hits, 2,00 expected hits 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 infantry owned by the British lost in Finland British roll dice for 8 fighters and 3 infantry in Finland, round 3 : 6/11 hits, 4,50 expected hits Germans roll dice for 1 tactical_bomber in Finland, round 3 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Finland British win, taking Finland from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 36 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 3 tactical_bombers Non Combat Move - British 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 6 fighters moved from Finland to 112 Sea Zone 1 aaGun moved from Norway to Finland 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 cruiser and 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 6 armour, 3 artilleries and 1 infantry moved from Trans-Jordan to Egypt Place Units - British 6 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -4,83 British : -0,17 Americans : -7,33 Chinese : -0,50 AA fire in Iraq : : -0,17 Japanese : 0,33
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 artillery, 1 infantry and 1 marine moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery, 1 fighter and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Southern Italy to Cyprus 1 infantry moved from Rostov to Bryansk 2 bombers moved from Volgograd to Bryansk 1 artillery and 2 infantry moved from Rostov to Bryansk Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in Cyprus Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Bryansk Italians attack with 1 artillery, 2 bombers and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 2 bombers and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Bryansk to Novgorod 2 fighters moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 aaGun and 11 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Denmark Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.67 Russians : 0.67
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters moved from New Guinea to Dutch New Guinea Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : -0,33
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 1 armour moved from Volgograd to Bryansk Germans take Tambov from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 1 mech_infantry moved from Rostov to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 armour moved from Iraq to Trans-Jordan Germans take Syria from British Germans take Trans-Jordan from British 2 armour, 9 artilleries and 10 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 fighter moved from Volgograd to Ukraine 2 infantry moved from Rostov to Ukraine 2 bombers moved from Novgorod to Western Ukraine 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Novgorod to Finland 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Germans buy 3 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun and 3 infantry AA fire in Finland : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 aaGun and 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Finland Germans roll dice for 1 artillery and 1 fighter in Finland, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Finland to Novgorod 3 artilleries moved from Archangel to Novgorod 3 mech_infantrys moved from Archangel to Bryansk 2 bombers moved from Western Ukraine to Novgorod 1 bomber moved from Ukraine to Novgorod 1 fighter moved from Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Volgograd to Samara 2 aaGuns, 3 armour, 23 artilleries, 23 infantry and 2 mech_infantrys moved from Rostov to Bryansk 5 mech_infantrys moved from Volgograd to Bryansk 1 aaGun moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Denmark to Western Germany 14 mech_infantrys moved from Germany to Eastern Poland 9 mech_infantrys moved from Denmark to Germany 5 infantry moved from Western Germany to Denmark 1 aaGun moved from Denmark to Western Germany 3 artilleries and 1 infantry moved from France to Western Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 4 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Novgorod to Bryansk Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 67 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.33 AA fire in Finland : : -0.17 Russians : -1.00
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 12 artilleries and 33 infantry moved from Smolensk to Russia 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 mech_infantry moved from Anhwe to Hopei 1 submarine moved from 91 Sea Zone to 93 Sea Zone Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 fighters and 1 infantry in Tambov, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 3 fighters moved from Tambov to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,33
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Japanese 1 armour and 1 mech_infantry moved from Hunan to Kiangsu Japanese take Anhwe from Chinese 1 infantry moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Jehol to Shantung 1 bomber moved from French Indo China to 45 Sea Zone 4 fighters moved from Jehol to Shantung 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from India to Sumatra 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi 1 tactical_bomber moved from Jehol to Kiangsu Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 25 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 4 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Shantung, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 4 artilleries and 2 infantry moved from Jehol to Anhwe 3 armour, 5 artilleries, 2 infantry and 6 mech_infantrys moved from Hunan to Anhwe 4 fighters moved from Shantung to Japan 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from Yunnan to Anhwe 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from French Indo China to Hunan 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Sumatra to India 3 fighters moved from Japan to Philippines 1 bomber moved from 45 Sea Zone to French Indo China Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,4,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,1 Japanese collect 50 PUs (12 lost to blockades); end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.00 Japanese : 0.67
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Americans 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Norway to Finland Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Amur Battle in Sumatra Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Sumatra Americans win, taking Amur from Japanese, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery Battle in Finland Americans attack with 1 artillery and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from Sumatra to 41 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 41 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 112 Sea Zone to 91 Sea Zone Place Units - Americans 1 fighter and 2 infantry placed in Norway 1 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Hopei to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 5 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 17 infantry moved from Hopei to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from 112 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 74 Sea Zone to 41 Sea Zone 1 battleship moved from 42 Sea Zone to 41 Sea Zone Purchase Units - British British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Combat - British Battle in 41 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 Americans : 2,00 Chinese : 0,33 AA fire in Iraq : : 0,83 Japanese : 0,67
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Italians 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 marine moved from Crete to 99 Sea Zone 2 cruisers and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 artillery and 2 infantry moved from Bryansk to Belarus 2 bombers moved from Novgorod to Belarus Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Tobruk Battle in Malta Battle in Belarus Italians attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Tobruk from British, taking Malta from British, taking Belarus from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Belarus to Novgorod 2 artilleries and 2 infantry moved from Tunisia to Libya 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Denmark to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Northern Italy to France 1 aaGun and 11 infantry moved from Western Germany to Denmark Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : -0.33
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 carrier moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from Java to 41 Sea Zone 1 fighter moved from Java to Sumatra Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC Place Units - ANZAC 1 carrier and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 armour and 1 mech_infantry moved from Bryansk to Archangel Germans take Smolensk from Russians 3 bombers moved from Novgorod to Finland 3 fighters moved from Novgorod to Archangel 10 mech_infantrys moved from Eastern Poland to Archangel Purchase Units - Germans Germans buy 6 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Finland Germans attack with 1 artillery, 3 bombers and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour, 3 fighters and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 3 fighters and 11 mech_infantrys in Archangel, round 2 : 4/15 hits, 3.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 3 fighters and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Poland to Novgorod 13 mech_infantrys moved from Germany to Baltic States 5 artilleries moved from Novgorod to Vyborg 3 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Eastern Persia to Persia 3 bombers moved from Finland to Western Germany 10 infantry moved from Denmark to Western Germany 2 artilleries and 7 infantry moved from Western Germany to Germany 3 artilleries and 5 infantry moved from France to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Novgorod 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.67 Russians : -0.33